Matching Items (76)
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The paper presents a new exhaust header design to replace the current design on Arizona State University's Formula SAE car. Also, the thought process of the design was presented as well as a method of analysis for tuning the exhaust headers. The equation presented was then compared with a computational

The paper presents a new exhaust header design to replace the current design on Arizona State University's Formula SAE car. Also, the thought process of the design was presented as well as a method of analysis for tuning the exhaust headers. The equation presented was then compared with a computational fluid dynamics model using ANSYS Fluent. It was found that the equation did not match the timing of the CFD model. However, the design does allow for simple changes to be made in order to reduce the length of the exhaust and allow for the correct tuning. Also, the design minimizes interference between the individual headers which is ideal to increase engine performance. The exhaust meets the Formula SAE regulations, and is designed to fit in the new chassis for the FSAE car that ASU will run in 2015. Recommendations were also made to further improve the design and analysis model.
ContributorsKaashoek, Kevin Jason (Author) / Huang, Huei-Ping (Thesis director) / Trimble, Steven (Committee member) / Barrett, The Honors College (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2014-05
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This thesis focused on grasping tasks with the goal of investigating, analyzing, and quantifying human catching trends by way of a mathematical model. The aim of this project was to study human trends in a dynamic grasping task (catching a rolling ball), relate those discovered trends to kinematic characteristics of

This thesis focused on grasping tasks with the goal of investigating, analyzing, and quantifying human catching trends by way of a mathematical model. The aim of this project was to study human trends in a dynamic grasping task (catching a rolling ball), relate those discovered trends to kinematic characteristics of the object, and use this relation to control a robot hand in real time. As an ultimate goal, it was hoped that this research will aide in furthering the bio-inspiration in robot control methods. To achieve the above goal, firstly a tactile sensing glove was developed. This instrument allowed for in depth study of human reactionary grasping movements when worn by subjects during experimentation. This sensing glove system recorded force data from the palm and motion data from four fingers. From these data sets, temporal trends were established relating to when subjects initiated grasping during each trial. Moreover, optical tracking was implemented to study the kinematics of the moving object during human experiments and also to close the loop during the control of the robot hand. Ultimately, a mathematical bio-inspired model was created. This was embodied in a two-term decreasing power function which related the temporal trend of wait time to the ball initial acceleration. The wait time is defined as the time between when the experimental conductor releases the ball and when the subject begins to initiate grasping by closing their fingers, over a distance of four feet. The initial acceleration is the first acceleration value of the object due to the force provided when the conductor throws the object. The distance over which the ball was thrown was incorporated into the model. This is discussed in depth within the thesis. Overall, the results presented here show promise for bio-inspired control schemes in the successful application of robotic devices. This control methodology will ideally be developed to move robotic prosthesis past discrete tasks and into more complicated activities.
ContributorsCard, Dillon (Co-author) / Mincieli, Jennifer (Co-author) / Artemiadis, Panagiotis (Thesis director) / Santos, Veronica (Committee member) / Middleton, James (Committee member) / Barrett, The Honors College (Contributor) / School of Sustainability (Contributor) / Mechanical and Aerospace Engineering Program (Contributor) / W. P. Carey School of Business (Contributor)
Created2014-05
Description
Abstract A study was conducted on three models of the medieval siege engine, the trebuchet. The three models analyzed were the "see-saw", the hinged, and the floating arm trebuchet. Of these models, the mathematical model of each was determined. With his model, the most efficient model was determined to be

