Matching Items (42)
Filtering by

Clear all filters

132941-Thumbnail Image.png
Description
In this creative thesis, I traveled to India and used my month long summer vacation back home to interview people about mental health in India. I talked to a therapist and four students about depression to find out what the situation is in India, contributing factors, experiences and stigma unique

In this creative thesis, I traveled to India and used my month long summer vacation back home to interview people about mental health in India. I talked to a therapist and four students about depression to find out what the situation is in India, contributing factors, experiences and stigma unique to depression among students in India, what the government is doing, and possible solutions or steps that can be taken to help students struggling with mental health problems. I also went to mainstream and special schools to meet special educators who work with differently abled children, occupational therapists, parents of differently abled children, and a student with Asperger’s in Chennai, Tamil Nadu to find out about the stigma surrounding differently abled children and their education path.
My efforts have culminated in the creation of the website mentalhealthinindia.com that can be used as a resource both by people in India as well as those abroad who are curious to learn about the stigma surrounding depression and differently abled children in India.
ContributorsVenkatakrishnan, Ranjani (Author) / Koester, Nicole (Thesis director) / Pruitt, Rhonda (Committee member) / Walter Cronkite School of Journalism & Mass Comm (Contributor) / School of International Letters and Cultures (Contributor) / Department of Psychology (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
Description
The tarot is a means of communication with the world. It allows readers to interpret signs from their surroundings, gather information, and use this information to make inferences about a posed question. Its origins can be found in mid-15th century Europe as playing cards with four suits commonly used for

The tarot is a means of communication with the world. It allows readers to interpret signs from their surroundings, gather information, and use this information to make inferences about a posed question. Its origins can be found in mid-15th century Europe as playing cards with four suits commonly used for gambling. Several hundred years later during the 18th century, it began to be used as a tool for divination; the Major Arcana, a set of 22 trump cards representing various archetypes, evolved as a supplement to a new tarot that has become associated with mysticism. The tarot’s foundation is based on archetypes that build society. It can serve as a visual lens to understand the experiences, thoughts, and actions of a person posing a question, allowing the reader to offer a solution by understanding and interpreting the specific visual language of a deck.
Hinduism is one of the oldest religions in the world and one of the most practiced today. It is full of fantastical myths and heroic legends, as well as undercurrents of feminism contrasted with misogyny and patriarchy. Hindu myths are contradictory as stories have evolved over time and have been retold with millions of differing perspectives.
In my thesis, I portrayed the 22 archetypes of the Major Arcana of the tarot through the lens of Hindu mythology as well as the broader pan-Indian culture. I include ancient stories and references to modern social issues. I visually communicated the connections between characters of Hindu mythology and the archetypes of the tarot with 22 watercolor paintings. This project was an opportunity to explore both the tarot through Hinduism, vice-versa. It allowed for the development of a deeper connection with spirituality and religion, along with a greater understanding of visual communication.
ContributorsHarve, Prathima (Author) / Jenik, Adriene (Thesis director) / Codell, Julie (Committee member) / Zirbel, Lisa (Committee member) / School of Molecular Sciences (Contributor) / School of Art (Contributor) / School of International Letters and Cultures (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
Description
This project uses ecocriticism to analyze prevalent issues in sustainability and resource management, as depicted in Science Fiction Literature. Through the essays in which I used the Keywords for Environmental Studies textbook by Joni Adamson et al., I analyzed how current Science Fiction novels deal with environmental issues. I then

This project uses ecocriticism to analyze prevalent issues in sustainability and resource management, as depicted in Science Fiction Literature. Through the essays in which I used the Keywords for Environmental Studies textbook by Joni Adamson et al., I analyzed how current Science Fiction novels deal with environmental issues. I then applied my findings to writing my own Science Fiction narrative, written in a Young Adult style to introduce the youth to the environmental problems we face in a creative and engaging manner.

