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In order to cope with the decreasing availability of symphony jobs and collegiate faculty positions, many musicians are starting to pursue less traditional career paths. Also, to combat declining audiences, musicians are exploring ways to cultivate new and enthusiastic listeners through relevant and engaging performances. Due to these challenges, many

In order to cope with the decreasing availability of symphony jobs and collegiate faculty positions, many musicians are starting to pursue less traditional career paths. Also, to combat declining audiences, musicians are exploring ways to cultivate new and enthusiastic listeners through relevant and engaging performances. Due to these challenges, many community-based chamber music ensembles have been formed throughout the United States. These groups not only focus on performing classical music, but serve the needs of their communities as well. The problem, however, is that many musicians have not learned the business skills necessary to create these career opportunities. In this document I discuss the steps ensembles must take to develop sustainable careers. I first analyze how groups build a strong foundation through getting to know their communities and creating core values. I then discuss branding and marketing so ensembles can develop a public image and learn how to publicize themselves. This is followed by an investigation of how ensembles make and organize their money. I then examine the ways groups ensure long-lasting relationships with their communities and within the ensemble. I end by presenting three case studies of professional ensembles to show how groups create and maintain successful careers. Ensembles must develop entrepreneurship skills in addition to cultivating their artistry. These business concepts are crucial to the longevity of chamber groups. Through interviews of successful ensemble members and my own personal experiences in the Tetra String Quartet, I provide a guide for musicians to use when creating a community-based ensemble.
ContributorsDalbey, Jenna (Author) / Landschoot, Thomas (Thesis advisor) / McLin, Katherine (Committee member) / Ryan, Russell (Committee member) / Solis, Theodore (Committee member) / Spring, Robert (Committee member) / Arizona State University (Publisher)
Created2013
Description
As the application of interactive media systems expands to address broader problems in health, education and creative practice, they fall within a higher dimensional space for which it is inherently more complex to design. In response to this need an emerging area of interactive system design, referred to as experiential

As the application of interactive media systems expands to address broader problems in health, education and creative practice, they fall within a higher dimensional space for which it is inherently more complex to design. In response to this need an emerging area of interactive system design, referred to as experiential media systems, applies hybrid knowledge synthesized across multiple disciplines to address challenges relevant to daily experience. Interactive neurorehabilitation (INR) aims to enhance functional movement therapy by integrating detailed motion capture with interactive feedback in a manner that facilitates engagement and sensorimotor learning for those who have suffered neurologic injury. While INR shows great promise to advance the current state of therapies, a cohesive media design methodology for INR is missing due to the present lack of substantial evidence within the field. Using an experiential media based approach to draw knowledge from external disciplines, this dissertation proposes a compositional framework for authoring visual media for INR systems across contexts and applications within upper extremity stroke rehabilitation. The compositional framework is applied across systems for supervised training, unsupervised training, and assisted reflection, which reflect the collective work of the Adaptive Mixed Reality Rehabilitation (AMRR) Team at Arizona State University, of which the author is a member. Formal structures and a methodology for applying them are described in detail for the visual media environments designed by the author. Data collected from studies conducted by the AMRR team to evaluate these systems in both supervised and unsupervised training contexts is also discussed in terms of the extent to which the application of the compositional framework is supported and which aspects require further investigation. The potential broader implications of the proposed compositional framework and methodology are the dissemination of interdisciplinary information to accelerate the informed development of INR applications and to demonstrate the potential benefit of generalizing integrative approaches, merging arts and science based knowledge, for other complex problems related to embodied learning.
ContributorsLehrer, Nicole (Author) / Rikakis, Thanassis (Committee member) / Olson, Loren (Committee member) / Wolf, Steven L. (Committee member) / Turaga, Pavan (Committee member) / Arizona State University (Publisher)
Created2014
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This research conceptualizes Gothic literature featuring undead characters produced and popularized by Britain in the early nineteenth century as educational texts. As an influx of new ideas at home and abroad disrupted the lives of the Romantics, not to mention the literal uprising of bodies in the French Revolution and

This research conceptualizes Gothic literature featuring undead characters produced and popularized by Britain in the early nineteenth century as educational texts. As an influx of new ideas at home and abroad disrupted the lives of the Romantics, not to mention the literal uprising of bodies in the French Revolution and the lost war with the North American colonies, British citizens dedicated themselves to preserving the relative safety of their shores from external and internal threats. I expand the definition of the “undead” to include any tangible, corporeal being once technically dead and now reanimated. In doing so, I invite a broader range of texts, and authors, into the conversation of Gothic literature and the genre’s continued legacy. My work reads male and female authors in dialogue with one another, both sexes working within common networks, rather than as creating separate or disparate traditions. The production of instructive undead bodies becomes particularly important to the development of British national identity and reveals a reliance on the maternal to educate and inform future citizens. The texts examined in this dissertation reveal the necessity of contemplating the histories and experiences of the past, of non-white voices, and of the female influence.

The texts range in publication date from 1805 to 1863 and thus demonstrate the continued used of the undead in the Gothic genre. An examination of the reanimated corpse in Romantic narrative demonstrates how authors utilized the undead as an educational tool both for the characters inside the text and the actual individuals reading the narrative. The undead offers a lens to look at the Gothic not regarding authorial gender or even a character’s gender, but rather in how the genre portrays bodies, and how those bodies interact with and instruct others. This dissertation’s perception of the undead as a powerful educational force in literature assists in the attempt to complete a more comprehensive analysis of Gothic, and therefore Romantic, literature.

ContributorsZarka, Emily (Author) / Lussier, Mark (Thesis advisor) / Looser, Devoney (Committee member) / Broglio, Ron (Committee member) / Arizona State University (Publisher)
Created2018