Matching Items (1,028)
Filtering by

Clear all filters

Description
In 2022, a previous team of computer science and accounting students worked together to design and build a fully-functioning website to automate accounting transactions. They created dynamic accounting applications using software frameworks such as React and Express. They then used the services provided by Amazon Web Services to make the

In 2022, a previous team of computer science and accounting students worked together to design and build a fully-functioning website to automate accounting transactions. They created dynamic accounting applications using software frameworks such as React and Express. They then used the services provided by Amazon Web Services to make the website available online. The stakeholders of the project wanted to expand upon the services provided by the website so they entrusted our team with implementing new features and applications to the software system. Using the same software frameworks and services of the previous team, we redesigned the website and increased its functionality to better meet the needs of accounting automation.
ContributorsJain, Sejal (Author) / Macabou, Elise (Co-author) / Lim, Jonathan (Co-author) / Villani, Jacob (Co-author) / Chen, Yinong (Thesis director) / Hunt, Neil (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Computer Science and Engineering Program (Contributor) / School of Public Affairs (Contributor) / Dean, W.P. Carey School of Business (Contributor)
Created2024-05
Description
A creative project detailing the representation of Asian Americans in Sports Media. I interviewed 6 Asian American sports journalists across the US talking about their journey into the media world. They also talked about the representation of AAPI's in their market and how that affects them and their community as

A creative project detailing the representation of Asian Americans in Sports Media. I interviewed 6 Asian American sports journalists across the US talking about their journey into the media world. They also talked about the representation of AAPI's in their market and how that affects them and their community as a whole.
ContributorsOza, Rishi (Author) / Woods, Shemar (Thesis director) / Hawken, Denise (Committee member) / Barrett, The Honors College (Contributor) / Walter Cronkite School of Journalism and Mass Comm (Contributor) / Department of Marketing (Contributor)
Created2024-05
Description

Business Design is a thesis project where students can work in groups and consult for various projects. I had the opportunity to work on three major projects for my thesis involving a small entrepreneur looking for a go-to market plan for her board game, an app developer looking for a

Business Design is a thesis project where students can work in groups and consult for various projects. I had the opportunity to work on three major projects for my thesis involving a small entrepreneur looking for a go-to market plan for her board game, an app developer looking for a better way to connect to their target audience, as well as create my own digital product and consulting services that helped founder's lab groups build their online presence through e-commerce. All these projects allowed me to hone my critical thinking skills by working my way through real-life problems that don't have direct answers. I was also able to take away some valuable lessons in leadership and working in a team of very capable students.

ContributorsShosten, Madison (Author) / Akhter, Aliza (Co-author) / Bautista, Hariette (Co-author) / Chou, Chuhhsuan (Co-author) / Guan, Jessica (Co-author) / Flores, Lea (Co-author) / Kim, Min (Co-author) / Qin, Annie (Co-author) / Byrne, Jared (Thesis director) / Lee, Christopher (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
Magic has changed over the past several centuries in terms of how it shows up in people's lives and how it’s discussed: in the 21st-century modern-day, the term magic is used to describe illusions and unknown facts, whereas before magic was tied more into superstitions about higher beings and religion.

Magic has changed over the past several centuries in terms of how it shows up in people's lives and how it’s discussed: in the 21st-century modern-day, the term magic is used to describe illusions and unknown facts, whereas before magic was tied more into superstitions about higher beings and religion. Nevertheless, every culture has been influenced by magic. Even before travel and technology allowed information to be widespread, magic was a part of people’s lives, whether it be to protect a tribe on their hunt or a magician trying to earn a living. Even though secular magic is quite recent on the timeline of history, secular magic can still tap into the same feelings that non-secular magic has had on people. People try to understand what they can’t and deal with stressors in their lives in many ways, and magic in its various forms has provided this filler. Throughout this paper, I’ll be discussing magic’s role as a bridge between cultures. I looked for various explanations of magic’s history and the impact it’s had on people throughout, to be able to compare by culture and over time, and how magic has served as cultural bridge, bringing people together, creating new conversations, and sparking similar emotions across all people such as awe and wonder.
ContributorsBregman, Maxwell (Author) / Ostling, Michael (Thesis director) / Edmonds, Larry (Committee member) / Barrett, The Honors College (Contributor) / Department of Finance (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
Many long to get away from the place they call home, traveling far and wide to find something better. What people fail to recognize, in the process, is all that the place they live has to offer. Tourism professionals and local influencers work to bridge the gap between one’s lack

