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Currently, autonomous vehicles are being evaluated by how well they interact with humans without evaluating how well humans interact with them. Since people are not going to unanimously switch over to using autonomous vehicles, attention must be given to how well these new vehicles signal intent to human drivers from

Currently, autonomous vehicles are being evaluated by how well they interact with humans without evaluating how well humans interact with them. Since people are not going to unanimously switch over to using autonomous vehicles, attention must be given to how well these new vehicles signal intent to human drivers from the driver’s point of view. Ineffective communication will lead to unnecessary discomfort among drivers caused by an underlying uncertainty about what an autonomous vehicle is or isn’t about to do. Recent studies suggest that humans tend to fixate on areas of higher uncertainty so scenarios that have a higher number of vehicle fixations can be reasoned to be more uncertain. We provide a framework for measuring human uncertainty and use the framework to measure the effect of empathetic vs non-empathetic agents. We used a simulated driving environment to create recorded scenarios and manipulate the autonomous vehicle to include either an empathetic or non-empathetic agent. The driving interaction is composed of two vehicles approaching an uncontrolled intersection. These scenarios were played to twelve participants while their gaze was recorded to track what the participants were fixating on. The overall intent was to provide an analytical framework as a tool for evaluating autonomous driving features; and in this case, we choose to evaluate how effective it was for vehicles to have empathetic behaviors included in the autonomous vehicle decision making. A t-test analysis of the gaze indicated that empathy did not in fact reduce uncertainty although additional testing of this hypothesis will be needed due to the small sample size.

ContributorsGreenhagen, Tanner Patrick (Author) / Yang, Yezhou (Thesis director) / Jammula, Varun C (Committee member) / Computer Science and Engineering Program (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2021-05
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Description
To date, there is not a standardized method for consistently quantifying the performance of an automated driving system (ADS)-equipped vehicle (AV). The purpose of this dissertation is to contribute to a framework for such an approach referred to throughout as the operational safety assessment (OSA) methodology. Through this research, safety

To date, there is not a standardized method for consistently quantifying the performance of an automated driving system (ADS)-equipped vehicle (AV). The purpose of this dissertation is to contribute to a framework for such an approach referred to throughout as the operational safety assessment (OSA) methodology. Through this research, safety metrics are identified, researched, and analyzed to capture aspects of the operational safety of AVs, interacting with other salient objects. This dissertation outlines the approach for developing this methodology through a series of key steps including: (1) comprehensive literature review; (2) research and refinement of OSA metrics; (3) generation of MATLAB script for metric calculations; (4) generation of simulated events for analysis; (5) collection of real-world data for analysis; (6) review of OSA methodology results; and (7) discussion of future work to expand complexity, fidelity, and relevance aspects of the OSA methodology. The detailed literature review includes the identification of metrics historically used in both traditional and more recent evaluations of vehicle performance. Subsequently, the metric formulations are refined, and robust severity evaluations are proposed. A MATLAB script is then presented which was generated to calculate the metrics from any given source assuming proper formatting of the data. To further refine the formulations and the MATLAB script, a variety of simulated scenarios are discussed including car-following, intersection, and lane change situations. Additionally, a data collection activity is presented, leveraging the SMARTDRIVE testbed operated by Maricopa County Department of Transportation in Anthem, AZ to collect real-world data from an active intersection. Lastly, the efficacy of the OSA methodology with respect to the evaluation of vehicle performance for a set of scenarios is evaluated utilizing both simulated and real-world data. This assessment provides a demonstration of the ability and robustness of this methodology to evaluate vehicle performance for a given scenario. At the conclusion of this dissertation, additional factors including fidelity, complexity, and relevance are explored to contribute to a more comprehensive evaluation.
ContributorsComo, Steven Gerard (Author) / Wishart, Jeffrey (Thesis advisor) / Yang, Yezhou (Thesis advisor) / Chen, Yan (Committee member) / Favaro, Francesca (Committee member) / Arizona State University (Publisher)
Created2022
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Description
In this thesis, I present two new datasets and a modification to the existing models in the form of a novel attention mechanism for Natural Language Inference (NLI). The new datasets have been carefully synthesized from various existing corpora released for different tasks.

The task of NLI is to determine the

In this thesis, I present two new datasets and a modification to the existing models in the form of a novel attention mechanism for Natural Language Inference (NLI). The new datasets have been carefully synthesized from various existing corpora released for different tasks.

