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Description
The purpose of an election is for the voice of the voters to be heard. All the participants in an election must be able to trust that the result of an election is actually the opinion of the people, unaltered by anything or anyone that may be trying to sway

The purpose of an election is for the voice of the voters to be heard. All the participants in an election must be able to trust that the result of an election is actually the opinion of the people, unaltered by anything or anyone that may be trying to sway the vote. In the voting process, any "black boxes" or secrets can lead to mistrust in the system. In this thesis, an approach is developed for an electronic voting framework that is transparent, auditable, and scalable, making it trustworthy and usable for a wide-scale election. Based on my analysis, linkable ring signatures are utilized in order to preserve voter privacy while ensuring that a corrupt authenticating authority could not sway the vote. A hierarchical blockchain framework is presented to make ring signatures a viable signature scheme even when working with large populations. The solution is evaluated for compliance with secure voting requirements and scalability.
ContributorsMarple, Sam (Author) / Yau, Sik-Sang (Thesis advisor) / Huang, Dijiang (Committee member) / Trieu, Ni (Committee member) / Arizona State University (Publisher)
Created2021
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Description
I present my work on a scalable and programmable I/O controller for region-based computing, which will be used in a rhythmic pixel-based camera pipeline. I provide a breakdown of the development and design of the I/O controller and how it fits in to rhythmic pixel regions, along with a studyon

I present my work on a scalable and programmable I/O controller for region-based computing, which will be used in a rhythmic pixel-based camera pipeline. I provide a breakdown of the development and design of the I/O controller and how it fits in to rhythmic pixel regions, along with a studyon memory traffic of rhythmic pixel regions and how this translates to energy efficiency. This rhythmic pixel region-based camera pipeline has been jointly developed through Dr. Robert LiKamWa’s research lab. High spatiotemporal resolutions allow high precision for vision applications, such as for detecting features for augmented reality or face detection. High spatiotemporal resolution also comes with high memory throughput, leading to higher energy usage. This creates a tradeoff between high precision and energy efficiency, which becomes more important in mobile systems. In addition, not all pixels in a frame are necessary for the vision application, such as pixels that make up the background. Rhythmic pixel regions aim to reduce the tradeoff by creating a pipeline that allows an application developer to specify regions to capture at a non-uniform spatiotemporal resolution. This is accomplished by encoding the incoming image, and only sending the pixels within these specified regions. Later these encoded representations will be decoded to a standard frame representation usable by traditional vision applications. My contribution to this effort has been the design, testing and evaluation of the I/O controller.
ContributorsNguyen, Van (Author) / LiKamWa, Robert (Thesis advisor) / Jayasuriya, Suren (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2020
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Description
A complex social system, whether artificial or natural, can possess its macroscopic properties as a collective, which may change in real time as a result of local behavioral interactions among a number of agents in it. If a reliable indicator is available to abstract the macrolevel states, decision makers could

A complex social system, whether artificial or natural, can possess its macroscopic properties as a collective, which may change in real time as a result of local behavioral interactions among a number of agents in it. If a reliable indicator is available to abstract the macrolevel states, decision makers could use it to take a proactive action, whenever needed, in order for the entire system to avoid unacceptable states or con-verge to desired ones. In realistic scenarios, however, there can be many challenges in learning a model of dynamic global states from interactions of agents, such as 1) high complexity of the system itself, 2) absence of holistic perception, 3) variability of group size, 4) biased observations on state space, and 5) identification of salient behavioral cues. In this dissertation, I introduce useful applications of macrostate estimation in complex multi-agent systems and explore effective deep learning frameworks to ad-dress the inherited challenges. First of all, Remote Teammate Localization (ReTLo)is developed in multi-robot teams, in which an individual robot can use its local interactions with a nearby robot as an information channel to estimate the holistic view of the group. Within the problem, I will show (a) learning a model of a modular team can generalize to all others to gain the global awareness of the team of variable sizes, and (b) active interactions are necessary to diversify training data and speed up the overall learning process. The complexity of the next focal system escalates to a colony of over 50 individual ants undergoing 18-day social stabilization since a chaotic event. I will utilize this natural platform to demonstrate, in contrast to (b), (c)monotonic samples only from “before chaos” can be sufficient to model the panicked society, and (d) the model can also be used to discover salient behaviors to precisely predict macrostates.
ContributorsChoi, Taeyeong (Author) / Pavlic, Theodore (Thesis advisor) / Richa, Andrea (Committee member) / Ben Amor, Heni (Committee member) / Yang, Yezhou (Committee member) / Liebig, Juergen (Committee member) / Arizona State University (Publisher)
Created2020
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Description
In classification applications, such as medical disease diagnosis, the cost of one type of error (false negative) could greatly outweigh the other (false positive) enabling the need of asymmetric error control. Due to this unique nature of the problem, traditional machine learning techniques, even with much improved accuracy, may not

