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This thesis addresses the conception and eventual execution of Walt Disney's model of the city of the future, one in which individuals would work, live and play. EPCOT, representing an Experimental Prototype Community of Tomorrow, was envisioned as a utopian and idealized society in a bubble. Aimed at eliminating the

This thesis addresses the conception and eventual execution of Walt Disney's model of the city of the future, one in which individuals would work, live and play. EPCOT, representing an Experimental Prototype Community of Tomorrow, was envisioned as a utopian and idealized society in a bubble. Aimed at eliminating the ills that plagued American society of the 1960s by returning individuals to community roots, complete with emerging technologies and innovations to improve lifestyles, EPCOT would take inspiration from unique urban planners and innovators. But EPCOT failed to materialize in its original form once Disney passed away on December 15, 1966. The massive city planning venture eventually evolved into a World's Fair-like theme park called Epcot Center, where the correlations between culture and technology would become blurred in this entertainment venue. The park's success stems from its ability to carry components of its community vision, but to appeal to visitors' interests in experiencing application of new technologies through exposure of other cultures and ideas. Technology and culture, while often interrelated, but sometimes at odds with one another, substantially account for Epcot's development over the past 50 years. This thesis not only reflects on Walt Disney's EPCOT the community, but also details how the Walt Disney World theme park has contended with addressing the dualistic relationship between technology and culture.
ContributorsNachman, Brett Ranon (Author) / Stewart, Pamela (Thesis director) / Dombrowski, Rosemarie (Committee member) / Kurtti, Jeff (Committee member) / Barrett, The Honors College (Contributor) / Department of Psychology (Contributor) / Walter Cronkite School of Journalism and Mass Communication (Contributor)
Created2014-12
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Theme parks have been expanding in size and scope since their inception decades past, a trend that the academic world has begun to notice. There is a wide variety of academic literature on tourism, but not nearly as much on theme parks. As a unique entertainment concept, theme parks have

Theme parks have been expanding in size and scope since their inception decades past, a trend that the academic world has begun to notice. There is a wide variety of academic literature on tourism, but not nearly as much on theme parks. As a unique entertainment concept, theme parks have yet to be studied as extensively as other tourism settings. The purpose of this study is to expand on the current academic research concerning theme parks. The researcher applied directed content analysis to dozens of mass media articles in an attempt to identify strategies currently in use in the theme park industry, thereby filling a gap in academic research on the practical application of strategy in the theme park industry. The content analysis consisted of 87 articles from 34 United States-based sources ranging in year from 1985 to 2013, including both large- and small-scale publications, in regards to circulation, spanning the entire country. At the conclusion of the data collection process, the researcher recorded 225 statements demonstrating eight distinct strategies historically present in the theme park industry. The statements from the articles were extracted, analyzed and categorized as discussed below. Those strategies fit into the following eight categories: (1) value, (2) uniqueness, (3) niche, (4) innovation, (5) variety, (6) quality, (7) currency, and (8) convenience. Results from this study introduced two new key strategies being applied in the theme park industry that had not been previously included in the academic literature. The first new strategy discovered was currency. The strategy of providing something current means the theme park attempted to give its guests experiences that were culturally relevant at that time and modern in the theme itself, like creating a ride from a new movie. The second new strategy was convenience, in which case the theme park attempted to make its experiences more accessible for a single member in a party, or the entire group. Both of these new strategies appeared frequently, often more than the six strategies originally identified in the academic literature review. As theme parks continue to grow and diversify in the United States and around the world, it is important for professionals in tourism and business to understand the industry's progression. By combining previous knowledge and adding new research, this study has provided a foundation for future research and analysis on the dynamics of the theme park industry on a national and international scale.
ContributorsLillestol, Tayllor Paige (Author) / Timothy, Dallen (Thesis director) / Goodman, Rebekka (Committee member) / College of Public Programs (Contributor) / Barrett, The Honors College (Contributor) / Walter Cronkite School of Journalism and Mass Communication (Contributor)
Created2014-05
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Description
This creative project attempts to capture the fervor of bringing an immersive attraction from page to park by providing the different points of view of several fictitious teams—such as engineers, marketing experts, and set designers—which are involved in the creation and maintenance of a theoretical theme park ride. The specific

This creative project attempts to capture the fervor of bringing an immersive attraction from page to park by providing the different points of view of several fictitious teams—such as engineers, marketing experts, and set designers—which are involved in the creation and maintenance of a theoretical theme park ride. The specific theme park ride detailed below, tentatively titled The Once and Future Dark Ride, stands as an allegory for the majority of “dark rides” in the theme park world. Different points of view are detailed in order to give readers an approximation of the ride design process.
ContributorsMatsen, Julie Andrea (Author) / Facinelli, Diane (Thesis director) / Foy, Joseph (Committee member) / Barrett, The Honors College (Contributor) / School of Human Evolution and Social Change (Contributor) / Department of English (Contributor)
Created2014-05
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Description
Every year, millions of guests visit theme parks internationally. Within that massive population, accidents and emergencies are bound to occur. Choosing the correct location for emergency responders inside of the park could mean the difference between life and death. In an effort to provide the utmost safety for the guests

