Matching Items (970)
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The rising need for water reuse in the Southwest United States has increased awareness of the quality of wastewater. This need is caused by an increased population having basic water needs; inefficient water use, such as overwatering lawns and leaking pipes; and recent drought conditions all over the southwestern US.

The rising need for water reuse in the Southwest United States has increased awareness of the quality of wastewater. This need is caused by an increased population having basic water needs; inefficient water use, such as overwatering lawns and leaking pipes; and recent drought conditions all over the southwestern US. Reclaimed water is a possible solution. It's used for a variety of non-potable, or non-drinkable, reasons. These uses include: cooling power plants, concrete mixing, artificial lakes, and irrigation for public parks and golf courts. Cooling power plants utilizes roughly 41% of the total water consumed by the United States, which makes it the highest user of water in the US. The attention is turned to optimizing mechanical processes and reducing the amount of water consumed. Wet-recirculating systems reuse cooling water in a second cycle rather than discharging it immediately. Cooling towers are commonly used to expose water to ambient air. As the water evaporates, more water is withdrawn while the rest continues to circulate. These systems have much lower water withdrawals than once-through systems, but have higher water consumption. The cooling towers in wet-recirculating plants and other warm machinery have two major limitations: evaporation of pumped water and scale formation in the components. Cooling towers circulate water, and only draw as it evaporates, which conserves water. The scale formation in the components is due to the hardness of the water. Scale occurs when hard water evaporates and forms solid calcium carbonate. This formation can lead to reduced flow or even clogging in pipes, fouling of components or pipes, and reduced cooling efficiency. Another concern from the public over the use of reclaimed water is the possibility of there being fecal contamination. This fear stems from the stigma associated with drinking water that essentially came from the toilet. An emerging technology, in order to address these three issues, is the use of an electromagnetic device. The wires have a current flowing through which induces a magnetic field perpendicular to the direction of the flow, while the electrical field is proportional to the flow velocity. In other words, the magnetic and electrical fields will create an effect that will concentrate cations at the center of the pipe and anions at the wall of the pipe or the other way depending on the direction of the flow. Reversing the field will then cause the cations and anions to move toward one another and increase the collision frequency and energy. The purpose of these experiments is to test the effects of the electromagnetic device on the aforementioned topics. There are three tests that were performed, a surface tension test, a hardness test, and a microbial test. The surface tension test focused on the angle of a water droplet until it burst. The angle would theoretically decrease as the bond between water molecules increased due to the device. The results of this test shows a lower angle for the treated water but a higher angle for the untreated one. This means the device had an effect on the surface tension of the water. Hard water is caused by calcium and magnesium ions in the water. These ions are dissolved in the water as it travels past soil and rocks. The purpose of this test is to measure the free calcium ion amount in the water. If the free calcium number lowers, then it can be assumed it collided with the carbonate and formed calcium carbonate. This calcium carbonate causes a reduction in hardness in the water. The result of the test showed no correlation between ion concentrations in the treated/untreated system. The e. coli test focused on testing the effects of an electromagnetic device on inhibiting fecal contamination in water/wastewater at a treatment facility. In order to detect fecal contamination, we test for bacteria known as fecal coliforms, more specifically e. coli. The test involved spiking the system with bacteria and testing its concentrations after time had passed.The e. coli results showed no trend in the inactivation of the bacteria. In conclusion, the device had varying results, but multiple steps can be taken in the future in order to continue research.
ContributorsHernandez, Andres Victor (Author) / Fox, Peter (Thesis director) / Abbaszadegan, Morteza (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2014-12
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Description
The influence of mix design on the structural properties of FAU-type (faujasite) zeolite was studied. Samples were synthesized in a forced convection oven using various proportions of coal fly ash, sodium hydroxide (NaOH), and sodium chloride (NaCl). Three faujasite varieties, labeled X, P and S, were prepared for each mix