In classification applications, such as medical disease diagnosis, the cost of one type of error (false negative) could greatly outweigh the other (false positive) enabling the need of asymmetric error control. Due to this unique nature of the problem, traditional machine learning techniques, even with much improved accuracy, may not be ideal as they do not provide a way to control the false negatives below a certain threshold. To address this need, a classification algorithm that can provide asymmetric error control is proposed. The theoretical foundation for this algorithm is based on Neyman-Pearson (NP) Lemma and it is complemented with sample splitting and order statistics to pick a threshold that enables an upper bound on the number of false negatives. Additionally, this classifier addresses the imbalance of the data, which is common in medical datasets, by using Hellinger distance as the splitting criterion. This eliminates the need of sampling methods, which add complexity and the need for parameter selection. This approach is used to create a novel tree-based classifier that enables asymmetric error control. Applications, such as prediction of the severity of cardiac arrhythmia, require classification over multiple classes. The NP oracle inequalities for binary classes are not immediately applicable for the multiclass NP classification, leading to a multi-step procedure proposed in this dissertation to extend the algorithm in the context of multiple classes. This classifier is used in predicting various forms of cardiac disease for both binary and multi-class classification problems with not only comparable accuracy metrics but also with full control over the number of false negatives. Moreover, this research allows us to pick the threshold for the classifier in a data adaptive way. This dissertation also shows that this methodology can be extended to non medical applications that require classification with asymmetric error control.
ContributorsBokhari, Wasif (Author) / Bansal, Ajay (Thesis advisor) / Zhang, Yu (Committee member) / Yang, Yezhou (Committee member) / Bahadur, Faisal (Committee member) / Arizona State University (Publisher)
Created2021
Description
Autonomous Driving (AD) systems are being researched and developed actively in recent days to solve the task of controlling the vehicles safely without human intervention. One method to solve such task is through deep Reinforcement Learning (RL) approach. In deep RL, the main objective is to find an optimal control

Autonomous Driving (AD) systems are being researched and developed actively in recent days to solve the task of controlling the vehicles safely without human intervention. One method to solve such task is through deep Reinforcement Learning (RL) approach. In deep RL, the main objective is to find an optimal control behavior, often called policy performed by an agent, which is AD system in this case. This policy is usually learned through Deep Neural Networks (DNNs) based on the observations that the agent perceives along with rewards feedback received from environment.However, recent studies demonstrated the vulnerability of such control policies learned through deep RL against adversarial attacks. This raises concerns about the application of such policies to risk-sensitive tasks like AD. Previous adversarial attacks assume that the threats can be broadly realized in two ways: First one is targeted attacks through manipu- lation of the agent’s complete observation in real time and the other is untargeted attacks through manipulation of objects in environment. The former assumes full access to the agent’s observations at almost all time, while the latter has no control over outcomes of attack. This research investigates the feasibility of targeted attacks through physical adver- sarial objects in the environment, a threat that combines the effectiveness and practicality. Through simulations on one of the popular AD systems, it is demonstrated that a fixed optimal policy can be malfunctioned over time by an attacker e.g., performing an unintended self-parking, when an adversarial object is present. The proposed approach is formulated in such a way that the attacker can learn a dynamics of the environment and also utilizes common knowledge of agent’s dynamics to realize the attack. Further, several experiments are conducted to show the effectiveness of the proposed attack on different driving scenarios empirically. Lastly, this work also studies robustness of object location, and trade-off between the attack strength and attack length based on proposed evaluation metrics.
ContributorsBuddareddygari, Prasanth (Author) / Yang, Yezhou (Thesis advisor) / Ren, Yi (Committee member) / Fainekos, Georgios (Committee member) / Arizona State University (Publisher)
Created2021
Description
Self-Driving cars are a long-lasting ambition for many AI scientists and engineers. In the last decade alone, many self-driving cars like Google Waymo, Tesla Autopilot, Uber, etc. have been roaming the streets of many cities. As a rapidly expanding field, researchers all over the world are attempting to develop more

