Matching Items (30)
Filtering by

Clear all filters

153334-Thumbnail Image.png
Description
Three dimensional (3-D) ultrasound is safe, inexpensive, and has been shown to drastically improve system ease-of-use, diagnostic efficiency, and patient throughput. However, its high computational complexity and resulting high power consumption has precluded its use in hand-held applications.

In this dissertation, algorithm-architecture co-design techniques that aim to make hand-held 3-D ultrasound

Three dimensional (3-D) ultrasound is safe, inexpensive, and has been shown to drastically improve system ease-of-use, diagnostic efficiency, and patient throughput. However, its high computational complexity and resulting high power consumption has precluded its use in hand-held applications.

In this dissertation, algorithm-architecture co-design techniques that aim to make hand-held 3-D ultrasound a reality are presented. First, image enhancement methods to improve signal-to-noise ratio (SNR) are proposed. These include virtual source firing techniques and a low overhead digital front-end architecture using orthogonal chirps and orthogonal Golay codes.

Second, algorithm-architecture co-design techniques to reduce the power consumption of 3-D SAU imaging systems is presented. These include (i) a subaperture multiplexing strategy and the corresponding apodization method to alleviate the signal bandwidth bottleneck, and (ii) a highly efficient iterative delay calculation method to eliminate complex operations such as multiplications, divisions and square-root in delay calculation during beamforming. These techniques were used to define Sonic Millip3De, a 3-D die stacked architecture for digital beamforming in SAU systems. Sonic Millip3De produces 3-D high resolution images at 2 frames per second with system power consumption of 15W in 45nm technology.

Third, a new beamforming method based on separable delay decomposition is proposed to reduce the computational complexity of the beamforming unit in an SAU system. The method is based on minimizing the root-mean-square error (RMSE) due to delay decomposition. It reduces the beamforming complexity of a SAU system by 19x while providing high image fidelity that is comparable to non-separable beamforming. The resulting modified Sonic Millip3De architecture supports a frame rate of 32 volumes per second while maintaining power consumption of 15W in 45nm technology.

Next a 3-D plane-wave imaging system that utilizes both separable beamforming and coherent compounding is presented. The resulting system has computational complexity comparable to that of a non-separable non-compounding baseline system while significantly improving contrast-to-noise ratio and SNR. The modified Sonic Millip3De architecture is now capable of generating high resolution images at 1000 volumes per second with 9-fire-angle compounding.
ContributorsYang, Ming (Author) / Chakrabarti, Chaitali (Thesis advisor) / Papandreou-Suppappola, Antonia (Committee member) / Karam, Lina (Committee member) / Frakes, David (Committee member) / Ogras, Umit Y. (Committee member) / Arizona State University (Publisher)
Created2015
156504-Thumbnail Image.png
Description
The Internet of Things (IoT) has become a more pervasive part of everyday life. IoT networks such as wireless sensor networks, depend greatly on the limiting unnecessary power consumption. As such, providing low-power, adaptable software can greatly improve network design. For streaming live video content, Wireless Video Sensor Network Platform

The Internet of Things (IoT) has become a more pervasive part of everyday life. IoT networks such as wireless sensor networks, depend greatly on the limiting unnecessary power consumption. As such, providing low-power, adaptable software can greatly improve network design. For streaming live video content, Wireless Video Sensor Network Platform compatible Dynamic Adaptive Streaming over HTTP (WVSNP-DASH) aims to revolutionize wireless segmented video streaming by providing a low-power, adaptable framework to compete with modern DASH players such as Moving Picture Experts Group (MPEG-DASH) and Apple’s Hypertext Transfer Protocol (HTTP) Live Streaming (HLS). Each segment is independently playable, and does not depend on a manifest file, resulting in greatly improved power performance. My work was to show that WVSNP-DASH is capable of further power savings at the level of the wireless sensor node itself if a native capture program is implemented at the camera sensor node. I created a native capture program in the C language that fulfills the name-based segmentation requirements of WVSNP-DASH. I present this program with intent to measure its power consumption on a hardware test-bed in future. To my knowledge, this is the first program to generate WVSNP-DASH playable video segments. The results show that our program could be utilized by WVSNP-DASH, but there are issues with the efficiency, so provided are an additional outline for further improvements.
ContributorsKhan, Zarah (Author) / Reisslein, Martin (Thesis advisor) / Seema, Adolph (Committee member) / Papandreou-Suppappola, Antonia (Committee member) / Arizona State University (Publisher)
Created2018
156610-Thumbnail Image.png
Description
Deep neural networks (DNN) have shown tremendous success in various cognitive tasks, such as image classification, speech recognition, etc. However, their usage on resource-constrained edge devices has been limited due to high computation and large memory requirement.

