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Description
Due to the shortcomings of modern Mobile Device Management solutions, businesses

have begun to incorporate forensics to analyze their mobile devices and respond

to any incidents of malicious activity in order to protect their sensitive data. Current

forensic tools, however, can only look a static image of the device being examined,

making it difficult

Due to the shortcomings of modern Mobile Device Management solutions, businesses

have begun to incorporate forensics to analyze their mobile devices and respond

to any incidents of malicious activity in order to protect their sensitive data. Current

forensic tools, however, can only look a static image of the device being examined,

making it difficult for a forensic analyst to produce conclusive results regarding the

integrity of any sensitive data on the device. This research thesis expands on the

use of forensics to secure data by implementing an agent on a mobile device that can

continually collect information regarding the state of the device. This information is

then sent to a separate server in the form of log files to be analyzed using a specialized

tool. The analysis tool is able to look at the data collected from the device over time

and perform specific calculations, according to the user's specifications, highlighting

any correlations or anomalies among the data which might be considered suspicious

to a forensic analyst. The contribution of this paper is both an in-depth explanation

on the implementation of an iOS application to be used to improve the mobile forensics

process as well as a proof-of-concept experiment showing how evidence collected

over time can be used to improve the accuracy of a forensic analysis.
ContributorsWhitaker, Jeremy (Author) / Ahn, Gail-Joon (Thesis advisor) / Doupe, Adam (Committee member) / Yau, Stephen (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Widespread adoption of smartphone based Mobile Medical Apps (MMAs) is opening new avenues for innovation, bringing MMAs to the forefront of low cost healthcare delivery. These apps often control human physiology and work on sensitive data. Thus it is necessary to have evidences of their trustworthiness i.e. maintaining privacy of

Widespread adoption of smartphone based Mobile Medical Apps (MMAs) is opening new avenues for innovation, bringing MMAs to the forefront of low cost healthcare delivery. These apps often control human physiology and work on sensitive data. Thus it is necessary to have evidences of their trustworthiness i.e. maintaining privacy of health data, long term operation of wearable sensors and ensuring no harm to the user before actual marketing. Traditionally, clinical studies are used to validate the trustworthiness of medical systems. However, they can take long time and could potentially harm the user. Such evidences can be generated using simulations and mathematical analysis. These methods involve estimating the MMA interactions with human physiology. However, the nonlinear nature of human physiology makes the estimation challenging.

This research analyzes and develops MMA software while considering its interactions with human physiology to assure trustworthiness. A novel app development methodology is used to objectively evaluate trustworthiness of a MMA by generating evidences using automatic techniques. It involves developing the Health-Dev β tool to generate a) evidences of trustworthiness of MMAs and b) requirements assured code generation for vulnerable components of the MMA without hindering the app development process. In this method, all requests from MMAs pass through a trustworthy entity, Trustworthy Data Manager which checks if the app request satisfies the MMA requirements. This method is intended to expedite the design to marketing process of MMAs. The objectives of this research is to develop models, tools and theory for evidence generation and can be divided into the following themes:

• Sustainable design configuration estimation of MMAs: Developing an optimization framework which can generate sustainable and safe sensor configuration while considering interactions of the MMA with the environment.

• Evidence generation using simulation and formal methods: Developing models and tools to verify safety properties of the MMA design to ensure no harm to the human physiology.

• Automatic code generation for MMAs: Investigating methods for automatically

• Performance analysis of trustworthy data manager: Evaluating response time generating trustworthy software for vulnerable components of a MMA and evidences.performance of trustworthy data manager under interactions from non-MMA smartphone apps.
ContributorsBagade, Priyanka (Author) / Gupta, Sandeep K. S. (Thesis advisor) / Wu, Carole-Jean (Committee member) / Doupe, Adam (Committee member) / Zhang, Yi (Committee member) / Arizona State University (Publisher)
Created2015
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Description
Network Management is a critical process for an enterprise to configure and monitor the network devices using cost effective methods. It is imperative for it to be robust and free from adversarial or accidental security flaws. With the advent of cloud computing and increasing demands for centralized network control, conventional

