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Description
This research is focused on two separate but related topics. The first uses an electroencephalographic (EEG) brain-computer interface (BCI) to explore the phenomenon of motor learning transfer. The second takes a closer look at the EEG-BCI itself and tests an alternate way of mapping EEG signals into machine commands. We

This research is focused on two separate but related topics. The first uses an electroencephalographic (EEG) brain-computer interface (BCI) to explore the phenomenon of motor learning transfer. The second takes a closer look at the EEG-BCI itself and tests an alternate way of mapping EEG signals into machine commands. We test whether motor learning transfer is more related to use of shared neural structures between imagery and motor execution or to more generalized cognitive factors. Using an EEG-BCI, we train one group of participants to control the movements of a cursor using embodied motor imagery. A second group is trained to control the cursor using abstract motor imagery. A third control group practices moving the cursor using an arm and finger on a touch screen. We hypothesized that if motor learning transfer is related to the use of shared neural structures then the embodied motor imagery group would show more learning transfer than the abstract imaging group. If, on the other hand, motor learning transfer results from more general cognitive processes, then the abstract motor imagery group should also demonstrate motor learning transfer to the manual performance of the same task. Our findings support that motor learning transfer is due to the use of shared neural structures between imaging and motor execution of a task. The abstract group showed no motor learning transfer despite being better at EEG-BCI control than the embodied group. The fact that more participants were able to learn EEG-BCI control using abstract imagery suggests that abstract imagery may be more suitable for EEG-BCIs for some disabilities, while embodied imagery may be more suitable for others. In Part 2, EEG data collected in the above experiment was used to train an artificial neural network (ANN) to map EEG signals to machine commands. We found that our open-source ANN using spectrograms generated from SFFTs is fundamentally different and in some ways superior to Emotiv's proprietary method. Our use of novel combinations of existing technologies along with abstract and embodied imagery facilitates adaptive customization of EEG-BCI control to meet needs of individual users.
Contributorsda Silva, Flavio J. K (Author) / Mcbeath, Michael K (Thesis advisor) / Helms Tillery, Stephen (Committee member) / Presson, Clark (Committee member) / Sugar, Thomas (Committee member) / Arizona State University (Publisher)
Created2013
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Description
Myoelectric control is lled with potential to signicantly change human-robot interaction.

Humans desire compliant robots to safely interact in dynamic environments

associated with daily activities. As surface electromyography non-invasively measures

limb motion intent and correlates with joint stiness during co-contractions,

it has been identied as a candidate for naturally controlling such robots. However,

state-of-the-art myoelectric

Myoelectric control is lled with potential to signicantly change human-robot interaction.

Humans desire compliant robots to safely interact in dynamic environments

associated with daily activities. As surface electromyography non-invasively measures

limb motion intent and correlates with joint stiness during co-contractions,

it has been identied as a candidate for naturally controlling such robots. However,

state-of-the-art myoelectric interfaces have struggled to achieve both enhanced

functionality and long-term reliability. As demands in myoelectric interfaces trend

toward simultaneous and proportional control of compliant robots, robust processing

of multi-muscle coordinations, or synergies, plays a larger role in the success of the

control scheme. This dissertation presents a framework enhancing the utility of myoelectric

interfaces by exploiting motor skill learning and

exible muscle synergies for

reliable long-term simultaneous and proportional control of multifunctional compliant

robots. The interface is learned as a new motor skill specic to the controller,

providing long-term performance enhancements without requiring any retraining or

recalibration of the system. Moreover, the framework oers control of both motion

and stiness simultaneously for intuitive and compliant human-robot interaction. The

framework is validated through a series of experiments characterizing motor learning

properties and demonstrating control capabilities not seen previously in the literature.