The influence of mix design on the structural properties of FAU-type (faujasite) zeolite was studied. Samples were synthesized in a forced convection oven using various proportions of coal fly ash, sodium hydroxide (NaOH), and sodium chloride (NaCl). Three faujasite varieties, labeled X, P and S, were prepared for each mix design. Samples were characterized using Fourier transform infrared (FT-IR) spectroscopy and thermo-gravimetric analysis (TGA). Mercury intrusion porosimetry (MIP) was used to obtain porosity information on the samples. Mechanical strength testing was performed on solid blocks of the zeolite samples prepared in a mold. It was found that the S variety in mix design (iv) had the most desirable balance of porosity and strength for engineering applications.
Created2015-05
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Description
Endocrine-disrupting chemicals (EDCs) are substances that disrupt the function of the endocrine system by blocking or mimicking hormones. Over the years, these substances have been identified as responsible for producing adverse reproductive effects in freshwater vertebrate populations. Freshwater vertebrates include reptiles, amphibians, and fish living in bodies of water such

Endocrine-disrupting chemicals (EDCs) are substances that disrupt the function of the endocrine system by blocking or mimicking hormones. Over the years, these substances have been identified as responsible for producing adverse reproductive effects in freshwater vertebrate populations. Freshwater vertebrates include reptiles, amphibians, and fish living in bodies of water such as lakes or streams and are exposed when concentrations of EDCs enter their habitats. With over 800 known or potential EDCs identified, ample studies can be conducted on the effects of EDCs on freshwater vertebrates; however, studies can be costly. Since studies are costly, I have developed a methodology to prioritize EDC studies. I analyzed ten EDCs to determine their impact on freshwater vertebrates. I specified four criteria and EDCs that passed all four criteria were considered significant. The four criteria I utilized were population decreases, routes of exposure, adverse reproductive effects, and environmental persistence. I analyzed research studies as evidence for the pass or fail of each criterion, where I considered the EDC "ambiguous" if there was not enough information to make a judgment. I then assessed the research available for each EDC. Only one EDC had adequate information to pass or fail each criterion. The one with adequate information passed all criteria. Two EDCs lacked adequate information for three of the four criteria, three EDCs lacked adequate information for two of the four criteria, and four EDCs lacked adequate information for one of the four criteria. I assessed the EDCs based on whether there was adequate information available in each criterion in order to provide researchers direction for future research endeavors. The results indicate either there is much research that remains to be conducted or that researchers are not making existing results of studies available. Companies producing EDCs that are released into the environment can use the information in this report as a basis for determining strategies to minimize the impacts of EDCs on freshwater vertebrates.
ContributorsCooper, Samantha Lynn (Author) / Rittmann, Bruce (Thesis director) / Valentine, Teresa A. (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2015-05
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Description
Engineering education has long sought to incorporate greater diversity into engineering programs to prepare the profession to meet the engineering challenges of society. Increasing or retaining the conative diversity of engineering programs may help extend other kinds of diversity in the profession as well (Marburger, 2004). One measure of conation

Engineering education has long sought to incorporate greater diversity into engineering programs to prepare the profession to meet the engineering challenges of society. Increasing or retaining the conative diversity of engineering programs may help extend other kinds of diversity in the profession as well (Marburger, 2004). One measure of conation is the Kolbe ATM index.
Kolbe ATM is an index developed by Kathy Kolbe to measure the conative traits on an individual. The index assigns each individual a value in four categories, or Action Modes, that indicates their level of insistence on a scale of 1 to 10 in that Action Mode (Kolbe, 2004). The four Action Modes are:

• Fact Finder – handling of information or facts
• Follow Thru – need to pattern or organize
• Quick Start – management of risk or uncertainty
• Implementor – interaction with space or tangibles

The Kolbe A (TM) index assigns each individual a value that indicates their level of insistence with 1-3 representing resistant, preventing problems in a particular Action Mode; 4-6 indicating accommodation, flexibility in a particular Action Mode; and 7-10 indicating insistence in an Action Mode, initiating solutions in that Action Mode (Kolbe, 2004).

