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Description
This creative project, titled What Did You Expect?, is five comedy plays all written and edited by me (with the help of my director Jason Scott), to ideally be performed all in a single night of entertainment. All five plays are united with an overarching theme, which sits somewhere on

This creative project, titled What Did You Expect?, is five comedy plays all written and edited by me (with the help of my director Jason Scott), to ideally be performed all in a single night of entertainment. All five plays are united with an overarching theme, which sits somewhere on the borders of subverting expectations and the fortitude of human emotion. I have a long history writing sketch comedy (for a college student), but each of these plays were all written with the specific intention to divert from the style of short-form comedy to longer stories with dynamic characters and plot movement, rather than circling around one singular joke. Each play tells a story placed in a setting with specific expectations, then follows an absurd character as she or he subverts each and every one of those expectations. There are five plays. The first and fifth play comprise the two parts of the story of Leonardo Da Vinci and Mona Lisa, their secret love affair, and it discusses, through a series of misunderstandings and insults, broad realizations about love and art. The second is the story of a therapy session between a seasoned professional and a nightmare patient, and it follows the therapist's absurd descent into (brief) madness, as well as the patient's ascent into (brief) catharsis. The third play serves as a transition; a short monologue by a 13-year old boy delivering a science fair presentation about a hermit crab \u2014 only to realize that he and the crab have more in common than he would like to think. Finally, the fourth play is called Space Cowboy, and to discuss it any further would take all the fun out of reading it. Overall, the project was about self-discovery through a new form of comedy writing, and hopefully it's funny enough for someone to read. Hell, I'd even take a skim. If someone skimmed the plays, I'd consider this creative project a success. You've already read the abstract though, so we're off to a good start! If it's not up to your standards, all I have to say is...what did you expect?
ContributorsMahai, Cameron Jahon (Author) / Scott, Jason (Thesis director) / Maday, Gregory (Committee member) / Electrical Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
Description
A bicycle tour is an unusual thing, one that often defies the expectations of the first-time touring cyclist. In this report, the experience of touring cycling is examined in two parts: a narrative documenting the author's tour down the Pacific Coast, and a reflective work that examines the journey and

A bicycle tour is an unusual thing, one that often defies the expectations of the first-time touring cyclist. In this report, the experience of touring cycling is examined in two parts: a narrative documenting the author's tour down the Pacific Coast, and a reflective work that examines the journey and the major themes which persist throughout. In examining the trip, two major dichotomies arose as themes. The first major dichotomy is found in the expectation of a solitary experience for one who is touring solo. In reality, tours are often built on the goodwill of others in the cycling community. On this particular tour, a website called Warmshowers was central to this point. By offering lodging to tired touring cyclists who would otherwise camp alone, this website serves to bring the cycling community together, and allows for connections that would otherwise never exist to be formed. However, it is true that much of a solo tour is, in fact, spent in solitude. This allows a cyclist long periods for self-reflection and meditation, an opportunity to strengthen one's connection with oneself and the natural world around them. The second is a contrast between the planning that goes into embarking on a long trip and the entropy and randomness that inevitably causes the experience to wildly differ from said plan. When the unexpected occurs, there are two options: to reject the unknown and cling to the framework one sets out for themselves, or to embrace the unexpected and see where it takes you. Often, diverting from the plan can allow for new and exciting experiences. However, there is also value to the framework and stability afforded by adhering to a plan. Through these experiences and more, a bicycle tour changes the way one looks at the world.
ContributorsReid, Evan Calderwood (Author) / Fette, Donald (Thesis director) / Loebenberg, Abby (Committee member) / Electrical Engineering Program (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
This project uses the format of a web-based choose-your-own-adventure game to integrate allusions, themes, and symbolism presented throughout Hellenic and Medieval literature. The research draws upon translations of The Aeneid by Virgil, Perceval by Chrétien de Troyes, Physica by Hildegard of Bingen, The Canterbury Tales by Geoffrey Chaucer, Sir Gawain

This project uses the format of a web-based choose-your-own-adventure game to integrate allusions, themes, and symbolism presented throughout Hellenic and Medieval literature. The research draws upon translations of The Aeneid by Virgil, Perceval by Chrétien de Troyes, Physica by Hildegard of Bingen, The Canterbury Tales by Geoffrey Chaucer, Sir Gawain and the Green Knight as well as various Celtic, Germanic, and Greco-Roman myths and figures. The game itself draws on writing theory as exemplified in The Writer's Journey by Christopher Vogler, which sets the archetype of what constitutes a Hero and the stages a character must undergo to become that Hero. Hosted on an online game creation program called Inklewriter, the game presents a scenario, starting with a knight, waking up in a tree with no previous recollection of getting there, and the reader is given clickable options to choose in response to the situation.

The ultimate purpose of this project is to serve as an educational resource, wherein links to the alluded material and analyses of symbolism can help students find source material based on their interests, serve as a guide for critical analysis of literature, and exemplify how writing theory can be implemented into a narrative. Though this project is presently incomplete, the link to the game contains the introductory scenes and the following analysis exemplifies the writing process, explains the choice and integration of alluded material and symbolism, and describes several scenes that are to be completed in the future.
ContributorsCarr, Gillian Elizabeth (Author) / Sturges, Robert (Thesis director) / Corse, Taylor (Committee member) / Department of English (Contributor) / Barrett, The Honors College (Contributor)
Created2016-12
Description
The Mary-El tarot deck is famous in the tarot community for its intense spiritual power and esoteric imagery. By analyzing its major arcana and investigating the symbology featured therein, for purposes of making the deck accessible to others, I discover a rich world of flowing energies and underlying transcendence. I've

The Mary-El tarot deck is famous in the tarot community for its intense spiritual power and esoteric imagery. By analyzing its major arcana and investigating the symbology featured therein, for purposes of making the deck accessible to others, I discover a rich world of flowing energies and underlying transcendence. I've used writing to document my journey and discoveries of the internal self. I present these writings as my thesis, and I demonstrate my understanding of the cards through tarot readings.
ContributorsBenson, Caley (Author) / Giner, Oscar (Thesis director) / Zent, Miranda (Committee member) / Barrett, The Honors College (Contributor) / Electrical Engineering Program (Contributor) / School of Music, Dance and Theatre (Contributor)
Created2024-05