Many long to get away from the place they call home, traveling far and wide to find something better. What people fail to recognize, in the process, is all that the place they live has to offer. Tourism professionals and local influencers work to bridge the gap between one’s lack luster perception of the place they live to encourage the realization of all the exciting things their community has to offer. Through countless social media post on platforms like Instagram and TikTok, tourism professionals and local influencers have successful captured audiences’ attention and interest. Through their posts they have been able to bridge the gap, making people realize that there is a lot to appreciate and do in the place they live. While individuals are aware of local events in their community and unique places that their community has to offer, individuals have failed to turn that interest into actual action. Many people are stuck in their routine and fail to regularly venture outside of their daily routine. By creating an app that bridges the gap between individuals’ interest in local events and places, and actively going to places they have shown an interest in, individuals will feel happier and more fulfilled by what their community has to offer. YoYo is an app that utilizes timely reminders of places individuals have previously shown an interest in to encourage action. The following report describes the current environment and theory behind the creation of the app YoYo.
ContributorsYosick, Clarissa (Author) / Montoya, Detra (Thesis director) / Bullock, Tracy (Committee member) / Barrett, The Honors College (Contributor) / Human Systems Engineering (Contributor) / Department of Marketing (Contributor) / Department of Supply Chain Management (Contributor)
Created2024-05
Description
Arena Report is created to be a teaching and learning application. The app features projection-based Augmented Reality (AR) overlays of sports statistics at meaningful spatial positions to educate coaches and players about how they can use data to make better decisions. It is also meant to enable users to better

Arena Report is created to be a teaching and learning application. The app features projection-based Augmented Reality (AR) overlays of sports statistics at meaningful spatial positions to educate coaches and players about how they can use data to make better decisions. It is also meant to enable users to better communicate results and make better decisions. By interacting with immersive, 3-dimensional data visualizations, Arena Report allows users to develop their ability to make sound decisions in sports.
ContributorsHobbs, Caleb (Author) / Johnson-Glenberg, Mina (Thesis director) / Coza, Aurel (Committee member) / Barrett, The Honors College (Contributor) / Department of Marketing (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
This thesis investigates the quality and usefulness of "DeepDEMs" from Moon and Mars images, which are Digital Elevation Models (DEMs) created using deep learning from single optical images. High-resolution DEMs of Moon and Mars are increasingly critical for gaining insights into the slope and the elevation of the terrain in

This thesis investigates the quality and usefulness of "DeepDEMs" from Moon and Mars images, which are Digital Elevation Models (DEMs) created using deep learning from single optical images. High-resolution DEMs of Moon and Mars are increasingly critical for gaining insights into the slope and the elevation of the terrain in the region which helps in identifying the landing sites of possible manned missions and rovers. However, many locations of interest to scientists who use remote sensing to study the Earth or other planetary bodies have only visible image data coverage, and not repeated stereo image coverage or other data collected specifically for DEM generation. Thus, Earth and planetary scientists, geographers, and other academics want DEMs in many locations where no data resources (repeat coverage or intensive remote sensing campaigns) have been assigned for geomorphic or topographic study. One specific use for deep learning-generated terrain models would be to assess probable sites in the lunar south polar area for NASA's future Artemis III mission which aims to return people to the lunar surface. While conventional techniques (for example, needing two stereo pictures from satellites for photogrammetry) work well, this high-resolution data only covers a small portion of the planets. Furthermore, older approaches need lengthy processing durations as well as human calibration and tweaking to achieve high-quality DEMs. To address the coverage and processing time concerns, we evaluated deep learning algorithms for creating DEMs of the Moon and Mars' surfaces. We explore how the findings of this study may be used to create elevation models for planetary mapping in the future using automated methods.
ContributorsJain, Rini (Author) / Rastogi, Anant (Co-author) / Kerner, Hannah (Thesis director) / Adler, Jacob (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
The paper investigates the efficacy of utilizing artificial intelligence (AI) for code generation, specifically looking into Java and it’s GUI Swing library, and evaluates the quality of the generated code. It presents a comparative analysis of various AI-generated solutions, aiming to determine which approach yields the most optimal results. The

