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This study explores experiences of women as they pursue post-secondary computing education in various contexts. Using in-depth interviews, the current study employs qualitative methods and draws from an intersectional approach to focus on how the various barriers emerge for women in different types of computing cultures. In-depth interviews with ten

This study explores experiences of women as they pursue post-secondary computing education in various contexts. Using in-depth interviews, the current study employs qualitative methods and draws from an intersectional approach to focus on how the various barriers emerge for women in different types of computing cultures. In-depth interviews with ten participants were conducted over the course of eight months. Analytical frameworks drawn from the digital divide and explorations of the role of hidden curricula in higher education contexts were used to analyze computing experiences in earlier k-12, informal, workplace, and post-secondary educational contexts to understand how barriers to computing emerge for women. Findings suggest several key themes. First, early experiences in formal education contexts are alienating women who develop an interest in computing. Opportunities for self-guided exploration, play, and tinkering help sustain interest in computing for women of color to engage in computing at the post-secondary level. Second, post-secondary computing climates remain hostile places for women, and in particular, for women of color. Thirdly, women employ a combination of different strategies to navigate these post-secondary computing cultures. Some women internalized existing dominant cultures of computing programs. Others chose exclusively online programs in computing to avoid negative interactions based on assumptions about their identity categories. Some women chose to forge their own pathways through computing to help diversify the culture via teaching, creating their own businesses, and through social programs.
ContributorsRatnabalasuriar, Sheruni (Author) / Romero, Mary (Thesis advisor) / Margolis, Eric (Committee member) / Lim, Merlyna (Committee member) / Arizona State University (Publisher)
Created2012
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Description
The majority of Black D/deaf female students who enter college do not obtain college degrees; as many of them drop out of college citing irreconcilable differences with faculty, staff and peers (Barnartt, 2006; Williamson, 2007). Although, many of these inequities are being addressed in current scholarship, traditionally social scientists have

The majority of Black D/deaf female students who enter college do not obtain college degrees; as many of them drop out of college citing irreconcilable differences with faculty, staff and peers (Barnartt, 2006; Williamson, 2007). Although, many of these inequities are being addressed in current scholarship, traditionally social scientists have analyzed issues of race, gender, class, sexuality or disability by isolating each factor and treating them as if they are independent of each other (Thornton Dill & Zambrana, 2009). This qualitative dissertation study investigates the everyday lives of Black D/deaf female students on a college campus. The study is based on data gathered during four focus group interviews with twenty-two total participants and fifteen individual semi-structured interviews. Interviews were videotaped and conducted in either spoken English or sign language depending on the preference of the participant. Interviews conducted in sign language were then interpreted to spoken English by the researcher, and subsequently transcribed. The study sought to explore identity and individual agency, microaggressions and marginality on campus, and self-determination. Analysis focused critically on the women's understanding of their intersecting identities, their perception of their college experience and their persistence in college. The data revealed a seemingly "invisible" space that women occupied either because of their deafness, race, gender or social class status. Even though the women felt that that they were able to "successfully" navigate space for themselves on their college campus, many experienced more difficulty than their peers who were White, male or hearing. The women developed strategies to negotiate being part of both the deaf and hearing worlds while on their college campus. However, they frequently felt excluded from the Black hearing culture or the White deaf culture.
ContributorsChapple, Reshawna (Author) / Romero, Mary (Thesis advisor) / Artiles, Alfredo J. (Committee member) / Gustavsson, Nora (Committee member) / James, Stanlie M (Committee member) / Arizona State University (Publisher)
Created2012
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Description
"French Vanilla" is a collection of written narratives drawn from lived experiences which serve as the vehicle storytelling that I use to examine larger themes related to the intersections of race and gender. Themes include: binaries, legitimacy, intersectionality, biracial identity development (border identity construction), whiteness, shame, and crisis. While the

