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Description
The Internet is transforming its look, in a short span of time we have come very far from black and white web forms with plain buttons to responsive, colorful and appealing user interface elements. With the sudden rise in demand of web applications, developers are making full use of the

The Internet is transforming its look, in a short span of time we have come very far from black and white web forms with plain buttons to responsive, colorful and appealing user interface elements. With the sudden rise in demand of web applications, developers are making full use of the power of HTML5, JavaScript and CSS3 to cater to their users on various platforms. There was never a need of classifying the ways in which these languages can be interconnected to each other as the size of the front end code base was relatively small and did not involve critical business logic. This thesis focuses on listing and defining all dependencies between HTML5, JavaScript and CSS3 that will help developers better understand the interconnections within these languages. We also explore the present techniques available to a developer to make his code free of dependency related defects. We build a prototype tool, HJCDepend, based on our model, which aims at helping developers discover and remove defects early in the development cycle.
ContributorsVasugupta (Author) / Gary, Kevin (Thesis advisor) / Lindquist, Timothy (Committee member) / Bansal, Ajay (Committee member) / Arizona State University (Publisher)
Created2014
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Description
The processing of large volumes of RDF data require an efficient storage and query processing engine that can scale well with the volume of data. The initial attempts to address this issue focused on optimizing native RDF stores as well as conventional relational databases management systems. But as the

The processing of large volumes of RDF data require an efficient storage and query processing engine that can scale well with the volume of data. The initial attempts to address this issue focused on optimizing native RDF stores as well as conventional relational databases management systems. But as the volume of RDF data grew to exponential proportions, the limitations of these systems became apparent and researchers began to focus on using big data analysis tools, most notably Hadoop, to process RDF data. Various studies and benchmarks that evaluate these tools for RDF data processing have been published. In the past two and half years, however, heavy users of big data systems, like Facebook, noted limitations with the query performance of these big data systems and began to develop new distributed query engines for big data that do not rely on map-reduce. Facebook's Presto is one such example.

This thesis deals with evaluating the performance of Presto in processing big RDF data against Apache Hive. A comparative analysis was also conducted against 4store, a native RDF store. To evaluate the performance Presto for big RDF data processing, a map-reduce program and a compiler, based on Flex and Bison, were implemented. The map-reduce program loads RDF data into HDFS while the compiler translates SPARQL queries into a subset of SQL that Presto (and Hive) can understand. The evaluation was done on four and eight node Linux clusters installed on Microsoft Windows Azure platform with RDF datasets of size 10, 20, and 30 million triples. The results of the experiment show that Presto has a much higher performance than Hive can be used to process big RDF data. The thesis also proposes an architecture based on Presto, Presto-RDF, that can be used to process big RDF data.
ContributorsMammo, Mulugeta (Author) / Bansal, Srividya (Thesis advisor) / Bansal, Ajay (Committee member) / Lindquist, Timothy (Committee member) / Arizona State University (Publisher)
Created2014
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Description
This thesis describes a synthetic task environment, CyberCog, created for the purposes of 1) understanding and measuring individual and team situation awareness in the context of a cyber security defense task and 2) providing a context for evaluating algorithms, visualizations, and other interventions that are intended to improve cyber situation

This thesis describes a synthetic task environment, CyberCog, created for the purposes of 1) understanding and measuring individual and team situation awareness in the context of a cyber security defense task and 2) providing a context for evaluating algorithms, visualizations, and other interventions that are intended to improve cyber situation awareness. CyberCog provides an interactive environment for conducting human-in-loop experiments in which the participants of the experiment perform the tasks of a cyber security defense analyst in response to a cyber-attack scenario. CyberCog generates the necessary performance measures and interaction logs needed for measuring individual and team cyber situation awareness. Moreover, the CyberCog environment provides good experimental control for conducting effective situation awareness studies while retaining realism in the scenario and in the tasks performed.
ContributorsRajivan, Prashanth (Author) / Femiani, John (Thesis advisor) / Cooke, Nancy J. (Thesis advisor) / Lindquist, Timothy (Committee member) / Gary, Kevin (Committee member) / Arizona State University (Publisher)
Created2011
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Description
Graph theory is a critical component of computer science and software engineering, with algorithms concerning graph traversal and comprehension powering much of the largest problems in both industry and research. Engineers and researchers often have an accurate view of their target graph, however they struggle to implement a correct, and

Graph theory is a critical component of computer science and software engineering, with algorithms concerning graph traversal and comprehension powering much of the largest problems in both industry and research. Engineers and researchers often have an accurate view of their target graph, however they struggle to implement a correct, and efficient, search over that graph.