To overcome these challenges, recent works have extensively investigated model compression techniques such

Deep neural networks (DNN) have shown tremendous success in various cognitive tasks, such as image classification, speech recognition, etc. However, their usage on resource-constrained edge devices has been limited due to high computation and large memory requirement.

To overcome these challenges, recent works have extensively investigated model compression techniques such as element-wise sparsity, structured sparsity and quantization. While most of these works have applied these compression techniques in isolation, there have been very few studies on application of quantization and structured sparsity together on a DNN model.

This thesis co-optimizes structured sparsity and quantization constraints on DNN models during training. Specifically, it obtains optimal setting of 2-bit weight and 2-bit activation coupled with 4X structured compression by performing combined exploration of quantization and structured compression settings. The optimal DNN model achieves 50X weight memory reduction compared to floating-point uncompressed DNN. This memory saving is significant since applying only structured sparsity constraints achieves 2X memory savings and only quantization constraints achieves 16X memory savings. The algorithm has been validated on both high and low capacity DNNs and on wide-sparse and deep-sparse DNN models. Experiments demonstrated that deep-sparse DNN outperforms shallow-dense DNN with varying level of memory savings depending on DNN precision and sparsity levels. This work further proposed a Pareto-optimal approach to systematically extract optimal DNN models from a huge set of sparse and dense DNN models. The resulting 11 optimal designs were further evaluated by considering overall DNN memory which includes activation memory and weight memory. It was found that there is only a small change in the memory footprint of the optimal designs corresponding to the low sparsity DNNs. However, activation memory cannot be ignored for high sparsity DNNs.
ContributorsSrivastava, Gaurav (Author) / Seo, Jae-Sun (Thesis advisor) / Chakrabarti, Chaitali (Committee member) / Berisha, Visar (Committee member) / Arizona State University (Publisher)
Created2018
133397-Thumbnail Image.png
Description
Students learn in various ways \u2014 visualization, auditory, memorizing, or making analogies. Traditional lecturing in engineering courses and the learning styles of engineering students are inharmonious causing students to be at a disadvantage based on their learning style (Felder & Silverman, 1988). My study analyzes the traditional approach to learning

Students learn in various ways \u2014 visualization, auditory, memorizing, or making analogies. Traditional lecturing in engineering courses and the learning styles of engineering students are inharmonious causing students to be at a disadvantage based on their learning style (Felder & Silverman, 1988). My study analyzes the traditional approach to learning coding skills which is unnatural to engineering students with no previous exposure and examining if visual learning enhances introductory computer science education. Visual and text-based learning are evaluated to determine how students learn introductory coding skills and associated problem solving skills. My study was conducted to observe how the two types of learning aid the students in learning how to problem solve as well as how much knowledge can be obtained in a short period of time. The application used for visual learning was Scratch and Repl.it was used for text-based learning. Two exams were made to measure the progress made by each student. The topics covered by the exam were initialization, variable reassignment, output, if statements, if else statements, nested if statements, logical operators, arrays/lists, while loop, type casting, functions, object orientation, and sorting. Analysis of the data collected in the study allow us to observe whether the traditional method of teaching programming or block-based programming is more beneficial and in what topics of introductory computer science concepts.
ContributorsVidaure, Destiny Vanessa (Author) / Meuth, Ryan (Thesis director) / Yang, Yezhou (Committee member) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
154545-Thumbnail Image.png
Description
Many neurological disorders, especially those that result in dementia, impact speech and language production. A number of studies have shown that there exist subtle changes in linguistic complexity in these individuals that precede disease onset. However, these studies are conducted on controlled speech samples from a specific task. This thesis

Many neurological disorders, especially those that result in dementia, impact speech and language production. A number of studies have shown that there exist subtle changes in linguistic complexity in these individuals that precede disease onset. However, these studies are conducted on controlled speech samples from a specific task. This thesis explores the possibility of using natural language processing in order to detect declining linguistic complexity from more natural discourse. We use existing data from public figures suspected (or at risk) of suffering from cognitive-linguistic decline, downloaded from the Internet, to detect changes in linguistic complexity. In particular, we focus on two case studies. The first case study analyzes President Ronald Reagan’s transcribed spontaneous speech samples during his presidency. President Reagan was diagnosed with Alzheimer’s disease in 1994, however my results showed declining linguistic complexity during the span of the 8 years he was in office. President George Herbert Walker Bush, who has no known diagnosis of Alzheimer’s disease, shows no decline in the same measures. In the second case study, we analyze transcribed spontaneous speech samples from the news conferences of 10 current NFL players and 18 non-player personnel since 2007. The non-player personnel have never played professional football. Longitudinal analysis of linguistic complexity showed contrasting patterns in the two groups. The majority (6 of 10) of current players showed decline in at least one measure of linguistic complexity over time. In contrast, the majority (11 out of 18) of non-player personnel showed an increase in at least one linguistic complexity measure.
ContributorsWang, Shuai (Author) / Berisha, Visar (Thesis advisor) / LaCross, Amy (Committee member) / Tong, Hanghang (Committee member) / Arizona State University (Publisher)
Created2016
155401-Thumbnail Image.png
Description
This work presents a communication paradigm, using a context-aware mixed reality approach, for instructing human workers when collaborating with robots. The main objective of this approach is to utilize the physical work environment as a canvas to communicate task-related instructions and robot intentions in the form of visual cues. A

