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This thesis worked towards the development of a parameterized 3D model off a cover that could go over any specific prosthesis depending on the parameters that had been entered. It also focused on gathering user inputs, which was done with the aid of the Amputee Coalition, that could be used to create an aesthetic design on this cover. The Amputee Coalition helped to recruit participants through its website and social media platforms. Finally, multiple methods of creating a design were developed to increase the amount of customization that a user could have for their cover.
This thesis worked towards the development of a parameterized 3D model off a cover that could go over any specific prosthesis depending on the parameters that had been entered. It also focused on gathering user inputs, which was done with the aid of the Amputee Coalition, that could be used to create an aesthetic design on this cover. The Amputee Coalition helped to recruit participants through its website and social media platforms. Finally, multiple methods of creating a design were developed to increase the amount of customization that a user could have for their cover.
With FDM printing becoming ubiquitous within the commercial and private sectors, there are many who would want to print a part without supports for a variety of reasons. Usually, they want to prints a part with difficult to reach places that would make it impossible to remove any support material without damaging the part. I will be going over options to consider when designing parts to ensure a given model will be able to be printed without support material.
The objective goal of this research is to maximize the speed of the end effector of a three link R-R-R mechanical system with constrained torque input control. The project utilizes MATLAB optimization tools to determine the optimal throwing motion of a simulated mechanical system, while mirroring the physical parameters and constraints of a human arm wherever possible. The analysis of this final result determines if the kinetic chain effect is present in the theoretically optimized solution. This is done by comparing it with an intuitively optimized system based on throwing motion derived from the forehand throw in Ultimate frisbee.