To facilitate rapid, correct, efficient, and intuitive development of graph based solutions we propose a new programming language construct - the search statement. Given a supra-root node, a procedure which determines the children of a given parent node, and optional definitions of the fail-fast acceptance or rejection of a solution, the search statement can conduct a search over any graph or network. Structurally, this statement is modelled after the common switch statement and is put into a largely imperative/procedural context to allow for immediate and intuitive development by most programmers. The Go programming language has been used as a foundation and proof-of-concept of the search statement. A Go compiler is provided which implements this construct.
ContributorsHenderson, Christopher (Author) / Bansal, Ajay (Thesis advisor) / Lindquist, Timothy (Committee member) / Acuna, Ruben (Committee member) / Arizona State University (Publisher)
Created2018
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Description
UVLabel was created to enable radio astronomers to view and annotate their own data such that they could then expand their future research paths. It simplifies their data rendering process by providing a simple user interface to better access sections of their data. Furthermore, it provides an interface to track

UVLabel was created to enable radio astronomers to view and annotate their own data such that they could then expand their future research paths. It simplifies their data rendering process by providing a simple user interface to better access sections of their data. Furthermore, it provides an interface to track trends in their data through a labelling feature.

The tool was developed following the incremental development process in order to quickly create a functional and testable tool. The incremental process also allowed for feedback from radio astronomers to help guide the project's development.

UVLabel provides both a functional product, and a modifiable and scalable code base for radio astronomer developers. This enables astronomers studying various astronomical interferometric data labelling capabilities. The tool can then be used to improve their filtering methods, pursue machine learning solutions, and discover new trends. Finally, UVLabel will be open source to put customization, scalability, and adaptability in the hands of these researchers.
ContributorsLa Place, Cecilia (Author) / Bansal, Ajay (Thesis advisor) / Jacobs, Daniel (Thesis advisor) / Acuna, Ruben (Committee member) / Arizona State University (Publisher)
Created2019
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Description
Capturing the information in an image into a natural language sentence is

considered a difficult problem to be solved by computers. Image captioning involves not just detecting objects from images but understanding the interactions between the objects to be translated into relevant captions. So, expertise in the fields of computer vision

Capturing the information in an image into a natural language sentence is

considered a difficult problem to be solved by computers. Image captioning involves not just detecting objects from images but understanding the interactions between the objects to be translated into relevant captions. So, expertise in the fields of computer vision paired with natural language processing are supposed to be crucial for this purpose. The sequence to sequence modelling strategy of deep neural networks is the traditional approach to generate a sequential list of words which are combined to represent the image. But these models suffer from the problem of high variance by not being able to generalize well on the training data.

The main focus of this thesis is to reduce the variance factor which will help in generating better captions. To achieve this, Ensemble Learning techniques have been explored, which have the reputation of solving the high variance problem that occurs in machine learning algorithms. Three different ensemble techniques namely, k-fold ensemble, bootstrap aggregation ensemble and boosting ensemble have been evaluated in this thesis. For each of these techniques, three output combination approaches have been analyzed. Extensive experiments have been conducted on the Flickr8k dataset which has a collection of 8000 images and 5 different captions for every image. The bleu score performance metric, which is considered to be the standard for evaluating natural language processing (NLP) problems, is used to evaluate the predictions. Based on this metric, the analysis shows that ensemble learning performs significantly better and generates more meaningful captions compared to any of the individual models used.
ContributorsKatpally, Harshitha (Author) / Bansal, Ajay (Thesis advisor) / Acuna, Ruben (Committee member) / Gonzalez-Sanchez, Javier (Committee member) / Arizona State University (Publisher)
Created2019
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Description
With the inception of World Wide Web, the amount of data present on the internet is tremendous. This makes the task of navigating through this enormous amount of data quite difficult for the user. As users struggle to navigate through this wealth of information, the need for the development of

With the inception of World Wide Web, the amount of data present on the internet is tremendous. This makes the task of navigating through this enormous amount of data quite difficult for the user. As users struggle to navigate through this wealth of information, the need for the development of an automated system that can extract the required information becomes urgent. The aim of this thesis is to develop a Question Answering system to ease the process of information retrieval.

Question Answering systems have been around for quite some time and are a sub-field of information retrieval and natural language processing. The task of any Question Answering system is to seek an answer to a free form factual question. The difficulty of pinpointing and verifying the precise answer makes question answering more challenging than simple information retrieval done by search engines. Text REtrieval Conference (TREC) is a yearly conference which provides large - scale infrastructure and resources to support research in information retrieval domain. TREC has a question answering track since 1999 where the questions dataset contains a list of factual questions (Vorhees & Tice, 1999). DBpedia (Bizer et al., 2009) is a community driven effort to extract and structure the data present in Wikipedia.