This work presents a communication paradigm, using a context-aware mixed reality approach, for instructing human workers when collaborating with robots. The main objective of this approach is to utilize the physical work environment as a canvas to communicate task-related instructions and robot intentions in the form of visual cues. A vision-based object tracking algorithm is used to precisely determine the pose and state of physical objects in and around the workspace. A projection mapping technique is used to overlay visual cues on tracked objects and the workspace. Simultaneous tracking and projection onto objects enables the system to provide just-in-time instructions for carrying out a procedural task. Additionally, the system can also inform and warn humans about the intentions of the robot and safety of the workspace. It was hypothesized that using this system for executing a human-robot collaborative task will improve the overall performance of the team and provide a positive experience to the human partner. To test this hypothesis, an experiment involving human subjects was conducted and the performance (both objective and subjective) of the presented system was compared with a conventional method based on printed instructions. It was found that projecting visual cues enabled human subjects to collaborate more effectively with the robot and resulted in higher efficiency in completing the task.
ContributorsKalpagam Ganesan, Ramsundar (Author) / Ben Amor, Hani (Thesis advisor) / Yang, Yezhou (Committee member) / Zhang, Yu (Committee member) / Arizona State University (Publisher)
Created2017
155809-Thumbnail Image.png
Description
Light field imaging is limited in its computational processing demands of high

sampling for both spatial and angular dimensions. Single-shot light field cameras

sacrifice spatial resolution to sample angular viewpoints, typically by multiplexing

incoming rays onto a 2D sensor array. While this resolution can be recovered using

compressive sensing, these iterative solutions are slow

Light field imaging is limited in its computational processing demands of high

sampling for both spatial and angular dimensions. Single-shot light field cameras

sacrifice spatial resolution to sample angular viewpoints, typically by multiplexing

incoming rays onto a 2D sensor array. While this resolution can be recovered using

compressive sensing, these iterative solutions are slow in processing a light field. We

present a deep learning approach using a new, two branch network architecture,

consisting jointly of an autoencoder and a 4D CNN, to recover a high resolution

4D light field from a single coded 2D image. This network decreases reconstruction

time significantly while achieving average PSNR values of 26-32 dB on a variety of

light fields. In particular, reconstruction time is decreased from 35 minutes to 6.7

minutes as compared to the dictionary method for equivalent visual quality. These

reconstructions are performed at small sampling/compression ratios as low as 8%,

allowing for cheaper coded light field cameras. We test our network reconstructions

on synthetic light fields, simulated coded measurements of real light fields captured

from a Lytro Illum camera, and real coded images from a custom CMOS diffractive

light field camera. The combination of compressive light field capture with deep

learning allows the potential for real-time light field video acquisition systems in the

future.
ContributorsGupta, Mayank (Author) / Turaga, Pavan (Thesis advisor) / Yang, Yezhou (Committee member) / Li, Baoxin (Committee member) / Arizona State University (Publisher)
Created2017
168714-Thumbnail Image.png
Description
Deep neural network-based methods have been proved to achieve outstanding performance on object detection and classification tasks. Deep neural networks follow the ``deeper model with deeper confidence'' belief to gain a higher recognition accuracy. However, reducing these networks' computational costs remains a challenge, which impedes their deployment on embedded devices.

