Matching Items (28)
Filtering by

Clear all filters

Description
"On Music Videos" is an exploration of music videos, particularly narrative ones. As such, a brief history of the music video and its genres are examined. Ideas about narrative are also discussed through descriptions of what is meant by "story," based on theories from Pixar animators as well as author

"On Music Videos" is an exploration of music videos, particularly narrative ones. As such, a brief history of the music video and its genres are examined. Ideas about narrative are also discussed through descriptions of what is meant by "story," based on theories from Pixar animators as well as author J.R.R. Tolkien. The connections between how story fits with music videos is then outlined. From this background research one is able to analyze examples of existing narrative music videos, before applying this knowledge and reflecting on the process of creating a narrative music video.
ContributorsNguyen, Melissa M (Author) / Finn, Ed (Thesis director) / Simeone, Michael (Committee member) / Barrett, The Honors College (Contributor) / School of Art (Contributor) / School of Arts, Media and Engineering (Contributor)
Created2015-05
135561-Thumbnail Image.png
Description
Sigmund Freud's psychoanalytic theory proposes that the personality has three components, the id, superego, and ego. The id is concerned with pleasure and gain, the reason it is often identified as a human's animalistic side. Additionally, the id does not consider social rules as closely and is the uncensored portion

Sigmund Freud's psychoanalytic theory proposes that the personality has three components, the id, superego, and ego. The id is concerned with pleasure and gain, the reason it is often identified as a human's animalistic side. Additionally, the id does not consider social rules as closely and is the uncensored portion of the personality. The superego is the id's opposite; the superego considers social expectations and pressures immensely, is more self-critical and moralizing. The ego mediates the id and superego, and is understood as the realistic expression of personality which considers both the "animal" and human. A Fractured Whole: A Collection of Short Stories, explores Freud's construction of human personality in both form and content. Within the collection are three sections, each with a different pair of characters. Within each section, the same scene is written in the three "modes" of the id, superego, and ego, as three separate stories. The fifteen stories comprising this collection address the substance of daily life: sexuality, body image, competition, among other topics, to consider how a single person can balance the desires for personal pleasure and to satisfy social expectations. Writing the same scene in three "modes" allows for the observation of how the characters attitudes and actions alter under the influence of different parts of their personalities.
ContributorsOtte, Aneka (Author) / Sturges, Robert (Thesis director) / Bryant, Jason (Committee member) / School of Historical, Philosophical and Religious Studies (Contributor) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
135842-Thumbnail Image.png
Description
This paper argues that the Anglo-Saxons were runic-literate. Although there is scant runic evidence, conclusions are based largely upon an initial learning paradigm (although it is unclear what this paradigm might have been), and the subsequent transmission of runic knowledge orally. Runic evidence includes Cynewulf's poem, the Old English Rune

This paper argues that the Anglo-Saxons were runic-literate. Although there is scant runic evidence, conclusions are based largely upon an initial learning paradigm (although it is unclear what this paradigm might have been), and the subsequent transmission of runic knowledge orally. Runic evidence includes Cynewulf's poem, the Old English Rune Poem, the Falstone Text, the Coffin of St. Cuthbert, and the Franks Casket. Missionary work and the syncretic approach of the Church is also examined in order to shed light on runic literacy, as well as how a reformation of the futhorc (if it did occur) impacted runic literacy. The state of runic knowledge across the entire Anglo-Saxon period is also considered, since there was, by no means, an overwhelming runic literacy for the entire 500 years under examination. Nevertheless, there is evidence of a consistent knowledge of the runes, which precludes any possibility that runic knowledge was completely lost during this period. The Ruthwell Cross is examined, since it raises an argument against a widespread runic literacy. With all of this evidence in one place, and in no particular order, we can see that it was very probable that the Anglo-Saxons, lay and elite alike, were runic-literate.
ContributorsPeters, Elijah David (Author) / Bjork, Robert (Thesis director) / Sturges, Robert (Committee member) / Department of English (Contributor) / School of International Letters and Cultures (Contributor) / School of Historical, Philosophical and Religious Studies (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
135863-Thumbnail Image.png
Description
Warriors, as all members of society in medieval Scandinavia, were bound by a course of rules that were imposed on them both culturally and by governing entities. In many cases, warriors were able to challenge these prescribed margins that held them in their place with limited success. Many