The research objective of this thesis is to develop a novel approach to Question Answering based on a composition of conventional approaches of Information Retrieval and Natural Language processing. The focus is also on exploring the use of a structured and annotated knowledge base as opposed to an unstructured knowledge base. The knowledge base used here is DBpedia and the final system is evaluated on the TREC 2004 questions dataset.
ContributorsChandurkar, Avani (Author) / Bansal, Ajay (Thesis advisor) / Bansal, Srividya (Committee member) / Lindquist, Timothy (Committee member) / Arizona State University (Publisher)
Created2016
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Description
Semantic web is the web of data that provides a common framework and technologies for sharing and reusing data in various applications. In semantic web terminology, linked data is the term used to describe a method of exposing and connecting data on the web from different sources. The purpose of

Semantic web is the web of data that provides a common framework and technologies for sharing and reusing data in various applications. In semantic web terminology, linked data is the term used to describe a method of exposing and connecting data on the web from different sources. The purpose of linked data and semantic web is to publish data in an open and standard format and to link this data with existing data on the Linked Open Data Cloud. The goal of this thesis to come up with a semantic framework for integrating and publishing linked data on the web. Traditionally integrating data from multiple sources usually involves an Extract-Transform-Load (ETL) framework to generate datasets for analytics and visualization. The thesis proposes introducing a semantic component in the ETL framework to semi-automate the generation and publishing of linked data. In this thesis, various existing ETL tools and data integration techniques have been analyzed and deficiencies have been identified. This thesis proposes a set of requirements for the semantic ETL framework by conducting a manual process to integrate data from various sources such as weather, holidays, airports, flight arrival, departure and delays. The research questions that are addressed are: (i) to what extent can the integration, generation, and publishing of linked data to the cloud using a semantic ETL framework be automated; (ii) does use of semantic technologies produce a richer data model and integrated data. Details of the methodology, data collection, and application that uses the linked data generated are presented. Evaluation is done by comparing traditional data integration approach with semantic ETL approach in terms of effort involved in integration, data model generated and querying the data generated.
ContributorsPadki, Aparna (Author) / Bansal, Srividya (Thesis advisor) / Bansal, Ajay (Committee member) / Lindquist, Timothy (Committee member) / Arizona State University (Publisher)
Created2016
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Description
When software design teams attempt to collaborate on different design docu-

ments they suffer from a serious collaboration problem. Designers collaborate either in person or remotely. In person collaboration is expensive but effective. Remote collaboration is inexpensive but inefficient. In, order to gain the most benefit from collaboration there needs to

When software design teams attempt to collaborate on different design docu-

ments they suffer from a serious collaboration problem. Designers collaborate either in person or remotely. In person collaboration is expensive but effective. Remote collaboration is inexpensive but inefficient. In, order to gain the most benefit from collaboration there needs to be remote collaboration that is not only cheap but also as efficient as physical collaboration.

Remotely collaborating on software design relies on general tools such as Word, and Excel. These tools are then shared in an inefficient manner by using either email, cloud based file locking tools, or something like google docs. Because these tools either increase the number of design building blocks, or limit the number

of available times in which one can work on a specific document, they drastically decrease productivity.

This thesis outlines a new methodology to increase design productivity, accom- plished by providing design specific collaboration. Using version control systems, this methodology allows for effective project collaboration between remotely lo- cated design teams. The methodology of this paper encompasses role management, policy management, and design artifact management, including nonfunctional re- quirements. Version control can be used for different design products, improving communication and productivity amongst design teams. This thesis outlines this methodology and then outlines a proof of concept tool that embodies the core of these principles.
ContributorsPike, Shawn (Author) / Gaffar, Ashraf (Thesis advisor) / Lindquist, Timothy (Committee member) / Whitehouse, Richard (Committee member) / Arizona State University (Publisher)
Created2016
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Description
SLAM (Simultaneous Localization and Mapping) is a problem that has existed for a long time in robotics and autonomous navigation. The objective of SLAM is for a robot to simultaneously figure out its position in space and map its environment. SLAM is especially useful and mandatory for robots that want

SLAM (Simultaneous Localization and Mapping) is a problem that has existed for a long time in robotics and autonomous navigation. The objective of SLAM is for a robot to simultaneously figure out its position in space and map its environment. SLAM is especially useful and mandatory for robots that want to navigate autonomously. The description might make it seem like a chicken and egg problem, but numerous methods have been proposed to tackle SLAM. Before the rise in the popularity of deep learning and AI (Artificial Intelligence), most existing algorithms involved traditional hard-coded algorithms that would receive and process sensor information and convert it into some solvable sensor-agnostic problem. The challenge for these sorts of methods is having to tackle dynamic environments. The more variety in the environment, the poorer the results. Also due to the increase in computational power and the capability of deep learning-based image processing, visual SLAM has become extremely viable and maybe even preferable to traditional SLAM algorithms. In this research, a deep learning-based solution to the SLAM problem is proposed, specifically monocular visual SLAM which is solving the problem of SLAM purely with a singular camera as the input, and the model is tested on the KITTI (Karlsruhe Institute of Technology & Toyota Technological Institute) odometry dataset.
ContributorsRupaakula, Krishna Sandeep (Author) / Bansal, Ajay (Thesis advisor) / Baron, Tyler (Committee member) / Acuna, Ruben (Committee member) / Arizona State University (Publisher)
Created2023