
Description
The purpose of this thesis is to evaluate a tool used for assessing games for design features that teach players a basic understanding of systems. In order to prepare for my evaluation of both the games and the rubric, I researched multiple articles about the effectiveness of games in teaching, the concepts of systems thinking, and the importance of systems thinking.
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Contributors
- Morrow, Rachel Elizabeth Kaye (Author)
- Hayes, Elisabeth (Thesis director)
- Gee, James (Committee member)
- Siyahhan, Sinem (Committee member)
- Barrett, The Honors College (Contributor)
- Department of English (Contributor)
- School of International Letters and Cultures (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2013-12
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