To promote retention of conative diversity, this study examines conative diversity in two engineering student populations, a predominately freshmen population at Chandler Gilbert Community College and a predominately junior population at Arizona State University. Students in both population took a survey that asked them to self-report their GPA, satisfaction with required courses in their major, Kolbe ATM conative index, and how much their conative traits help them in each of the classes on the survey. The classes in the survey included two junior level classes at ASU, Engineering Business Practices and Structural Analysis; as well as four freshmen engineering classes, Physics Lecture, Physics Lab, English Composition, and Calculus I.

This study finds that student satisfaction has no meaningful correlation with student GPA.
The study also finds that engineering programs have a dearth of resistant Fact Finders from the freshmen level on and losses resistant Follow Thrus and insistent Quick Starts as time progresses. Students whose conative indices align well with the structure of the engineering program tend to consider their conative traits helpful to them in their engineering studies. Students whose conative indices misalign with the structure of the program report that they consider their strengths less helpful to them in their engineering studies.
This study recommends further research into the relationship between satisfaction with major and conation and into perceived helpfulness of conative traits by students. Educators should continue to use Kolbe A (TM) in the classroom and perform further research on the impacts of conation on diversity in engineering programs.
ContributorsSmith, Logan Farren (Author) / Seager, Thomas P. (Thesis director) / Adams, Elizabeth A. (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2015-05
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Description
"The Legal Adventures of Frankie and Rosie" is a creative project that explores the nontraditional format of comics to express creative nonfiction. The project is a set of 30 independent comics that focuses on two primary college-going students who are based off of the authors. The characters, Frankie and Rosie

"The Legal Adventures of Frankie and Rosie" is a creative project that explores the nontraditional format of comics to express creative nonfiction. The project is a set of 30 independent comics that focuses on two primary college-going students who are based off of the authors. The characters, Frankie and Rosie narrate their stories through dialogue. The authors use this narrative model to archive their college experience at ASU. Representing creative nonfiction through comics yields an amalgamated format that can be challenging for both the writers to produce as well as for the readers to consume. Ultimately, the project serves as an attempt to test whether or not the comic medium can stand by itself as an appropriate format to express creative nonfictional narratives without becoming a diluted combination of its purer predecessors.
Created2015-05
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One of the salient challenges of sustainability is the Tragedy of the Commons, where individuals acting independently and rationally deplete a common resource despite their understanding that it is not in the group's long term best interest to do so. Hardin presents this dilemma as nearly intractable and solvable only