The task of NLI is to determine the possibility of a sentence referred to as “Hypothesis” being true given that another sentence referred to as “Premise” is true. In other words, the task is to identify whether the “Premise” entails, contradicts or remains neutral with regards to the “Hypothesis”. NLI is a precursor to solving many Natural Language Processing (NLP) tasks such as Question Answering and Semantic Search. For example, in Question Answering systems, the question is paraphrased to form a declarative statement which is treated as the hypothesis. The options are treated as the premise. The option with the maximum entailment score is considered as the answer. Considering the applications of NLI, the importance of having a strong NLI system can't be stressed enough.

Many large-scale datasets and models have been released in order to advance the field of NLI. While all of these models do get good accuracy on the test sets of the datasets they were trained on, they fail to capture the basic understanding of “Entities” and “Roles”. They often make the mistake of inferring that “John went to the market.” from “Peter went to the market.” failing to capture the notion of “Entities”. In other cases, these models don't understand the difference in the “Roles” played by the same entities in “Premise” and “Hypothesis” sentences and end up wrongly inferring that “Peter drove John to the stadium.” from “John drove Peter to the stadium.”

The lack of understanding of “Roles” can be attributed to the lack of such examples in the various existing datasets. The reason for the existing model’s failure in capturing the notion of “Entities” is not just due to the lack of such examples in the existing NLI datasets. It can also be attributed to the strict use of vector similarity in the “word-to-word” attention mechanism being used in the existing architectures.

To overcome these issues, I present two new datasets to help make the NLI systems capture the notion of “Entities” and “Roles”. The “NER Changed” (NC) dataset and the “Role-Switched” (RS) dataset contains examples of Premise-Hypothesis pairs that require the understanding of “Entities” and “Roles” respectively in order to be able to make correct inferences. This work shows how the existing architectures perform poorly on the “NER Changed” (NC) dataset even after being trained on the new datasets. In order to help the existing architectures, understand the notion of “Entities”, this work proposes a modification to the “word-to-word” attention mechanism. Instead of relying on vector similarity alone, the modified architectures learn to incorporate the “Symbolic Similarity” as well by using the Named-Entity features of the Premise and Hypothesis sentences. The new modified architectures not only perform significantly better than the unmodified architectures on the “NER Changed” (NC) dataset but also performs as well on the existing datasets.
ContributorsShrivastava, Ishan (Author) / Baral, Chitta (Thesis advisor) / Anwar, Saadat (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2019
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Description
Reasoning with commonsense knowledge is an integral component of human behavior. It is due to this capability that people know that a weak person may not be able to lift someone. It has been a long standing goal of the Artificial Intelligence community to simulate such commonsense reasoning abilities in

Reasoning with commonsense knowledge is an integral component of human behavior. It is due to this capability that people know that a weak person may not be able to lift someone. It has been a long standing goal of the Artificial Intelligence community to simulate such commonsense reasoning abilities in machines. Over the years, many advances have been made and various challenges have been proposed to test their abilities. The Winograd Schema Challenge (WSC) is one such Natural Language Understanding (NLU) task which was also proposed as an alternative to the Turing Test. It is made up of textual question answering problems which require resolution of a pronoun to its correct antecedent.

In this thesis, two approaches of developing NLU systems to solve the Winograd Schema Challenge are demonstrated. To this end, a semantic parser is presented, various kinds of commonsense knowledge are identified, techniques to extract commonsense knowledge are developed and two commonsense reasoning algorithms are presented. The usefulness of the developed tools and techniques is shown by applying them to solve the challenge.
ContributorsSharma, Arpita (Author) / Baral, Chitta (Thesis advisor) / Lee, Joohyung (Committee member) / Papotti, Paolo (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2019
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Description
The need for incorporating game engines into robotics tools becomes increasingly crucial as their graphics continue to become more photorealistic. This thesis presents a simulation framework, referred to as OpenUAV, that addresses cloud simulation and photorealism challenges in academic and research goals. In this work, OpenUAV is used to create

The need for incorporating game engines into robotics tools becomes increasingly crucial as their graphics continue to become more photorealistic. This thesis presents a simulation framework, referred to as OpenUAV, that addresses cloud simulation and photorealism challenges in academic and research goals. In this work, OpenUAV is used to create a simulation of an autonomous underwater vehicle (AUV) closely following a moving autonomous surface vehicle (ASV) in an underwater coral reef environment. It incorporates the Unity3D game engine and the robotics software Gazebo to take advantage of Unity3D's perception and Gazebo's physics simulation. The software is developed as a containerized solution that is deployable on cloud and on-premise systems.

