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Description
The drone industry is worth nearly 50 billion dollars in the public sector, and drone flight anomalies can cost up to 12 million dollars per drone. The project's objective is to explore various machine-learning techniques to identify anomalies in drone flight and express these anomalies effectively by creating relevant visualizations.

The drone industry is worth nearly 50 billion dollars in the public sector, and drone flight anomalies can cost up to 12 million dollars per drone. The project's objective is to explore various machine-learning techniques to identify anomalies in drone flight and express these anomalies effectively by creating relevant visualizations. The research goal is to solve the problem of finding anomalies inside drones to determine severity levels. The solution was visualization and statistical models, and the contribution was visualizations, patterns, models, and the interface.
ContributorsElenes Cazares, Jose R (Author) / Bryan, Chris (Thesis advisor) / Banerjee, Ayan (Committee member) / Gonzalez Sanchez, Javier (Committee member) / Arizona State University (Publisher)
Created2022
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Description
The impact of Artificial Intelligence (AI) has increased significantly in daily life. AI is taking big strides towards moving into areas of life that are critical such as healthcare but, also into areas such as entertainment and leisure. Deep neural networks have been pivotal in making all these advancements possible.

The impact of Artificial Intelligence (AI) has increased significantly in daily life. AI is taking big strides towards moving into areas of life that are critical such as healthcare but, also into areas such as entertainment and leisure. Deep neural networks have been pivotal in making all these advancements possible. But, a well-known problem with deep neural networks is the lack of explanations for the choices it makes. To combat this, several methods have been tried in the field of research. One example of this is assigning rankings to the individual features and how influential they are in the decision-making process. In contrast a newer class of methods focuses on Concept Activation Vectors (CAV) which focus on extracting higher-level concepts from the trained model to capture more information as a mixture of several features and not just one. The goal of this thesis is to employ concepts in a novel domain: to explain how a deep learning model uses computer vision to classify music into different genres. Due to the advances in the field of computer vision with deep learning for classification tasks, it is rather a standard practice now to convert an audio clip into corresponding spectrograms and use those spectrograms as image inputs to the deep learning model. Thus, a pre-trained model can classify the spectrogram images (representing songs) into musical genres. The proposed explanation system called “Why Pop?” tries to answer certain questions about the classification process such as what parts of the spectrogram influence the model the most, what concepts were extracted and how are they different for different classes. These explanations aid the user gain insights into the model’s learnings, biases, and the decision-making process.
ContributorsSharma, Shubham (Author) / Bryan, Chris (Thesis advisor) / McDaniel, Troy (Committee member) / Sarwat, Mohamed (Committee member) / Arizona State University (Publisher)
Created2022
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Description
Molecular Dynamics (MD) simulations are ubiquitous throughout the physical sci-ences; they are critical in understanding how particle structures evolve over time given a particular energy function. A software package called ParSplice introduced a new method to generate these simulations in parallel that has significantly inflated their length. Typically, simulations are short discrete Markov

Molecular Dynamics (MD) simulations are ubiquitous throughout the physical sci-ences; they are critical in understanding how particle structures evolve over time given a particular energy function. A software package called ParSplice introduced a new method to generate these simulations in parallel that has significantly inflated their length. Typically, simulations are short discrete Markov chains, only captur- ing a few microseconds of a particle’s behavior and containing tens of thousands of transitions between states; in contrast, a typical ParSplice simulation can be as long as a few milliseconds, containing tens of millions of transitions. Naturally, sifting through data of this size is impossible by hand, and there are a number of visualiza- tion systems that provide comprehensive and intuitive analyses of particle structures throughout MD simulations. However, no visual analytics systems have been built that can manage the simulations that ParSplice produces. To analyze these large data-sets, I built a visual analytics system that provides multiple coordinated views that simultaneously describe the data temporally, within its structural context, and based on its properties. The system provides fluid and powerful user interactions regardless of the size of the data, allowing the user to drill down into the data-set to get detailed insights, as well as run and save various calculations, most notably the Nudged Elastic Band method. The system also allows the comparison of multiple trajectories, revealing more information about the general behavior of particles at different temperatures, energy states etc.
ContributorsHnatyshyn, Rostyslav (Author) / Maciejewski, Ross (Thesis advisor) / Bryan, Chris (Committee member) / Ahrens, James (Committee member) / Arizona State University (Publisher)
Created2022
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Description
Distributed databases, such as Log-Structured Merge-Tree Key-Value Stores (LSM-KVS), are widely used in modern infrastructure. One of the primary challenges in these databases is ensuring consistency, meaning that all nodes have the same view of data at any given time. However, maintaining consistency requires a trade-off: the stronger the consistency,

