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Description
The artificial lighting plays crucial role in the human life in the contemporary,

globalized and highly complex world. Its influence on the physical and psychological

health of the humans was studied by numerous reputable scholars from across the globe,

however this study focuses on the impact of light on the

The artificial lighting plays crucial role in the human life in the contemporary,

globalized and highly complex world. Its influence on the physical and psychological

health of the humans was studied by numerous reputable scholars from across the globe,

however this study focuses on the impact of light on the college students living in the

dormitories. The study seeks to find whether there is a correlation between light and health

of the student, his/her performance, productivity, mood and feelings. The paper uses a

relatively new housing near Arizona State University Tempe-campus as a case study as an

attempt to substantiate the problem dimensions and suggest feasible solutions.

Basing on the available literature on the topic and the case study evaluation, the

author determined the range of possible recommendations for the lighting professionals in

the industry to maximally satisfy the needs of the students and make their stay and life in

the dormitory comfortable and healthy experience. The relevant conclusions are made

basing on the obtained results.
ContributorsAlaboudi, Noof Fahad M (Author) / Brunner, Lori (Thesis advisor) / Bernardi, Jose (Thesis advisor) / Mizukami Schoettker, Miho (Committee member) / Arizona State University (Publisher)
Created2019
Description
My work focuses on the themes of grief, closure, and celebration of life. Life is a catalyst both celebration and grief. Feeling joy when a life is introduced is as common as feeling pain when a life is lost. When I lost my maternal grandmother nearly a year ago, I

My work focuses on the themes of grief, closure, and celebration of life. Life is a catalyst both celebration and grief. Feeling joy when a life is introduced is as common as feeling pain when a life is lost. When I lost my maternal grandmother nearly a year ago, I felt grief accompanied with guilt. I never got a chance to say goodbye since we lived so far apart, her residing in the Philippines and me residing in the United States. In order to get rid of these negative emotions, I sought closure. I attended her funeral, and now I want to celebrate her life through my artwork.
My work comes in two parts: an illustration book titled The Butanding and an illustration exhibition. The book will be published through lulu.com and made available to the public. The exhibition component will be held from March 2nd to March 6th in Gallery 100 as part of my senior exhibition Post Pre-Production with six other colleagues in the School of Art. The illustration book is a narration of a little girl and her growing friendship with a whale shark. The overarching theme of the creative project is closure with the passing away of loved ones.
The Butanding is a narrative illustration book about a young girl befriending the local menace of her village, the whale shark. Similar to my own experience, the main subject—the young girl—of my narrative is shown suffering from grief and guilt over her grandmother’s death. My work illustrates a progression of the young girl’s emotional state as she goes on a journey with the whale shark or locally known in the Philippines as the “butanding”. It provides the scenario of a grieving individual who gets the chance to reconnect with a deceased loved one and rebuild relationships that were lost.
ContributorsSydiongco, Hannah Gloria (Author) / Solis, Forrest (Thesis director) / Drum, Meredith (Committee member) / Barrett, The Honors College (Contributor) / School of Art (Contributor)
Created2015-05
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Description
Anthropomorphic animal characters are common in animation, but there is limited data on the factors that contribute to such a trend. I studied how animated animals in popular movies look and behave like humans, and what that indicates about us that we prefer them that way. My study was conducted

Anthropomorphic animal characters are common in animation, but there is limited data on the factors that contribute to such a trend. I studied how animated animals in popular movies look and behave like humans, and what that indicates about us that we prefer them that way. My study was conducted via literature review, film review, facial measurements, and the creation of my own character. I discovered the physical importance of eyes in proportion to the rest of the face and the emotional importance of those animals acting as metaphors for us as humans.
ContributorsEhuan, Ariana Jade (Author) / Adamson, Joni (Thesis director) / Drum, Meredith (Committee member) / Fisher, Rebecca (Committee member) / School of Life Sciences (Contributor) / School of Art (Contributor) / Barrett, The Honors College (Contributor)
Created2016-12
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Description
My creative project involved the creation of a short, abstract animation set to EDM music. It's meant to mimic the graphics displayed in the background of EDM concerts and was inspired by Beeple and the graphics he designed for EDM artist, Zedd. Under the guidance of my director, Meredith Drum,

My creative project involved the creation of a short, abstract animation set to EDM music. It's meant to mimic the graphics displayed in the background of EDM concerts and was inspired by Beeple and the graphics he designed for EDM artist, Zedd. Under the guidance of my director, Meredith Drum, and with help from my second committee member, Muriel Magenta, I was able to use Audacity to edit the music, Autodesk Maya 2016 to model and animate the animation, the HIDA render farm to render the frames using Maya Software and mentalray, Adobe After Effects CC to assemble and edit the animation, and Adobe Media Encoder to export the end product. The final animation included 20,855 individual frames, totaling to 14 minutes and 28 seconds in length. The project takes the viewer through seven worlds to express the idea of feeling isolated in your home, exploring the world, and then returning home with a new perspective. Each world evokes a different emotion through the interaction of its visual and audio design to allow the viewer to experience the intended storyline without explicit characters or plot detail. Due to the importance of maintaining plot flow, I utilized beautiful, yet difficult, design elements including glass textures, ocean shaders, and paint effects to create drastically different world designs specific to each song. These songs were chosen from a variety of EDM artists and edited to flow together seamlessly through each world and evoke a different emotion. Throughout the thesis process, I gained more skills in animation and editing and greatly improved my ability to use each application. While there is plenty of room to grow, I have improved exponentially as an artist from when I began this project to the moment I completed it.
ContributorsMallik, Ajanta Angie (Author) / Drum, Meredith (Thesis director) / Magenta, Muriel (Committee member) / The Design School (Contributor) / Department of Psychology (Contributor) / School of Social Transformation (Contributor) / School of Art (Contributor) / WPC Graduate Programs (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
Distance and Blended education have been studied and applied in many disciplines but there has been limited use and assessment of these learning modes for design studios. The Coronavirus Disease (COVID-19) pandemic has forced education delivery methods in the United States to become more online/hybrid in the 2020 school year

