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Description
Human nature drives us to focus primarily on the present or near-future, instead of considering what consequences our actions may have many years from now. However, in a new era that is increasingly dominated by humans and their ambitions, this tendency has destructive repercussions on the very environment that once

Human nature drives us to focus primarily on the present or near-future, instead of considering what consequences our actions may have many years from now. However, in a new era that is increasingly dominated by humans and their ambitions, this tendency has destructive repercussions on the very environment that once supported and nurtured humankind. Wild animals are highly susceptible to human activities that damage ecosystems, and a loss of animal diversity can have unforeseen consequences on future human populations. In the research, I examine the avoidable reasons for the severe decline in population of four animal species, and through my art, imagine the losses associated with their disappearance. The artwork created evokes an emotional response in the viewer through dramatic, contrasting imagery, making them reassess the relationship between humans, animals and the environment.
ContributorsJudge, Nicole (Author) / Button, Melissa (Thesis director) / Hogden, Heidi (Committee member) / School of Art (Contributor) / School of Life Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
Crescendo, an after school program that was created to fulfill the Thesis/Creative Project requirement for Barrett, the Honors College, linked musical excellence with academic excellence in pursuit of social change for sixty of Tempe's underprivileged students in Thew Elementary School. This program focused on five main objectives: musical excellence through

Crescendo, an after school program that was created to fulfill the Thesis/Creative Project requirement for Barrett, the Honors College, linked musical excellence with academic excellence in pursuit of social change for sixty of Tempe's underprivileged students in Thew Elementary School. This program focused on five main objectives: musical excellence through refined music education, academic excellence through tutorship, promotion of a positive self-image through community performances, development of strong communication skills through ensemble experience, and accessibility to students by providing the program free of cost. Students enrolled in this program were involved in musical rehearsal, college readiness sessions, a field trip to the Musical Instrument Museum, a music performance for the community, and academic assistance. Results of the overall effectiveness of the program were measured through a pre/post survey that was administered to the students and through dialogue with the teachers and parents of the participating students. The literary component of this project discusses the need for the integrations of outside arts organizations, like Crescendo, into schools, outlines the startup tasks of an arts education program (i.e. acquiring funding, designating volunteers, receiving permission, pinpointing a group of participants, etc.), offers before/after snapshot of the progress of the student participants, and provides a comparison to other programs of its type.
ContributorsGamboa, Stephen Allen (Author) / Smith, J.B. (Thesis director) / Creviston, Hannah (Committee member) / Barrett, The Honors College (Contributor) / School of Music (Contributor)
Created2014-05
Description
This collaborative, creative project includes 100 music therapy interventions for all ages including children 0-18, young adults 19-25, adults 26-65, and older adults/geriatrics 65-death. Five goal areas are focused on for each of the four populations. These goal areas are cognitive, social, physical, emotional, and behavioral. Each intervention was modeled

This collaborative, creative project includes 100 music therapy interventions for all ages including children 0-18, young adults 19-25, adults 26-65, and older adults/geriatrics 65-death. Five goal areas are focused on for each of the four populations. These goal areas are cognitive, social, physical, emotional, and behavioral. Each intervention was modeled after Duerksen's (1978) five ways in which music can be used as a organizational, helpful, learning tool: (1) Music as a carrier of information (2) Music as a reinforcer (3) Music as a background for learning (4) Music as a physical structure for the learning activity (5) Music as a reflection of skills or processes learned. The creative possibilities of interacting musically with clients of all ages and levels of functioning are what led us to create this project. The wide variety of populations covered in this project include children on the autism spectrum, young adults suffering from depression, and geriatrics exhibiting symptoms of Dementia. This book encompasses all of these populations and more, providing client-centered activities to use in music therapy sessions. This project was created with the intention of sharing it with fellow students and peers, as well as for the future use of ourselves in our internship experiences and careers.
ContributorsHouck, Olivia Kathryn (Co-author) / Morrison, Sydney (Co-author) / Crowe, Barbara (Thesis director) / Rio, Robin (Committee member) / Barrett, The Honors College (Contributor) / School of Music (Contributor)
Created2014-05
Description
For my Barrett Creative Project, I created an art installation that fostered comprehension, empathy, theorization, and healing surrounding the topic of mass gun violence in America. I used the space I was given in Gallery 100 as a graduating BFA student to host a multimedia installation designed to nurture these

For my Barrett Creative Project, I created an art installation that fostered comprehension, empathy, theorization, and healing surrounding the topic of mass gun violence in America. I used the space I was given in Gallery 100 as a graduating BFA student to host a multimedia installation designed to nurture these ideas.
ContributorsDallman, Erica Ashley (Author) / Sale, Gregory (Thesis director) / Hanson, Erika (Committee member) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
Over the summer of 2018, I had the incredible opportunity to serve as an AmeriCorps member through the Providing Access to Court Services Program (PACS) program. It was the duty of the AmeriCorps members to provide access to justice to the community. Serving as an AmeriCorps member opened my eyes

