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  1. KEEP
  2. Theses and Dissertations
  3. Barrett, The Honors College Thesis/Creative Project Collection
  4. Non-Euclidean Worlds in Virtual Reality for Environmental Puzzles in Video Games
  5. Full metadata

Non-Euclidean Worlds in Virtual Reality for Environmental Puzzles in Video Games

Full metadata

Description

This thesis is based on bringing together three different components: non-Euclidean geometric worlds, virtual reality, and environmental puzzles in video games. While all three exist in their own right in the world of video games, as well as combined in pairs, there are virtually no examples of all three together. Non-Euclidean environmental puzzle games have existed for around 10 years in various forms, short environmental puzzle games in virtual reality have come into existence in around the past five years, and non-Euclidean virtual reality exists mainly as non-video game short demos from the past few years. This project seeks to be able to bring these components together to create a proof of concept for how a game like this should function, particularly the integration of non-Euclidean virtual reality in the context of a video game. To do this, a Unity package which uses a custom system for creating worlds in a non-Euclidean way rather than Unity’s built-in components such as for transforms, collisions, and rendering was used. This was used in conjunction with the SteamVR implementation with Unity to create a cohesive and immersive player experience.

Date Created
2021-05
Contributors
  • Verhagen, Daniel William (Author)
  • Kobayashi, Yoshihiro (Thesis director)
  • Nelson, Brian (Committee member)
  • Computer Science and Engineering Program (Contributor, Contributor)
  • Barrett, The Honors College (Contributor)
Topical Subject
  • Virtual Reality
  • Video Games
  • non-Euclidean
  • environmental puzzles
  • Unity
Resource Type
Text
Extent
26 pages
Language
eng
Copyright Statement
In Copyright
Primary Member of
Barrett, The Honors College Thesis/Creative Project Collection
Series
Academic Year 2020-2021
Handle
https://hdl.handle.net/2286/R.I.63431
Level of coding
minimal
Cataloging Standards
asu1
System Created
  • 2021-04-15 12:15:10
System Modified
  • 2021-08-11 04:09:57
  •     
  • 1 year 7 months ago
Additional Formats
  • OAI Dublin Core
  • MODS XML

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