This method of utilizing Gazebo's physics and Unity3D perception is evaluated for a team of marine vehicles (an AUV and an ASV) in a coral reef environment. A coordinated navigation and localization module is presented that allows the AUV to follow the path of the ASV. A fiducial marker underneath the ASV facilitates pose estimation of the AUV, and the pose estimates are filtered using the known dynamical system model of both vehicles for better localization. This thesis also investigates different fiducial markers and their detection rates in this Unity3D underwater environment. The limitations and capabilities of this Unity3D perception and Gazebo physics approach are examined.
ContributorsAnand, Harish (Author) / Das, Jnaneshwar (Thesis advisor) / Yang, Yezhou (Committee member) / Berman, Spring M (Committee member) / Arizona State University (Publisher)
Created2020
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Description
Hyperbolic geometry, which is a geometry which concerns itself with hyperbolic space, has caught the eye of certain circles in the machine learning community as of late. Lauded for its ability to encapsulate strong clustering as well as latent hierarchies in complex and social networks, hyperbolic geometry has proven itself

Hyperbolic geometry, which is a geometry which concerns itself with hyperbolic space, has caught the eye of certain circles in the machine learning community as of late. Lauded for its ability to encapsulate strong clustering as well as latent hierarchies in complex and social networks, hyperbolic geometry has proven itself to be an enduring presence in the network science community throughout the 2010s, with no signs of fading into obscurity anytime soon. Hyperbolic embeddings, which map a given graph to hyperbolic space, have particularly proven to be a powerful and dynamic tool for studying complex networks. Hyperbolic embeddings are exploited in this thesis to illustrate centrality in a graph. In network science, centrality quantifies the influence of individual nodes in a graph. Eigenvector centrality is one type of such measure, and assigns an influence weight to each node in a graph by solving for an eigenvector equation. A procedure is defined to embed a given network in a model of hyperbolic space, known as the Poincare disk, according to the influence weights computed by three eigenvector centrality measures: the PageRank algorithm, the Hyperlink-Induced Topic Search (HITS) algorithm, and the Pinski-Narin algorithm. The resulting embeddings are shown to accurately and meaningfully reflect each node's influence and proximity to influential nodes.
ContributorsChang, Alena (Author) / Xue, Guoliang (Thesis advisor) / Yang, Dejun (Committee member) / Yang, Yezhou (Committee member) / Arizona State University (Publisher)
Created2020
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Description
Internet memes have become a widespread tool used by people for interacting and exchanging ideas over social media, blogs, and open messengers. Internet memes most commonly take the form of an image which is a combination of image, text, and humor, making them a powerful tool to deliver information. Image

Internet memes have become a widespread tool used by people for interacting and exchanging ideas over social media, blogs, and open messengers. Internet memes most commonly take the form of an image which is a combination of image, text, and humor, making them a powerful tool to deliver information. Image memes are used in viral marketing and mass advertising to propagate any ideas ranging from simple commercials to those that can cause changes and development in the social structures like countering hate speech.

This work proposes to treat automatic image meme generation as a translation process, and further present an end to end neural and probabilistic approach to generate an image-based meme for any given sentence using an encoder-decoder architecture. For a given input sentence, a meme is generated by combining a meme template image and a text caption where the meme template image is selected from a set of popular candidates using a selection module and the meme caption is generated by an encoder-decoder model. An encoder is used to map the selected meme template and the input sentence into a meme embedding space and then a decoder is used to decode the meme caption from the meme embedding space. The generated natural language caption is conditioned on the input sentence and the selected meme template.

The model learns the dependencies between the meme captions and the meme template images and generates new memes using the learned dependencies. The quality of the generated captions and the generated memes is evaluated through both automated metrics and human evaluation. An experiment is designed to score how well the generated memes can represent popular tweets from Twitter conversations. Experiments on Twitter data show the efficacy of the model in generating memes capable of representing a sentence in online social interaction.
ContributorsSadasivam, Aadhavan (Author) / Yang, Yezhou (Thesis advisor) / Baral, Chitta (Committee member) / Davulcu, Hasan (Committee member) / Arizona State University (Publisher)
Created2020