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In this three-episode podcast series, we delve into the layers of censorship within the American public school system. Episode one unearths the historical roots of censorship in America, tracing back to pivotal moments and decisions that shaped the landscape of what can and cannot be taught or discussed in classrooms.

In this three-episode podcast series, we delve into the layers of censorship within the American public school system. Episode one unearths the historical roots of censorship in America, tracing back to pivotal moments and decisions that shaped the landscape of what can and cannot be taught or discussed in classrooms. Moving forward, episode two navigates the complex web of policies, guidelines, and societal pressures that have dictated the boundaries of permissible content in school curricula as of recently. Finally, episode three explores strategies and initiatives aimed at fostering a more inclusive and open learning environment for the future. We examine the role of technology and the role students can take in empowering educators and learners to engage critically with information while respecting diverse viewpoints. Through in-depth analysis and compelling narratives, this podcast series sheds light on the ongoing discourse surrounding censorship in America's public schools, urging listeners to rethink conventional paradigms and advocate for a more transparent and equitable educational experience for all.
ContributorsJeter, Zoe (Author) / Powell, Danielle (Co-author) / Schmidt, Peter (Thesis director) / Voorhees, Matthew (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Department of Supply Chain Management (Contributor) / Department of Management and Entrepreneurship (Contributor)
Created2024-05
Description
The primary goal of our nonprofit organization, Plant-ED, is to deepen the average individual’s knowledge regarding sustainability and to inspire our users to engage in a community of like-minded individuals who share a passion for sustainability. To accomplish this vision, we have created a digital platform where users can easily

The primary goal of our nonprofit organization, Plant-ED, is to deepen the average individual’s knowledge regarding sustainability and to inspire our users to engage in a community of like-minded individuals who share a passion for sustainability. To accomplish this vision, we have created a digital platform where users can easily find information on upcoming events, activities, and alternative products that truly embody a mindset of sustainability. Our team will be the main and constant source of content for our website, however our users are also able to interact with the website through blog posts and subscriptions. Additionally, our platform has a section dedicated to explaining the impact of recycling and shows the devastating effects if humans do not take accountability for their choices and develop more sustainable habits. The ultimate goal for our website is for it to be a place where we can promote our partners’ products which are either alternatives to unsustainable products or companies who donate some of their proceeds to help create a greener world. The profit from the commission we receive from our partners and subscription services will be reinvested into expanding our digital platform and partnerships.
ContributorsSmith, Connor (Author) / Mahoney, Emma (Co-author) / Weiderhoft, Isabella (Co-author) / Myers, Zoe (Co-author) / Byrne, Jared (Thesis director) / Balven, Rachel (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Department of Finance (Contributor)
Created2024-05
DescriptionPage Pilot is a digital application that utilizes gamification incentives to help elementary children master reading comprehension, curbing the growing rate of child illiteracy.
ContributorsFahlman, Anna (Author) / Muccillo, Alyssa (Co-author) / Stoft, Amanda (Co-author) / Byrne, Jared (Thesis director) / Pierce, John (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / School of Accountancy (Contributor)
Created2024-05
Description
In an increasingly technological world, people are spending more time inside than ever and less time outside with one another. Our goal is to create a new game that gets people off the couch and on their feet, spending quality time together. Everyone can recall a fond memory where they