In the story, Awaken, humans contest over territory with the avians — a sentient bid species. Years ago, the humans moved to underground dwellings in order to protect themselves from aerial assaults and developed sophisticated technology to keep the avians away from their crops. Over time, the avains became a legend humans tell their children to get them to behave, but a segment of the government remembers the real threat avians pose and are determined to vanquish their avian enemies. Kial Damian Johnson was created by his mother and father, who are involved in that segment of the government, with avian and human DNA. He finds himself drawn into the continuous battle between avians and humans. He learns that Yellowstone is going to erupt soon and neither avians nor humans can survive without sharing their resources, and he attempts to bring about peace between the two sides.

The narrative deals with issues prevalent in Animal Studies through giving the bird population a voice and a visible culture, and also reflects on current world issues as we strive to work together globally in the Anthropocene. Through researching and conducting interviews, I crafted this story to contribute to the environmental discourse. I wrote this story in a Young Adult style in order to invite the youth to engage in the conversation about issues of cross-cultural environmental sustainability.
ContributorsChristy, Krystin Cassidy (Author) / Adamson, Joni (Thesis director) / Eschrich, Joey (Committee member) / College of Integrative Sciences and Arts (Contributor) / School of International Letters and Cultures (Contributor) / Barrett, The Honors College (Contributor)
Created2018-12
132976-Thumbnail Image.png
Description
Over the summer of 2018, I had the incredible opportunity to serve as an AmeriCorps member through the Providing Access to Court Services Program (PACS) program. It was the duty of the AmeriCorps members to provide access to justice to the community. Serving as an AmeriCorps member opened my eyes

Over the summer of 2018, I had the incredible opportunity to serve as an AmeriCorps member through the Providing Access to Court Services Program (PACS) program. It was the duty of the AmeriCorps members to provide access to justice to the community. Serving as an AmeriCorps member opened my eyes to many parts of the court system I did not know existed, and made me want to explore more ways I could help the community in Maricopa County. One of the many factions of the Maricopa County Superior Court that I had the privilege of learning more about was Drug Court. Drug Court, at the Maricopa County Superior Court in Downtown Phoenix, started in 1992 as a program designed to monitor and provide counseling for offenders in hopes to break the cycle of substance abuse and addiction. Commissioner Guyton, the Presiding Commissioner of Drug Court, came to the AmeriCorps program in the Summer of 2018 in hopes of adding a new program of life-skills workshops to be used as an alternative sanction for offenders going through Drug Court. The On Second Thought program offers life-skills workshops that aim to encourage success within the Drug Court Program at the Maricopa County Superior Court in Downtown Phoenix, and promote further success in life after graduation. The two workshops developed include the "Basic Writing " and "Resumes, Job Search, Job Interviews" workshops. This program has been a successful new part to the Drug Court program and will continue to educate and inspire each individual that walks through the door.
ContributorsInoshita, Irelan Hope (Author) / Kenney, Patrick (Thesis director) / Porter, Lisa (Committee member) / Historical, Philosophical & Religious Studies (Contributor) / School of International Letters and Cultures (Contributor) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05
133186-Thumbnail Image.png
Description
Most collegiate organizations aim to unite students with common interests and engage them in a like-minded community of peers. A significant sub-group of these organizations are classified under sororities and fraternities and commonly known as Greek Life. Member involvement is a crucial element for Greek Life as participation in philanthropic

