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Description
Gathering and managing software requirements, known as Requirement Engineering (RE), is a significant and basic step during the Software Development Life Cycle (SDLC). Any error or defect during the RE step will propagate to further steps of SDLC and resolving it will be more costly than any defect in other

Gathering and managing software requirements, known as Requirement Engineering (RE), is a significant and basic step during the Software Development Life Cycle (SDLC). Any error or defect during the RE step will propagate to further steps of SDLC and resolving it will be more costly than any defect in other steps. In order to produce better quality software, the requirements have to be free of any defects. Verification and Validation (V&V;) of requirements are performed to improve their quality, by performing the V&V; process on the Software Requirement Specification (SRS) document. V&V; of the software requirements focused to a specific domain helps in improving quality. A large database of software requirements from software projects of different domains is created. Software requirements from commercial applications are focus of this project; other domains embedded, mobile, E-commerce, etc. can be the focus of future efforts. The V&V; is done to inspect the requirements and improve the quality. Inspections are done to detect defects in the requirements and three approaches for inspection of software requirements are discussed; ad-hoc techniques, checklists, and scenario-based techniques. A more systematic domain-specific technique is presented for performing V&V; of requirements.
ContributorsChughtai, Rehman (Author) / Ghazarian, Arbi (Thesis advisor) / Bansal, Ajay (Committee member) / Millard, Bruce (Committee member) / Arizona State University (Publisher)
Created2012
Description
Driver distraction research has a long history spanning nearly 50 years, intensifying in the last decade. The focus has always been on identifying the distractive tasks and measuring the respective harm level. As in-vehicle technology advances, the list of distractive activities grows along with crash risk. Additionally, the distractive activities

Driver distraction research has a long history spanning nearly 50 years, intensifying in the last decade. The focus has always been on identifying the distractive tasks and measuring the respective harm level. As in-vehicle technology advances, the list of distractive activities grows along with crash risk. Additionally, the distractive activities become more common and complicated, especially with regard to In-Car Interactive System. This work's main focus is on driver distraction caused by the in-car interactive System. There have been many User Interaction Designs (Buttons, Speech, Visual) for Human-Car communication, in the past and currently present. And, all related studies suggest that driver distraction level is still high and there is a need for a better design. Multimodal Interaction is a design approach, which relies on using multiple modes for humans to interact with the car & hence reducing driver distraction by allowing the driver to choose the most suitable mode with minimum distraction. Additionally, combining multiple modes simultaneously provides more natural interaction, which could lead to less distraction. The main goal of MMI is to enable the driver to be more attentive to driving tasks and spend less time fiddling with distractive tasks. Engineering based method is used to measure driver distraction. This method uses metrics like Reaction time, Acceleration, Lane Departure obtained from test cases.
ContributorsJahagirdar, Tanvi (Author) / Gaffar, Ashraf (Thesis advisor) / Ghazarian, Arbi (Committee member) / Gray, Robert (Committee member) / Arizona State University (Publisher)
Created2015