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Description
Educed Play is a performance installation that investigates spontaneity and the invisible communication that can exist in improvisation and collaborative play. The work unites the mediums of dance, drawing, music, and video through improvisational performances. The multimedia installation entitled Educed Play was presented in the fall of 2012. Inspiration came

Educed Play is a performance installation that investigates spontaneity and the invisible communication that can exist in improvisation and collaborative play. The work unites the mediums of dance, drawing, music, and video through improvisational performances. The multimedia installation entitled Educed Play was presented in the fall of 2012. Inspiration came from the idea of relics created by ephemeral interactions, using improvisation as a means to performance, and working within a genuine collaboration. This document encompasses an overview of the project.
ContributorsLing, Amanda (Author) / Kaplan, Robert (Thesis advisor) / Standley, Eileen (Committee member) / Pittsley, Janice (Committee member) / Arizona State University (Publisher)
Created2013
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Description
“shiFT: An Exploration of Empathy” is a document detailing the process of

creating the evening length dance performance, “shiFT,” through the theoretical,

somatic, kinesthetic and choreographic research of empathy. This research specifically

addressed the ability to consciously take on an empathetic perspective and the change

that must occur within oneself to co-create empathy. It

“shiFT: An Exploration of Empathy” is a document detailing the process of

creating the evening length dance performance, “shiFT,” through the theoretical,

somatic, kinesthetic and choreographic research of empathy. This research specifically

addressed the ability to consciously take on an empathetic perspective and the change

that must occur within oneself to co-create empathy. It focused on the factors that

impede empathetic function and the role of vulnerability in experiencing empathy.

Throughout the creation of this concert, the choreographer employed empathy building

exercises and concentrated creative processes constructed from her research into the

neurological, emotional and physical aspects of empathy with a cast of ten dancers.

Choreographer and dancers worked collaboratively to create an empathetic

environment, a pre-show film installation titled GREY MATTER, and the culminating

evening length concert piece “shiFT.”
ContributorsWitt, Rebecca (Author) / Fitzgerald, Mary (Thesis advisor) / Standley, Eileen (Committee member) / Heywood, William (Committee member) / Arizona State University (Publisher)
Created2018
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Description
Computer Science and Dance are choice driven disciplines. The output of their processes are compositions of experience. Dancers are not computers and computers are not people but there are comparable traces of humanity in the way each interpret and interact with their respective inputs, outputs, and environments. These overlaps are

Computer Science and Dance are choice driven disciplines. The output of their processes are compositions of experience. Dancers are not computers and computers are not people but there are comparable traces of humanity in the way each interpret and interact with their respective inputs, outputs, and environments. These overlaps are perhaps not obvious, but in an increasingly specialized world it is important to discuss them. Dynamic Programming and improvisational movement exist within exclusive corners of their respective fields and are characterized by their inherent adaption to change. Inspired by the work of Ivar Hagendoorn, John Cage and other interdisciplinary artists, complexMovement is motivated by the need to create space for intersections between these two powerful groups and find overlaps in the questions they ask to achieve their goals. Dance and Computer Science are just one example of hidden partnerships between their respective fields. Their respective sides allow for ample side by side comparisons but for the purpose of this work, we will focus upon two smaller sectors of their studies: improvisational movement and the design of Dynamic Programming algorithms.
ContributorsOhlsen, Lai Yi Ni (Author) / Britt, Melissa (Thesis director) / Crissman, Angel (Committee member) / Standley, Eileen (Committee member) / Computer Science and Engineering Program (Contributor) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
This document analyzes the use of the Principles of Design within the applied project It’s My Party, a multimedia dance theatre production, as a means to address and overcome the stigmatization of the Human Immunodeficiency Virus (HIV). Through the orchestration of dance, music, props, acting, video, and spoken word, this

This document analyzes the use of the Principles of Design within the applied project It’s My Party, a multimedia dance theatre production, as a means to address and overcome the stigmatization of the Human Immunodeficiency Virus (HIV). Through the orchestration of dance, music, props, acting, video, and spoken word, this interdisciplinary work investigates how these production elements synthesize into a transformative theatrical experience for audiences. Outlined in this document is the eight month design process. The process included concept design, assessing, processing, customizing the message, script development, rehearsals, and video production, and concluded with an evening length production. Analyzed through the structural narrative of The Hero’s Journey, this autobiographic work details the author’s HIV-positive (HIV+) coming out story from a restorative narrative perspective. By addressing the subject of HIV from a contemporary point-of-view, this project strives to reencode the troubling associations affiliated with HIV with an empowered and hopeful understanding.
ContributorsAlvarez, Ricardo (Author) / Schupp, Karen (Thesis advisor) / Magenta, Muriel (Committee member) / Rajko, Jessica (Committee member) / Standley, Eileen (Committee member) / Arizona State University (Publisher)
Created2016
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Description
The purpose of this project was to foster non-inhibited movement exploration such as the movement of untrained dancers in a setting of a music festival (specifically in this case the Grateful Dead community), into the more ritual performance-based ideals and perspectives that tend to occur in a dance studio setting.

The purpose of this project was to foster non-inhibited movement exploration such as the movement of untrained dancers in a setting of a music festival (specifically in this case the Grateful Dead community), into the more ritual performance-based ideals and perspectives that tend to occur in a dance studio setting. The external visual perceptions of what an ideal dancer ‘should look like’ lends itself to unrealistic expectations and unattainable goals as an artist. Body image and the lack of individualized self-expression is a problem in studio settings and the goal of this research was to use the perspective of untrained and trained dancers to dig deep into movement qualities that are not contrived or performed from ritual or preconceived notions of movement that tend to occur in trained dancers. Through exploratory improvisational somatic experiences helping the dancer access a more embodied and authentic self, the choreography was shaped through delving into the dancers lived experiences. This study culminated in a performance dance project that was filmed at Arcosanti, an experimental Artist community in Northern Arizona that integrates the design of architecture with a respect to the ecology. The goal is to limit the environmental footprint that is left by the community.
ContributorsFox, Tiffany Suzanne (Author) / Dyer, Becky (Thesis advisor) / Kaplan, Rob (Committee member) / Standley, Eileen (Committee member) / Arizona State University (Publisher)
Created2021