The results validate the approach as a viable option to remove the trade-o

between functionality and reliability that have hindered state-of-the-art myoelectric

interfaces. Thus, this research contributes to the expansion and enhancement of myoelectric

controlled applications beyond commonly perceived anthropomorphic and

\intuitive control" constraints and into more advanced robotic systems designed for

everyday tasks.
ContributorsIson, Mark (Author) / Artemiadis, Panagiotis (Thesis advisor) / Santello, Marco (Committee member) / Greger, Bradley (Committee member) / Berman, Spring (Committee member) / Sugar, Thomas (Committee member) / Fainekos, Georgios (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Brain Computer Interfaces are becoming the next generation controllers not only in the medical devices for disabled individuals but also in the gaming and entertainment industries. In order to build an effective Brain Computer Interface, which accurately translates the user thoughts into machine commands, it is important to have robust

Brain Computer Interfaces are becoming the next generation controllers not only in the medical devices for disabled individuals but also in the gaming and entertainment industries. In order to build an effective Brain Computer Interface, which accurately translates the user thoughts into machine commands, it is important to have robust and fail proof signal processing and machine learning modules which operate on the raw EEG signals and estimate the current thought of the user.

In this thesis, several techniques used to perform EEG signal pre-processing, feature extraction and signal classification have been discussed, implemented, validated and verified; efficient supervised machine learning models, for the EEG motor imagery signal classification are identified. To further improve the performance of system unsupervised feature learning techniques have been investigated by pre-training the Deep Learning models. Use of pre-training stacked autoencoders have been proposed to solve the problems caused by random initialization of weights in neural networks.

Motor Imagery (imaginary hand and leg movements) signals are acquire using the Emotiv EEG headset. Different kinds of features like mean signal, band powers, RMS of the signal have been extracted and supplied to the machine learning (ML) stage, wherein, several ML techniques like LDA, KNN, SVM, Logistic regression and Neural Networks are applied and validated. During the validation phase the performances of various techniques are compared and some important observations are reported. Further, deep Learning techniques like autoencoding have been used to perform unsupervised feature learning. The reliability of the features is analyzed by performing classification by using the ML techniques mentioned earlier. The performance of the neural networks has been further improved by pre-training the network in an unsupervised fashion using stacked autoencoders and supplying the stacked autoencoders’ network parameters as initial parameters to the neural network. All the findings in this research, during each phase (pre-processing, feature extraction, classification) are directly relevant and can be used by the BCI research community for building motor imagery based BCI applications.

Additionally, this thesis attempts to develop, test, and compare the performance of an alternative method for classifying human driving behavior. This thesis proposes the use of driver affective states to know the driving behavior. The purpose of this part of the thesis was to classify the EEG data collected from several subjects while driving simulated vehicle and compare the classification results with those obtained by classifying the driving behavior using vehicle parameters collected simultaneously from all the subjects. The objective here is to see if the drivers’ mental state is reflected in his driving behavior.
ContributorsManchala, Vamsi Krishna (Author) / Redkar, Sangram (Thesis advisor) / Rogers, Bradley (Committee member) / Sugar, Thomas (Committee member) / Arizona State University (Publisher)
Created2015
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Description
The sensor industry is a growing industry that has been predicted by Allied Market Research to be a multi-billion industry by 2022. One of the many key drives behind this rapid growth in the sensor industry is the increase incorporation of sensors into portable electrical devices. The value

The sensor industry is a growing industry that has been predicted by Allied Market Research to be a multi-billion industry by 2022. One of the many key drives behind this rapid growth in the sensor industry is the increase incorporation of sensors into portable electrical devices. The value for sensor technologies are increased when the sensors are developed into innovative measuring system for application uses in the Aerospace, Defense, and Healthcare industries. While sensors are not new, their increased performance, size reduction, and decrease in cost has opened the door for innovative sensor combination for portable devices that could be worn or easily moved around. With this opportunity for further development of sensor use through concept engineering development, three concept projects for possible innovative portable devices was undertaken in this research. One project was the development of a pulse oximeter devise with fingerprint recognition. The second project was prototyping a portable Bluetooth strain gage monitoring system. The third project involved sensors being incorporated onto flexible printed circuit board (PCB) for improved comfort of wearable devices. All these systems were successfully tested in lab.
ContributorsNichols, Kevin William (Author) / Redkar, Sangram (Thesis advisor) / Rogers, Brad (Committee member) / Sugar, Thomas (Committee member) / Arizona State University (Publisher)
Created2018
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Description
Recent research and study have showed the potential of auto-parametric system in controlling stability and parametric resonance. In this project, two different designs for auto-parametrically excited mass-spring-damper systems were studied. The theoretical models were developed to describe the behavior of the systems, and simulation models were constructed to validate the