Network Management is a critical process for an enterprise to configure and monitor the network devices using cost effective methods. It is imperative for it to be robust and free from adversarial or accidental security flaws. With the advent of cloud computing and increasing demands for centralized network control, conventional management protocols like Simple Network Management Protocol (SNMP) appear inadequate and newer techniques like Network Management Datastore Architecture (NMDA) design and Network Configuration (NETCONF) have been invented. However, unlike SNMP which underwent improvements concentrating on security, the new data management and storage techniques have not been scrutinized for the inherent security flaws.

In this thesis, I identify several vulnerabilities in the widely used critical infrastructures which leverage the NMDA design. Software Defined Networking (SDN), a proponent of NMDA, heavily relies on its datastores to program and manage the network. I base my research on the security challenges put forth by the existing datastore’s design as implemented by the SDN controllers. The vulnerabilities identified in this work have a direct impact on the controllers like OpenDayLight, Open Network Operating System and their proprietary implementations (by CISCO, Ericsson, RedHat, Brocade, Juniper, etc). Using the threat detection methodology, I demonstrate how the NMDA-based implementations are vulnerable to attacks which compromise availability, integrity, and confidentiality of the network. I finally propose defense measures to address the security threats in the existing design and discuss the challenges faced while employing these countermeasures.
ContributorsDixit, Vaibhav Hemant (Author) / Ahn, Gail-Joon (Thesis advisor) / Doupe, Adam (Thesis advisor) / Shoshitaishvili, Yan (Committee member) / Zhao, Ziming (Committee member) / Arizona State University (Publisher)
Created2018
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Description
While not officially recognized as an addictive activity by the Diagnostic and Statistical Manual of Mental Disorders, video game addiction has well-documented resources pointing to its effects on physiological and mental health for both addict and those close to the addict. With the rise of eSports, treating video game addiction

While not officially recognized as an addictive activity by the Diagnostic and Statistical Manual of Mental Disorders, video game addiction has well-documented resources pointing to its effects on physiological and mental health for both addict and those close to the addict. With the rise of eSports, treating video game addiction has become trickier as a passionate and growing fan base begins to act as a culture not unlike traditional sporting. These concerns call for a better understanding of what constitutes a harmful addiction to video games as its heavy practice becomes more financially viable and accepted into mainstream culture.
ContributorsGohil, Abhishek Bhagirathsinh (Author) / Kashiwagi, Dean (Thesis director) / Kashiwagi, Jacob (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2015-05
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Description
This project is a Game Engine for 2D Fighting Games which uses Simple DirectMedia Layer and C++. The Game Engine's goal is to model the conventions the genre has for dynamically handling combat between two characters. The characters can be in a variety of different states that animate certain features

This project is a Game Engine for 2D Fighting Games which uses Simple DirectMedia Layer and C++. The Game Engine's goal is to model the conventions the genre has for dynamically handling combat between two characters. The characters can be in a variety of different states that animate certain features while also responding to the environment based on key statuses. There is a playable test game that is the subject of a user study. The Game Engine's capabilities are shown by the test game and the limitations / missing features are discussed.
ContributorsStanton, Nicholas Scott (Author) / Kobayashi, Yoshihiro (Thesis director) / Hansford, Dianne (Committee member) / Computer Science and Engineering Program (Contributor) / Sanford School of Social and Family Dynamics (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
Modern computer processors contain an embedded firmware known as microcode that controls decode and execution of x86 instructions. Although proprietary and relatively obscure, this microcode can be modified using updates released by hardware manufacturers to correct processor logic flaws (errata). At the same time, a malicious microcode update could compromise

