Matching Items (4)
Filtering by

Clear all filters

152224-Thumbnail Image.png
Description
In this dissertation I attempt to find elements of education and curricular perspective in the Qur'an. I argue that there is little research in the field of curriculum instruction that discusses the Qur'an's educational aspects and, as a result, much ignorance of the Qur'an's material that deals with education and

In this dissertation I attempt to find elements of education and curricular perspective in the Qur'an. I argue that there is little research in the field of curriculum instruction that discusses the Qur'an's educational aspects and, as a result, much ignorance of the Qur'an's material that deals with education and curricular perspective in the Qur'an. Researchers may find many materials that deal with reading, memorizing, and reciting the Qur'an, along with references that deal with science and math in the Qur'an. Therefore, this dissertation answers the question: What curriculum exists within the Quran? This dissertation is divided into five chapters exploring various aspects of the curriculum. The word "curriculum" is used in one chapter to mean developing the person as a whole in all aspects of life whether spiritual, social, or mental while in the other chapter curriculum is used to refer to methods of instruction. I concluded that curriculum in the Qur'an uses different methods of instructions to develop the individual as a whole in all aspects of life while granting freedom of choice.
ContributorsRisha, Sarah (Author) / Margolis, Eric (Thesis advisor) / Fischman, Gustavo (Committee member) / Ali, Souad (Committee member) / Arizona State University (Publisher)
Created2013
150396-Thumbnail Image.png
Description
One in six children in the developing world is engaged in Child labor. Child labor is considered an issue that violates children's rights in many countries and Iraq is no exception. In 2004, Iraq had 1,300,000 children between the ages of eight and sixteen years engaged in work (UNICEF.com, 2004).

One in six children in the developing world is engaged in Child labor. Child labor is considered an issue that violates children's rights in many countries and Iraq is no exception. In 2004, Iraq had 1,300,000 children between the ages of eight and sixteen years engaged in work (UNICEF.com, 2004). This study identifies the major causes of child labor in Iraq and investigates the consequences of this issue. In this thesis I draw on the comparison of former regimes in Iraq and Egypt and how those regimes were mistreating their citizens by making them live under poverty and oppression while they were receiving support from the U.S. Poverty is the major cause behind Iraqi children engaging in work. I used the data I collected in Iraq, in the city of Nasiriyah, of 28 working children to explain the relationship between poverty, students drop out of school, family attitude towards education and the child engagement in work. At the end of the thesis I offer a list of recommendations to try to address the problem of child labor in Iraq. The recommendations and regulations are for Iraqi government and the NGOs to take into consideration in trying to resolve and regulate the issue of child labor to rescue the children in Iraq from more exploitation in the future.
ContributorsAl-Taee, Hawraa F (Author) / Elenes, C (Thesis advisor) / Erfani, Julie M (Committee member) / Ali, Souad (Committee member) / Arizona State University (Publisher)
Created2011
Description
The action/adventure game Grad School: HGH is the final, extended version of a BME Prototyping class project in which the goal was to produce a zombie-themed game that teaches biomedical engineering concepts. The gameplay provides fast paced, exciting, and mildly addicting rooms that the player must battle and survive through,

The action/adventure game Grad School: HGH is the final, extended version of a BME Prototyping class project in which the goal was to produce a zombie-themed game that teaches biomedical engineering concepts. The gameplay provides fast paced, exciting, and mildly addicting rooms that the player must battle and survive through, followed by an engineering puzzle that must be solved in order to advance to the next room. The objective of this project was to introduce the core concepts of BME to prospective students, rather than attempt to teach an entire BME curriculum. Based on user testing at various phases in the project, we concluded that the gameplay was engaging enough to keep most users' interest through the educational puzzles, and the potential for expanding this project to reach an even greater audience is vast.
ContributorsNitescu, George (Co-author) / Medawar, Alexandre (Co-author) / Spano, Mark (Thesis director) / LaBelle, Jeffrey (Committee member) / Guiang, Kristoffer (Committee member) / Barrett, The Honors College (Contributor) / Harrington Bioengineering Program (Contributor)
Created2014-05
Description

This narrative discusses the 12-episode documentary series I made showcasing my solo travels through Iraq.

ContributorsKaplan, Julie (Author) / Ali, Souad (Thesis director) / Mousa, Neimeh (Committee member) / Barrett, The Honors College (Contributor) / Dean, W.P. Carey School of Business (Contributor) / School of Accountancy (Contributor) / Department of Finance (Contributor)
Created2023-05