The paper investigates the efficacy of utilizing artificial intelligence (AI) for code generation, specifically looking into Java and it’s GUI Swing library, and evaluates the quality of the generated code. It presents a comparative analysis of various AI-generated solutions, aiming to determine which approach yields the most optimal results. The study explores different AI techniques, such as machine learning models, employed in code generation tasks. Through rigorous experimentation and evaluation criteria, the paper assesses factors like code efficiency, readability, and functionality to identify the most effective AI-based code generation methods. The findings contribute insights into leveraging AI for code development and offer recommendations for improving code quality in software engineering practices. Utilizing Java Swing I created a Hangman game and then asked ChatGPT, Gemini, Copilot, and Blackbox to create the same game.
ContributorsConsalvo, Benjamin (Author) / Sopha, Matt (Thesis director) / Mazzola, Daniel (Committee member) / Barrett, The Honors College (Contributor) / Dean, W.P. Carey School of Business (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
YumAsia is committed to enriching the Arizona culinary landscape by introducing the distinctive flavors and cultural heritage of Asian cuisines, particularly through the promotion of the Yunnan Rose Pastry. This initiative responds to the growing interest in authentic ethnic foods among college students and the broader community in Arizona. YumAsia’s

YumAsia is committed to enriching the Arizona culinary landscape by introducing the distinctive flavors and cultural heritage of Asian cuisines, particularly through the promotion of the Yunnan Rose Pastry. This initiative responds to the growing interest in authentic ethnic foods among college students and the broader community in Arizona. YumAsia’s mission goes beyond mere food provision to offer an immersive cultural experience that highlights the stories and traditions behind Asian pastries. With a strategic positioning as a cultural ambassador, YumAsia leverages a content-driven marketing strategy that combines the power of e-commerce, website building, and community engagement through direct interactions like tabling events. The value proposition centers on delivering authenticity, quality, and educational content, all wrapped in a customer-centric service that offers both delivery and pickup options. This approach aims to not only introduce new flavors to the market but also to foster a deeper understanding and appreciation of Asian culinary diversity.
ContributorsFeng, Qianhui (Author) / Byrne, Jared (Thesis director) / Lee, Peggy (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Department of Supply Chain Management (Contributor)
Created2024-05
Description
Braille Retail is a student-led effort to promote awareness and inclusivity for visually impaired and blind individuals through legible braille designs on fabric. Our mission is to bring awareness to the visually impaired and blind community and increase braille literacy. We plan to reach our mission by placing legible braille

Braille Retail is a student-led effort to promote awareness and inclusivity for visually impaired and blind individuals through legible braille designs on fabric. Our mission is to bring awareness to the visually impaired and blind community and increase braille literacy. We plan to reach our mission by placing legible braille and its translation on our sweatshirts. Furthermore, we want to support the visually impaired and blind community by donating 5% of our profits to local blind charities.
ContributorsShereck, Kennedy (Author) / Pearson, Morgan (Co-author) / O'Shea, Hannah (Co-author) / Soto, Tatum (Co-author) / Byrne, Jared (Thesis director) / Giles, Bret (Committee member) / Thomasson, Anna (Committee member) / Barrett, The Honors College (Contributor) / Department of Marketing (Contributor) / Department of Information Systems (Contributor)
Created2024-05