In an increasingly technological world, people are spending more time inside than ever and less time outside with one another. Our goal is to create a new game that gets people off the couch and on their feet, spending quality time together. Everyone can recall a fond memory where they were outside with friends and family, and we do not want to let that disappear in today’s world. Three Way is a student-led effort to put an innovative spin on typical lawn games seen at tailgates and backyard barbecues, such as Cornhole and KanJam. Our mission is to bring new life to classic American tailgate games and provide outdoor fun to students and families alike for decades to come. The tailgate game industry is one that has seen little innovation over time, as favorites like cornhole have been a dominant standout for many years. Even with this lack of new products, this industry has still consistently grown for the last 4 decades, and is projected to continue to grow over the next decade. The global cornhole market is currently $482 million and is forecasted to grow to $1.2 billion by 2033 through a CAGR (compound annual growth rate) of 8.6%. We believe that because of this growth, there is room for a new product in this space. We have created social media accounts on various platforms (Instagram, X) to reach as wide of an audience as possible, along with creating a website and are in the process of designing merchandise to build excitement around our game. The success of our marketing will be dependent on the amount of views we can create. Our group brings diverse backgrounds to the table with our experience including sports management, marketing, finance, computer information systems, and data analytics. Collectively, we have played a variety of sports in our lives, most notably football, basketball, baseball, golf, and hockey, and are very passionate about sports in general. We believe our extensive experience in sports gives us an advantage over competitors in the industry. We have developed a prototype that we have utilized at tabling events to obtain consumer feedback. Our goal is to refine our current design until we are satisfied with it prior to releasing it to the public for sale, so profit is currently not our main goal. We have surveyed students before and after playing our game to see the difference between their expectations and the actual game play, and the feedback has been overwhelmingly positive.
ContributorsPonteras, Preston (Author) / Botvinnik, Nicolas (Co-author) / Ilardi, Nicolas (Co-author) / Gaunt, Harrison (Co-author) / Byrne, Jared (Thesis director) / Pierce, John (Committee member) / Barrett, The Honors College (Contributor) / School of Community Resources and Development (Contributor) / Department of Marketing (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
This study explores the correlation between personality types and internal monologues. Utilizing causal research survey data, a multinomial logistic regression was employed. Findings reveal a significant correlation between personality types and internal monologue types (positive or negative). However, other predicted factors did not yield significant results. Additionally, this regression yielded

This study explores the correlation between personality types and internal monologues. Utilizing causal research survey data, a multinomial logistic regression was employed. Findings reveal a significant correlation between personality types and internal monologue types (positive or negative). However, other predicted factors did not yield significant results. Additionally, this regression yielded a low coefficient of determination, leaving room for improvement in the model. These insights contribute to understanding the intricate details of the human mind, providing implications for mental health interventions and therapy practices.
ContributorsBaghai, Roma (Author) / Boghrati, Reihane (Thesis director) / Sopha, Matthew (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
The purpose of this paper is to elucidate the benefits and barriers of the circular economy in comparison to the traditional, single-use linear economy. The project scope pertains to a case study of a 100% reusable cup café store, conducting analysis through an environmental, financial, and social lens. Two tools

The purpose of this paper is to elucidate the benefits and barriers of the circular economy in comparison to the traditional, single-use linear economy. The project scope pertains to a case study of a 100% reusable cup café store, conducting analysis through an environmental, financial, and social lens. Two tools were created to analyze this program. A life cycle analysis was designed to interpret environmental impacts, and a total cost assessment was designed to analyze operational financing. The main finding of this work is to ensure that reusable cups exhibit an average lifetime, quantified in the number of uses, that exceeds environmental indicator break-even points to produce a lower emissions footprint within an open population café store setting.
ContributorsSroka, Sara (Author) / Simonson, Mark (Thesis director) / Johnson, Nathan (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Department of Marketing (Contributor) / Department of Finance (Contributor)
Created2024-05
Description
My thesis explores the various nuances and ways that emerging technologies in the AI field have changed the landscape of the music industry. In the paper, recently proposed legislation related to AI is also compiled and analyzed. This supports the overall claim that while AI technologies are quickly changing the

My thesis explores the various nuances and ways that emerging technologies in the AI field have changed the landscape of the music industry. In the paper, recently proposed legislation related to AI is also compiled and analyzed. This supports the overall claim that while AI technologies are quickly changing the music industry, legislation keeping this technology in check is slow moving and lacking in nature.
ContributorsCooney, Seamus (Author) / Pofahl, Geoffrey (Thesis director) / Licon, Wendell (Committee member) / Barrett, The Honors College (Contributor) / Department of Finance (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
As a result of the recent boom in the popularity of Large Language Model (LLM) chatbots such as ChatGPT, the generative Artificial Intelligence (AI) landscape has seen a massive increase in market size. Along with this boom in generative AI, other sectors of AI have seen massive growth as well.

