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Description
Multimodal Representation Learning is a multi-disciplinary research field which aims to integrate information from multiple communicative modalities in a meaningful manner to help solve some downstream task. These modalities can be visual, acoustic, linguistic, haptic etc. The interpretation of ’meaningful integration of information from different modalities’ remains modality and task

Multimodal Representation Learning is a multi-disciplinary research field which aims to integrate information from multiple communicative modalities in a meaningful manner to help solve some downstream task. These modalities can be visual, acoustic, linguistic, haptic etc. The interpretation of ’meaningful integration of information from different modalities’ remains modality and task dependent. The downstream task can range from understanding one modality in the presence of information from other modalities, to that of translating input from one modality to another. In this thesis the utility of multimodal representation learning for understanding one modality vis-à-vis Image Understanding for Visual Reasoning given corresponding information in other modalities, as well as translating from one modality to the other, specifically, Text to Image Translation was investigated.

Visual Reasoning has been an active area of research in computer vision. It encompasses advanced image processing and artificial intelligence techniques to locate, characterize and recognize objects, regions and their attributes in the image in order to comprehend the image itself. One way of building a visual reasoning system is to ask the system to answer questions about the image that requires attribute identification, counting, comparison, multi-step attention, and reasoning. An intelligent system is thought to have a proper grasp of the image if it can answer said questions correctly and provide a valid reasoning for the given answers. In this work how a system can be built by learning a multimodal representation between the stated image and the questions was investigated. Also, how background knowledge, specifically scene-graph information, if available, can be incorporated into existing image understanding models was demonstrated.

Multimodal learning provides an intuitive way of learning a joint representation between different modalities. Such a joint representation can be used to translate from one modality to the other. It also gives way to learning a shared representation between these varied modalities and allows to provide meaning to what this shared representation should capture. In this work, using the surrogate task of text to image translation, neural network based architectures to learn a shared representation between these two modalities was investigated. Also, the ability that such a shared representation is capable of capturing parts of different modalities that are equivalent in some sense is proposed. Specifically, given an image and a semantic description of certain objects present in the image, a shared representation between the text and the image modality capable of capturing parts of the image being mentioned in the text was demonstrated. Such a capability was showcased on a publicly available dataset.
ContributorsSaha, Rudra (Author) / Yang, Yezhou (Thesis advisor) / Singh, Maneesh Kumar (Committee member) / Baral, Chitta (Committee member) / Arizona State University (Publisher)
Created2018
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Description
In the era of information explosion and multi-modal data, information retrieval (IR) and question answering (QA) systems have become essential in daily human activities. IR systems aim to find relevant information in response to user queries, while QA systems provide concise and accurate answers to user questions. IR and

In the era of information explosion and multi-modal data, information retrieval (IR) and question answering (QA) systems have become essential in daily human activities. IR systems aim to find relevant information in response to user queries, while QA systems provide concise and accurate answers to user questions. IR and QA are two of the most crucial challenges in the realm of Artificial Intelligence (AI), with wide-ranging real-world applications such as search engines and dialogue systems. This dissertation investigates and develops novel models and training objectives to enhance current retrieval systems in textual and multi-modal contexts. Moreover, it examines QA systems, emphasizing generalization and robustness, and creates new benchmarks to promote their progress. Neural retrievers have surfaced as a viable solution, capable of surpassing the constraints of traditional term-matching search algorithms. This dissertation presents Poly-DPR, an innovative multi-vector model architecture that manages test-query, and ReViz, a comprehensive multimodal model to tackle multi-modality queries. By utilizing IR-focused pretraining tasks and producing large-scale training data, the proposed methodology substantially improves the abilities of existing neural retrievers.Concurrently, this dissertation investigates the realm of QA systems, referred to as ``readers'', by performing an exhaustive analysis of current extractive and generative readers, which results in a reliable guidance for selecting readers for downstream applications. Additionally, an original reader (Two-in-One) is designed to effectively choose the pertinent passages and sentences from a pool of candidates for multi-hop reasoning. This dissertation also acknowledges the significance of logical reasoning in real-world applications and has developed a comprehensive testbed, LogiGLUE, to further the advancement of reasoning capabilities in QA systems.
ContributorsLuo, Man (Author) / Baral, Chitta (Thesis advisor) / Yang, Yezhou (Committee member) / Blanco, Eduardo (Committee member) / Chen, Danqi (Committee member) / Arizona State University (Publisher)
Created2023
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Description
The goal of reinforcement learning is to enable systems to autonomously solve tasks in the real world, even in the absence of prior data. To succeed in such situations, reinforcement learning algorithms collect new experience through interactions with the environment to further the learning process. The behaviour is optimized

The goal of reinforcement learning is to enable systems to autonomously solve tasks in the real world, even in the absence of prior data. To succeed in such situations, reinforcement learning algorithms collect new experience through interactions with the environment to further the learning process. The behaviour is optimized by maximizing a reward function, which assigns high numerical values to desired behaviours. Especially in robotics, such interactions with the environment are expensive in terms of the required execution time, human involvement, and mechanical degradation of the system itself. Therefore, this thesis aims to introduce sample-efficient reinforcement learning methods which are applicable to real-world settings and control tasks such as bimanual manipulation and locomotion. Sample efficiency is achieved through directed exploration, either by using dimensionality reduction or trajectory optimization methods. Finally, it is demonstrated how data-efficient reinforcement learning methods can be used to optimize the behaviour and morphology of robots at the same time.
ContributorsLuck, Kevin Sebastian (Author) / Ben Amor, Hani (Thesis advisor) / Aukes, Daniel (Committee member) / Fainekos, Georgios (Committee member) / Scholz, Jonathan (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2019
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Description
Traditional Reinforcement Learning (RL) assumes to learn policies with respect to reward available from the environment but sometimes learning in a complex domain requires wisdom which comes from a wide range of experience. In behavior based robotics, it is observed that a complex behavior can be described by a combination

Traditional Reinforcement Learning (RL) assumes to learn policies with respect to reward available from the environment but sometimes learning in a complex domain requires wisdom which comes from a wide range of experience. In behavior based robotics, it is observed that a complex behavior can be described by a combination of simpler behaviors. It is tempting to apply similar idea such that simpler behaviors can be combined in a meaningful way to tailor the complex combination. Such an approach would enable faster learning and modular design of behaviors. Complex behaviors can be combined with other behaviors to create even more advanced behaviors resulting in a rich set of possibilities. Similar to RL, combined behavior can keep evolving by interacting with the environment. The requirement of this method is to specify a reasonable set of simple behaviors. In this research, I present an algorithm that aims at combining behavior such that the resulting behavior has characteristics of each individual behavior. This approach has been inspired by behavior based robotics, such as the subsumption architecture and motor schema-based design. The combination algorithm outputs n weights to combine behaviors linearly. The weights are state dependent and change dynamically at every step in an episode. This idea is tested on discrete and continuous environments like OpenAI’s “Lunar Lander” and “Biped Walker”. Results are compared with related domains like Multi-objective RL, Hierarchical RL, Transfer learning, and basic RL. It is observed that the combination of behaviors is a novel way of learning which helps the agent achieve required characteristics. A combination is learned for a given state and so the agent is able to learn faster in an efficient manner compared to other similar approaches. Agent beautifully demonstrates characteristics of multiple behaviors which helps the agent to learn and adapt to the environment. Future directions are also suggested as possible extensions to this research.
ContributorsVora, Kevin Jatin (Author) / Zhang, Yu (Thesis advisor) / Yang, Yezhou (Committee member) / Praharaj, Sarbeswar (Committee member) / Arizona State University (Publisher)
Created2021