Abstract A study was conducted on three models of the medieval siege engine, the trebuchet. The three models analyzed were the "see-saw", the hinged, and the floating arm trebuchet. Of these models, the mathematical model of each was determined. With his model, the most efficient model was determined to be the floating arm trebuchet, with a range efficiency of 0.8275 and an energy efficiency of 0.8526. The hinged trebuchet achieved efficiencies of 0.8065 for both range and energy efficiency and the "see-saw" with efficiencies of only 0.567 and 0.570, respectively. Then, the floating arm trebuchet's arm length ratio and sling length were then optimized. It was determined that the optimal arm length ratio was approximately 1:2, where the short arm is 1.7 feet and the long arm is 3.3 feet. The optimized sling length was 4.45 feet. Finally, the mathematical models were compared to full scale models. These ranges of the full scale models were surprisingly accurate with what was predicted. The hinged trebuchet model had the largest percentage error at 8.4%.
ContributorsEstes, Stephen Louis (Co-author) / Estes, Nathan (Co-author) / Liao, Yabin (Thesis director) / Trimble, Steven (Committee member) / Bucholz, Leonard (Committee member) / Barrett, The Honors College (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2013-05
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This thesis is concerned with off-design performance of gas turbines using the program GasTurb12. The thesis provides basic background research into gas turbine performance and an extensive discussion about off-design performance. The program GasTurb12 is used to perform design point calculations to verify the program against known textbook results and

This thesis is concerned with off-design performance of gas turbines using the program GasTurb12. The thesis provides basic background research into gas turbine performance and an extensive discussion about off-design performance. The program GasTurb12 is used to perform design point calculations to verify the program against known textbook results and to perform a detailed off-design analysis based on a formulated problem statement. The results in GasTurb12 showed good correlation with the textbook results and the detailed off-design analysis provides valuable information about gas turbine design. An implementation strategy has been suggested to not only research further uses of GasTurb12, but also to incorporate it into undergraduate curriculum. It is recommended to further evaluate the capabilities of GasTurb12 to verify the program with real gas turbine systems.
ContributorsMartinjako, Jeremy Chey (Author) / Trimble, Steven (Thesis director) / Takahashi, Timothy (Committee member) / Middleton, James (Committee member) / Barrett, The Honors College (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2013-05
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Description
The ideal function of an upper limb prosthesis is to replace the human hand and arm, but a gulf in functionality between prostheses and biological arms still exists, in large part due the absence of the sense of touch. Tactile sensing of the human hand comprises a key component of

The ideal function of an upper limb prosthesis is to replace the human hand and arm, but a gulf in functionality between prostheses and biological arms still exists, in large part due the absence of the sense of touch. Tactile sensing of the human hand comprises a key component of a wide variety of interactions with the external environment; visual feedback alone is not always sufficient for the recreation of nuanced tasks. It is hoped that the results of this study can contribute to the advancement of prosthetics with a tactile feedback loop with the ultimate goal of replacing biological function. A three-fingered robot hand equipped with tactile sensing fingertips was used to biomimetically grasp a ball in order haptically explore the environment for a ball-in-hole task. The sensorized fingertips were used to measure the vibration, pressure, and skin deformation experienced by each fingertip. Vibration and pressure sensed by the fingertips were good indicators of changes in discrete phases of the exploratory motion such as contact with the lip of a hole. The most informative tactile cue was the skin deformation of the fingers. Upon encountering the lip of the test surface, the lagging digit experienced compression in the fingertip and radial distal region of the digit. The middle digit experienced decompression of the middle region of the finger and the lagging digit showed compression towards the middle digit and decompression in the distal-ulnar region. Larger holes caused an increase in pressure experienced by the fingertips while changes in stroke speed showed no effect on tactile data. Larger coefficients of friction between the ball and the test surface led to an increase in pressure and skin deformation of the finger. Unlike most tactile sensing studies that focus on tactile stimuli generated by direct contact between a fingertip and the environment, this preliminary study focused on tactile stimuli generated when a grasped object interacts with the environment. Findings from this study could be used to design experiments for functionally similar activities of daily living, such as the haptic search for a keyhole via a grasped key.
ContributorsLoges, Shea Remegio (Author) / Santos, Veronica (Thesis director) / Artemiadis, Panagiotis (Committee member) / Barrett, The Honors College (Contributor) / Mechanical and Aerospace Engineering Program (Contributor)
Created2014-05
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Description
Walking ability is a complex process that is essential to humans, critical for performing a range of everyday tasks and enables a healthy, independent lifestyle. Human gait has evolved to be robust, adapting to a wide range of external stimuli, including variable walking surface compliance. Unfortunately, many people suffer from

