A look at COVID-19 as a disease and how it affected the United States and Arizona in 2020. An analysis of decisions by surrounding states and health and government officials is used to comprise a return to play plan for Arizona high school athletics.
An in depth look at the rhetoric behind the campus carry debate at the University of Texas at Austin. This thesis researched and examined primary sources from The Daily Texan and The Austin-American Statesman attempting to analyze what was at stake for both sides of the argument and what the most effective rhetorical tool was.
Over the past several decades, cyberbullying has increasingly become one of the most dangerous threats to an adolescent’s mental health. Heather Springer, writing for the American Psychological Association, projects that roughly 33% of American teenagers are affected by cyberbullying while on social media (Springer). This startling percentage, compounded by an escalating need to combat cyberbullying’s negative impact on mental health, has catalyzed a wave of psychological research to explore the ways in which social media impacts teens. Over the years, researchers have produced a plethora of publications on the subject, inspiring families to pursue cyberbullying prevention for their loved ones. However, despite this surge in anti-cyberbullying interest, few researchers have attempted to coalesce these psychological findings with computer applications, and fewer still have sought to prevent cyberbullying through the strengthening of parent-teen relationships (Silva et al., 2019). Because of this, the BullyBlocker team, led by Dr. Yasin Silva and Dr. Deborah Hall, has spent the past couple years developing a mobile application called ActionPoint. Our team hopes that through this app, the risk of cyberbullying is drastically decreased and even prevented.
In a COVID-19 world, student engagement has suffered drastically as organizations and universities shifted to an online format. Yet, there is still an opportunity and a space for digital content creation to bridge the gap in a virtual and hybrid university lifestyle. This project looks at how student groups can still engage students at ASU Tempe through digital content creation and which tools to use to enter the space.
However, just as Brecht says, there is still singing.
Since the 2016 election, news media has become nothing if not more apocalyptic in reporting style. As a result, other forms of media, such as songs, literature, and artwork, have been reacting in two distinct modes: first, through a realism in describing the pain of those going through the events, and second, through a blind romanticism of the truth.
In this essay, I describe the origin of apocalyptic rhetoric, and the way that this type of rhetoric has unfolded throughout a few key moments of human history. From there, I move into a discussion of song as one form of a reaction to this, making sure to keep intact the dichotomous lines as described earlier. As an emblem of this reaction in the post-2016 era, I then analyze modern apocalyptic thought, and as an example of this reaction, I analyze the song “This is America” by Childish Gambino. I then look towards the future and theorize as to what type of singing will come from future dark times.
For years, Commissioner Rob Manfred has hinted and brought about the idea of adding two more teams to Major League Baseball (Mitchell). The growth of the game is of utmost importance, and they have made many changes to try to expand the growth of fans the past few years particularly catered to new and young fans. New rules like a pitch clock and mound visit limitations are examples of in game changes made to speed up the game, but they have also experimented with spring training and regular season games internationally or at new venues. In just the past decade, games have been played or planned (due to COVID-19 cancellations) in Monterrey, Mexico City, London, Tokyo, San Juan, Montreal, Las Vegas, Williamsport, and even Iowa. With the exception of the Williamsport Little League Classic and the Field of Dreams game in Iowa, all these locations had games to see what the atmosphere and logistics would be like with expansion in mind as a possibility in the future. With this in mind, this thesis will analyze and come to a conclusion on the following cities for the best fits for expansion: Monterrey, Mexico City, San Juan, Vancouver, Montreal, Las Vegas, Portland, Nashville, Raleigh, and San Antonio.