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Mammals with a habitually orthograde trunk posture possess a more anterior foramen magnum than mammals with non-orthograde trunk postures. Russo & Kirk (2013) also found that bipedal orthograde mammals possess a more anteriorly placed foramen magnum than those that are just habitually orthograde. This finding has allowed us to use

Mammals with a habitually orthograde trunk posture possess a more anterior foramen magnum than mammals with non-orthograde trunk postures. Russo & Kirk (2013) also found that bipedal orthograde mammals possess a more anteriorly placed foramen magnum than those that are just habitually orthograde. This finding has allowed us to use foramen magnum position as a predictor of trunk posture in early hominins. This prompts more research of how the other landmarks on the cranial base move in relation to this shift in foramen magnum positioning. I collected landmark data on images of 125 mammalian basicrania spanning 41 species that differed in trunk posture. Using Procrustes and Principal Components Analysis (PCA), I attempted to evaluate the effects of trunk posture on basicranial morphology, primarily focusing on the placement of the carotid and jugular foramina. The results supported Russo and Kirk's finding of a more anterior foramen magnum placement in orthograde mammals; in addition, the results displayed correlations between foramen magnum position and carotid foramen position among primates and diprotodonts.
ContributorsPena, Angela (Author) / Kimbel, William (Thesis director) / Schwartz, Gary T. (Committee member) / Barrett, The Honors College (Contributor) / School of Human Evolution and Social Change (Contributor)
Created2015-05
Description

Nowadays, kids are exposed to technology at an incredibly early age. According to a study by YouGov in the United Kingdom, 88% of 12-year-olds are entrusted with their own devices and 85% of children at age 6 have access to a tablet at home (YouGov). In the US, according to

Nowadays, kids are exposed to technology at an incredibly early age. According to a study by YouGov in the United Kingdom, 88% of 12-year-olds are entrusted with their own devices and 85% of children at age 6 have access to a tablet at home (YouGov). In the US, according to MarketingProfs 75% of children 8 and under have access to some type of smart device. In an ever-growing technological world, it is important to make sure that kids are enjoying entertainment that enhances their growth and protects them from inappropriate content (Nanji). I wanted to create a browser game that explains the importance of Security in a colorful, fun environment with a friendly playable character. The game I created is a 2D platformer in which the player learns about the importance of passwords and keeping them secure.

ContributorsMichalik, Jacob (Author) / Meuth, Ryan (Thesis director) / Kobayashi, Yoshihiro (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2023-05