
Description
The objective of this creative project was to gain experience in digital modeling, animation, coding, shader development and implementation, model integration techniques, and application of gaming principles and design through developing a professional educational game.
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Details
Contributors
- Nolz, Daisy (Co-author)
- Martin, Austin (Co-author)
- Quinio, Santiago (Co-author)
- Armstrong, Jessica (Co-author)
- Kobayashi, Yoshihiro (Thesis director)
- Valderrama, Jamie (Committee member)
- School of Arts, Media and Engineering (Contributor)
- School of Film, Dance and Theatre (Contributor)
- Department of English (Contributor)
- Computer Science and Engineering Program (Contributor)
- Computing and Informatics Program (Contributor)
- Herberger Institute for Design and the Arts (Contributor)
- School of Sustainability (Contributor)
- Barrett, The Honors College (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2017-05
Subjects
Resource Type
Collections this item is in