Matching Items (2)
Description
This paper presents the design and evaluation of a haptic interface for augmenting human-human interpersonal interactions by delivering facial expressions of an interaction partner to an individual who is blind using a visual-to-tactile mapping of facial action units and emotions. Pancake shaftless vibration motors are mounted on the back of a chair to provide vibrotactile stimulation in the context of a dyadic (one-on-one) interaction across a table. This work explores the design of spatiotemporal vibration patterns that can be used to convey the basic building blocks of facial movements according to the Facial Action Unit Coding System. A behavioral study was conducted to explore the factors that influence the naturalness of conveying affect using vibrotactile cues.
ContributorsBala, Shantanu (Author) / Panchanathan, Sethuraman (Thesis director) / McDaniel, Troy (Committee member) / Barrett, The Honors College (Contributor) / Computer Science and Engineering Program (Contributor) / Department of Psychology (Contributor)
Created2014-05
Description
Touch plays a vital role in maintaining human relationships through social andemotional communications. This research proposes a multi-modal haptic display
capable of generating vibrotactile and thermal haptic signals individually and simultaneously.
The main objective for creating this device is to explore the importance
of touch in social communication, which is absent in traditional communication
modes like a phone call or a video call. By studying how humans interpret
haptically generated messages, this research aims to create a new communication
channel for humans. This novel device will be worn on the user's forearm and has
a broad scope of applications such as navigation, social interactions, notifications,
health care, and education. The research methods include testing patterns in the
vibro-thermal modality while noting its realizability and accuracy. Different patterns
can be controlled and generated through an Android application connected to
the proposed device via Bluetooth. Experimental results indicate that the patterns
SINGLE TAP and HOLD/SQUEEZE were easily identifiable and more relatable to
social interactions. In contrast, other patterns like UP-DOWN, DOWN-UP, LEFTRIGHT,
LEFT-RIGHT, LEFT-DIAGONAL, and RIGHT-DIAGONAL were less
identifiable and less relatable to social interactions. Finally, design modifications
are required if complex social patterns are needed to be displayed on the forearm.
ContributorsGharat, Shubham Shriniwas (Author) / McDaniel, Troy (Thesis advisor) / Redkar, Sangram (Thesis advisor) / Zhang, Wenlong (Committee member) / Arizona State University (Publisher)
Created2021