Distributed databases, such as Log-Structured Merge-Tree Key-Value Stores (LSM-KVS), are widely used in modern infrastructure. One of the primary challenges in these databases is ensuring consistency, meaning that all nodes have the same view of data at any given time. However, maintaining consistency requires a trade-off: the stronger the consistency, the more resources are necessary to replicate data across replicas, which decreases database performance. Addressing this trade-off poses two challenges: first, developing and managing multiple consistency levels within a single system, and second, assigning consistency levels to effectively balance the consistency-performance trade-off. This thesis introduces Self-configuring Consistency In Distributed LSM-KVS (SCID), a service that leverages unique properties of LSM KVS properties to manage consistency levels and automates level assignment with ML. To address the first challenge, SCID combines Dynamic read-only instances and Logical KV-based partitions to enable on-demand updates of read-only instances and facilitate the logical separation of groups of key-value pairs. SCID uses logical partitions as consistency levels and on-demand updates in dynamic read-only instances to allow for multiple consistency levels. To address the second challenge, the thesis presents an ML-based solution, SCID-ML to manage consistency-performance trade-off with better effectiveness. We evaluate SCID and find it to improve the write throughput up to 50% and achieve 62% accuracy for consistency-level predictions.
ContributorsThakkar, Viraj Deven (Author) / Cao, Zhichao (Thesis advisor) / Xiao, Xusheng (Thesis advisor) / Bryan, Chris (Committee member) / Arizona State University (Publisher)
Created2023
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Description
Working memory plays an important role in human activities across academic,professional, and social settings. Working memory is dened as the memory extensively involved in goal-directed behaviors in which information must be retained and manipulated to ensure successful task execution. The aim of this research is to understand the effect of image captioning with

Working memory plays an important role in human activities across academic,professional, and social settings. Working memory is dened as the memory extensively involved in goal-directed behaviors in which information must be retained and manipulated to ensure successful task execution. The aim of this research is to understand the effect of image captioning with image description on an individual's working memory. A study was conducted with eight neutral images comprising situations relatable to daily life such that each image could have a positive or negative description associated with the outcome of the situation in the image. The study consisted of three rounds where the first and second round involved two parts and the third round consisted of one part. The image was captioned a total of five times across the entire study. The findings highlighted that only 25% of participants were able to recall the captions which they captioned for an image after a span of 9-15 days; when comparing the recall rate of the captions, 50% of participants were able to recall the image caption from the previous round in the present round; and out of the positive and negative description associated with the image, 65% of participants recalled the former description rather than the latter. The conclusions drawn from the study are participants tend to retain information for longer periods than the expected duration for working memory, which may be because participants were able to relate the images with their everyday life situations and given a situation with positive and negative information, the human brain is aligned towards positive information over negative information.
ContributorsUppara, Nithiya Shree (Author) / McDaniel, Troy (Thesis advisor) / Venkateswara, Hemanth (Thesis advisor) / Bryan, Chris (Committee member) / Arizona State University (Publisher)
Created2021
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Description
This research project seeks to develop an innovative data visualization tool tailored for beginners to enhance their ability to interpret and present data effectively. Central to the approach is creating an intuitive, user-friendly interface that simplifies the data visualization process, making it accessible even to those with no prior background