Self-Driving cars are a long-lasting ambition for many AI scientists and engineers. In the last decade alone, many self-driving cars like Google Waymo, Tesla Autopilot, Uber, etc. have been roaming the streets of many cities. As a rapidly expanding field, researchers all over the world are attempting to develop more safe and efficient AI agents that can navigate through our cities. However, driving is a very complex task to master even for a human, let alone the challenges in developing robots to do the same. It requires attention and inputs from the surroundings of the car, and it is nearly impossible for us to program all the possible factors affecting this complex task. As a solution, imitation learning was introduced, wherein the agents learn a policy, mapping the observations to the actions through demonstrations given by humans. Through imitation learning, one could easily teach self-driving cars the expected behavior in many scenarios. Despite their autonomous nature, it is undeniable that humans play a vital role in the development and execution of safe and trustworthy self-driving cars and hence form the strongest link in this application of Human-Robot Interaction. Several approaches were taken to incorporate this link between humans and self-driving cars, one of which involves the communication of human's navigational instruction to self-driving cars. The communicative channel provides humans with control over the agent’s decisions as well as the ability to guide them in real-time. In this work, the abilities of imitation learning in creating a self-driving agent that can follow natural language instructions given by humans based on environmental objects’ descriptions were explored. The proposed model architecture is capable of handling latent temporal context in these instructions thus making the agent capable of taking multiple decisions along its course. The work shows promising results that push the boundaries of natural language instructions and their complexities in navigating self-driving cars through towns.
ContributorsMoudhgalya, Nithish B (Author) / Amor, Hani Ben (Thesis advisor) / Baral, Chitta (Committee member) / Yang, Yezhou (Committee member) / Zhang, Wenlong (Committee member) / Arizona State University (Publisher)
Created2021
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Description
In videos that contain actions performed unintentionally, agents do not achieve their desired goals. In such videos, it is challenging for computer vision systems to understand high-level concepts such as goal-directed behavior. On the other hand, from a very early age, humans are able to understand the relation between an

In videos that contain actions performed unintentionally, agents do not achieve their desired goals. In such videos, it is challenging for computer vision systems to understand high-level concepts such as goal-directed behavior. On the other hand, from a very early age, humans are able to understand the relation between an agent and their ultimate goal even if the action gets disrupted or unintentional effects occur. Inculcating this ability in artificially intelligent agents would make them better social learners by not just learning from their own mistakes, i.e, reinforcement learning, but also learning from other's mistakes. For example, this could greatly reduce the search space for artificially intelligent agents for finding the correct action sequence when trying to achieve a new goal, since they would be able to learn from others what not to do as well as how/when actions result in undesired outcomes.To validate this ability of deep learning models to perform this task, the Weakly Augmented Oops (W-Oops) dataset is proposed, built upon the Oops dataset. W-Oops consists of 2,100 unintentional human action videos, with 44 goal-directed and 33 unintentional video-level activity labels collected through human annotations. Inspired by previous methods on tasks such as weakly supervised action localization which show promise for achieving good localization results without ground truth segment annotations, this paper proposes a weakly supervised algorithm for localizing the goal-directed as well as the unintentional temporal region of a video using only video-level labels. In particular, an attention mechanism based strategy is employed that predicts the temporal regions which contributes the most to a classification task, leveraging solely video-level labels. Meanwhile, our designed overlap regularization allows the model to focus on distinct portions of the video for inferring the goal-directed and unintentional activity, while guaranteeing their temporal ordering. Extensive quantitative experiments verify the validity of our localization method.
ContributorsChakravarthy, Arnav (Author) / Yang, Yezhou (Thesis advisor) / Davulcu, Hasan (Committee member) / Pavlic, Theodore (Committee member) / Arizona State University (Publisher)
Created2021
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Description
Virtual digital assistants are automated software systems which assist humans by understanding natural languages such as English, either in voice or textual form. In recent times, a lot of digital applications have shifted towards providing a user experience using natural language interface. The change is brought up by the degree