Warriors, as all members of society in medieval Scandinavia, were bound by a course of rules that were imposed on them both culturally and by governing entities. In many cases, warriors were able to challenge these prescribed margins that held them in their place with limited success. Many warriors used their strength, wealth or powerful connections to exploit the judicial system and the inconsistent enforcement of legal proceedings. However, most of the warriors, who challenged these societal boundaries were checked either by a local ruler or by the people themselves who were often imposed upon or feuded with. This paper aims to look at what allowed warriors to push the margins in the Icelandic sagas, Hrólfs Saga Kraka ok Kappa Hans, Fóstbræðra Saga, and Egils Saga. It also looks at how this corresponds to the laws outlined in the Icelandic Grágás and the Norwegian Frostathing and Gulathing laws. While the law code postdates the settings in many of the sagas, they are more likely to apply.
This paper aims to give a greater understanding of how these warriors and overbearing men interact with the boundaries pressed upon them by medieval Scandinavian society and how these warriors made their place in a warrior culture. Especially in Iceland, where warriors increasingly fell out of place with Icelandic society, they struggled to fit themselves within the bounds of a society that did not have need of a standing army, but retained the warrior culture that is commonly seen in Norway, Sweden, and Denmark at this time.
Created2015-12
135882-Thumbnail Image.png
Description
This paper explores the complex, multifaceted relationship of science and science fiction. Because of our rapidly evolving, technology-driven world, the question of how science fiction changes, and is changed by, science is more relevant today than ever before. The nuanced relationship of science and science fiction can first be explored

This paper explores the complex, multifaceted relationship of science and science fiction. Because of our rapidly evolving, technology-driven world, the question of how science fiction changes, and is changed by, science is more relevant today than ever before. The nuanced relationship of science and science fiction can first be explored by analyzing the influence of science fiction on science with examples such as the XPRIZE Foundation. At the same time that science fiction influences science, changes in science will also resonate in the future of science fiction. New developments like the open-source movement and the success of platforms like Kickstarter, which allow science to be crowdsourced at unprecedented levels, are changing the landscape of scientific development. These changes are causing increased public engagement with science. Based on these changes in the way science and technology are developed, the science fiction genre seems on the cusp of a dramatic shift. Science fiction has long been dominated by dystopian and apocalyptic visions for the future, frequently the result of some catastrophe of our own making. However, because of the changes in science and technology and the public's engagement with those changes, the next generation of science fiction writers and filmmakers is likely to see a more positive outlook for humanity. Based on the interlocked past of science and science fiction, this paper argues that the changing landscape of science and technology will cause a change for the positive in the tonality of popular science fiction.
ContributorsMiller, Hillary Marie (Author) / Finn, Ed (Thesis director) / Swanner, Leandra (Committee member) / School of Film, Dance and Theatre (Contributor) / School of Human Evolution and Social Change (Contributor) / Barrett, The Honors College (Contributor)
Created2015-12
135899-Thumbnail Image.png
Description
In the future a Community struggles for survival on an uninhabitable Earth. A small faction of rebels, called Villains, put the lives of the entire Community at risk as they fight for domination of their home. Heroes and their Sidekicks rise up from the population to fight the Villains and

In the future a Community struggles for survival on an uninhabitable Earth. A small faction of rebels, called Villains, put the lives of the entire Community at risk as they fight for domination of their home. Heroes and their Sidekicks rise up from the population to fight the Villains and win back their world. As they complete their training and begin to enter the world of Heroes and Villains, Alyssa begins to struggle with her identity as a Sidekick, her new role in the Community, and whether she can really preserve all that matters most to her. This excerpt from the larger novel, Sidekick, tells the story of Alyssa's struggles to remain true to herself, and her best friend Jeremy, all the while being called to serve the Community and eradicate the threat the Villains pose to her way of life. I conceived Sidekick as a work of speculative fiction because I believe the genre is one of the most powerful tools for education in the present time. By freeing one's mind to wonder, the dull becomes an exciting thought experiment that can (and does) influence how individuals see their world. Reading pieces like Ender's Game and 1984 I have found my ways of thinking challenged and stretched, and ideas from these works of fiction have stuck with and changed me. One major goal of the work was identifying and integrating major academic and life lessons I have learned into the overall work, providing it an intellectual and emotional grounding in reality. Having its foundations in the real world, the setting of Sidekick becomes a stage for a fantastical story as well as the reader's own imagination and introspection.
ContributorsWarren, Taylor Ann (Author) / Finn, Ed (Thesis director) / Bell, Matt (Committee member) / Department of English (Contributor, Contributor, Contributor) / Division of Teacher Preparation (Contributor) / Barrett, The Honors College (Contributor)
Created2015-12
136589-Thumbnail Image.png
Description
The process of playwriting is much more than merely writing the script itself; it is a process of outlining, writing, rewriting, and rewriting some more. This project explores that process from the very beginning to the late stages of final rewrites on a full-length, two-act stage play, Forget Me Not.