This research project seeks to develop an innovative data visualization tool tailored for beginners to enhance their ability to interpret and present data effectively. Central to the approach is creating an intuitive, user-friendly interface that simplifies the data visualization process, making it accessible even to those with no prior background in the field. The tool will introduce users to standard visualization formats and expose them to various alternative chart types, fostering a deeper understanding and broader skill set in data representation. I plan to leverage innovative visualization techniques to ensure the tool is compelling and engaging. An essential aspect of my research will involve conducting comprehensive user studies and surveys to assess the tool's impact on enhancing data visualization competencies among the target audience. Through this, I aim to gather valuable insights into the tool's usability and effectiveness, enabling further refinements. The outcome of this project is a powerful and versatile tool that will be an invaluable asset for students, researchers, and professionals who regularly engage with data. By democratizing data visualization skills, I envisage empowering a broader audience to comprehend and creatively present complex data in a more meaningful and impactful manner.
ContributorsNarula, Jai (Author) / Bryan, Chris (Thesis advisor) / Seifi, Hasti (Committee member) / Bansal, Srividya (Committee member) / Arizona State University (Publisher)
Created2024
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Description
Component-based models are commonly employed to simulate discrete dynamicalsystems. These models lend themselves to formalizing the structures of systems at multiple levels of granularity. Visual development of component-based models serves to simplify the iterative and incremental model specification activities. The Parallel Discrete Events System Specification (DEVS) formalism offers a flexible

Component-based models are commonly employed to simulate discrete dynamicalsystems. These models lend themselves to formalizing the structures of systems at multiple levels of granularity. Visual development of component-based models serves to simplify the iterative and incremental model specification activities. The Parallel Discrete Events System Specification (DEVS) formalism offers a flexible yet rigorous approach for decomposing a whole model into its components or alternatively, composing a whole model from components. While different concepts, frameworks, and tools offer a variety of visual modeling capabilities, most pose limitations, such as visualizing multiple model hierarchies at any level with arbitrary depths. The visual and persistent layout of any number of hierarchy levels of models can be maintained and navigated seamlessly. Persistence storage is another capability needed for the modeling, simulating, verifying, and validating lifecycle. These are important features to improve the demanding task of creating and changing modular, hierarchical simulation models. This thesis proposes a new approach and develops a tool for the visual development of models. This tool supports storing and reconstructing graphical models using a NoSQL database. It offers unique capabilities important for developing increasingly larger and more complex models essential for analyzing, designing, and building Digital Twins.
ContributorsMohite, Sheetal Chandrakant (Author) / Sarjoughian, Hessam S (Thesis advisor) / Bryan, Chris (Committee member) / Pavlic, Theodore (Committee member) / Arizona State University (Publisher)
Created2023
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Description
In today's data-driven world, privacy is a significant concern. It is crucial to preserve the privacy of sensitive information while visualizing data. This thesis aims to develop new techniques and software tools that support Vega-Lite visualizations while maintaining privacy. Vega-Lite is a visualization grammar based on Wilkinson's grammar of graphics.

