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- Creators: Barrett, The Honors College
been a subject of great interest to policy and decision makers for the past 40 years.
Recent research indicates that while there exist specific shortages in specific disciplines
and areas of expertise in the private sector and the federal government, there is no
noticeable shortage in any STEM academic discipline, but rather a surplus of PhDs
vying for increasingly scarce tenure track positions. Despite the seeming availability
of industry and private sector jobs, recent PhDs still struggle to find employment in
those areas. I argue that the decades old narrative suggesting a shortage of STEM
PhDs in the US poses a threat to the value of the natural science PhD, and that
this narrative contributes significantly to why so many PhDs struggle to find career
employment in their fields. This study aims to address the following question: what is
the value of a STEM PhD outside academia? I begin with a critical review of existing
literature, and then analyze programmatic documents for STEM PhD programs at
ASU, interviews with industry employers, and an examination the public face of value
for these degrees. I then uncover the nature of the value alignment, value disconnect,
and value erosion in the ecosystem which produces and then employs STEM PhDs,
concluding with specific areas which merit special consideration in an effort to increase
the value of these degrees for all stakeholders involved.
The 2019 anime, Dr. Stone, follows a high schooler and his friends as they attempt to use science to restore human society after 3,700 years of global petrification. Through qualitative analysis and coding of select episodes of Dr. Stone, this study examines the ways in which scientific concepts in engineering, chemistry and geology are taught. It also examines the significance of science and representation of scientists within its storyline. Dr. Stone presents an image of science which is interesting, relevant and understandable to adolescent students through its compelling visuals and engaging story. Through its characters, it also presents a relatable and less stereotypical image of scientists. Innovative pop culture media like anime is one way of generating interest in science among adolescents and challenging preconceived notions of science. Educators may find it useful in a classroom setting.
Public education and involvement with evolutionary theory has long been limited by both the complexity of the subject and societal pushback. Furthermore, effective and engaging evolution education has become an elusive feat that often fails to reflect the types of questions that evolution research attempts to address. Here, we explore the best methods to present scientific research using interactive educational models to facilitate the learning experience of the audience most effectively. By creating artistic and game-play oriented models, it becomes possible to simplify the multifaceted aspects of evolution research such that it enables a larger, more inclusive, audience to better comprehend these complexities. In allowing the public to engage with highly interactive education materials, the full spectrum of the scientific process, from hypothesis construction to experimental testing, can be experienced and understood. Providing information about current cancer evolution research in a way that is easy to access and understand and accompanying it with an interactive model that reflects this information and reinforces learning shows that research platforms can be translated into interactive teaching tools that make understanding evolutionary theory more accessible.