Most collegiate organizations aim to unite students with common interests and engage them in a like-minded community of peers. A significant sub-group of these organizations are classified under sororities and fraternities and commonly known as Greek Life. Member involvement is a crucial element for Greek Life as participation in philanthropic events, chapter meetings, rituals, recruitment events, etc. often reflects the state of the organization. The purpose of this project is to create a web application that allows members of an Arizona State University sorority to view their involvement activity as outlined by the chapter. Maintaining the balance between academics, sleep, a social life, and extra-curricular activities/organizations can be difficult for college students. With the use of this website, members can view their attendances, absences, and study/volunteer hours to know their progress towards the involvement requirements set by the chapter. This knowledge makes it easier to plan schedules and alleviate some stress associated with the time-management of sorority events, assignments/homework, and studying. It is also designed for the sorority leadership to analyze and track the participation of the membership. Members can submit their participation in events, making the need for manual counting and calculations disappear. The website administrator(s) can view and approve data from any and all members. The website was developed using HTML, CSS, and JavaScript in conjunction with Firebase for the back-end database. Human-Computer Interaction (HCI) tools and techniques were used throughout the development process to aide in prototyping, visual design, and evaluation. The front-end appearance of the website was designed to mimic the data manipulation used in the current involvement tracking system while presenting it in a more personalized and aesthetically pleasing manner.
ContributorsKolker, Madysen (Author) / McDaniel, Troy (Thesis director) / Tadayon, Arash (Committee member) / School of International Letters and Cultures (Contributor) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2018-12
133665-Thumbnail Image.png
Description
This creative project seeks to demonstrate the nutritional and financial benefits of cooking in versus eating out to college age students. We sought to determine what factors significantly differentiated restaurant meals versus home-cooked versions, and how we could share this information with our peers to potentially influence them to make

This creative project seeks to demonstrate the nutritional and financial benefits of cooking in versus eating out to college age students. We sought to determine what factors significantly differentiated restaurant meals versus home-cooked versions, and how we could share this information with our peers to potentially influence them to make a healthy lifestyle change. The first step was to determine the factors that influence college-aged students eating habits, and was presented with a review of relevant literature in several topics. We researched food literacy in young adults, the impact of fast food, social media's role in healthy eating habits, health behavior change in young adults, and the benefits of home cooking to obtain a general baseline of the knowledge of college-aged students. The initial research was utilized to write more effective blog posts that appropriately addressed our targeted demographic and to determine what platforms would be most appropriate to convey our information. These ideas were taken and then translated into a blog and Instagram account that contained healthy, copycat recipes of popular restaurant meals. We wrote 30 blog posts which were made up of 20 original recipes, 8 nutrition informational posts, and an introduction/conclusion. Finally, a focus group was hosted to ascertain the opinions of our peers, and to determine if they would be willing to make a lifestyle change in the form of cooking more frequently as opposed to eating out regularly. We provided them with a pre and post survey to gather their opinions before and after reviewing the findings of our research and project. We concluded that if given the information in an accessible way, college students are willing to eat in, not out.
ContributorsKirch, Jayme Elizabeth (Co-author) / Sanford, Victoria (Co-author) / Lehmann, Jessica (Thesis director) / Martinelli, Sarah (Committee member) / Levinson, Simin (Committee member) / School of Nutrition and Health Promotion (Contributor) / School of International Letters and Cultures (Contributor) / School of Human Evolution and Social Change (Contributor) / Department of Supply Chain Management (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description
Most reliable nutrition information can be found online, but it can be nearly impossible to differentiate from the unreliable blogs and websites that claim their information is correct. Because of this, it can be difficult for students to determine which information is true and which advice they will follow. During

Most reliable nutrition information can be found online, but it can be nearly impossible to differentiate from the unreliable blogs and websites that claim their information is correct. Because of this, it can be difficult for students to determine which information is true and which advice they will follow. During this time of growth and learning, it is essential that students have access to accurate information that will help them to be healthier individuals for years to come. The goal of this project was to provide students with an easily accessible and reliable resource for nutrition information that was presented in a simple and relatable way. The following videos and attached materials were created in response to ASU student needs and will be available for students on the ASU wellness website. Eating Healthy on a Budget: https://youtu.be/H-IUArD0phY Healthy Choices at Fast Food Restaurants: https://youtu.be/ZxcjBblpRtM Quick Healthy Meals: https://youtu.be/7uIDFe15-dM
ContributorsBaum, Makenna (Author) / Dixon, Kathleen (Thesis director) / Levinson, Simin (Committee member) / School of Nutrition and Health Promotion (Contributor) / School of International Letters and Cultures (Contributor) / Barrett, The Honors College (Contributor)
Created2017-12
133982-Thumbnail Image.png
Description
"The Half-Open Pomegranate" is a collection of four short stories based on Armenian characters balancing their cultural identity with their national identity in the Diaspora. The image of the half-open pomegranate is a symbol of what Armenia has become. The pomegranate, which is the motherland, was ripped open during the

