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ABSTRACT "In the Penal Colony" is a three-act play based on the original short story by Franz Kafka and adapted by ASU MFA playwright Christian Krauspe. Told in flashback-form; a lone female Traveler arrives at a nameless penal colony where she is asked to comment on an old execution device

ABSTRACT "In the Penal Colony" is a three-act play based on the original short story by Franz Kafka and adapted by ASU MFA playwright Christian Krauspe. Told in flashback-form; a lone female Traveler arrives at a nameless penal colony where she is asked to comment on an old execution device known simply as, "the apparatus." She is pressured by the colonies administration to condone the practice while simultaneously asked to endorse the machine by her guiding officer in hopes of preserving the mystical powers the apparatus seems to possess. The Traveler must make the choice to endorse or condone the machine while she faces her own demons in the process.
ContributorsKrauspe, Christian (Author) / Reyes, Guillermo (Thesis advisor) / Taylor, Philip (Committee member) / Sterling, Pamela (Committee member) / Arizona State University (Publisher)
Created2011
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Multivariate forms of social oppression, such as racism, linguicism, and heterosexism, are manifested in schools that, as part of our communities, reflect the societal stratification and structural inequalities of a larger society. Teacher educators engaged in multicultural education are responsible for providing pre-service teachers with opportunities to critically examine the

Multivariate forms of social oppression, such as racism, linguicism, and heterosexism, are manifested in schools that, as part of our communities, reflect the societal stratification and structural inequalities of a larger society. Teacher educators engaged in multicultural education are responsible for providing pre-service teachers with opportunities to critically examine the intricacies of cultural diversity in U.S. classrooms, developing critical multicultural dispositions. What are effective pedagogical strategies that encourage pre-service teachers to develop such critical multicultural practices? The researcher has found that participatory theatre, including Boalian theatre games, Forum Theatre, Image Theatre, and ethnodrama, can be a transformative, emancipatory pedagogical tool to engage students in critical and creative exploration of cultural diversity. The primary objective of this study is to illustrate how pre-service teachers develop critical consciousness through attending the researcher's multicultural teacher education classroom, which was designed at the nexus of Freirean and Boalian critical (performance) pedagogy, followed by analyzing his teaching practice, which focuses mainly on participatory theatre exercises. This doctoral dissertation is an ethnographic documentary of the researcher's striving to challenge the hegemonic status quo in teacher education by liberating himself from the anti-dialogical banking educator, and encouraging his students to liberate themselves as passive consumers of education. Such reflection may provide teacher educators with examples of counter-hegemonic (artistic) practice for social change relating to their own work.
ContributorsMitsumura, Masakazu (Author) / Tobin, Joseph (Thesis advisor) / Saldana, Johnny (Committee member) / Sterling, Pamela (Committee member) / Arizona State University (Publisher)
Created2012
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In this document I detail the inception of the community service learning program, Flashback, that I created for Actor's Youth Theatre of Mesa Arizona. I first provide the organization's history and then expound upon my beliefs and how the ASU theatre for youth program, along with the needs of AYT,

In this document I detail the inception of the community service learning program, Flashback, that I created for Actor's Youth Theatre of Mesa Arizona. I first provide the organization's history and then expound upon my beliefs and how the ASU theatre for youth program, along with the needs of AYT, led me to create the program. I then describe the goals and processes of implementing the community based project. I also define service learning and why the program was designed around its principles. Finally, I describe the program's curriculum, devising process and Flashback's first trial run, and then continue, evaluating the performance and reflecting upon the process. The appendix includes the devised script, photos of the performance and interaction with the community, some of the planned curriculum and portions of my journals written during the process.
ContributorsEllsworth, Marcus (Author) / Sterling, Pamela (Thesis advisor) / Bowditch, Rachel (Committee member) / Woodson, Stephani Etheridge (Committee member) / Arizona State University (Publisher)
Created2012
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The purpose of this study was to explore the ways in which childhood was perceived in the circuit Chautauqua movement. The methodology followed a threefold approach: first, to trace the development of the Chautauqua movement, thereby identifying the values and motivations which determined programming; next, to identify the major tropes

The purpose of this study was to explore the ways in which childhood was perceived in the circuit Chautauqua movement. The methodology followed a threefold approach: first, to trace the development of the Chautauqua movement, thereby identifying the values and motivations which determined programming; next, to identify the major tropes of thought through which childhood has been traditionally understood; and finally, to do a performance analysis of the pageant America, Yesterday and Today to locate perceptions of childhood and to gain a better understanding of the purpose of this pageant. My principal argument is that the child's body was utilized as the pivotal tool for the ideological work that the pageant was designed to do. This ideological effort was aimed at both the participants and the audience, with the child's body serving as the site of education as well as signification. Through the physical embodiment and repetition of different roles, the children who participated performed certain values and cultural assumptions. This embodiment of values was expected to be retained and performed long after the performance was over - it was a form of training through pleasure.
ContributorsSchoenfelder, Joseph (Author) / Bedard, Roger (Thesis advisor) / Underiner, Tamara (Thesis advisor) / Sterling, Pamela (Committee member) / Arizona State University (Publisher)
Created2012
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In response to the modern discussion of secondary education reform, a design is proposed for a decentralized high school composed of hybridized learning centers which respond to a pedagogy of Resource Based Learning and appropriate the Valley Metro Light Rail Line as the site network. In pursuit of symbiotic public/private