One of the salient challenges of sustainability is the Tragedy of the Commons, where individuals acting independently and rationally deplete a common resource despite their understanding that it is not in the group's long term best interest to do so. Hardin presents this dilemma as nearly intractable and solvable only by drastic, government-mandated social reforms, while Ostrom's empirical work demonstrates that community-scale collaboration can circumvent tragedy without any elaborate outside intervention. Though more optimistic, Ostrom's work provides scant insight into larger-scale dilemmas such as climate change. Consequently, it remains unclear if the sustainable management of global resources is possible without significant government mediation. To investigate, we conducted two game theoretic experiments that challenged students in different countries to collaborate digitally and manage a hypothetical common resource. One experiment involved students attending Arizona State University and the Rochester Institute of Technology in the US and Mountains of the Moon University in Uganda, while the other included students at Arizona State and the Management Development Institute in India. In both experiments, students were randomly assigned to one of three production roles: Luxury, Intermediate, and Subsistence. Students then made individual decisions about how many units of goods they wished to produce up to a set maximum per production class. Luxury players gain the most profit (i.e. grade points) per unit produced, but they also emit the most externalities, or social costs, which directly subtract from the profit of everybody else in the game; Intermediate players produce a medium amount of profit and externalities per unit, and Subsistence players produce a low amount of profit and externalities per unit. Variables influencing and/or inhibiting collaboration were studied using pre- and post-game surveys. This research sought to answer three questions: 1) Are international groups capable of self-organizing in a way that promotes sustainable resource management?, 2) What are the key factors that inhibit or foster collective action among international groups?, and 3) How well do Hardin's theories and Ostrom's empirical models predict the observed behavior of students in the game? The results of gameplay suggest that international cooperation is possible, though likely sub-optimal. Statistical analysis of survey data revealed that heterogeneity and levels of trust significantly influenced game behavior. Specific traits of heterogeneity among students found to be significant were income, education, assigned production role, number of people in one's household, college class, college major, and military service. Additionally, it was found that Ostrom's collective action framework was a better predictor of game outcome than Hardin's theories. Overall, this research lends credence to the plausibility of international cooperation in tragedy of the commons scenarios such as climate change, though much work remains to be done.
ContributorsStanton, Albert Grayson (Author) / Clark, Susan Spierre (Thesis director) / Seager, Thomas (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2014-12
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Description
Violence in schools occurs throughout America, prevalent to the point of daily happenstance. The epidemic of violence in our society is in sore need of healing efforts. Ending Bullying with Multiple Architectures focuses on the violence of bullying in young children and adolescents, in an effort to mitigate bullying at

Violence in schools occurs throughout America, prevalent to the point of daily happenstance. The epidemic of violence in our society is in sore need of healing efforts. Ending Bullying with Multiple Architectures focuses on the violence of bullying in young children and adolescents, in an effort to mitigate bullying at a critical age, before it transcends into their adult behavior. Bullying begins in elementary schools, a time when our minds are extremely impressionable and our behavioral habits take birth. Bullying may happen for a certain segment of a person's life, but the effects transcend a person's entire life. People who bully may follow a familial cycle of bullying and people who are bullied may become bullies and start a new cycle. With bullying and aggressive behavior increasing exponentially in schools, our society is growing up in a place where it is acceptable to react aggressively to stressful or undesirable situations. Today, violence in our society infiltrates every aspect of our lives, from road rage, to grocery store quarrels, to family ties breaking, to gun violence in school and public spaces. Unplanned acts of violence occur in "spur of the moments". Is our society so impatient, aggressive, antagonistic, individualistic, and isolated because we have been conditioned as human beings to behave this way? Did we miss our chance to work cordially as a community, peacefully and patiently, because we put progress and productivity in front of community and collaboration? How can architecture slow you down, keep you aware of your surroundings and facilitate collaboration and getting along? Why do we accept abrupt anger and violence, and how can architecture create, improve or encourage positive behavioral habits in our impressionable young minds? Ending Bullying with Multiple Architectures translates existing bullying strategies (social architecture) into physical architectural intervention, in an effort to mitigate bullying at the critical age when behavioral habits take birth. This project challenges efficiency based design in order to complement the human experience. By creating healthier spaces that foster wholeness, we can heal violence at this critical age, and thus hopefully reduce future societal violence as a whole.
ContributorsRaghani, Divya Nikita (Author) / Shraiky, James (Thesis director) / Hejduk, Renata (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor) / The Design School (Contributor) / School of Social and Behavioral Sciences (Contributor)
Created2015-05
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Utilizing an urban canopy model (UCM) developed by Zhihua Wang, Ph.D. for a research study conducted for the National Asphalt Pavement Association (NAPA), several scenarios were run in order to determine the impact on the mitigation of the urban heat island (UHI) effect. These scenarios included various roof albedo, wall

