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This paper presents the results of an empirical analysis of deceptive data visualizations paired with explanatory text. Data visualizations are used to communicate information about important social issues to large audiences and are found in the news, social media, and the Internet (Kirk, 2012). Modern technology and software allow people

This paper presents the results of an empirical analysis of deceptive data visualizations paired with explanatory text. Data visualizations are used to communicate information about important social issues to large audiences and are found in the news, social media, and the Internet (Kirk, 2012). Modern technology and software allow people and organizations to easily produce and publish data visualizations, contributing to data visualizations becoming more prevalent as a means of communicating important information (Sue & Griffin, 2016). Ethical transgressions in data visualizations are the intentional or unintentional use of deceptive techniques with the potential of altering the audience’s understanding of the information being presented (Pandey et al., 2015). While many have discussed the importance of ethics in data visualization, scientists have only recently started to look at how deceptive data visualizations affect the reader. This study was administered as an on-line user survey and was designed to test the deceptive potential of data visualizations when they are accompanied by a paragraph of text. The study consisted of a demographic questionnaire, chart familiarity assessment, and data visualization survey. A total of 256 participants completed the survey and were evenly distributed between a control (non-deceptive) survey or a test (deceptive) survey in which participant were asked to observe a paragraph of text and data visualization paired together. Participants then answered a question relevant to the observed information to measure how they perceived the information to be. The individual differences between demographic groups and their responses were analyzed to understand how these groups reacted to deceptive data visualizations compared to the control group. The results of the study confirmed that deceptive techniques in data visualizations caused participants to misinterpret the information in the deceptive data visualizations even when they were accompanied by a paragraph of explanatory text. Furthermore, certain demographics and comfort levels with chart types were more susceptible to certain types of deceptive techniques. These results highlight the importance of education and practice in the area of data visualizations to ensure deceptive practices are not utilized and to avoid potential misinformation, especially when information can be called into question.
ContributorsO'Brien, Shaun (Author) / Laure, Claire (Thesis advisor) / Brumberger, Eva (Committee member) / D'Angelo, Barbara J. (Committee member) / Arizona State University (Publisher)
Created2017
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Description
Mobile data collection (MDC) applications have been growing in the last decade

especially in the field of education and research. Although many MDC applications are

available, almost all of them are tailor-made for a very specific task in a very specific

field (i.e. health, traffic, weather forecasts, …etc.). Since the main users of

Mobile data collection (MDC) applications have been growing in the last decade

especially in the field of education and research. Although many MDC applications are

available, almost all of them are tailor-made for a very specific task in a very specific

field (i.e. health, traffic, weather forecasts, …etc.). Since the main users of these apps are

researchers, physicians or generally data collectors, it can be extremely challenging for

them to make adjustments or modifications to these applications given that they have

limited or no technical background in coding. Another common issue with MDC

applications is that its functionalities are limited only to data collection and storing. Other

functionalities such as data visualizations, data sharing, data synchronization and/or data updating are rarely found in MDC apps.

This thesis tries to solve the problems mentioned above by adding the following

two enhancements: (a) the ability for data collectors to customize their own applications

based on the project they’re working on, (b) and introducing new tools that would help

manage the collected data. This will be achieved by creating a Java standalone

application where data collectors can use to design their own mobile apps in a userfriendly Graphical User Interface (GUI). Once the app has been completely designed

using the Java tool, a new iOS mobile application would be automatically generated

based on the user’s input. By using this tool, researchers now are able to create mobile

applications that are completely tailored to their needs, in addition to enjoying new

features such as visualize and analyze data, synchronize data to the remote database,

share data with other data collectors and update existing data.
ContributorsAl-Kaf, Zahra M (Author) / Lindquist, Timothy E (Thesis advisor) / Bansal, Srividya (Committee member) / Bansal, Ajay (Committee member) / Arizona State University (Publisher)
Created2016
Description

Grubhub's user reviews from the Apple IOS store were analyzed to provide alternate user experience (UX) solutions through answering the following:
1. How is Grubhub's mobile app meeting user expectations?
2. How can Grubhub improve the mobile app experience?

ContributorsDiaz, Samantha (Author) / Harris, LaVerne Abe (Degree committee member) / D'Angelo, Barbara J. (Degree committee member) / Mara, Andrew (Degree committee member)
Created2019-12-13
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Description
Since the early 2000s the Rubik’s Cube has seen growing usage at speedsolving competitions and as an effective tool to teach Science, Technology, Engineering, Mathematics (STEM) topics at hundreds of schools and universities across the world. Recently, cube manufacturers have begun embedding sensors to enable digital face tracking. The live

Since the early 2000s the Rubik’s Cube has seen growing usage at speedsolving competitions and as an effective tool to teach Science, Technology, Engineering, Mathematics (STEM) topics at hundreds of schools and universities across the world. Recently, cube manufacturers have begun embedding sensors to enable digital face tracking. The live feedback from these so called “smartcubes” enables a new wave of immersive solution tutorials and interactive educational games using the cube as a controller. Existing smartcube software has several limitations. Manufacturers’ applications support only a narrow set of puzzle form factors and application platforms, fragmenting the ecosystem. Most apps require an active internet connection for key features, limiting where users can practice with a smartcube. Finally, existing applications focus on a single 3x3x3connection, losing opportunities afforded by new form factors. This research demonstrates an open-source smartcube application which mitigates these limitations. Particular attention is given to creating an Application Programming Interface (API) for smartcube communication and building representative solve analysis tools. These innovations have included successful negotiations to re-license existing open-source Rubik’sCube software projects to support deployment on multiple platforms, particularly iOS. The resulting application supports smartcubes from three manufacturers, runs on two platforms (Android and iOS), functions entirely offline after an initial download of remote assets, demonstrates concurrent connections with up to six smartcubes, and supports all current and anticipated smartcube form factors. These foundational elements can accelerate future efforts to build smartcube applications, including automated performance feedback systems and personalized gamification of learning experiences. Such advances will hopefully enhance the Rubik’s Cube’s value both as a competitive toy and as a pedagogical tool in educational institutions worldwide.
ContributorsHale, Joseph (Author) / Bansal, Ajay (Thesis advisor) / Heinrichs, Robert (Committee member) / Gary, Kevin (Committee member) / Arizona State University (Publisher)
Created2023