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Summer temperatures in Arizona are some of the highest in the nation. Arizona also ranks within the top ten states for percentage of homelessness per capita (Wisevoter, 2023). Extreme heat poses a threat to the rising homeless population in Phoenix, Arizona, as it causes severe dehydration, which can lead to

Summer temperatures in Arizona are some of the highest in the nation. Arizona also ranks within the top ten states for percentage of homelessness per capita (Wisevoter, 2023). Extreme heat poses a threat to the rising homeless population in Phoenix, Arizona, as it causes severe dehydration, which can lead to potentially fatal heat-related illnesses like heat stroke. Sufficient hydration and lowering body temperature are the first paths of treatment for such illnesses. Thus, there is a critical need for water and heat-relief for homeless individuals in the Phoenix community. This paper responds to this crisis by proposing The Hydro-Drive Project, an incentivized, donation-based charity that provides cold water storage solutions to the homeless community in Phoenix. Using a three-pronged approach, The Hydro-Drive Project will collect, sanitize, and distribute insulated water bottles to homeless individuals in Phoenix. Providing insulated water bottles to persons experiencing homelessness can provide both hydration and coolness, which in turn, can help prevent heat-related illnesses. This paper also outlines a comprehensive plan for securing grant funding and establishing partnerships with like-minded organizations, as well as other elements necessary to ensure the success and sustainability of the program such as participant recruitment strategies, success and impact measures, project limitations, budget, and sustainability. Overall, The Hydro-Drive Project is an innovative response to a critical issue in the Phoenix community that requires grant funding and input from partnerships.
ContributorsStewart, Kaelin (Author) / Joseph, Rodney (Thesis director) / Maxfield, Molly (Committee member) / Barrett, The Honors College (Contributor) / Department of Psychology (Contributor)
Created2023-12
Description
Past studies have supported that religion plays a role in how people engage in moral psychological processes, specifically regarding a person’s thoughts versus their actions. It is important to look at how religion can play a role in the sentencing of inchoate crimes, since they are crimes that have not

Past studies have supported that religion plays a role in how people engage in moral psychological processes, specifically regarding a person’s thoughts versus their actions. It is important to look at how religion can play a role in the sentencing of inchoate crimes, since they are crimes that have not yet been completed involving thought. It is a current practice that lawyers and judges may include or exclude a juror based on their religious affiliation due to their assumption that their religion will play a role in their decision making. However, this current practice is based on assumption and there is limited research to support that this practice is actually effective. To address this gap in the literature, I looked at the role of religion when individuals are presented with jury instructions, and asked participants to make judgements about inchoate crimes. There was an overall significant main effect of religion on sentencing decisions of inchoate crimes, and there was no significant interaction of jury instructions and religion on sentencing decisions. The results of this study indicate that the practice of excluding jurors based on religion may actually be effective and that jury instructions do not mitigate these religious biases.
ContributorsChowdhury, Meghna (Author) / Cohen, Adam (Thesis director) / Cohen, William (Committee member) / Cruz, Rick (Committee member) / Barrett, The Honors College (Contributor) / School of Criminology and Criminal Justice (Contributor) / Department of Psychology (Contributor)
Created2023-12
ContributorsAsano, Mizuki (Author) / Bourne, Chloe (Co-author) / Olson, Loren (Thesis director) / Belgrave, Melita (Committee member) / Barrett, The Honors College (Contributor) / School of Music, Dance and Theatre (Contributor) / Department of Psychology (Contributor)
Created2023-12
Description
For centuries, religion has been a part of people's lives, impacting their well-being. Well-being includes both positive and negative emotions that make people feel satisfied. Religion can affect how people handle their physical health, social behavior, support, and stress. Interestingly, more people have been abandoning religion since 1990, even though

For centuries, religion has been a part of people's lives, impacting their well-being. Well-being includes both positive and negative emotions that make people feel satisfied. Religion can affect how people handle their physical health, social behavior, support, and stress. Interestingly, more people have been abandoning religion since 1990, even though it has positive effects on well-being. In this study, I sought to understand the extent to which leaving religion is associated with all aspects of well-being, including spiritual well-being. I asked 606 Arizona State University undergraduates to rate their well-being from two different time periods in their life. Participants were first asked if they were currently religious or nonreligious;135 said they had left/changed religions. If participants indicated that they did not leave/change religions, they were asked about their well-being before and after starting at ASU. I examined perceived change in well-being to understand how religion can influence many aspects of an individual’s life. Leaving or changing religion was positively associated with well-being. Those who reported leaving religion reported better environmental, emotional, social, educational, occupational, and spiritual well-being. In the control group (ASU), educational and spiritual well-being had a significant increase, which is interesting. The results showed that changing/leaving religion had a positive association on well-being.
ContributorsCarbine, Analy (Author) / Cohen, Adam (Thesis director) / Corbin, William (Committee member) / Johnson, Kathryn (Committee member) / Barrett, The Honors College (Contributor) / Sanford School of Social and Family Dynamics (Contributor) / Department of Psychology (Contributor)
Created2023-12
Description
Before the introduction of mobile/online forms of gambling, “brick and mortar” gambling was the typical form of gambling. Now, the use of mobile phones allows for greater accessibility and convenience to gambling. This modern method of gambling has attracted newer younger audiences such as college students which poses an increasing