"French Vanilla" is a collection of written narratives drawn from lived experiences which serve as the vehicle storytelling that I use to examine larger themes related to the intersections of race and gender. Themes include: binaries, legitimacy, intersectionality, biracial identity development (border identity construction), whiteness, shame, and crisis. While the narratives are situated within theoretical discourse, the narratives present a representation of the lived experience. These pieces engage members of my family as well as a number of figures, including Rachel Dolezal, President Barack Obama, Alicia Keys, and a stranger on a tram in an airport. My relationship with these people present the grounds for an interrogation of identity. This project asks the question: How does one negotiate biracial identity with herself and others through narrative performance? It engages theories, such as critical race theory, black feminist theory, and standpoint theory, which informed my understanding of the discourse of race and contextualized my commentary on race. These theories present a framework within which to situate my understanding and analysis of race through lived experience. Narrative performance, the formal methodology for this work, provides a structure for the performance itself: the ultimate end product. Note: This work of creative scholarship is rooted in collaboration between three female artist-scholars: Carly Bates, Raji Ganesan, and Allyson Yoder. Working from a common intersectional, feminist framework, we served as artistic co-directors of each other's solo pieces and co-producers of Negotiations, in which we share these pieces in relationship to each other. Thus, Negotiations is not a showcase of three individual works, but rather a conversation among three voices. As collaborators, we have been uncompromising in the pursuit of our own unique inquiries and voices, and each of our works of creative scholarship stand alone. However, we believe that all of the parts are best understood in relationship to each other and to the whole. For this reason, we have chosen to cross-reference our thesis documents: French Vanilla: An Exploration of Biracial Identity Through Narrative Performance by Carly Bates; Deep roots, shared fruits: Emergent creative process and the ecology of solo performance through "Dress in Something Plain and Dark" by Allyson Yoder; and Bhairavi: A Performance-Investigation of Belonging and Dis-Belonging in Diaspora Communities by Raji Ganesan.
ContributorsBates, Carly Christopher (Author) / Davis, Olga Idriss (Thesis director) / de la Garza, Sarah Amira (Committee member) / Dove-Viebahn, Aviva (Committee member) / School of Music (Contributor) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
Abstract Retrograde presents questions about the creation and value of art through a graphic novel. Materials used to create the work were illustration paper, ink, brushes, and printed screen tones. The piece was created in four stages: first, each panel was sketched into the first draft; second, the sketch was

Abstract Retrograde presents questions about the creation and value of art through a graphic novel. Materials used to create the work were illustration paper, ink, brushes, and printed screen tones. The piece was created in four stages: first, each panel was sketched into the first draft; second, the sketch was researched and fully developed into a complete drawing; third, the sketch was completely traced with ink and texture was added; finally, the drawing tones were added with ink and screen tones. The plot of Retrograde revolves around the protagonist, Vera, as she attempts to find a place for her art in an artistic community that rejects her for her lack of commercial success and for the advantages she got through connections. When Vera appears to have succeeded, a sudden plot twist reveals a conspiracy which undermines her success. By following Vera, the novel illustrates a corrupt artistic society in which the value of art is established by a small amount of artistic elites. The written portion of the project expounds on the various ideas that drove the novel, including how art forms like graphic novels come to be situated low in artistic hierarchies and how interpretations can be negatively guided by already established institutions. Among some of the theorists referenced within the paper are Walter Benjamin, Clement Greenberg, and Susan Sontag. In conclusion, the project illustrates an inclination to judge art by potential commercial value and by already established hierarchies, limiting the possibilities of new interpretations and shifts in those same hierarchies. Keywords: art, art theory, graphic novels
ContributorsCervantes, Liliana (Author) / Dove-Viebahn, Aviva (Thesis director) / Solis, Forrest (Committee member) / School of Humanities, Arts, and Cultural Studies (Contributor) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
This project was focused on critically analyzing legislation that was proposed in the Arizona State Senate concerning the release of peace-officer information in the wake of involvement in deadly-force incidents. The motivation for this project was drawn from my experience serving as a legislative intern for the Senate democratic staff

This project was focused on critically analyzing legislation that was proposed in the Arizona State Senate concerning the release of peace-officer information in the wake of involvement in deadly-force incidents. The motivation for this project was drawn from my experience serving as a legislative intern for the Senate democratic staff during the spring of 2015. The first section includes details of the bill itself (SB 1445) and the process it underwent within the legislature. This includes an introduction to the controversies and stakeholders involved in the process. Second, data from interviews that I conducted with both those in support and those in opposition to the bill is analyzed. This section includes an in-depth look into the perspectives of stakeholders that may not have come out during public testimonies. Third, an outline of my own perspective on this bill and its process is included. Fourth, in a segment entitled Contextualizing Race in Policing, the national and local context of this bill is analyzed in order to arrive at conclusions that define problems underlying legislation like SB 1445. Fifth, in a segment entitled Next Steps, ideas are outlined on how to strengthen positive relationships between law enforcement and communities, drawing heavily from the President's Task Force on 21st Century Policing.
ContributorsGalvan, Jose Pedro (Author) / Romero, Mary (Thesis director) / Perez, Nancy (Committee member) / School of Human Evolution and Social Change (Contributor) / School of Social Transformation (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
Description
How do you convey what’s interesting and important to you as an artist in a digital world of constantly shifting attentions? For many young creatives, the answer is original characters, or OCs. An OC is a character that an artist creates for personal enjoyment, whether based on an already existing

How do you convey what’s interesting and important to you as an artist in a digital world of constantly shifting attentions? For many young creatives, the answer is original characters, or OCs. An OC is a character that an artist creates for personal enjoyment, whether based on an already existing story or world, or completely from their own imagination.
As creations made for purely personal interests, OCs are an excellent elevator pitch to talk one creative to another, opening up opportunities for connection in a world where communication is at our fingertips but personal connection is increasingly harder to make. OCs encourage meaningful interaction by offering themselves as muses, avatars, and story pieces, and so much more, where artists can have their characters interact with other creatives through many different avenues such as art-making, table top games, or word of mouth.