In response to the modern discussion of secondary education reform, a design is proposed for a decentralized high school composed of hybridized learning centers which respond to a pedagogy of Resource Based Learning and appropriate the Valley Metro Light Rail Line as the site network. In pursuit of symbiotic public/private relationships, the project offers a broad avenue of access to a diverse array of students and resources. The working design ultimately visualizes a radical potential for the classroom of the 21st century.
ContributorsLufkin, Angela Marie (Author) / Horton, Phil (Thesis director) / Hejduk, Renata (Committee member) / Barrett, The Honors College (Contributor) / The Design School (Contributor)
Created2015-05
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Major cities in the US such as Los Angeles, New York, and Chicago have a rich cultural hub within the realm of central business district known as the Chinatown where large Chinese communities reside. These districts are usually located in or around the neighborhoods where the first Chinese immigrants settled.

Major cities in the US such as Los Angeles, New York, and Chicago have a rich cultural hub within the realm of central business district known as the Chinatown where large Chinese communities reside. These districts are usually located in or around the neighborhoods where the first Chinese immigrants settled. Though Phoenix has had a Chinese community since the mid-nineteenth century, the historic and contemporary community is represented by a commercial retail center which is distant from the sites where the initial immigrants resided. Using a both textual and mapping research I explored the history of the development of Phoenix and contributions which Chinese culture made to the process. In the course of my research I learned that city of Phoenix not only had one Chinatown but two Chinatowns. My project examines the influence of Chinese culture on the urban development of Phoenix throughout history and contemporary era and reintroduces the presence of this community within the urban context of Phoenix through the creation of a cultural center. Political unrest in the Guangdong region in Southern China during the 1870s combined with both the California Gold Rush (1848 - 1850 and the construction of transcontinental railroad (1864 - 1869) led to the migration of Chinese citizens to the United States. Many of these immigrants migrated to the Valley after working at the transcontinental railroad construction near the Salt River Valley area. The first Chinese immigrants, three men and two women arrived in Phoenix I n 1872. The community remained rather small until 1879 when the transcontinental railroad construction along Salt River valley stopped due to extreme summer weather which led to the establishment of the First Chinatown in 1889. According to the old insurance Sanborn map, the first Chinatown in Phoenix was established along first and Adam street with diversified businesses such as laundries groceries, and restaurants. The Chinese community in the city was pretty small compared to other ethnic group settlements. Racial segregation was one of the major issues that caused the shift of First Chinatown from its original location to first and Madison Street and the Second Chinatown emerged in 1901. Post WWII, suburban sprawl and development of model single family detached homes were some of the reasons that led to disappearance of Chinatown in downtown Phoenix. In order to deliver this information and educate the public about the existence of Chinatown and the culture, I developed the concept of merging history and the 21st Century ideals by creating a place where Chinese culture is being reintroduced to Phoenix community. My design proposal for this issue is to construct a museum that is mainly focused upon historical Chinese Immigration to Phoenix and a cultural center that promotes Chinese culture, art, literature, merchandise, and cuisine in a way to reconnect mainland China and the city of Phoenix in 21st Century.
ContributorsLin, Aung Tun (Author) / Barton, Craig (Thesis director) / Hejduk, Renata (Committee member) / Belcher, Nathaniel (Committee member) / Barrett, The Honors College (Contributor) / The Design School (Contributor)
Created2015-05
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Violence in schools occurs throughout America, prevalent to the point of daily happenstance. The epidemic of violence in our society is in sore need of healing efforts. Ending Bullying with Multiple Architectures focuses on the violence of bullying in young children and adolescents, in an effort to mitigate bullying at

Violence in schools occurs throughout America, prevalent to the point of daily happenstance. The epidemic of violence in our society is in sore need of healing efforts. Ending Bullying with Multiple Architectures focuses on the violence of bullying in young children and adolescents, in an effort to mitigate bullying at a critical age, before it transcends into their adult behavior. Bullying begins in elementary schools, a time when our minds are extremely impressionable and our behavioral habits take birth. Bullying may happen for a certain segment of a person's life, but the effects transcend a person's entire life. People who bully may follow a familial cycle of bullying and people who are bullied may become bullies and start a new cycle. With bullying and aggressive behavior increasing exponentially in schools, our society is growing up in a place where it is acceptable to react aggressively to stressful or undesirable situations. Today, violence in our society infiltrates every aspect of our lives, from road rage, to grocery store quarrels, to family ties breaking, to gun violence in school and public spaces. Unplanned acts of violence occur in "spur of the moments". Is our society so impatient, aggressive, antagonistic, individualistic, and isolated because we have been conditioned as human beings to behave this way? Did we miss our chance to work cordially as a community, peacefully and patiently, because we put progress and productivity in front of community and collaboration? How can architecture slow you down, keep you aware of your surroundings and facilitate collaboration and getting along? Why do we accept abrupt anger and violence, and how can architecture create, improve or encourage positive behavioral habits in our impressionable young minds? Ending Bullying with Multiple Architectures translates existing bullying strategies (social architecture) into physical architectural intervention, in an effort to mitigate bullying at the critical age when behavioral habits take birth. This project challenges efficiency based design in order to complement the human experience. By creating healthier spaces that foster wholeness, we can heal violence at this critical age, and thus hopefully reduce future societal violence as a whole.
ContributorsRaghani, Divya Nikita (Author) / Shraiky, James (Thesis director) / Hejduk, Renata (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor) / The Design School (Contributor) / School of Social and Behavioral Sciences (Contributor)
Created2015-05
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"On Music Videos" is an exploration of music videos, particularly narrative ones. As such, a brief history of the music video and its genres are examined. Ideas about narrative are also discussed through descriptions of what is meant by "story," based on theories from Pixar animators as well as author