In today's data-driven world, privacy is a significant concern. It is crucial to preserve the privacy of sensitive information while visualizing data. This thesis aims to develop new techniques and software tools that support Vega-Lite visualizations while maintaining privacy. Vega-Lite is a visualization grammar based on Wilkinson's grammar of graphics. The project extends Vega-Lite to incorporate privacy algorithms such as k-anonymity, l-diversity, t-closeness, and differential privacy. This is done by using a unique multi-input loop module logic that generates combinations of attributes as a new anonymization method. Differential privacy is implemented by adding controlled noise (Laplace or Exponential) to the sensitive columns in the dataset. The user defines custom rules in the JSON schema, mentioning the privacy methods and the sensitive column. The schema is validated using Another JSON Validation library, and these rules help identify the anonymization techniques to be performed on the dataset before sending it back to the Vega-Lite visualization server. Multiple datasets satisfying the privacy requirements are generated, and their utility scores are provided so that the user can trade-off between privacy and utility on the datasets based on their requirements. The interface developed is user-friendly and intuitive and guides users in using it. It provides appropriate feedback on the privacy-preserving visualizations generated through various utility metrics. This application is helpful for technical or domain experts across multiple domains where privacy is a big concern, such as medical institutions, traffic and urban planning, financial institutions, educational records, and employer-employee relations. This project is novel as it provides a one-stop solution for privacy-preserving visualization. It works on open-source software, Vega-Lite, which several organizations and users use for business and educational purposes.
ContributorsSekar, Manimozhi (Author) / Bryan, Chris (Thesis advisor) / Wang, Yalin (Committee member) / Cao, Zhichao (Committee member) / Arizona State University (Publisher)
Created2024
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Description
Mid-air ultrasound haptic technology can enhance user interaction and immersion in extended reality (XR) applications through contactless touch feedback. However, existing design tools for mid-air haptics primarily support the creation of static tactile sensations (tactons), which lack adaptability at runtime. These tactons do not offer the required expressiveness in interactive

Mid-air ultrasound haptic technology can enhance user interaction and immersion in extended reality (XR) applications through contactless touch feedback. However, existing design tools for mid-air haptics primarily support the creation of static tactile sensations (tactons), which lack adaptability at runtime. These tactons do not offer the required expressiveness in interactive scenarios where a continuous closed-loop response to user movement or environmental states is desirable. This thesis proposes AdapTics, a toolkit featuring a graphical interface for the rapid prototyping of adaptive tactons—dynamic sensations that can adjust at runtime based on user interactions, environmental changes, or other inputs. A software library and a Unity package accompany the graphical interface to enable integration of adaptive tactons in existing applications. The design space provided by AdapTics for creating adaptive mid-air ultrasound tactons is presented, along with evidence that the design tool enhances Creativity Support Index ratings for Exploration and Expressiveness, as demonstrated in a user study involving 12 XR and haptic designers.
ContributorsJohn, Kevin (Author) / Seifi, Hasti (Thesis advisor) / Bryan, Chris (Committee member) / Schneider, Oliver (Committee member) / Arizona State University (Publisher)
Created2024
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Description
Augmented Reality (AR) has progressively demonstrated its helpfulness for novicesto learn highly complex and abstract concepts by visualizing details in an immersive environment. However, some studies show that similar results could also be obtained in environments that do not involve AR. To explore the potential of AR in advancing transformative engagement in education,

Augmented Reality (AR) has progressively demonstrated its helpfulness for novicesto learn highly complex and abstract concepts by visualizing details in an immersive environment. However, some studies show that similar results could also be obtained in environments that do not involve AR. To explore the potential of AR in advancing transformative engagement in education, I propose modeling facial expressions as implicit feedback when one is being immersed in the environment. I developed a Unity application to record and log the users' application operations and facial images. A neural network-based model, Visual Geometry Group 19 (VGG19, Simonyan and Zisserman (2014)), is adopted to recognize emotions from the captured facial images. A within-subject user study was designed and conducted to assess the sentiment and user engagement differences in AR and non-AR tasks. To analyze the collected data, Dynamic Time Warping (DTW) was applied to identify the emotional similarities between AR and non-AR environments. The results indicate that users showed an increase in emotion patterns and application operations throughout the AR tasks in comparison to non-AR tasks. The emotion patterns observed in the analysis show that non-AR provides less implicit feedback compared to AR tasks. The DTW analysis reveals that users' emotion change patterns appear to be more distant from neutral emotions in AR than non-AR tasks. Succinctly put, the users in the AR task demonstrated more active use of the application and yielded ranges of emotions while operating it.
ContributorsPapakannu, Kushal Reddy (Author) / Hsiao, Ihan (Thesis advisor) / Bryan, Chris (Committee member) / Glenberg, Mina Johnson (Committee member) / Arizona State University (Publisher)
Created2021