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- All Subjects: artificial intelligence
- Creators: Ben Amor, Heni
Modification and addition of rules without knowledge of previous rules creates anomalies like shadowing and rule redundancy. Anomalous rule sets not only limit the efficiency of the firewall but in some cases create a hole in the perimeter security. Detection of anomalies has been studied for a long time and some well established procedures have been implemented and tested. But they all have a common problem of visualizing the results. When it comes to visualization of firewall anomalies, the results do not fit in traditional matrix, tree or sunburst representations.
This research targets the anomaly detection and visualization problem. It analyzes and represents firewall rule anomalies in innovative ways such as hive plots and dynamic slices. Such graphical representations of rule anomalies are useful in understanding the state of a firewall. It also helps network administrators in finding and fixing the anomalous rules.
attacks. However, this task is difficult for a variety of reasons. In simple terms, it is difficult
to determine who the attacker is, what the desired goals are of the attacker, and how they will
carry out their attacks. These three questions essentially entail understanding the attacker’s
use of deception, the capabilities available, and the intent of launching the attack. These
three issues are highly inter-related. If an adversary can hide their intent, they can better
deceive a defender. If an adversary’s capabilities are not well understood, then determining
what their goals are becomes difficult as the defender is uncertain if they have the necessary
tools to accomplish them. However, the understanding of these aspects are also mutually
supportive. If we have a clear picture of capabilities, intent can better be deciphered. If we
understand intent and capabilities, a defender may be able to see through deception schemes.
In this dissertation, I present three pieces of work to tackle these questions to obtain
a better understanding of cyber threats. First, we introduce a new reasoning framework
to address deception. We evaluate the framework by building a dataset from DEFCON
capture-the-flag exercise to identify the person or group responsible for a cyber attack.
We demonstrate that the framework not only handles cases of deception but also provides
transparent decision making in identifying the threat actor. The second task uses a cognitive
learning model to determine the intent – goals of the threat actor on the target system.
The third task looks at understanding the capabilities of threat actors to target systems by
identifying at-risk systems from hacker discussions on darkweb websites. To achieve this
task we gather discussions from more than 300 darkweb websites relating to malicious
hacking.
With the applications now having direct access to the flow table entries, it is easy to have inconsistencies arise in the flow table rules. Since the flow rules are structured similar to firewall rules, the research done in analyzing and identifying firewall rule conflicts can be adapted to work with OpenFlow rules.
The main work of this thesis is to implement flow conflict detection logic in OpenDaylight and inspect the applicability of techniques in visualizing the conflicts. A hierarchical edge-bundling technique coupled with a Reingold-Tilford tree is employed to present the relationship between the conflicting rules. Additionally, a table-driven approach is also implemented to display the details of each flow.
Both types of visualization are then tested for correctness by providing them with flows which are known to have conflicts. The conflicts were identified properly and displayed by the views.
The approach to attack detection in cyber systems is based on a multimodal artificial neural network (MANN) using the collected network traffic data from completely observable cyber systems for training and testing. Since the training of MANN is computationally intensive, to reduce the computational overhead, an efficient feature selection algorithm using the genetic algorithm is developed and incorporated in this approach.
In order to detect attacks in cyber systems in partially observable environments, an approach to estimating the types of states in partially observable cyber systems, which is the first phase of attack detection in cyber systems in partially observable environments, is presented. The types of states of such cyber systems are useful to detecting cyber-attacks in such cyber systems. This approach involves the use of a convolutional neural network (CNN), and unsupervised learning with elbow method and k-means clustering algorithm.
For the second topic, the central question I ask is ``{\em under what conditions are multiple agents actually needed to solve a given planning problem?}''. To answer this question, the multi-agent planning (MAP) problem is classified into several sub-classes and I identify the conditions in each of these sub-classes that can lead to required cooperation (RC). I also identify certain sub-classes of multi-agent planning problems (named DVC-RC problems), where the problems can be simplified using a single virtual agent. This insight is later used to propose a new planner designed to solve problems from these subclasses. Evaluation of this new planner on all the current multi-agent planning benchmarks reveals that most current multi-agent planning benchmarks only belong to a small subset of possible classes of multi-agent planning problems.
Robots are often used in long-duration scenarios, such as on the surface of Mars,where they may need to adapt to environmental changes. Typically, robots have been built specifically for single tasks, such as moving boxes in a warehouse or surveying construction sites. However, there is a modern trend away from human hand-engineering and toward robot learning. To this end, the ideal robot is not engineered,but automatically designed for a specific task. This thesis focuses on robots which learn path-planning algorithms for specific environments. Learning is accomplished via genetic programming. Path-planners are represented as Python code, which is optimized via Pareto evolution. These planners are encouraged to explore curiously and efficiently. This research asks the questions: “How can robots exhibit life-long learning where they adapt to changing environments in a robust way?”, and “How can robots learn to be curious?”.