In this thesis, I explore the worlds and aesthetics of many creators and their original characters through qualitative research and collaborative art-making. I begin with a short survey of my creative peers, asking general questions about their characters and thoughts on OCs, then move to sketching characters from various creators. I focus my research to a group of seven core creators and their characters, whom I interview and work closely with in order to create a series of seven final paintings of their original characters.
ContributorsCote, Jacqueline (Author) / Button, Melissa M (Thesis director) / Dove-Viebahn, Aviva (Committee member) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2020-05
Description
This thesis outlines the process of creating the concept work behind a television series called Liminality, written by my thesis partner, Elizabeth Hansen. Liminality aims to be an animated series about West Elliot Snow as he navigates his life as a spiritual medium and how this talent impacts his daily

This thesis outlines the process of creating the concept work behind a television series called Liminality, written by my thesis partner, Elizabeth Hansen. Liminality aims to be an animated series about West Elliot Snow as he navigates his life as a spiritual medium and how this talent impacts his daily life. It is a coming of age story centered around West and his recently departed father, Lukas Snow, whose spirit is still tethered to the land of the living. Together, the two must learn how to control their powers while helping other spirits who have unfinished business on the earthly plane. It explores themes of sexuality and gender identity as well as non-nuclear family structures as a means of giving voice to those who have felt a lack of representation in mainstream media. In this paper, I explore the depth of the creative process from conceptualization to realization of character designs, scripting for the series, 3D modeling of characters and sets, and finally, the storyboarding of the pilot episode. I start by asserting why a series like Liminality would positively influence the already burgeoning creative landscape of television. Liminality's relevance in today's television market is explained through examples of series that aim to broaden the amount of representation given to underrepresented peoples and identities in mainstream media. From there, I outline which series influenced the process of writing Liminality and why. After that, I delve into the specifics of how Elizabeth and I designed the characters and what decisions went into the final product.
ContributorsRandall, Phoebe (Author) / Miller, April (Thesis director) / Dove-Viebahn, Aviva (Committee member) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
Reveal follows the story of high school student Jason as he navigates the hardships of high school and the personal hardships of sexual identity. The thesis was created through research of other LGBTQ performers and interviews conducted on campus. It includes a one-act script followed by a list of the

Reveal follows the story of high school student Jason as he navigates the hardships of high school and the personal hardships of sexual identity. The thesis was created through research of other LGBTQ performers and interviews conducted on campus. It includes a one-act script followed by a list of the sources that I used to further my writing experience.
ContributorsPinero, John Richard (Author) / McMahon, Jeff (Thesis director) / Dove-Viebahn, Aviva (Committee member) / School of Film, Dance and Theatre (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description
This creative project thesis is made up of two components. The main component of this thesis is a feature length screenplay adaptation of The Coquette or, The History of Eliza Wharton by Hannah Webster Foster (retitled Tomorrow, Today: The Life and Times of a Fool in Love). This screenplay aspired

This creative project thesis is made up of two components. The main component of this thesis is a feature length screenplay adaptation of The Coquette or, The History of Eliza Wharton by Hannah Webster Foster (retitled Tomorrow, Today: The Life and Times of a Fool in Love). This screenplay aspired to modernize the 18th century novel for a modern audience. This was done by moving the story's time period to the 1950s, changing the location of the story from high society Connecticut to the more rural Yuba City, and most significantly changing the main characters to either be Hispanic or Sikh Indian. The intended result was to make a film that was culturally diverse but to also make a commentary on the religious, social, and gender issues that play a big part in Hispanic culture. The second component of this thesis is a paper that discusses the reasoning behind my adaptation choices but also on how I would actually make and release the film if I was an actual producer in Hollywood. More specifically, the first section of this paper focuses on my process of adapting the novel into a feature length screenplay, discussing topics such as story changes, scene removals, setting changes, etc. The second section of this paper is a business proposal that focuses on how I would plan to facilitate both the production and distribution/marketing of the film if the movie was actually in the process of being made.
ContributorsGarza, James (Author) / Dove-Viebahn, Aviva (Thesis director) / Bernstein, Gregory (Committee member) / Department of Management and Entrepreneurship (Contributor) / Barrett, The Honors College (Contributor)
Created2017-12
DescriptionA TV adaptation of the classic book The Count of Monte Cristo by Alexandre Dumas, set-in modern-day Los Angeles with a Latinx based cast. The project includes a 45-page script, episode descriptions for the first season, and a page with brief descriptions of the characters.
ContributorsFlores, Czarina (Author) / Bradley, Christoper (Thesis director) / Dove-Viebahn, Aviva (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor)
Created2024-05