"The Half-Open Pomegranate" is a collection of four short stories based on Armenian characters balancing their cultural identity with their national identity in the Diaspora. The image of the half-open pomegranate is a symbol of what Armenia has become. The pomegranate, which is the motherland, was ripped open during the Genocide of 1915. Her seeds have scattered all over the globe, sprouting new communities which are still thriving to this day. As William Saroyan once said, "For when two [Armenians] meet anywhere in the world, see if they will not create a new Armenia." The titles of my stories are the names of the protagonists, or "seeds" of the pomegranate. My first story, "Dr. Balian," is written about a thirty-something-year-old physician who struggles with doing what is best for herself, even if it means being the subject of hearsay. "Razmik" is a story about a teenage boy who copes with grief-related anxiety, and learns the importance of his place in the Diaspora. "Sarkis" is written from the perspective of a Vietnam veteran whose drunken perspective about regret and forgiveness touches lightly on the idea of reconciliation between the Armenians and the Turks. My last story "Noor" is written from the perspective of a young girl who struggles upholding the demands of her culture while pursuing her dream of becoming a pilot, an unconventional path for an Armenian female. Each of these stories embodies the strength of the Armenian people, who are more than just victims of Genocide. They are fruitful, resilient, and indestructible.
ContributorsSafarian, Rafaella Pearl (Author) / Bell, Matthew (Thesis director) / Fore, Chad (Committee member) / School of International Letters and Cultures (Contributor) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
133853-Thumbnail Image.png
Description
For my thesis project, I have developed a cash register web application for the Arizona State University Barrett Dining Hall. I previously worked at the Barrett Dining Hall, and I would occasionally step in as a cashier. This work is how I came to be familiar with the system and

For my thesis project, I have developed a cash register web application for the Arizona State University Barrett Dining Hall. I previously worked at the Barrett Dining Hall, and I would occasionally step in as a cashier. This work is how I came to be familiar with the system and all its inefficiencies. The system requires multiple user inputs to implement even the most basic of tasks, is not user-friendly, and therefore very prone to error. In the event that multiple incorrect inputs are entered, the software will freeze, and the user will have to turn off the computer and turn it back on. In theory, this application is an improvement over the software system that is currently in place in that the user interface has been specifically designed to be user-friendly. This application reduces the number of required user inputs by automating certain tasks (such as pricing and determining the meal period), thereby reducing the chance of user error. It is also an improvement in that it allows students to log in to the system to view how many meals they have left, how much M&G is in their account, and how many guest passes they have left. This functionality is extremely important because this is a feature that is not currently in place, and is something that students have actively complained about. Currently, if students want to check on their meal plan, they have to either physically go to a dining hall and ask the cashier, or call a toll-free number. The two technologies used to develop this application are C# and XML. These technologies were chosen because I wanted to learn something new for this project to broaden my knowledge. I also happened to be taking a class at the start of this project that utilized C# and XML for Web Applications, and it seemed like the perfect opportunity to transfer over the skills I had been learning.
ContributorsLewis, Q. Mariha Paishance (Author) / Chen, Yinong (Thesis director) / Nakamura, Mutsumi (Committee member) / School of International Letters and Cultures (Contributor) / Computer Science and Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
DescriptionThis project explored the creation of a video game to be used as a tool to enhance the process of French language learning. The work on the project was divided into three different phases that were tackled individually: a research phase, a development phase, and a content-creation phase.
ContributorsDebeurre, Nicholas Harrison (Co-author) / Dommata, Samhith (Co-author) / James, Jovin (Co-author) / Khan, Faiz (Co-author) / Bahtchevanova, Mariana (Thesis director) / Winter, Marie (Committee member) / Computer Science and Engineering Program (Contributor) / School of International Letters and Cultures (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05