Every year, millions of guests visit theme parks internationally. Within that massive population, accidents and emergencies are bound to occur. Choosing the correct location for emergency responders inside of the park could mean the difference between life and death. In an effort to provide the utmost safety for the guests of a park, it is important to make the best decision when selecting the location for emergency response crews. A theme park is different from a regular residential or commercial area because the crowds and shows block certain routes, and they change throughout the day. We propose an optimization model that selects staging locations for emergency medical responders in a theme park to maximize the number of responses that can occur within a pre-specified time. The staging areas are selected from a candidate set of restricted access locations where the responders can store their equipment. Our solution approach considers all routes to access any park location, including areas that are unavailable to a regular guest. Theme parks are a highly dynamic environment. Because special events occurring in the park at certain hours (e.g., parades) might impact the responders' travel times, our model's decisions also include the time dimension in the location and re-location of the responders. Our solution provides the optimal location of the responders for each time partition, including backup responders. When an optimal solution is found, the model is also designed to consider alternate optimal solutions that provide a more balanced workload for the crews.
ContributorsLivingston, Noah Russell (Author) / Sefair, Jorge (Thesis director) / Askin, Ronald (Committee member) / Industrial, Systems and Operations Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2017-12
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Description
Currently conventional Subtitle D landfills are the primary means of disposing of our waste in the United States. While this method of waste disposal aims at protecting the environment, it does so through the use of liners and caps that effectively freeze the breakdown of waste. Because this method can

Currently conventional Subtitle D landfills are the primary means of disposing of our waste in the United States. While this method of waste disposal aims at protecting the environment, it does so through the use of liners and caps that effectively freeze the breakdown of waste. Because this method can keep landfills active, and thus a potential groundwater threat for over a hundred years, I take an in depth look at the ability of bioreactor landfills to quickly stabilize waste. In the thesis I detail the current state of bioreactor landfill technologies, assessing the pros and cons of anaerobic and aerobic bioreactor technologies. Finally, with an industrial perspective, I conclude that moving on to bioreactor landfills as an alternative isn't as simple as it may first appear, and that it is a contextually specific solution that must be further refined before replacing current landfills.
ContributorsWhitten, George Avery (Author) / Kavazanjian, Edward (Thesis director) / Allenby, Braden (Committee member) / Houston, Sandra (Committee member) / Civil, Environmental and Sustainable Engineering Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2013-05
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Description
Storytelling is innately human, and research has shown it has the powerful ability to "transport" people into a narrative. Literature on the topic of immersion discusses how technology form perceptual illusions to make a user feel detached from reality and create an impactful escapist experience. By examining and synthesizing relevant

Storytelling is innately human, and research has shown it has the powerful ability to "transport" people into a narrative. Literature on the topic of immersion discusses how technology form perceptual illusions to make a user feel detached from reality and create an impactful escapist experience. By examining and synthesizing relevant literature, key methods of storytelling used in theme parks, museums, and virtual environments that are used to deepen immersive experiences were identified. A model of the demonstrated techniques and methods for facilitating immersion through storytelling in these varying contexts has been created to suggest that these methods can be applied to other settings to foster a richer experience for users and guests.
ContributorsWalker, Natalie Simone (Author) / Roscoe, Rod (Thesis director) / Meier, Matt (Committee member) / Department of Psychology (Contributor) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
Environmentally harmful byproducts from solid waste’s decomposition, including methane (CH4) emissions, are managed through standardized landfill engineering and gas-capture mechanisms. Yet only a limited number of studies have analyzed the development and composition of Bacteria and Archaea involved in CH4 production from landfills. The objectives of this research were to

Environmentally harmful byproducts from solid waste’s decomposition, including methane (CH4) emissions, are managed through standardized landfill engineering and gas-capture mechanisms. Yet only a limited number of studies have analyzed the development and composition of Bacteria and Archaea involved in CH4 production from landfills. The objectives of this research were to compare microbiomes and bioactivity from CH4-producing communities in contrasting spatial areas of arid landfills and to tests a new technology to biostimulate CH4 production (methanogenesis) from solid waste under dynamic environmental conditions controlled in the laboratory. My hypothesis was that the diversity and abundance of methanogenic Archaea in municipal solid waste (MSW), or its leachate, play an important role on CH4 production partially attributed to the group’s wide hydrogen (H2) consumption capabilities. I tested this hypothesis by conducting complementary field observations and laboratory experiments. I describe niches of methanogenic Archaea in MSW leachate across defined areas within a single landfill, while demonstrating functional H2-dependent activity. To alleviate limited H2 bioavailability encountered in-situ, I present biostimulant feasibility and proof-of-concepts studies through the amendment of zero valent metals (ZVMs). My results demonstrate that older-aged MSW was minimally biostimulated for greater CH4 production relative to a control when exposed to iron (Fe0) or manganese (Mn0), due to highly discernable traits of soluble carbon, nitrogen, and unidentified fluorophores found in water extracts between young and old aged, starting MSW. Acetate and inhibitory H2 partial pressures accumulated in microcosms containing old-aged MSW. In a final experiment, repeated amendments of ZVMs to MSW in a 600 day mesocosm experiment mediated significantly higher CH4 concentrations and yields during the first of three ZVM injections. Fe0 and Mn0 experimental treatments at mesocosm-scale also highlighted accelerated development of seemingly important, but elusive Archaea including Methanobacteriaceae, a methane-producing family that is found in diverse environments. Also, prokaryotic classes including Candidatus Bathyarchaeota, an uncultured group commonly found in carbon-rich ecosystems, and Clostridia; All three taxa I identified as highly predictive in the time-dependent progression of MSW decomposition. Altogether, my experiments demonstrate the importance of H2 bioavailability on CH4 production and the consistent development of Methanobacteriaceae in productive MSW microbiomes.
ContributorsReynolds, Mark Christian (Author) / Cadillo-Quiroz, Hinsby (Thesis advisor) / Krajmalnik-Brown, Rosa (Thesis advisor) / Wang, Xuan (Committee member) / Kavazanjian, Edward (Committee member) / Arizona State University (Publisher)
Created2022
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Description
Zero-Valent Metals (ZVM) are highly reactive materials and have been proved to be effective in contaminant reduction in soils and groundwater remediation. In fact, zero-Valent Iron (ZVI) has proven to be very effective in removing, particularly chlorinated organics, heavy metals, and odorous sulfides. Addition of ZVI has also been proved

