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Description
My creative project involved the creation of a short, abstract animation set to EDM music. It's meant to mimic the graphics displayed in the background of EDM concerts and was inspired by Beeple and the graphics he designed for EDM artist, Zedd. Under the guidance of my director, Meredith Drum,

My creative project involved the creation of a short, abstract animation set to EDM music. It's meant to mimic the graphics displayed in the background of EDM concerts and was inspired by Beeple and the graphics he designed for EDM artist, Zedd. Under the guidance of my director, Meredith Drum, and with help from my second committee member, Muriel Magenta, I was able to use Audacity to edit the music, Autodesk Maya 2016 to model and animate the animation, the HIDA render farm to render the frames using Maya Software and mentalray, Adobe After Effects CC to assemble and edit the animation, and Adobe Media Encoder to export the end product. The final animation included 20,855 individual frames, totaling to 14 minutes and 28 seconds in length. The project takes the viewer through seven worlds to express the idea of feeling isolated in your home, exploring the world, and then returning home with a new perspective. Each world evokes a different emotion through the interaction of its visual and audio design to allow the viewer to experience the intended storyline without explicit characters or plot detail. Due to the importance of maintaining plot flow, I utilized beautiful, yet difficult, design elements including glass textures, ocean shaders, and paint effects to create drastically different world designs specific to each song. These songs were chosen from a variety of EDM artists and edited to flow together seamlessly through each world and evoke a different emotion. Throughout the thesis process, I gained more skills in animation and editing and greatly improved my ability to use each application. While there is plenty of room to grow, I have improved exponentially as an artist from when I began this project to the moment I completed it.
ContributorsMallik, Ajanta Angie (Author) / Drum, Meredith (Thesis director) / Magenta, Muriel (Committee member) / The Design School (Contributor) / Department of Psychology (Contributor) / School of Social Transformation (Contributor) / School of Art (Contributor) / WPC Graduate Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description
For my Barrett Creative Project, I created an art installation that fostered comprehension, empathy, theorization, and healing surrounding the topic of mass gun violence in America. I used the space I was given in Gallery 100 as a graduating BFA student to host a multimedia installation designed to nurture these

For my Barrett Creative Project, I created an art installation that fostered comprehension, empathy, theorization, and healing surrounding the topic of mass gun violence in America. I used the space I was given in Gallery 100 as a graduating BFA student to host a multimedia installation designed to nurture these ideas.
ContributorsDallman, Erica Ashley (Author) / Sale, Gregory (Thesis director) / Hanson, Erika (Committee member) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description
To many, South Phoenix has a negative reputation of being an area full of crime, drugs and poverty. Throughout its foundation, South Phoenix has experienced many changes that have affected the quality of life of its people. The purpose of this creative project was to portray the history of South

To many, South Phoenix has a negative reputation of being an area full of crime, drugs and poverty. Throughout its foundation, South Phoenix has experienced many changes that have affected the quality of life of its people. The purpose of this creative project was to portray the history of South Phoenix through mural paintings. This thesis, explores a creative proposal to bring history-based murals on the streets of South Phoenix. Three large-scale paintings were created during this creative project, all corresponding with a segment of history of South Phoenix that has been forgotten by the community and the greater Phoenix area. Through this thesis, the author aims to instill a positive image of hope and determination that this community has demonstrated despite the many challenges they faced. Consequently, the author's intent is to one day carry out these projects on the streets of South Phoenix.
ContributorsTorres, Adrian (Author) / Pomilio, Mark (Thesis director) / Button, Melissa (Committee member) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2017-05
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Description
I saw a Dove ad called "Real Beauty Sketches" where a group of women described themselves to a sketch artist, and then a complete stranger described them to the same artist. By the end of the ad, it's apparent that the women, when describing themselves, were very critical of all

I saw a Dove ad called "Real Beauty Sketches" where a group of women described themselves to a sketch artist, and then a complete stranger described them to the same artist. By the end of the ad, it's apparent that the women, when describing themselves, were very critical of all their features. When total strangers described them the resulting portrait was more beautiful to the women. The take-away from the campaign was that others see more beauty in you than you do in yourself. I explored that idea through my thesis. My aim in this project was to learn to see the beauty in myself through personal artistic expression. I completed a series of self-portraits; for about four months straight I drew one portrait of myself every single day. I also recorded my thoughts in a diary entry as I drew my portrait, hoping to capture my emotions and moods during that day. The resulting outcome of my creative project is twofold. The physical outcome is about 100 self-portraits and daily diary entries that represent the creative thesis project I pursued. The second outcome cannot be physically seen. I have discovered more about myself in four months than I have in twenty years. I have begun to see myself differently, and positively. This thesis project turned into a journey of self-exploration, and I'm looking forward to what the future holds for me.
ContributorsRao, Rachana Sai (Author) / Hood, Mary (Thesis director) / Button, Melissa (Committee member) / School of Art (Contributor) / W. P. Carey School of Business (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
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Description
For my creative project, I began an art press that produces small-run vinyl records and artist's books. Initially, the venture began as a means to circumvent record pressing facilities as a vinyl record-cutting service. By the end of this project, the focus shifted to encompass more visual art products than