Walking ability is a complex process that is essential to humans, critical for performing a range of everyday tasks and enables a healthy, independent lifestyle. Human gait has evolved to be robust, adapting to a wide range of external stimuli, including variable walking surface compliance. Unfortunately, many people suffer from impaired gait as a result of conditions such as stroke. For these individuals, recovering their gait is a priority and a challenge. The ASU Variable Stiffness Treadmill (VST) is a device that is able to the change its surface compliance through its unique variable stiffness mechanism. By doing this, the VST can be used to investigate gait and has potential as a rehabilitation tool. The objective of this research is to design a variable damping mechanism for the VST, which addresses the need to control effective surface damping, the only form of mechanical impedance that the VST does not currently control. Thus, this project will contribute toward the development of the Variable Impedance Treadmill (VIT), which will encompass a wider range of variable surface compliance and enable all forms of impedance to be con- trolled for the first time. To achieve this, the final design of the mechanism will employ eddy current damping using several permanent magnets mounted to the treadmill and a large copper plate stationed on the ground. Variable damping is obtained by using lead screw mechanisms to remove magnets from acting on the copper plate, which effectively eliminates their effect on damping and changes the overall treadmill surface damping. Results from experimentation validate the mechanism's ability to provide variable damping to the VST. A model for effective surface damping is generated based on open-loop characterization experiments and is generalized for future experimental setups. Overall, this project progresses to the development of the VIT and has potential applications in walking surface simulation, gait investigation, and robot-assisted rehabilitation technology.
ContributorsFou, Linda Guo (Author) / Artemiadis, Panagiotis (Thesis director) / Lee, Hyunglae (Committee member) / Mechanical and Aerospace Engineering Program (Contributor, Contributor) / School of Mathematical and Statistical Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2017-05
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The goal of this honors thesis creative project was to design, manufacture and test a retrofitted E-bike kit that met certain stated design objections. To design a successful E-bike kit, the needs of the customer were researched and turned into measurable engineering requirements. For the biker, these requirements are speed,

The goal of this honors thesis creative project was to design, manufacture and test a retrofitted E-bike kit that met certain stated design objections. To design a successful E-bike kit, the needs of the customer were researched and turned into measurable engineering requirements. For the biker, these requirements are speed, range, cost and simplicity. The approach is outlined similarly to the capstone program here at ASU. There is an introduction in sections 1 and 2 which gives the motivation and an overview of the project done. In section 3, the voice of the customer is discussed and converted into requirements. In sections 4, 5,6,7 and 8 the design process is described. Section 4 is the conceptual design where multiple concepts are narrowed down to one design. Section 5 is the preliminary design, where the design parts are specified and optimized to fit requirements. Section 6 is fabrication and assembly which gives details into how the product was manufactured and built. Sections 7 and 8 are the testing and validation sections where tests were carried out to verify that the requirements were met. Sections 9 and 10 were part of the conclusion in which recommendations and the project conclusions are depicted. In general, I produced a successful prototype. Each phase of the design came with its own issues and solutions but in the end a functioning bike was delivered. There were a few design options considered before selecting the final design. The rear-drive friction design was selected based on its price, simplicity and performance. The design was optimized in the preliminary design phase and items were purchased. The purchased items were either placed on the bike directly or had to be manufactured in some way. Once the assembly was completed, testing and validation took place to verify that the design met the requirements. Unfortunately, the prototype did not meet all the requirements. The E-bike had a maximum speed of 14.86 mph and a range of 12.75 miles which were below the performance requirements of 15 mph and 15 miles. The cost was $41.67 over the goal of $300 although the total costs remained under budget. At the end of the project, I delivered a functioning E-bike retrofitting kit on the day of the defense. While it did not meet the requirements fully, there was much room for improvement and optimization within the design.
ContributorsLangerman, Jonathon Henry (Author) / Phelan, Patrick (Thesis director) / Trimble, Steven (Committee member) / Mechanical and Aerospace Engineering Program (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2017-05
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Large companies that produce engines all have a customer service side of their business to help clients solve the issues they may be having with the company's product. Communication, safety, connectivity, and the shear problem-solving process during these troubleshoots have long since been issues felt within the industry. The aim