Before the introduction of mobile/online forms of gambling, “brick and mortar” gambling was the typical form of gambling. Now, the use of mobile phones allows for greater accessibility and convenience to gambling. This modern method of gambling has attracted newer younger audiences such as college students which poses an increasing concern about problem gambling among younger individuals. Since alcohol use problems tend to co-occur with problem gambling, it is important to consider alcohol use as a predictor of problem gambling. Other factors that could potentially influence the relation between alcohol use problems and problem gambling are financial stress (as an indicator of socioeconomic status) and sensation seeking; however, the potential interactive effects of these variables with problem alcohol use in predicting problems remain unclear. The main goals of the current study were to examine the unique and interactive influences of alcohol use problems, sensation seeking, and financial stress in relation to problem gambling. The sample for the current study was taken from the Psychology participant pool enrolled at Arizona State University and met the minimum age requirement of 18 (N = 793, 64.1% Male). All analyses were conducted using R Studio (R Core Team, 2023). I ran a a series of logistic regression models for my covariates only, main effects (alcohol use problems and financial stress or alcohol use and sensation seeking) models while controlling for covariates, and interaction models (alcohol use problems multiplied by financial stress and alcohol use problems multiplied by sensation seeking). Results showed that alcohol use problems and sensation seeking were not significant predictors of problem gambling. However, financial stress (SES), sex (male), and age proved to be significant predictors of problem gambling. There were no interactions found between alcohol use problems and socioeconomic status or sensation seeking on problem gambling outcomes. Although some results from the current study are inconsistent with existing literature, the significant findings provide insight into potential future directions and treatment programs for problem gambling among college students. Further studies are needed to develop a more comprehensive understanding of the complex interactions between alcohol use problems, socioeconomic status, and sensation seeking in relation to problem gambling.
ContributorsIn, Noah (Author) / Cruz, Rick (Thesis director) / Corbin, William (Committee member) / Meier, Madeline (Committee member) / Barrett, The Honors College (Contributor) / Department of Psychology (Contributor)
Created2023-12
Description
This project is centered around a decade-old video game called League of Legends, which is one of the most popular video games in esports. Due to its nature of being a complex team-based strategy game, intuitive human predictions of the game’s outcome are relatively unreliable. Many approaches have been adopted

This project is centered around a decade-old video game called League of Legends, which is one of the most popular video games in esports. Due to its nature of being a complex team-based strategy game, intuitive human predictions of the game’s outcome are relatively unreliable. Many approaches have been adopted to assist intuitive human predictions in traditional team-based sports, such as the Least Squares Method and various supervised machine learning algorithms. These methods have been significantly outperforming human predictions. The objective of this research is, hence, to test whether the predictive models generated using these methods can achieve a similar level of reliability in a more complex game like League of Legends.
ContributorsWang, Jiahao (Author) / Zandieh, Michelle (Thesis director) / Lee, Inyoung (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor) / College of Integrative Sciences and Arts (Contributor)
Created2023-12
ContributorsDeliwala, Dheeti (Author) / Bryan, Chris (Thesis director) / Strickland, James (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor) / School of Politics and Global Studies (Contributor)
Created2023-12
ContributorsDeliwala, Dheeti (Author) / Bryan, Chris (Thesis director) / Strickland, James (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor) / School of Politics and Global Studies (Contributor)
Created2023-12
Description
Vulkan is a modern, low-level, and low-overhead graphics library that allows for the distribution of work across CPU cores using multithreading. This multithreading is possible due to the near full control of the GPU that Vulkan allows. The additional control makes it possible to send multiple instructions to the GPU

Vulkan is a modern, low-level, and low-overhead graphics library that allows for the distribution of work across CPU cores using multithreading. This multithreading is possible due to the near full control of the GPU that Vulkan allows. The additional control makes it possible to send multiple instructions to the GPU at the same time. There are a variety of techniques that can be used with Vulkan to effectively improve performance while multithreading instructions to the GPU. One of the challenges of multithreading is the lack of modern-day GPU hardware to support it, which leads to the purpose of this paper, to explore the practicality of multithreading techniques with Vulkan in today’s current computing environment.
ContributorsWahl, Ryan (Author) / Hansford, Dianne (Thesis director) / Kobayashi, Yoshihiro (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-12
Description
Children have been known to engage in socially curious behaviors, such as frequently asking questions about other people’s feelings and actions (Friedman et al., 2018). Social curiosity helps children engage in cultural learning and understanding the explicit and implicit rules of society (Hartung & Renner, 2013). However, little is known

Children have been known to engage in socially curious behaviors, such as frequently asking questions about other people’s feelings and actions (Friedman et al., 2018). Social curiosity helps children engage in cultural learning and understanding the explicit and implicit rules of society (Hartung & Renner, 2013). However, little is known about how social curiosity may impact children’s moral development. Seeking out social information may help form connections between children, increasing the extent to which they behave prosocially to others. Additionally, similar constructs to social curiosity (theory of mind and empathy) are linked to prosocial behavior (Imuta et al., 2016; Ding & Lu, 2016). The present study therefore investigates the relationship between social curiosity and prosocial sharing. To test the hypothesis that children who are primed to be socially curious will exhibit increased prosocial sharing, we used the Social Uncertainty Paradigm to elicit social curiosity in children who then completed a sticker sharing task. Our hypothesis was not supported; no significant differences between the sharing behaviors of children primed for social curiosity and those who were not. Additional research is needed to conclude whether social curiosity may be linked to prosocial behavior in a way that this study was not able to determine.
ContributorsTrimble, Gemma (Author) / Lucca, Kelsey (Thesis director) / Lee, Nayen (Committee member) / Barrett, The Honors College (Contributor) / Department of Psychology (Contributor) / Sanford School of Social and Family Dynamics (Contributor) / School of Human Evolution & Social Change (Contributor)
Created2023-12