164974-Thumbnail Image.png
Description
The goal of this project was to determine if the chosen research and testing method would result in a game where students would practice math in the best way. This was done by creating a video game using Unity that

The goal of this project was to determine if the chosen research and testing method would result in a game where students would practice math in the best way. This was done by creating a video game using Unity that followed key principles for designing a math game and for how students should practice math in general. Testing was done on participants to determine the strategies they used in order to play the game and these strategies were then defined and categorized based on their effectiveness and how well they met the learning principles. Also, the participants were asked a before and after question to determine if the game improved their overall attitude towards math to make sure the game was helping them learn and was not a hindrance. There was an overall increase in the participants’ feelings towards math after playing the game as well as beneficial strategies, so the research and testing method was overall a success.
Reuse Permissions
  • 258.06 KB application/pdf

    Download restricted. Please sign in.
    Restrictions Statement

    Barrett Honors College theses and creative projects are restricted to ASU community members.

    Details

    Title
    • Math Educational Video Game
    Contributors
    Date Created
    2022-05
    Resource Type
  • Text
  • Machine-readable links