As a result of the recent boom in the popularity of Large Language Model (LLM) chatbots such as ChatGPT, the generative Artificial Intelligence (AI) landscape has seen a massive increase in market size. Along with this boom in generative AI, other sectors of AI have seen massive growth as well. One such area of interest is the Edge AI software market. Because this market is so new, there is an immense amount of room for growth and profit since most firms have yet to obtain a firm foothold in this space. Therefore, it makes sense that Company X is seeking to enter this market. With the successful release of Product O, an opensource AI development and optimization program, and Product G, a program for the development and deployment of computer vision models, Company X is seeking to understand the market landscape, overall potential returns, and broad applications for contingency in various scenarios before making further investments into this market. Through our in-depth analysis of the market, which examines current competitors, and includes top-down and bottoms-up analyses, we were able to create a detailed picture of potential market states, their effects on our recommendation, and the initial outlay needed for Company X to actively pursue our recommendation. As for our final recommendation, we believe that Company X should continue to market Product O to draw users into Company X’s hardware ecosystem, similar to what Apple did with the iPhone, which will allow Company X to obtain a greater market share and long-term user loyalty. Software-hardware synergies will continue to drive an increase in Company X’s overall profits. This secondary source of hardware sales will be insulated from the cyclical nature of the CPU market, allowing for less variability in revenues during market downturns. This decrease in the hardware sales cycle should lead to higher stock prices and increase stakeholder confidence. Successful implementation of these strategies boosts the success of future Company X product launches and stops any competitors from entering the Edge AI market, solidifying Company X’s hold on its market share.
ContributorsTrufanov, Nicholas (Author) / Bombardieri, Tristan (Co-author) / Feza Mto, Penina (Co-author) / Stearns, Dawson (Co-author) / Simonson, Mark (Thesis director) / Hertzel, Mike (Committee member) / Barrett, The Honors College (Contributor) / WPC Graduate Programs (Contributor) / Department of Information Systems (Contributor) / Department of Finance (Contributor)
Created2024-05
Description
Thunderbird School of Global Management within Arizona State University offers many degree programs, such as a Bachelor of Global Management, Master of Global Management (with over sixteen different concentration options), and more. Thunderbird is also home to additional educational programs, such as Executive Education and the Najafi 100 Million

Thunderbird School of Global Management within Arizona State University offers many degree programs, such as a Bachelor of Global Management, Master of Global Management (with over sixteen different concentration options), and more. Thunderbird is also home to additional educational programs, such as Executive Education and the Najafi 100 Million Learners Global Initiative. The skeleton of a program this paper proposes will add to these learning opportunities and pitch a non-credit additional learning program for the BGM/BSIT/MGM target market. Such a program is currently nonexistent and would add considerably to the students; learning experiences.
ContributorsWalsh, Katherine Anna (Author) / Ault, Joshua (Thesis director) / Vazquez Ortiz, Eva (Committee member) / Barrett, The Honors College (Contributor) / School of International Letters and Cultures (Contributor) / Thunderbird School of Global Management (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
The evolution of artificial intelligence (AI) has profoundly impacted various sectors, especially the film industry, where it has streamlined processes and unlocked new creative avenues. Beyond production, AI has reshaped the landscape of streaming services, particularly evident in the search systems employed by platforms like Netflix. AI-driven chatbots can serve

The evolution of artificial intelligence (AI) has profoundly impacted various sectors, especially the film industry, where it has streamlined processes and unlocked new creative avenues. Beyond production, AI has reshaped the landscape of streaming services, particularly evident in the search systems employed by platforms like Netflix. AI-driven chatbots can serve as personalized guides, leveraging machine learning to tailor recommendations based on individual preferences and viewing habits. This growing innovation represents a significant opportunity for streaming giants like Netflix to enhance user experiences and maintain competitive advantage. By investing in advanced chatbot technology, platforms can not only improve content discovery but also increase user support, drive engagement, and stay ahead in a rapidly evolving technological market. Moreover, the potential of AI chatbots goes beyond individual platforms, offering the possibility of revolutionizing user interactions across the entire streaming services industry.
ContributorsRaghavapuram, Srija (Author) / Pofahl, Geoff (Thesis director) / Little, Cody (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Department of Management and Entrepreneurship (Contributor) / The Sidney Poitier New American Film School (Contributor)
Created2024-05