Deep neural network-based methods have been proved to achieve outstanding performance on object detection and classification tasks. Deep neural networks follow the ``deeper model with deeper confidence'' belief to gain a higher recognition accuracy. However, reducing these networks' computational costs remains a challenge, which impedes their deployment on embedded devices. For instance, the intersection management of Connected Autonomous Vehicles (CAVs) requires running computationally intensive object recognition algorithms on low-power traffic cameras. This dissertation aims to study the effect of a dynamic hardware and software approach to address this issue. Characteristics of real-world applications can facilitate this dynamic adjustment and reduce the computation. Specifically, this dissertation starts with a dynamic hardware approach that adjusts itself based on the toughness of input and extracts deeper features if needed. Next, an adaptive learning mechanism has been studied that use extracted feature from previous inputs to improve system performance. Finally, a system (ARGOS) was proposed and evaluated that can be run on embedded systems while maintaining the desired accuracy. This system adopts shallow features at inference time, but it can switch to deep features if the system desires a higher accuracy. To improve the performance, ARGOS distills the temporal knowledge from deep features to the shallow system. Moreover, ARGOS reduces the computation furthermore by focusing on regions of interest. The response time and mean average precision are adopted for the performance evaluation to evaluate the proposed ARGOS system.
ContributorsFarhadi, Mohammad (Author) / Yang, Yezhou (Thesis advisor) / Vrudhula, Sarma (Committee member) / Wu, Carole-Jean (Committee member) / Ren, Yi (Committee member) / Arizona State University (Publisher)
Created2022
187820-Thumbnail Image.png
Description
With the advent of new advanced analysis tools and access to related published data, it is getting more difficult for data owners to suppress private information from published data while still providing useful information. This dual problem of providing useful, accurate information and protecting it at the same time has

With the advent of new advanced analysis tools and access to related published data, it is getting more difficult for data owners to suppress private information from published data while still providing useful information. This dual problem of providing useful, accurate information and protecting it at the same time has been challenging, especially in healthcare. The data owners lack an automated resource that provides layers of protection on a published dataset with validated statistical values for usability. Differential privacy (DP) has gained a lot of attention in the past few years as a solution to the above-mentioned dual problem. DP is defined as a statistical anonymity model that can protect the data from adversarial observation while still providing intended usage. This dissertation introduces a novel DP protection mechanism called Inexact Data Cloning (IDC), which simultaneously protects and preserves information in published data while conveying source data intent. IDC preserves the privacy of the records by converting the raw data records into clonesets. The clonesets then pass through a classifier that removes potential compromising clonesets, filtering only good inexact cloneset. The mechanism of IDC is dependent on a set of privacy protection metrics called differential privacy protection metrics (DPPM), which represents the overall protection level. IDC uses two novel performance values, differential privacy protection score (DPPS) and clone classifier selection percentage (CCSP), to estimate the privacy level of protected data. In support of using IDC as a viable data security product, a software tool chain prototype, differential privacy protection architecture (DPPA), was developed to utilize the IDC. DPPA used the engineering security mechanism of IDC. DPPA is a hub which facilitates a market for data DP security mechanisms. DPPA works by incorporating standalone IDC mechanisms and provides automation, IDC protected published datasets and statistically verified IDC dataset diagnostic report. DPPA is currently doing functional, and operational benchmark processes that quantifies the DP protection of a given published dataset. The DPPA tool was recently used to test a couple of health datasets. The test results further validate the IDC mechanism as being feasible.
Contributorsthomas, zelpha (Author) / Bliss, Daniel W (Thesis advisor) / Papandreou-Suppappola, Antonia (Committee member) / Banerjee, Ayan (Committee member) / Shrivastava, Aviral (Committee member) / Arizona State University (Publisher)
Created2023
171818-Thumbnail Image.png
Description
Recent advances in autonomous vehicle (AV) technologies have ensured that autonomous driving will soon be present in real-world traffic. Despite the potential of AVs, many studies have shown that traffic accidents in hybrid traffic environments (where both AVs and human-driven vehicles (HVs) are present) are inevitable because of the unpredictability

Recent advances in autonomous vehicle (AV) technologies have ensured that autonomous driving will soon be present in real-world traffic. Despite the potential of AVs, many studies have shown that traffic accidents in hybrid traffic environments (where both AVs and human-driven vehicles (HVs) are present) are inevitable because of the unpredictability of human-driven vehicles. Given that eliminating accidents is impossible, an achievable goal of designing AVs is to design them in a way so that they will not be blamed for any accident in which they are involved in. This work proposes BlaFT – a Blame-Free motion planning algorithm in hybrid Traffic. BlaFT is designed to be compatible with HVs and other AVs, and will not be blamed for accidents in a structured road environment. Also, it proves that no accidents will happen if all AVs are using the BlaFT motion planner and that when in hybrid traffic, the AV using BlaFT will be blame-free even if it is involved in a collision. The work instantiated scores of BlaFT and HV vehicles in an urban road scape loop in the 'Simulation of Urban MObility', ran the simulation for several hours, and observe that as the percentage of BlaFT vehicles increases, the traffic becomes safer. Adding BlaFT vehicles to HVs also increases the efficiency of traffic as a whole by up to 34%.
ContributorsPark, Sanggu (Author) / Shrivastava, Aviral (Thesis advisor) / Wang, Ruoyu (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2022