Over the summer of 2018, I had the incredible opportunity to serve as an AmeriCorps member through the Providing Access to Court Services Program (PACS) program. It was the duty of the AmeriCorps members to provide access to justice to the community. Serving as an AmeriCorps member opened my eyes to many parts of the court system I did not know existed, and made me want to explore more ways I could help the community in Maricopa County. One of the many factions of the Maricopa County Superior Court that I had the privilege of learning more about was Drug Court. Drug Court, at the Maricopa County Superior Court in Downtown Phoenix, started in 1992 as a program designed to monitor and provide counseling for offenders in hopes to break the cycle of substance abuse and addiction. Commissioner Guyton, the Presiding Commissioner of Drug Court, came to the AmeriCorps program in the Summer of 2018 in hopes of adding a new program of life-skills workshops to be used as an alternative sanction for offenders going through Drug Court. The On Second Thought program offers life-skills workshops that aim to encourage success within the Drug Court Program at the Maricopa County Superior Court in Downtown Phoenix, and promote further success in life after graduation. The two workshops developed include the "Basic Writing " and "Resumes, Job Search, Job Interviews" workshops. This program has been a successful new part to the Drug Court program and will continue to educate and inspire each individual that walks through the door.
ContributorsInoshita, Irelan Hope (Author) / Kenney, Patrick (Thesis director) / Porter, Lisa (Committee member) / Historical, Philosophical & Religious Studies (Contributor) / School of International Letters and Cultures (Contributor) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
Description
Although frequently undetected or ignored, counterculture groups commonly face misrepresentation in popular media and, in turn, society. These subcultures are often depicted as undesirable or dangerous, creating a negative stereotype that follows the individuals who choose to express themselves in the aesthetics and lifestyles of non-normative communities. This creative project

Although frequently undetected or ignored, counterculture groups commonly face misrepresentation in popular media and, in turn, society. These subcultures are often depicted as undesirable or dangerous, creating a negative stereotype that follows the individuals who choose to express themselves in the aesthetics and lifestyles of non-normative communities. This creative project celebrates the beauty and sense of rebellion that can be seen in counterculture groups, and provides viewers with a window for viewing them in a new perspective. Considering the vastness of this topic, this project approaches it from three different directions: a series of photographic staged portraits, a series of digitally illustrated character portraits, and a written analysis to begin a discussion around the types of misrepresentation of countercultures and the potential impacts of that phenomenon. The process of planning was difficult yet rewarding, as it was important to ensure that the work would not contribute to the cycle of misinformation, but rather bring visibility to countercultures in the formal art realm. The photographed body of work recreates the composition of famous genre paintings by Judith Leyster and Johannes Vermeer, but substitutes the subjects for a model dressed in the conventional aesthetic of a particular counterculture. There are four portraits in this series, depicting Punk, Goth, Metal, and Emo cultures, using costuming as well as clues in the surrounding environments. By adopting the genre practice of depicting scenes of everyday life, the counterculture communities become normalized for the viewer as people living similar lives to their own. This portion of the thesis is largely inspired by Cindy Sherman, a visual artist who stages portraits of herself as various characters to comment on ideals of beauty and the female form. Continuing to examine the idea of personality in counterculture, the digitally illustrated body of work pulls from four other countercultures to create portraits of fictional characters. Although imaginative, their designs reflect genuine aesthetics of the communities they represent, and are combined with photographic imagery to suggest their connection to real world peoples. The images represent Grunge, Glam-Rock, Non-Binary, and Scene cultures, with each character receiving a name, location, and occupation to challenge first impressions and demonstrate their roles in society. The characters are drawn in a cartoon-like style with the intent to design them as something one might see in popular media (such as in graphic novels). Lastly, these bodies of work are complemented by a brief analytical introduction into the issues of misrepresentation of countercultures in popular media. Intended to be a catalyst for future discussions, the piece discusses the importance of representation and the harmful effects of misinformation in media, and explores contemporary examples of such issues in depictions of Punk and Goth communities in television. In combination with the two series, this analysis will guide viewers as they proceed to interpret and internalize their own meaning from the project.
ContributorsFinger, Kourtney Rose (Author) / Drum, Meredith (Thesis director) / Ellsworth, Angela (Committee member) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2018-12
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Description
Making Clarinet Reeds by Hand is an instructive manual for the collegiate or professional clarinetist seeking to learn about how to have more control over their reeds. It explores reasons to consider making one’s own clarinet reeds by hand, explains the process in detail both from starting with tube cane

Making Clarinet Reeds by Hand is an instructive manual for the collegiate or professional clarinetist seeking to learn about how to have more control over their reeds. It explores reasons to consider making one’s own clarinet reeds by hand, explains the process in detail both from starting with tube cane or from commercially purchased reed blanks, and includes a cost and time effectiveness analysis highlighting the benefits and disadvantages of making reeds by hand. The thesis also includes a variety of pictures, diagrams, and infographics to incorporate visual explanation as well as addresses the common mistakes associated with each part of the reed making process. The thesis is organized into many sections and section headings to facilitate quick reference for specific questions, as well as incorporates step-by-step guides that walk through the general reed making process.
ContributorsBreeden, Katherine Nichole (Author) / Spring, Robert (Thesis director) / Gardner, Joshua (Committee member) / Historical, Philosophical & Religious Studies (Contributor) / School of Music (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
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Description
The common human experiences depicted in classical paintings from art history are becoming less relatable due to the increasing influence and presence of technology in our day to day lives. This project contains two parts. The first part is a remixing of 3 classical works of art so that they

