
Description
The current model of revenue generation for some free to play video games is preventing the companies controlling them from growing, but with a few changes in approach these issues could be alleviated. A new style of video games, called a MOBA (Massive Online Battle Arena) has emerged in the past few years bringing with it a new style of generating wealth.
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Contributors
- Seip, Patrick (Co-author)
- Zhao, BoNing (Co-author)
- Kashiwagi, Dean (Thesis director)
- Kashiwagi, Jacob (Committee member)
- Barrett, The Honors College (Contributor)
- Sandra Day O'Connor College of Law (Contributor)
- Department of Economics (Contributor)
- Department of Supply Chain Management (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2015-05
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