Recent research and study have showed the potential of auto-parametric system in controlling stability and parametric resonance. In this project, two different designs for auto-parametrically excited mass-spring-damper systems were studied. The theoretical models were developed to describe the behavior of the systems, and simulation models were constructed to validate the analytical results. The error between simulation and theoretical results was within 2%. Both theoretical and simulation results showed that the implementation of auto-parametric system could help reduce or amplify the resonance significantly.
ContributorsLe, Thao (Author) / Redkar, Sangram (Thesis advisor) / Sugar, Thomas (Committee member) / Rogers, Brad (Committee member) / Arizona State University (Publisher)
Created2018
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Description
A control method based on the phase angle is used to control oscillating systems. The phase oscillator uses the sine and cosine of the phase angle to change key properties of a mass-spring-damper system, including amplitude, frequency, and equilibrium. An inverted pendulum is used to show a further application of

A control method based on the phase angle is used to control oscillating systems. The phase oscillator uses the sine and cosine of the phase angle to change key properties of a mass-spring-damper system, including amplitude, frequency, and equilibrium. An inverted pendulum is used to show a further application of the phase oscillator. Two methods of control based on the phase oscillator are used for swing-up and balancing of the pendulum. The first control method involves two separate stages. The scenarios where this control works are discussed. The second control method uses variable coefficients to result in a smooth transition between swing-up and balancing.
ContributorsBates, Andrew (Author) / Sugar, Thomas (Thesis advisor) / Redkar, Sangram (Committee member) / Mignolet, Marc (Committee member) / Arizona State University (Publisher)
Created2015
Description

Cornhole, traditionally seen as tailgate entertainment, has rapidly risen in popularity since the launching of the American Cornhole League in 2016. However, it lacks robust quality control over large tournaments, since many of the matches are scored and refereed by the players themselves. In the past, there have been issues

Cornhole, traditionally seen as tailgate entertainment, has rapidly risen in popularity since the launching of the American Cornhole League in 2016. However, it lacks robust quality control over large tournaments, since many of the matches are scored and refereed by the players themselves. In the past, there have been issues where entire competition brackets have had to be scrapped and replayed because scores were not handled correctly. The sport is in need of a supplementary scoring solution that can provide quality control and accuracy over large matches where there aren’t enough referees present to score games. Drawing from the ACL regulations as well as personal experience and testimony from ACL Pro players, a list of requirements was generated for a potential automatic scoring system. Then, a market analysis of existing scoring solutions was done, and it found that there are no solutions on the market that can automatically score a cornhole game. Using the problem requirements and previous attempts to solve the scoring problem, a list of concepts was generated and evaluated against each other to determine which scoring system design should be developed. After determining that the chosen concept was the best way to approach the problem, the problem requirements and cornhole rules were further refined into a set of physical assumptions and constraints about the game itself. This informed the choice, structure, and implementation of the algorithms that score the bags. The prototype concept was tested on their own, and areas of improvement were found. Lastly, based on the results of the tests and what was learned from the engineering process, a roadmap was set out for the future development of the automatic scoring system into a full, market-ready product.

ContributorsGillespie, Reagan (Author) / Sugar, Thomas (Thesis director) / Li, Baoxin (Committee member) / Barrett, The Honors College (Contributor) / Engineering Programs (Contributor) / Dean, W.P. Carey School of Business (Contributor)
Created2023-05
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Description
While pulse oximeter technology is not necessarily an area of new technology, advancements in performance and package of pulse sensors have been opening up the opportunities to use these sensors in locations other than the traditional finger monitoring location. This research report examines the full potential of creating a

While pulse oximeter technology is not necessarily an area of new technology, advancements in performance and package of pulse sensors have been opening up the opportunities to use these sensors in locations other than the traditional finger monitoring location. This research report examines the full potential of creating a minimally invasive physiological and environmental observance method from the ear location. With the use of a pulse oximeter and accelerometer located within the ear, there is the opportunity to provide a more in-depth means to monitor a pilot for a Gravity-Induced Loss of Consciousness (GLOC) scenario while not adding any new restriction to the pilot's movement while in flight. Additionally, building from the GLOC scenario system, other safety monitoring systems for military and first responders are explored by alternating the physiological and environmental sensors. This work presents the design and development of hardware, signal processing algorithms, prototype development, and testing results of an in-ear wearable physiological sensor.
ContributorsNichols, Kevin (Author) / Redkar, Sangram (Thesis advisor) / Tripp Jr., Llyod (Committee member) / Dwivedi, Prabha (Committee member) / Sugar, Thomas (Committee member) / Arizona State University (Publisher)
Created2021
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Description
As the world moves towards faster production times, quicker shipping, and overall, more demanding schedules, the humans caught in the loop are subject to physical duress causing them to physically break down and have muscular skeletal injuries. Surprisingly, with more automation in logistics houses, the remaining workers must be quicker