"On Music Videos" is an exploration of music videos, particularly narrative ones. As such, a brief history of the music video and its genres are examined. Ideas about narrative are also discussed through descriptions of what is meant by "story," based on theories from Pixar animators as well as author J.R.R. Tolkien. The connections between how story fits with music videos is then outlined. From this background research one is able to analyze examples of existing narrative music videos, before applying this knowledge and reflecting on the process of creating a narrative music video.
ContributorsNguyen, Melissa M (Author) / Finn, Ed (Thesis director) / Simeone, Michael (Committee member) / Barrett, The Honors College (Contributor) / School of Art (Contributor) / School of Arts, Media and Engineering (Contributor)
Created2015-05
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This paper explores the complex, multifaceted relationship of science and science fiction. Because of our rapidly evolving, technology-driven world, the question of how science fiction changes, and is changed by, science is more relevant today than ever before. The nuanced relationship of science and science fiction can first be explored

This paper explores the complex, multifaceted relationship of science and science fiction. Because of our rapidly evolving, technology-driven world, the question of how science fiction changes, and is changed by, science is more relevant today than ever before. The nuanced relationship of science and science fiction can first be explored by analyzing the influence of science fiction on science with examples such as the XPRIZE Foundation. At the same time that science fiction influences science, changes in science will also resonate in the future of science fiction. New developments like the open-source movement and the success of platforms like Kickstarter, which allow science to be crowdsourced at unprecedented levels, are changing the landscape of scientific development. These changes are causing increased public engagement with science. Based on these changes in the way science and technology are developed, the science fiction genre seems on the cusp of a dramatic shift. Science fiction has long been dominated by dystopian and apocalyptic visions for the future, frequently the result of some catastrophe of our own making. However, because of the changes in science and technology and the public's engagement with those changes, the next generation of science fiction writers and filmmakers is likely to see a more positive outlook for humanity. Based on the interlocked past of science and science fiction, this paper argues that the changing landscape of science and technology will cause a change for the positive in the tonality of popular science fiction.
ContributorsMiller, Hillary Marie (Author) / Finn, Ed (Thesis director) / Swanner, Leandra (Committee member) / School of Film, Dance and Theatre (Contributor) / School of Human Evolution and Social Change (Contributor) / Barrett, The Honors College (Contributor)
Created2015-12
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In the future a Community struggles for survival on an uninhabitable Earth. A small faction of rebels, called Villains, put the lives of the entire Community at risk as they fight for domination of their home. Heroes and their Sidekicks rise up from the population to fight the Villains and

In the future a Community struggles for survival on an uninhabitable Earth. A small faction of rebels, called Villains, put the lives of the entire Community at risk as they fight for domination of their home. Heroes and their Sidekicks rise up from the population to fight the Villains and win back their world. As they complete their training and begin to enter the world of Heroes and Villains, Alyssa begins to struggle with her identity as a Sidekick, her new role in the Community, and whether she can really preserve all that matters most to her. This excerpt from the larger novel, Sidekick, tells the story of Alyssa's struggles to remain true to herself, and her best friend Jeremy, all the while being called to serve the Community and eradicate the threat the Villains pose to her way of life. I conceived Sidekick as a work of speculative fiction because I believe the genre is one of the most powerful tools for education in the present time. By freeing one's mind to wonder, the dull becomes an exciting thought experiment that can (and does) influence how individuals see their world. Reading pieces like Ender's Game and 1984 I have found my ways of thinking challenged and stretched, and ideas from these works of fiction have stuck with and changed me. One major goal of the work was identifying and integrating major academic and life lessons I have learned into the overall work, providing it an intellectual and emotional grounding in reality. Having its foundations in the real world, the setting of Sidekick becomes a stage for a fantastical story as well as the reader's own imagination and introspection.
ContributorsWarren, Taylor Ann (Author) / Finn, Ed (Thesis director) / Bell, Matt (Committee member) / Department of English (Contributor, Contributor, Contributor) / Division of Teacher Preparation (Contributor) / Barrett, The Honors College (Contributor)
Created2015-12