Filtering by
- Creators: Mechanical and Aerospace Engineering Program
- Creators: Department of Physics
A novel CFD algorithm called LEAP is currently being developed by the Kasbaoui Research Group (KRG) using the Immersed Boundary Method (IBM) to describe complex geometries. To validate the algorithm, this research project focused on testing the algorithm in three dimensions by simulating a sphere placed in a moving fluid. The simulation results were compared against the experimentally derived Schiller-Naumann Correlation. Over the course of 36 trials, various spatial and temporal resolutions were tested at specific Reynolds numbers between 10 and 300. It was observed that numerical errors decreased with increasing spatial and temporal resolution. This result was expected as increased resolution should give results closer to experimental values. Having shown the accuracy and robustness of this method, KRG will continue to develop this algorithm to explore more complex geometries such as aircraft engines or human lungs.
This thesis attempts to explain Everettian quantum mechanics from the ground up, such that those with little to no experience in quantum physics can understand it. First, we introduce the history of quantum theory, and some concepts that make up the framework of quantum physics. Through these concepts, we reveal why interpretations are necessary to map the quantum world onto our classical world. We then introduce the Copenhagen interpretation, and how many-worlds differs from it. From there, we dive into the concepts of entanglement and decoherence, explaining how worlds branch in an Everettian universe, and how an Everettian universe can appear as our classical observed world. From there, we attempt to answer common questions about many-worlds and discuss whether there are philosophical ramifications to believing such a theory. Finally, we look at whether the many-worlds interpretation can be proven, and why one might choose to believe it.
The purpose of this paper is to provide an analysis of entanglement and the particular problems it poses for some physicists. In addition to looking at the history of entanglement and non-locality, this paper will use the Bell Test as a means for demonstrating how entanglement works, which measures the behavior of electrons whose combined internal angular momentum is zero. This paper will go over Dr. Bell's famous inequality, which shows why the process of entanglement cannot be explained by traditional means of local processes. Entanglement will be viewed initially through the Copenhagen Interpretation, but this paper will also look at two particular models of quantum mechanics, de-Broglie Bohm theory and Everett's Many-Worlds Interpretation, and observe how they explain the behavior of spin and entangled particles compared to the Copenhagen Interpretation.
High-entropy alloys possessing mechanical, chemical, and electrical properties that far exceed those of conventional alloys have the potential to make a significant impact on many areas of engineering. Identifying element combinations and configurations to form these alloys, however, is a difficult, time-consuming, computationally intensive task. Machine learning has revolutionized many different fields due to its ability to generalize well to different problems and produce computationally efficient, accurate predictions regarding the system of interest. In this thesis, we demonstrate the effectiveness of machine learning models applied to toy cases representative of simplified physics that are relevant to high-entropy alloy simulation. We show these models are effective at learning nonlinear dynamics for single and multi-particle cases and that more work is needed to accurately represent complex cases in which the system dynamics are chaotic. This thesis serves as a demonstration of the potential benefits of machine learning applied to high-entropy alloy simulations to generate fast, accurate predictions of nonlinear dynamics.
Energy efficient optimal formation control of a multiple quadrotor UAV system with uncertain payload
This thesis presents the design and simulation of an energy efficient controller for a system of three drones transporting a payload in a net. The object ensnared in the net is represented as a mass connected by massless stiff springs to each drone. Both a pole-placement approach and an optimal control approach are used to design a trajectory controller for the system. Results are simulated for a single drone and the three drone system both without and with payload.
Most asteroids originated in larger parent bodies that underwent accretion and heating during the first few million years of the solar system. We investigated the parent body of S-type asteroid 25143 Itokawa by developing a computational model which can approximate the thermal evolution of an early solar system body. We compared known constraints on Itokawa’s thermal history to simulations of its parent body and constrained its time of formation to between 1.6 and 2.5 million years after the beginning of the solar system, though certain details could allow for even earlier or later formation. These results stress the importance of precise data required of the material properties of asteroids and meteorites to place better constraints on the histories of their parent bodies. Additional mathematical and computational details are discussed, and the full code and data is made available online.
This creative project develops an environment in which three species inhabit a shared land and models the movement of the creatures to determine the survival rates over time in specific conditions. The three species modelled include a predator and a prey species with movement capabilities as well as a stagnant fruit species. There are a variety of configurable variables that can be used to modify and control the simulation to observe how the resulting population charts change. The big difference between this project and a normal approach to simulating a predation relationship is that actual creatures themselves are being created and their movement is simulated in this virtual environment which then leads to population counts, rather than integrating differential equations relating the population sizes of both species and purely tracking the populations but not the creatures themselves. Because of this difference, my simulation is not meant to handle all the complexities of life that come in the real-world but instead is intended as a simplified approach to simulating creatures' lives with the purpose of conveying the idea of a real predation relationship. Thus, the main objective of my simulation is to produce data representative of real-world predator-prey relationships, with the overall cyclical pattern that is observed in natural achieved through simulating creature movement and life itself rather than estimating population size change.
We implemented the well-known Ising model in one dimension as a computer program and simulated its behavior with four algorithms: (i) the seminal Metropolis algorithm; (ii) the microcanonical algorithm described by Creutz in 1983; (iii) a variation on Creutz’s time-reversible algorithm allowing for bonds between spins to change dynamically; and (iv) a combination of the latter two algorithms in a manner reflecting the different timescales on which these two processes occur (“freezing” the bonds in place for part of the simulation). All variations on Creutz’s algorithm were symmetrical in time, and thus reversible. The first three algorithms all favored low-energy states of the spin lattice and generated the Boltzmann energy distribution after reaching thermal equilibrium, as expected, while the last algorithm broke from the Boltzmann distribution while the bonds were “frozen.” The interpretation of this result as a net increase to the system’s total entropy is consistent with the second law of thermodynamics, which leads to the relationship between maximum entropy and the Boltzmann distribution.