Matching Items (13)
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Description
When I first began thinking about what to do my honors thesis on during junior year, I knew that I wanted to do something creative. While I had successfully written a plethora of research papers and such throughout college, I knew that, were I to try to make my thesis

When I first began thinking about what to do my honors thesis on during junior year, I knew that I wanted to do something creative. While I had successfully written a plethora of research papers and such throughout college, I knew that, were I to try to make my thesis entirely research based, I would not be able to be passionate about it. This thesis is what is going to be left for other Barrett students, current and future, to look at. I do not want to work on something that I would not be passionate about knowing that other people would see it and maybe even look at it when trying to find inspiration for their own theses. In order to accomplish this, I knew working on a creative project as my thesis was my best option. I would be passionate about what I was working on, and it would also allow me to work on something that did not just feel like more schoolwork. In other words, I would not get as “burnt out” working on my thesis if it were something that I enjoyed working on, rather than something that felt tedious.
ContributorsPrieve, Connor Taylor (Author) / Schmidt, Peter (Thesis director) / Ison, Tara (Committee member) / Department of English (Contributor) / School of Film, Dance and Theatre (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
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Description
A zombie wanders around towards an unknown destination and interacts with the world around her. All the while, the voice of the late Dr. Lauren Maldonado's essays plays overhead, completely unaware to the corpse's behavior. The essays, explorations of zombies' roles in media, are revealed to have been written by

A zombie wanders around towards an unknown destination and interacts with the world around her. All the while, the voice of the late Dr. Lauren Maldonado's essays plays overhead, completely unaware to the corpse's behavior. The essays, explorations of zombies' roles in media, are revealed to have been written by that zombie before she was turned. Dr. Maldonado's body eventually stumbles into her old self’s office. Here, she begins to eat the papers she finds on the desk. The Zombie as the Undefinable Monster is a non-fiction analysis on the zombie metaphor in media paired with a fictional narrative. For each scene, there is a short analytical essay to match. In conjunction, the five scenes with the five essays explore the relationship between zombies and identity. Within the narrative, those five essays are written by the deceased character Dr. Lauren Maldonado. Her zombified body serves as the main character of the story. Preceding the storyboards and the essays, there is an appendix written outside of the narrative containing two additional essays. The first is an artist statement detailing my creative and thinking process. The second is a written explanation of the zombie mechanics within the narrative.
ContributorsTorres, Anastasia (Author) / Schmidt, Peter (Thesis director) / Davis, Turner (Committee member) / Barrett, The Honors College (Contributor) / School of Art (Contributor)
Created2022-05
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Description
Before the digital age, architectural representation in drawing resulted from two transformational processes: one happened with the author as they developed the drawing from an idea to material. The second happened with the viewer as they interpreted the drawing. In these processes, a particular medium, the frame, raises the status

Before the digital age, architectural representation in drawing resulted from two transformational processes: one happened with the author as they developed the drawing from an idea to material. The second happened with the viewer as they interpreted the drawing. In these processes, a particular medium, the frame, raises the status of ideas—the frame functions as an organizing principle that unifies the artist’s intentions and practice. Today digital drawing has mostly replaced annotated drawing, and in the exchange, the benefit of the frame is lost.This qualitative study utilizes a conceptual approach to observe the frame and propose a methodology to bring together the analog/physical frame and the digital/immersive frame. The study enters a dialog with the art theorist Rosalind Krauss who writes about the “Institution of the Frame,” and the art historian Svetlana Alpers who classifies two different modes of representing the world—the Albertian and the Keplerian. Following Krauss’ statement, the study argues that a frame is an act of excision. Inspired by Alpers’ classification, the study focuses on creating two modes of frames, the Alberti and the Brunelleschi. The Alberti mode considers the frame a veil—a two-dimensional surface. Brunelleschi mode observes the frame as a fold—a three-dimensional surface. The study utilizes several analytical methods: descriptive writing, graphic diagramming, and the production of drawings that unite the analog and digital as physical spaces and cinematic screens. These methods develop from the work of Luke Winslow in Frame Analysis, which provides a three-step “meaning-making process” to dissect multiple materials as an interdisciplinary framework. The study examines eight cases studies to identify systematic and generalizable principles, distinguish the relationship between analog and digital frames, and illuminate a strategy to build a delay in the process of thinking about architectural design in the digital age. The conclusion offers an approach for interfacing analog and digital frames in architecture while reflecting on the results, the significance of the interdisciplinary research study, and a position statement—the very essence of the research.
ContributorsRocchi, Elena (Author) / Davids Scott, Jason (Thesis advisor) / Hedberg Olenina, Ana (Committee member) / Bernstein, Max (Committee member) / Arizona State University (Publisher)
Created2022