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  1. KEEP
  2. Theses and Dissertations
  3. Barrett, The Honors College Thesis/Creative Project Collection
  4. Determining the viability of an asymmetric and co-operative virtual reality experience for two players utilizing a single virtual reality headset and a keyboard and mouse
  5. Full metadata

Determining the viability of an asymmetric and co-operative virtual reality experience for two players utilizing a single virtual reality headset and a keyboard and mouse

Full metadata

Description

Virtual reality gives users the opportunity to immerse themselves in an accurately
simulated computer-generated environment. These environments are accurately simulated in that they provide the appearance of- and allow users to interact with- the simulated environment. Using head-mounted displays, controllers, and auditory feedback, virtual reality provides a convincing simulation of interactable virtual worlds (Wikipedia, “Virtual reality”). The many worlds of virtual reality are often expansive, colorful, and detailed. However, there is one great flaw among them- an emotion evoked in many users through the exploration of such worlds-loneliness.
The content in these worlds is impressive, immersive, and entertaining. Without other people to share in these experiences, however, one can find themselves lonely. Users discover a feeling that no matter how many objects and colors surround them in countless virtual worlds, every world feels empty. As humans are social beings by nature, they feel lost without a sense of human connection and human interaction. Multiplayer experiences offer this missing element into the immersion of virtual reality worlds. Multiplayer offers users the opportunity to interact with other live people in a virtual simulation, which creates lasting memories and deeper, more meaningful immersion.

Date Created
2019-05
Contributors
  • Jorgensen, Caitlin Nicole (Co-author)
  • Jorgensen, Nicholas (Co-author)
  • Ehgner, Arnaud (Thesis director)
  • Selgrad, Justin (Committee member)
  • Graphic Information Technology (Contributor, Contributor)
  • Barrett, The Honors College (Contributor)
Topical Subject
  • Virtual Reality
  • game
  • Co-Operative
  • VR
  • Unity
  • 3D Modeling
  • Maya
  • GIT
  • CS
  • Graphic Information Technology
  • Computer Science
Resource Type
Text
Extent
51 pages
Language
eng
Copyright Statement
In Copyright
Primary Member of
Barrett, The Honors College Thesis/Creative Project Collection
Series
Academic Year 2018-2019
Handle
https://hdl.handle.net/2286/R.I.52350
Level of coding
minimal
Cataloging Standards
asu1
System Created
  • 2019-04-10 12:00:19
System Modified
  • 2021-08-11 04:09:57
  •     
  • 1 year 7 months ago
Additional Formats
  • OAI Dublin Core
  • MODS XML

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