For my creative project, I began an art press that produces small-run vinyl records and artist's books. Initially, the venture began as a means to circumvent record pressing facilities as a vinyl record-cutting service. By the end of this project, the focus shifted to encompass more visual art products than just vinyl records. The project began with vinyl records because I saw a need in the market; in the past decade, the industry has grown dramatically, but the dozen record pressing plants in the country cannot keep up with the demand. Because record pressing companies prioritize large orders, it is difficult for many small bands and independent record labels to produce work on this medium. This is due to the long lead times, high prices, and large minimum order sizes. I located a man in Germany, who invented a machine that makes high-quality, lathe-cut records. I named the project Blushing Soup, as homage to my father, who passed during my first semester of college. It is through his passing that I was able to secure funds to pursue this venture. I brought on a partner, who was more familiar with art and audio recording than myself. In the summer of 2015, we met with this inventor to learn how to use his machine. By October of 2015, a machine of our own had arrived. In early November, Blushing Soup won a grant from the Scottsdale Museum of Contemporary Art. During this time, we released two vinyl records for local bands. For a culminating project, I coordinated a Record Store Day compilation album consisting of six bands featuring. After securing all of the music, the machine started having problems, which forced me to cancel this release. Recognizing the delicacy of the machine, prompted a shift in the aim of Blushing Soup. During this process, I started learning printmaking processes, and I realized that Blushing Soup could function as more than a record cutting service; we could be an art press. In the last few month of this project, I started making artist's books. By the end of April 2016, Blushing Soup will have released vinyl records for two bands, as well as produced four handmade books. This creative project centered around the process of creating art through lathe cutting and printmaking; the objective was not to maximize profits but rather refocus the consumption of art (in a sustainable practice).
ContributorsStringer, Shelby Manning (Author) / Essig, Linda (Thesis director) / Peck, Sidnee (Committee member) / School of Art (Contributor) / Department of English (Contributor) / School of Historical, Philosophical and Religious Studies (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
Stage Managing Lasso of Truth
Description
As part of their MainStage season, Arizona State University's School of Film, Dance and Theatre put on a production of the play Lasso of Truth in the Lyceum Theatre. This project chronicles the Student Stage Manager's work in the production via the prompt book that was created for the show.

As part of their MainStage season, Arizona State University's School of Film, Dance and Theatre put on a production of the play Lasso of Truth in the Lyceum Theatre. This project chronicles the Student Stage Manager's work in the production via the prompt book that was created for the show. A theatrical prompt book is a compilation of all blocking notes, meeting reports, designs, show cues, and any other relevant information necessary to ensure that the production runs smoothly.
ContributorsWooldridge, Michaela Gabrielle (Author) / Aberger, Thomas (Thesis director) / Fields, Pamela (Committee member) / Friedman, Josh (Committee member) / School of Film, Dance and Theatre (Contributor) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
Description
Curative arts and art therapy have been increasingly implicated in promoting health and well-being for patients, but little research has been done for the benefits of drawing therapy for stress management or individuals in a non-diseased state. College students and healthcare professionals are particularly susceptible to high levels of stress,

Curative arts and art therapy have been increasingly implicated in promoting health and well-being for patients, but little research has been done for the benefits of drawing therapy for stress management or individuals in a non-diseased state. College students and healthcare professionals are particularly susceptible to high levels of stress, as I experienced firsthand as a medical scribe in the Emergency Room during my undergraduate experience. For this reason, I wanted to focus on using curative arts as a mediator for high-stress situations. My creative project is therefore a portable framework for curative drawing. The framework is designed to help people process complex emotional states in a more effective way using mark-making and color. Specifically, the framework is designed for those who have limited experience with art making but can be used by anyone who feels a need for curative drawing. I used this framework in both individual and group settings, culminating in a final gallery show in which viewers were able to participate in the framework and take home a booklet with the framework printed inside. In conjunction with outside research, the help of my thesis committee, and the students of Drawing and Painting as Seeing and Thinking, the final project can be viewed as one part of the intersection between art and medicine in our ever-changing healthcare environment.
ContributorsCadigan, Megan Sierra (Author) / Button, Melissa (Thesis director) / Belgrave, Melita (Committee member) / School of Art (Contributor) / School of Life Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
Dante's Divine Comedy has been around for eight centuries, and its imaginative vision of the afterlife truly resembled the ideology of 13th century. However, time has passed, and now, in 21st century, the societies have made major technological advancements that distinct themselves from the past. Consequently, with recent technology in