Zero-Valent Metals (ZVM) are highly reactive materials and have been proved to be effective in contaminant reduction in soils and groundwater remediation. In fact, zero-Valent Iron (ZVI) has proven to be very effective in removing, particularly chlorinated organics, heavy metals, and odorous sulfides. Addition of ZVI has also been proved in enhancing the methane gas generation in anaerobic digestion of activated sludge. However, no studies have been conducted regarding the effect of ZVM stimulation to Municipal Solid Waste (MSW) degradation. Therefore, a collaborative study was developed to manipulate microbial activity in the landfill bioreactors to favor methane production by adding ZVMs. This study focuses on evaluating the effects of added ZVM on the leachate generated from replicated lab scale landfill bioreactors. The specific objective was to investigate the effects of ZVMs addition on the organic and inorganic pollutants in leachate. The hypothesis here evaluated was that adding ZVM including ZVI and Zero Valent Manganese (ZVMn) will enhance the removal rates of the organic pollutants present in the leachate, likely by a putative higher rate of microbial metabolism. Test with six (4.23 gallons) bioreactors assembled with MSW collected from the Salt River Landfill and Southwest Regional Landfill showed that under 5 grams /liter of ZVI and 0.625 grams/liter of ZVMn additions, no significant difference was observed in the pH and temperature data of the leachate generated from these reactors. The conductivity data suggested the steady rise across all reactors over the period of time. The removal efficiency of sCOD was highest (27.112 mg/lit/day) for the reactors added with ZVMn at the end of 150 days for bottom layer, however the removal rate was highest (16.955 mg/lit/day) for ZVI after the end of 150 days of the middle layer. Similar trends in the results was observed in TC analysis. HPLC study indicated the dominance of the concentration of heptanoate and isovalerate were leachate generated from the bottom layer across all reactors. Heptanoate continued to dominate in the ZVMn added leachate even after middle layer injection. IC analysis concluded the chloride was dominant in the leachate generated from all the reactors and there was a steady increase in the chloride content over the period of time. Along with chloride, fluoride, bromide, nitrate, nitrite, phosphate and sulfate were also detected in considerable concentrations. In the summary, the addition of the zero valent metals has proved to be efficient in removal of the organics present in the leachate.
ContributorsPandit, Gandhar Abhay (Author) / Cadillo – Quiroz, Hinsby (Thesis advisor) / Olson, Larry (Thesis advisor) / Boyer, Treavor (Committee member) / Arizona State University (Publisher)
Created2019
Description
Waiting in line for attractions is an unavoidable part of every theme park visit. Many theme park designers have tried ways to make these waits shorter and more enjoyable. Such techniques include offering a separate ‘fast lane’ for certain Guests or creating additional load platforms for higher Guest throughput. Both

Waiting in line for attractions is an unavoidable part of every theme park visit. Many theme park designers have tried ways to make these waits shorter and more enjoyable. Such techniques include offering a separate ‘fast lane’ for certain Guests or creating additional load platforms for higher Guest throughput. Both the queues themselves as well as the attraction’s operation have an enormous effect on how many Guests can experience it in a day, and relatedly, how long they will have to wait for that experience. This paper will utilize both queueing theory and personal work experience to analyze the queues and operations of two attractions at the Magic Kingdom Park: the Tomorrowland Speedway and the Tomorrowland Transit Authority PeopleMover. I use my own personal experience working at these attractions as well as queueing data I recorded to show areas for improvement in queue design and operations, as well as potential solutions to increase efficiency and lower operational costs.
ContributorsMarples, Maddy (Author) / Eftekhar, Mahyar (Thesis director) / Lauterborn, Tracey (Committee member) / Barrett, The Honors College (Contributor) / Department of Supply Chain Management (Contributor)
Created2023-12