Description

As gesture interfaces become more main-stream, it is increasingly important to investigate the behavioral characteristics of these interactions – particularly in three-dimensional (3D) space. In this study, Fitts’ method was

As gesture interfaces become more main-stream, it is increasingly important to investigate the behavioral characteristics of these interactions – particularly in three-dimensional (3D) space. In this study, Fitts’ method was extended to such input technologies, and the applicability of Fitts’ law to gesture-based interactions was examined. The experiment included three gesture-based input devices that utilize different techniques to capture user movement, and compared them to conventional input technologies like touchscreen and mouse.

Reuse Permissions
  • application/pdf

    Download count: 0

    Details

    Contributors
    Date Created
    • 2015-10-23
    Resource Type
  • Text
  • Collections this item is in
    Identifier

    Citation and reuse

    Cite this item

    This is a suggested citation. Consult the appropriate style guide for specific citation guidelines.

    Burno, R. A., Wu, B., Doherty, R., Colett, H., & Elnaggar, R. (2015). Applying Fitts’ Law to Gesture Based Computer Interactions. Procedia Manufacturing, 3, 4342-4349. doi:10.1016/j.promfg.2015.07.429

    Machine-readable links