As the world moves towards faster production times, quicker shipping, and overall, more demanding schedules, the humans caught in the loop are subject to physical duress causing them to physically break down and have muscular skeletal injuries. Surprisingly, with more automation in logistics houses, the remaining workers must be quicker and do more, again resulting in muscular-skeletal injuries. To help alleviate this strain, a class of robotics and wearables has arisen wherein the human is assisted by a worn mechanical device. These devices, traditionally called exoskeletons, fall into two general categories: passive and active. Passive exoskeletons employ no electronics to activate their assistance and instead typically rely on the spring-like qualities of many materials. These are generally lighter weight than their active counterparts, but also lack the assistive power and can even interfere in other routine operations. Active exoskeletons, on the other hand, aim to avoid as much interference as possible by using electronics and power to assist the wearer. Properly executed, this can deliver power at the most opportune time and disengage from interference when not needed. However, if the tuning is mismatched from the human, it can unintentionally increase loads and possibly lead to other future injuries or harm. This dissertation investigates exoskeleton technology from two vantage points: the designer and the consumer. In the first, the creation of the Aerial Porter Exoskeleton (APEx) for the US Air Force (USAF). Testing of this first of its kind exoskeleton revealed a peak metabolic savings of 8.13% as it delivers 30 N-m of torque about each hip. It was tested extensively in live field conditions over 8 weeks to great success. The second section is an exploration of different commercially available exoskeletons and the development of a common set of standards/testing protocols is described. The results show a starting point for a set of standards to be used in a rapidly growing sector.
ContributorsMartin, William Brandon (Author) / Sugar, Thomas (Thesis advisor) / Redkar, Sangram (Thesis advisor) / Hollander, Kevin (Committee member) / Arizona State University (Publisher)
Created2021
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Description
With the extensive technological progress made in the areas of drives, sensors and processing, exoskeletons and other wearable devices have become more feasible. However, the stringent requirements in regards to size and weight continue to exert a strong influence on the system-wide design of these devices and present many obstacles

With the extensive technological progress made in the areas of drives, sensors and processing, exoskeletons and other wearable devices have become more feasible. However, the stringent requirements in regards to size and weight continue to exert a strong influence on the system-wide design of these devices and present many obstacles to a successful solution. On the other hand, while the area of controls has seen a significant amount of progress, there also remains a large potential for improvements. This dissertation approaches the design and control of wearable devices from a systems perspective and provides a framework to successfully overcome the often-encountered obstacles with optimal solutions. The electronics, drive and control system design for the HeSA hip exoskeleton project and APEx hip exoskeleton project are presented as examples of how this framework is used to design wearable devices. In the area of control algorithms, a real-time implementation of the Fast Fourier Transform (FFT) is presented as an alternative approach to extracting amplitude and frequency information of a time varying signal. In comparison to the peak search method (PSM), the FFT allows extracting basic gait signal information at a faster rate because time windows can be chosen to be less than the fundamental gait frequency. The FFT is implemented on a 16-bit processor and the results show the real-time detection of amplitude and frequency coefficients at an update rate of 50Hz. Finally, a novel neural networks based approach to detecting human gait activities is presented. Existing neural networks often require vast amounts of data along with significant computer resources. Using Neural Ordinary Differential Equations (Neural ODEs) it is possible to distinguish between seven different daily activities using a significantly smaller data set, lower system resources and a time window of only 0.1 seconds.
ContributorsBoehler, Alexander (Author) / Sugar, Thomas (Thesis advisor) / Redkar, Sangram (Committee member) / Hollander, Kevin (Committee member) / Arizona State University (Publisher)
Created2021