Virtual digital assistants are automated software systems which assist humans by understanding natural languages such as English, either in voice or textual form. In recent times, a lot of digital applications have shifted towards providing a user experience using natural language interface. The change is brought up by the degree of ease with which the virtual digital assistants such as Google Assistant and Amazon Alexa can be integrated into your application. These assistants make use of a Natural Language Understanding (NLU) system which acts as an interface to translate unstructured natural language data into a structured form. Such an NLU system uses an intent finding algorithm which gives a high-level idea or meaning of a user query, termed as intent classification. The intent classification step identifies the action(s) that a user wants the assistant to perform. The intent classification step is followed by an entity recognition step in which the entities in the utterance are identified on which the intended action is performed. This step can be viewed as a sequence labeling task which maps an input word sequence into a corresponding sequence of slot labels. This step is also termed as slot filling.

In this thesis, we improve the intent classification and slot filling in the virtual voice agents by automatic data augmentation. Spoken Language Understanding systems face the issue of data sparsity. The reason behind this is that it is hard for a human-created training sample to represent all the patterns in the language. Due to the lack of relevant data, deep learning methods are unable to generalize the Spoken Language Understanding model. This thesis expounds a way to overcome the issue of data sparsity in deep learning approaches on Spoken Language Understanding tasks. Here we have described the limitations in the current intent classifiers and how the proposed algorithm uses existing knowledge bases to overcome those limitations. The method helps in creating a more robust intent classifier and slot filling system.
ContributorsGarg, Prashant (Author) / Baral, Chitta (Thesis advisor) / Kumar, Hemanth (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2018
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Description
Machine learning tutorials often employ an application and runtime specific solution for a given problem in which users are expected to have a broad understanding of data analysis and software programming. This thesis focuses on designing and implementing a new, hands-on approach to teaching machine learning by streamlining the process

Machine learning tutorials often employ an application and runtime specific solution for a given problem in which users are expected to have a broad understanding of data analysis and software programming. This thesis focuses on designing and implementing a new, hands-on approach to teaching machine learning by streamlining the process of generating Inertial Movement Unit (IMU) data from multirotor flight sessions, training a linear classifier, and applying said classifier to solve Multi-rotor Activity Recognition (MAR) problems in an online lab setting. MAR labs leverage cloud computing and data storage technologies to host a versatile environment capable of logging, orchestrating, and visualizing the solution for an MAR problem through a user interface. MAR labs extends Arizona State University’s Visual IoT/Robotics Programming Language Environment (VIPLE) as a control platform for multi-rotors used in data collection. VIPLE is a platform developed for teaching computational thinking, visual programming, Internet of Things (IoT) and robotics application development. As a part of this education platform, this work also develops a 3D simulator capable of simulating the programmable behaviors of a robot within a maze environment and builds a physical quadrotor for use in MAR lab experiments.
ContributorsDe La Rosa, Matthew Lee (Author) / Chen, Yinong (Thesis advisor) / Collofello, James (Committee member) / Huang, Dijiang (Committee member) / Arizona State University (Publisher)
Created2018