
Description
The thesis document describes in detail the decision making process and research that went into each step in the process of designing, coding, launching, and marketing a mobile game. This includes major challenges and methodologies for overcoming them or changing course as well as significant revisions that were made to the game upon receiving market and user feedback.
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Details
Contributors
- Gagliano, Laura Katherine (Author)
- Prince, Linda (Thesis director)
- Eaton, John (Committee member)
- Barrett, The Honors College (Contributor)
- School of International Letters and Cultures (Contributor)
- Department of Information Systems (Contributor)
- School of Historical, Philosophical and Religious Studies (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2014-12
Resource Type
Collections this item is in