Large companies that produce engines all have a customer service side of their business to help clients solve the issues they may be having with the company's product. Communication, safety, connectivity, and the shear problem-solving process during these troubleshoots have long since been issues felt within the industry. The aim of this Honors Thesis was to see how augmented reality could meet the needs of these companies and what it would take to actually implement it. Cummins Care provided a real world example of some of these needs, troubleshooting methods and application. The research conducted into the field of AR shows great promise. The technology available today, and its direction of development, allow for augmented reality to create a much better communication tool. It also allows for engine companies to bring their own engines into the 3D world to benefit troubleshooting. Lastly, as technology continues to advance well into the future, augmented reality will become a needed and powerful tool for analyzing engines in live time through an AR experience.
ContributorsVera, Jason Rafael (Author) / Trimble, Steven (Thesis director) / Brooks, Joseph (Committee member) / Mechanical and Aerospace Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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In recent years, environment mapping has garnered significant interest in both industrial and academic settings as a viable means of generating comprehensive virtual models of the physical world. These maps are created using simultaneous localization and mapping (SLAM) algorithms that combine depth contours with visual imaging information to create rich,

In recent years, environment mapping has garnered significant interest in both industrial and academic settings as a viable means of generating comprehensive virtual models of the physical world. These maps are created using simultaneous localization and mapping (SLAM) algorithms that combine depth contours with visual imaging information to create rich, layered point clouds. Given the recent advances in virtual reality technology, these generated point clouds can be imported onto the Oculus Rift or similar headset for virtual reality implementation. This project deals with the robotic implementation of RGB-D SLAM algorithms on mobile ground robots to generate complete point clouds that can be processed off-line and imported into virtual reality engines for viewing in the Oculus Rift. This project uses a ground robot along with a Kinect sensor to collect RGB-D data of the surrounding environment to build point cloud maps using SLAM software. These point clouds are then exported as object or polygon files for post-processing in software engines such as Meshlab or Unity. The point clouds generated from the SLAM software can be viewed in the Oculus Rift as is. However, these maps are mainly empty space and can be further optimized for virtual viewing. Additional techniques such as meshing and texture meshing were implemented on the raw point cloud maps and tested on the Oculus Rift. The aim of this project was to increase the potential applications for virtual reality by taking a robotic mapping approach to virtual reality environment development. This project was successful in achieving its objective. The following report details the processes used in developing a remotely-controlled robotic platform that can scan its environment and generate viable point cloud maps. These maps are then processed off line and ported into virtual reality software for viewing through the Oculus Rift.
ContributorsUdupa, Shreya (Author) / Artemiadis, Panagiotis (Thesis director) / Chickamenahalli, Shamala (Committee member) / Mechanical and Aerospace Engineering Program (Contributor) / Economics Program in CLAS (Contributor) / Barrett, The Honors College (Contributor)
Created2017-05
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This study presents quantification of ankle stability as affected by environmental conditions in two degrees of freedom (DOF) with three distinct analysis techniques. Additionally, this study presents gender-specific trends for comparison. Intuitively, ankle stability decreased in less stable environments with a negative simulated stiffness. Female subjects generally suffered a greater

This study presents quantification of ankle stability as affected by environmental conditions in two degrees of freedom (DOF) with three distinct analysis techniques. Additionally, this study presents gender-specific trends for comparison. Intuitively, ankle stability decreased in less stable environments with a negative simulated stiffness. Female subjects generally suffered a greater loss of stability in moderately and highly unstable environments. Both gender groups exhibited greater stability in the sagittal plane than the frontal plane across the entire range of simulated stiffness's. Outcomes of this study are useful in the design of controllers for lower extremity physically-interactive robotics, understanding situations in which the ankle is likely to lose stability, and understanding the strengths and weaknesses of unique analysis techniques.
ContributorsHanzlick, Harrison Patrick (Author) / Lee, Hyunglae (Thesis director) / Artemiadis, Panagiotis (Committee member) / Mechanical and Aerospace Engineering Program (Contributor) / W. P. Carey School of Business (Contributor) / Barrett, The Honors College (Contributor)
Created2017-12