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Social media is used by people every day to discuss the nuances of their lives. Major League Baseball (MLB) is a popular sport in the United States, and as such has generated a great deal of activity on Twitter. As fantasy baseball continues to grow in popularity, so does the

Social media is used by people every day to discuss the nuances of their lives. Major League Baseball (MLB) is a popular sport in the United States, and as such has generated a great deal of activity on Twitter. As fantasy baseball continues to grow in popularity, so does the research into better algorithms for picking players. Most of the research done in this area focuses on improving the prediction of a player's individual performance. However, the crowd-sourcing power afforded by social media may enable more informed predictions about players' performances. Players are chosen by popularity and personal preferences by most amateur gamblers. While some of these trends (particularly the long-term ones) are captured by ranking systems, this research was focused on predicting the daily spikes in popularity (and therefore price or draft order) by comparing the number of mentions that the player received on Twitter compared to their previous mentions. In doing so, it was demonstrated that improved fantasy baseball predictions can be made through leveraging social media data.
ContributorsRuskin, Lewis John (Author) / Liu, Huan (Thesis director) / Montgomery, Douglas (Committee member) / Morstatter, Fred (Committee member) / Industrial, Systems (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2017-05
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Based on findings of previous studies, there was speculation that two well-known experimental design software packages, JMP and Design Expert, produced varying power outputs given the same design and user inputs. For context and scope, another popular experimental design software package, Minitab® Statistical Software version 17, was added to the

Based on findings of previous studies, there was speculation that two well-known experimental design software packages, JMP and Design Expert, produced varying power outputs given the same design and user inputs. For context and scope, another popular experimental design software package, Minitab® Statistical Software version 17, was added to the comparison. The study compared multiple test cases run on the three software packages with a focus on 2k and 3K factorial design and adjusting the standard deviation effect size, number of categorical factors, levels, number of factors, and replicates. All six cases were run on all three programs and were attempted to be run at one, two, and three replicates each. There was an issue at the one replicate stage, however—Minitab does not allow for only one replicate full factorial designs and Design Expert will not provide power outputs for only one replicate unless there are three or more factors. From the analysis of these results, it was concluded that the differences between JMP 13 and Design Expert 10 were well within the margin of error and likely caused by rounding. The differences between JMP 13, Design Expert 10, and Minitab 17 on the other hand indicated a fundamental difference in the way Minitab addressed power calculation compared to the latest versions of JMP and Design Expert. This was found to be likely a cause of Minitab’s dummy variable coding as its default instead of the orthogonal coding default of the other two. Although dummy variable and orthogonal coding for factorial designs do not show a difference in results, the methods affect the overall power calculations. All three programs can be adjusted to use either method of coding, but the exact instructions for how are difficult to find and thus a follow-up guide on changing the coding for factorial variables would improve this issue.

ContributorsArmstrong, Julia Robin (Author) / McCarville, Daniel R. (Thesis director) / Montgomery, Douglas (Committee member) / Industrial, Systems (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2017-05
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Description
The widespread use of statistical analysis in sports-particularly Baseball- has made it increasingly necessary for small and mid-market teams to find ways to maintain their analytical advantages over large market clubs. In baseball, an opportunity for exists for teams with limited financial resources to sign players under team control to

The widespread use of statistical analysis in sports-particularly Baseball- has made it increasingly necessary for small and mid-market teams to find ways to maintain their analytical advantages over large market clubs. In baseball, an opportunity for exists for teams with limited financial resources to sign players under team control to long-term contracts before other teams can bid for their services in free agency. If small and mid-market clubs can successfully identify talented players early, clubs can save money, achieve cost certainty and remain competitive for longer periods of time. These deals are also advantageous to players since they receive job security and greater financial dividends earlier in their career. The objective of this paper is to develop a regression-based predictive model that teams can use to forecast the performance of young baseball players with limited Major League experience. There were several tasks conducted to achieve this goal: (1) Data was obtained from Major League Baseball and Lahman's Baseball Database and sorted using Excel macros for easier analysis. (2) Players were separated into three positional groups depending on similar fielding requirements and offensive profiles: Group I was comprised of first and third basemen, Group II contains second basemen, shortstops, and center fielders and Group III contains left and right fielders. (3) Based on the context of baseball and the nature of offensive performance metrics, only players who achieve greater than 200 plate appearances within the first two years of their major league debut are included in this analysis. (4) The statistical software package JMP was used to create regression models of each group and analyze the residuals for any irregularities or normality violations. Once the models were developed, slight adjustments were made to improve the accuracy of the forecasts and identify opportunities for future work. It was discovered that Group I and Group III were the easiest player groupings to forecast while Group II required several attempts to improve the model.
ContributorsJack, Nathan Scott (Author) / Shunk, Dan (Thesis director) / Montgomery, Douglas (Committee member) / Borror, Connie (Committee member) / Industrial, Systems (Contributor) / Barrett, The Honors College (Contributor)
Created2013-05
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Description
Woodland/Alloy Casting, Inc. is an aluminum foundry known for providing high-quality molds to their customers in industries such as aviation, electrical, defense, and nuclear power. However, as the company has grown larger during the past three years, they have begun to struggle with the on-time delivery of their orders. Woodland

Woodland/Alloy Casting, Inc. is an aluminum foundry known for providing high-quality molds to their customers in industries such as aviation, electrical, defense, and nuclear power. However, as the company has grown larger during the past three years, they have begun to struggle with the on-time delivery of their orders. Woodland prides itself on their high-grade process that includes core processing, the molding process, cleaning process, and heat-treat process. To create each mold, it has to flow through each part of the system flawlessly. Throughout this process, significant bottlenecks occur that limit the number of molds leaving the system. To combat this issue, this project uses a simulation of the foundry to test how best to schedule their work to optimize the use of their resources. Simulation can be an effective tool when testing for improvements in systems where making changes to the physical system is too expensive. ARENA is a simulation tool that allows for manipulation of resources and process while also allowing both random and selected schedules to be run through the foundry’s production process. By using an ARENA simulation to test different scheduling techniques, the risk of missing production runs is minimized during the experimental period so that many different options can be tested to see how they will affect the production line. In this project, several feasible scheduling techniques are compared in simulation to determine which schedules allow for the highest number of molds to be completed.
ContributorsAdams, Danielle Renee (Author) / Pavlic, Theodore (Thesis director) / Montgomery, Douglas (Committee member) / Industrial, Systems & Operations Engineering Prgm (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05