The common human experiences depicted in classical paintings from art history are becoming less relatable due to the increasing influence and presence of technology in our day to day lives. This project contains two parts. The first part is a remixing of 3 classical works of art so that they include the presence of technology and communicate the possible evolution of human experiences as technology will be incorporated into them. The three remixed paintings are as follows: Eduoard Manet's Olympia, which showcases the human experience of relationships and gender dynamics; Edgar Degas' Dancers, which showcases the human experience of creation and learning; and Raphael's Madonna del Granduca, which showcases the human experiences of child-rearing, maternity, and childhood. The second part of the project utilizes the ekphrastic process, ekphrasis being the process of using the written word to give voice and explanation to a piece of visual art. In this part of the project, three short science-fiction stories were written, one in response to each of the classical paintings and its respective remix. The stories focus on themes of how technology will integrate itself into the common human experiences of parenting, entertainment, and intimate relationships, and the problems and solutions that may arise as a result. The stories are intended to be read alongside the paintings, however they can also be read separately without the context of the paintings from which they were drawn. Likewise, the paintings can be viewed separately from the short stories. The work is complimentary and builds on itself.
ContributorsFrancois, Nathan Peter (Author) / Finn, Edward (Thesis director) / Meissinger, Ellen (Committee member) / School of Art (Contributor) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
There is value in audio recording for teachers, whether one is a music teacher recording their students and ensembles or a classroom teacher recording oneself or their students. Music and classroom teachers have various reasons for wanting to record their students, such as hearing what is being produced in rehearsals

There is value in audio recording for teachers, whether one is a music teacher recording their students and ensembles or a classroom teacher recording oneself or their students. Music and classroom teachers have various reasons for wanting to record their students, such as hearing what is being produced in rehearsals and having students reflect on their own performance and musical progress. Teachers may desire to record their students, but they may not know how to do so. Simple recording tools such as cell phones do not produce quality recordings, and unless they have specialized training, teachers may not be familiar with other kinds of recording equipment or how they can set up equipment in order to obtain a good quality recording. I searched for resources on recording equipment and techniques, but I could not find a single source that teachers could consult to learn about the basics of recording equipment and techniques. Teachers have limited time and may also have limited financial resources. The purpose of my project was to create a free and easy-to-use resource for teachers to answer their questions on recording and give them the tools that they need in order to get started with making basic, high quality recordings. The research process included research about different kinds of recording hardware and software, documenting recording techniques for different settings and instruments, and interviewing teachers about their needs. The product that that resulted from this project is a website, Recording For Teachers (https://sites.google.com/view/recordingforteachers/). This website features information about recording equipment, the recording process, how to produce shareable files, and an interactive means of posting questions.
ContributorsHenderson, Andrea Celleste (Author) / Stauffer, Sandra (Thesis director) / Biczo, Russell (Committee member) / School of Music (Contributor) / Barrett, The Honors College (Contributor)
Created2018-12
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Description
My creative project involved the creation of a short, abstract animation set to EDM music. It's meant to mimic the graphics displayed in the background of EDM concerts and was inspired by Beeple and the graphics he designed for EDM artist, Zedd. Under the guidance of my director, Meredith Drum,

My creative project involved the creation of a short, abstract animation set to EDM music. It's meant to mimic the graphics displayed in the background of EDM concerts and was inspired by Beeple and the graphics he designed for EDM artist, Zedd. Under the guidance of my director, Meredith Drum, and with help from my second committee member, Muriel Magenta, I was able to use Audacity to edit the music, Autodesk Maya 2016 to model and animate the animation, the HIDA render farm to render the frames using Maya Software and mentalray, Adobe After Effects CC to assemble and edit the animation, and Adobe Media Encoder to export the end product. The final animation included 20,855 individual frames, totaling to 14 minutes and 28 seconds in length. The project takes the viewer through seven worlds to express the idea of feeling isolated in your home, exploring the world, and then returning home with a new perspective. Each world evokes a different emotion through the interaction of its visual and audio design to allow the viewer to experience the intended storyline without explicit characters or plot detail. Due to the importance of maintaining plot flow, I utilized beautiful, yet difficult, design elements including glass textures, ocean shaders, and paint effects to create drastically different world designs specific to each song. These songs were chosen from a variety of EDM artists and edited to flow together seamlessly through each world and evoke a different emotion. Throughout the thesis process, I gained more skills in animation and editing and greatly improved my ability to use each application. While there is plenty of room to grow, I have improved exponentially as an artist from when I began this project to the moment I completed it.
ContributorsMallik, Ajanta Angie (Author) / Drum, Meredith (Thesis director) / Magenta, Muriel (Committee member) / The Design School (Contributor) / Department of Psychology (Contributor) / School of Social Transformation (Contributor) / School of Art (Contributor) / WPC Graduate Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05