The process of playwriting is much more than merely writing the script itself; it is a process of outlining, writing, rewriting, and rewriting some more. This project explores that process from the very beginning to the late stages of final rewrites on a full-length, two-act stage play, Forget Me Not. Thematically, the play addresses issues such as legacy, ambition, the limitations of memory, and the complex relationships between women. It also speaks to the possibility of hope and revolves around twenty-something characters who are not nihilistic or pretentious as in the frequently-dominant portrayal of that demographic, but rather witty, intelligent, and layered. The play applies techniques of playwriting with a focus on character development as the element that drives the story, while also playing with conceptions of memory and time through the framing device, structure, and narration. A craft essay follows the script of the play, detailing the process of conceptualizing, writing, and revising the play.
ContributorsPrahl, Amanda Catherine (Author) / Sterling, Pamela (Thesis director) / Campbell, Corey (Committee member) / Jennings-Roggensack, Colleen (Committee member) / Barrett, The Honors College (Contributor) / School of International Letters and Cultures (Contributor) / School of Politics and Global Studies (Contributor) / School of Film, Dance and Theatre (Contributor) / Department of English (Contributor)
Created2015-05
137011-Thumbnail Image.png
Description
This project and research intended to address how to successfully run and teach a high school level Theatre I course. The research portion of the project focused on activities to use in the classroom, how to run a drama club and put on productions, and how to create a positive

This project and research intended to address how to successfully run and teach a high school level Theatre I course. The research portion of the project focused on activities to use in the classroom, how to run a drama club and put on productions, and how to create a positive classroom environment where students feel comfortable creating art. The creation portion of the project focused on the things a teacher will need in the classroom: an introduction letter, vision statement, syllabus, and unit plans. The final product includes three unit plans: Introduction to Theatre I, Introduction to Acting, and Theatre and Social Change. The use of the materials in this thesis can help first-time Theatre teachers to become better prepared to run their classroom.
ContributorsKircher, Alyssa Elaine (Author) / Sterling, Pamela (Thesis director) / Whissen, Elaine (Committee member) / Saldana, Johnny (Committee member) / Barrett, The Honors College (Contributor) / School of Film, Dance and Theatre (Contributor) / Division of Teacher Preparation (Contributor)
Created2014-05
137096-Thumbnail Image.png
Description
The following is a fantasy twist on the Christian Bible, set before the time of Adam of Eve. The plot follows the lives of the first humans before Adam and Eve, the Father's first attempt at creating humanity. Additionally, it follows the first generation of archangels on an adventure into

The following is a fantasy twist on the Christian Bible, set before the time of Adam of Eve. The plot follows the lives of the first humans before Adam and Eve, the Father's first attempt at creating humanity. Additionally, it follows the first generation of archangels on an adventure into the abyss. The work draws on theological, and mythological ideas including Greek mythology, Hasidic legend, John Milton's Paradise Lost, and even Dungeons and Dragons.
ContributorsWhite, Zachary Christopher (Author) / Sturges, Robert (Thesis director) / Corse, Taylor (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor)
Created2014-05
137502-Thumbnail Image.png
Description
Though people are beginning to analyze the internet as an active social force, a seemingly insurmountable problem permeates all criticisms of the world wide web: how do we begin to frame the Internet as a subject of inquiry when its role in our lives is constantly shifting, continually slipping from

Though people are beginning to analyze the internet as an active social force, a seemingly insurmountable problem permeates all criticisms of the world wide web: how do we begin to frame the Internet as a subject of inquiry when its role in our lives is constantly shifting, continually slipping from definition, yet undeniably reconstructing a new human condition? I believe an answer may lie in placing the Internet within the context of the Faust Myth \u2014 a legend that has repeatedly been used to explore humanity's obsession with power. For my undergraduate honors thesis, I wrote and performed an adaptation of Christopher Marlowe's Doctor Faustus in which I frame the Internet as a modern Faustian contract, and advocate a new approach to the use of technology.
ContributorsMunger, Adrielle Karen (Author) / Sturges, Robert (Thesis director) / Sterling, Pamela (Committee member) / Finn, Ed (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor) / School of Historical, Philosophical and Religious Studies (Contributor)
Created2013-05