Dante's Divine Comedy has been around for eight centuries, and its imaginative vision of the afterlife truly resembled the ideology of 13th century. However, time has passed, and now, in 21st century, the societies have made major technological advancements that distinct themselves from the past. Consequently, with recent technology in mind, one could imagine an afterlife with robotic Minos and Cerberus, and possibly the circles of hell residing within an earth resembling death star that is controlled automatically using artificial intelligence. The symbolic representation of punishments could have been altered throughout time, and more recent criminals may be seen in the circles of hell. By identifying and correlating contemporary style of art with a classic literature such as Dante's Divine Comedy, one could better understand the essence of literature without the disconnect from current world, and appreciate the deep underlying ideology that Dante offers within his literature. Sculptures that encompass nine circles of hell and heaven would demonstrate structural aptitude and symbolic representation of what Dante would have imagined if he were to write his literature in the 21st century. Throughout the project, connection between the literature and the sculptures is observed. Some of the sculptures were meant to be abstract and some literal. Even though the medium used in each of the sculptures were different, the correlation between each sculpture unifies everything together into one theme, Dante's Divine Comedy.
ContributorsKim, David (Author) / Neubauer, Mary (Thesis director) / Harp, Hilary (Committee member) / School of Molecular Sciences (Contributor) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description
My Honors Thesis/ Creative Project was an collection of art pieces that were based on a research done at West Campus in Dr. Weidner's forensic entomology laboratory. In this research, two swine carcasses were place outdoors for 21 days during the four seasons. The goal was to collect insects that

My Honors Thesis/ Creative Project was an collection of art pieces that were based on a research done at West Campus in Dr. Weidner's forensic entomology laboratory. In this research, two swine carcasses were place outdoors for 21 days during the four seasons. The goal was to collect insects that approached and colonized the carcasses. The collected data can be used to determine the TOC (time of colonization) of some insects; thus, it can help to calculate the PMI (postmortem interval). Different collection were used like larvae rearing, pitfalls, netting, and hand collection. The larvae were reared into adulthood and then identified into a species. The rest of the insects were identified into orders. To present this information, the data collected from the two carcasses was combined to make the presentation easier to understand. I created four circular canvases to present the collection of flies in each check. It shows both flies were reared and which were seen or collected. The other series of work that I sculpted were 120 ceramics flowers to represent the insects orders that were observed in each season and check. During my thesis defense, I presented the research project, and how my project can help people understand this research.
ContributorsMunoz Zavala, Jaira (Author) / Weidner, Lauren (Thesis director) / Meeds, Andrew (Committee member) / Neubauer, Mary (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Natural Sciences (Contributor) / School of Art (Contributor)
Created2023-12
Description

The medium of film and television has become more prevalent in society than ever before. It pushes the boundaries of what technology can do and what realities mankind can explore. However, with their rapid expansion, the bounds by which society deems this medium as ethical or unethical, simplified as real

The medium of film and television has become more prevalent in society than ever before. It pushes the boundaries of what technology can do and what realities mankind can explore. However, with their rapid expansion, the bounds by which society deems this medium as ethical or unethical, simplified as real or fiction, has become a lot hazier, daresay, inconsequential. While some facets of the medium strive and continue to focus on ethical practices (such as documentary work), others base their work loosely on those real experiences (e.g. “Based on a True Story”) or are wholly exaggerated or fabricated. With this in mind, it probes the question: Does research have a place in nonfiction storytelling? This thesis explores this premise, arguing that the more a story is researched and truthful to its subject matter, the better and more entertaining it will become.

ContributorsAhearne, Matthew (Author) / Meirelles, Rodrigo (Thesis director) / Scott, Jason (Committee member) / Barrett, The Honors College (Contributor) / School of Art (Contributor) / School of Social Transformation (Contributor) / The Sidney Poitier New American Film School (Contributor)
Created2023-05