Modern computer processors contain an embedded firmware known as microcode that controls decode and execution of x86 instructions. Although proprietary and relatively obscure, this microcode can be modified using updates released by hardware manufacturers to correct processor logic flaws (errata). At the same time, a malicious microcode update could compromise a processor by implementing new malicious instructions or altering the functionality of existing instructions, including processor-accelerated virtualization or cryptographic primitives. Not only is this attack vector capable of subverting all software-enforced security policies and access controls, but it also leaves behind no postmortem forensic evidence since the write-only patch memory is cleared upon system reset. Although supervisor privileges (ring zero) are required to update processor microcode, this attack cannot be easily mitigated due to the implementation of microcode update functionality within processor silicon. In this paper, we reveal the microarchitecture and mechanism of microcode updates, present a security analysis of this attack vector, and provide some mitigation suggestions.
Created2014-05
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Description
We discuss processes involved in user-centric security design, including the synthesis of goals based on security and usability tasks. We suggest the usage of implicit security and the facilitation of secureuser actions. We propose a process for evaluating usability flaws by treating them as security threats and adapting traditional HCI

We discuss processes involved in user-centric security design, including the synthesis of goals based on security and usability tasks. We suggest the usage of implicit security and the facilitation of secureuser actions. We propose a process for evaluating usability flaws by treating them as security threats and adapting traditional HCI methods. We discuss how to correct these flaws once they are discovered. Finally, we discuss the Usable Security Development Model for developing usable secure systems.
ContributorsJorgensen, Jan Drake (Author) / Ahn, Gail-Joon (Thesis director) / VanLehn, Kurt (Committee member) / Wilkerson, Kelly (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2013-05
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Description
Speech recognition in games is rarely seen. This work presents a project, a 2D computer game named "The Emblems" which utilizes speech recognition as input. The game itself is a two person strategy game whose goal is to defeat the opposing player's army. This report focuses on the speech-recognition aspect

Speech recognition in games is rarely seen. This work presents a project, a 2D computer game named "The Emblems" which utilizes speech recognition as input. The game itself is a two person strategy game whose goal is to defeat the opposing player's army. This report focuses on the speech-recognition aspect of the project. The players interact on a turn-by-turn basis by speaking commands into the computer's microphone. When the computer recognizes a command, it will respond accordingly by having the player's unit perform an action on screen.
ContributorsNguyen, Jordan Ngoc (Author) / Kobayashi, Yoshihiro (Thesis director) / Maciejewski, Ross (Committee member) / Barrett, The Honors College (Contributor) / Computing and Informatics Program (Contributor) / Computer Science and Engineering Program (Contributor)
Created2014-05
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Description
The project, "The Emblems: OpenGL" is a 2D strategy game that incorporates Speech Recognition for control and OpenGL for computer graphics. Players control their own army by voice commands and try to eliminate the opponent's army. This report focuses on the 2D art and visual aspects of the project. There

The project, "The Emblems: OpenGL" is a 2D strategy game that incorporates Speech Recognition for control and OpenGL for computer graphics. Players control their own army by voice commands and try to eliminate the opponent's army. This report focuses on the 2D art and visual aspects of the project. There are different sprites for the player's army units and icons within the game. The game also has a grid for easy unit placement.
ContributorsHsia, Allen (Author) / Kobayashi, Yoshihiro (Thesis director) / Maciejewski, Ross (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2014-05
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Description
Radio Frequency Identification (RFID) technology allows objects to be identified electronically by way of a small electronic tag. RFID is quickly becoming quite popular, and there are many security hurdles for this technology to overcome. The iCLASS line of RFID, produced by HID Global, is one such technology that is

Radio Frequency Identification (RFID) technology allows objects to be identified electronically by way of a small electronic tag. RFID is quickly becoming quite popular, and there are many security hurdles for this technology to overcome. The iCLASS line of RFID, produced by HID Global, is one such technology that is widely used for secure access control and applications where a contactless authentication element is desirable. Unfortunately, iCLASS has been shown to have security issues. Nevertheless customers continue to use it because of the great cost that would be required to completely replace it. This Honors Thesis will address attacks against iCLASS and means for countering them that do not require such an overhaul.
ContributorsMellott, Matthew John (Author) / Ahn, Gail-Joon (Thesis director) / Thorstenson, Tina (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor)
Created2014-05