Utilizing an urban canopy model (UCM) developed by Zhihua Wang, Ph.D. for a research study conducted for the National Asphalt Pavement Association (NAPA), several scenarios were run in order to determine the impact on the mitigation of the urban heat island (UHI) effect. These scenarios included various roof albedo, wall albedo, ground albedo, a combination of all three albedos, roof emissivity, wall emissivity, ground emissivity, a combination of all three emissivities, and normalized building height as independent variables. Dependent variables included canyon air temperature, effective ground temperature, effective roof temperature, effective wall temperature, and sensible heat flux. It was found that emissivity does play a part in reducing the different dependent variables; however, typically emissivity values are already within a preferred range that not much can be done with them. Normalized building height has a minor impact but the impact that it does have upon the different variables is lessened with lower values of the normalized building height. Increasing the wall albedo decreased the canyon air temperature and the effective wall temperature the most compared to the other variables when considering expenses. An increase in roof albedo reduced effective roof temperature and sensible heat flux the most when taking into consideration the cost of changing the albedo of the surface. Larger values of ground albedo helped to reduce the effective ground temperature more than the other variables considered when a budget is necessary.
ContributorsHousenga, Hannah Eileen (Author) / Kaloush, Kamil (Thesis director) / Wang, Zhihua (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2015-05
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Description
Lights Out is a puzzle game where the goal is to turn off all the lights on a nxn board starting from a random configuration. In order to find the solution of a configuration, the game is constructed using a matrix basis in the span of the field Z mod

Lights Out is a puzzle game where the goal is to turn off all the lights on a nxn board starting from a random configuration. In order to find the solution of a configuration, the game is constructed using a matrix basis in the span of the field Z mod 2.This the game can be modeled by the system Ap=s which will be the center of the investigation when determining the solvability for any n×n board since A is not always invertable leading to some interesting cases. The goal of this thesis was to construct a model that will allow the player to solve for the pushes to attain the zero-state for an nxn system. Constructing the model gave a procedure that will allow to solve the puzzle game. The procedure presented here first uses a simple clearing technique (valid for any board size) to turn off all the lights except in the last row, which we call the standard-clear. The heart of the technique, is to give a way to use the information about which lights remain lit in the last row to determine which switches in the first row need to be pushed before the standard-clear. This part of the solution algorithm we call the first row adjustment, and it depends heavily on the specific board size n of the problem. Finally, after these first row pushes are made, the standard clear will now turn off all the lights including (seemingly magically) the last row. Thus the solution to the Lights Out puzzle of a given size is reduced to finding a first row adjustment for that size. (Please refer to the actual thesis for the full abstract)
Created2015-05
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Description
Various reports produced by the National Research Council suggest that K-12 curricula expand Science, Technology, Engineering, and Mathematics to better help students develop their ability to reason and employ scientific habits rather than simply building scientific knowledge. Every spring, the Arizona Department of Education (ADE) in conjunction with Arizona State

Various reports produced by the National Research Council suggest that K-12 curricula expand Science, Technology, Engineering, and Mathematics to better help students develop their ability to reason and employ scientific habits rather than simply building scientific knowledge. Every spring, the Arizona Department of Education (ADE) in conjunction with Arizona State University holds a professional development workshop titled "Engineering Practices in the Secondary Science Classroom: Engineering Training for Grade 6-12 Math and Science School Teams". This workshop provides math and science teachers with the opportunity to either sustain existing engineering proficiency or be exposed to engineering design practices for the first time. To build teachers' proficiency with employing engineering design practices, they follow a two-day curriculum designed for application in both science and math classrooms as a conjoined effort. As of spring 2015, very little feedback has been received concerning the effectiveness of the ASU-ADE workshops. New feedback methods have been developed for future deployment as past and more informal immediate feedback from teachers and students was used to create preliminary changes in the workshop curriculum. In addition, basic laboratory testing has been performed to further link together engineering problem solving with experiments and computer modelling. In improving feedback and expanding available material, the curriculum was analyzed and improved to more effectively train teachers in engineering practices and implement these practices in their classrooms.
ContributorsSchmidt, Nathan William (Author) / Rajan, Subramaniam (Thesis director) / Neithalath, Narayanan (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2015-05