Distance and Blended education have been studied and applied in many disciplines but there has been limited use and assessment of these learning modes for design studios. The Coronavirus Disease (COVID-19) pandemic has forced education delivery methods in the United States to become more online/hybrid in the 2020 school year without much preparation. As schools slowly shift to post-pandemic teaching modes, it is necessary to examine and evaluate what was learned during the pandemic online environment for design education. Previous studies have examined the effectiveness of online delivery of design education by virtual design studios using advanced digital technologies and equipment on a variety of platforms to teach specific design skills. In this study, the researcher uses semi-structured interviews of design educators and a survey of design students to examine their experience with their online learning environment during the 2020 school year. The qualitative and quantitative results of the study shed light on the challenges of online design studio learning during the pandemic and revealed opportunities for improving future design studio education. Lack of social interactions during the pandemic online learning impacted students’ motivation. The use of digital technologies improved communication efficiency, but there is also ineffective communication that negatively affected peer interaction and learning, which in turn affected student learning outcomes and learning satisfaction compared to in-person design studios. The results also revealed openings to promote fully online design education, with studio courses reconfigured using the Technological Pedagogical and Content Knowledge (TPACK) framework and with properly trained design instructors. This hybrid learning environment would lead to students receiving an optimal learning experience that benefits from the advantages of in-person instructions along with the efficiency of digital technology-based learning platforms. Keywords: online design education, hybrid teaching, virtual design studios, COVID-19 pandemic, TPACK.
ContributorsYuan, Jinlong (Author) / Brooks, Kenneth (Thesis advisor) / Hall, Allison (Committee member) / Brunner, Lori (Committee member) / Perkins, Samantha (Committee member) / Arizona State University (Publisher)
Created2022
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Description
Workplaces are the place where people spend mostly half of their life there. It is not exclusive to office buildings and companies; indeed, in each department in every building there are individuals working behind the scenes in an attempt to better the society. The workplace environment must accomplish workers’ requirements

Workplaces are the place where people spend mostly half of their life there. It is not exclusive to office buildings and companies; indeed, in each department in every building there are individuals working behind the scenes in an attempt to better the society. The workplace environment must accomplish workers’ requirements that vary between physical, emotional, psychological, and spiritual needs. Thus, the employees can provide high performance and be more productive, which leads to a successful group, corporations, society, and world generally. The aims for this study were to explore the different strategies that big companies used to attract new employees and to ensure the well-being of the current workers within workplaces. In addition to investigating the effects of the workplace environment on the workers’ well-being in the previous studies, this research analyzes six cases of good examples for companies' headquarters and evaluating their design techniques. The results showed that these companies share the same factors to increase their workers’ well-being. Flexible workspaces that provide workers the ability to choose where, how, and when to work is the first factor. Promoting body movements, reducing stress and depression, and building private spaces or facilities to energize workers are other factors. However, most of the cases involved the inspirational encouragement in interior design as major factors to enhance workers’ well-being. Furthermore, some of the applied techniques in the buildings are similar, like offering a flexible workplace, while others vary following the company industry, image and location.
ContributorsAlaithan, Hana (Author) / Bernardi, Jose (Thesis advisor) / Brunner, Lori (Committee member) / Trinh, Mai P. (Committee member) / Arizona State University (Publisher)
Created2019
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Description
The main aim of this thesis is to study the Saudi Arabia designers level of awareness about sustainable interior materials and to what extent are Saudi Arabia designers specifying sustainable interior materials in their interior designs? The problem statement relies on understanding how does this may impact the Saudi Arabia

The main aim of this thesis is to study the Saudi Arabia designers level of awareness about sustainable interior materials and to what extent are Saudi Arabia designers specifying sustainable interior materials in their interior designs? The problem statement relies on understanding how does this may impact the Saudi Arabia environment. In order to comply with these objectives, a telephone interviews were built, to test the designer’s knowledge about sustainable interior materials. The results showed that the Saudi Arabia interior designers are not fully aware of sustainable interior materials and there is a lack of interest in applying sustainable interior materials in their projects.
ContributorsAlotibi, Arig (Author) / Bender, Diane (Thesis advisor) / Takamura, John (Committee member) / Brunner, Lori (Committee member) / Arizona State University (Publisher)
Created2019
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Description
This research aims to investigate the effect of campus courtyards on students’ satisfaction with education. It will look into two different types of courtyard within the Arizona State University. One courtyard space has more elements and attributes of biophilic design and the other has less. In addition, this paper will

This research aims to investigate the effect of campus courtyards on students’ satisfaction with education. It will look into two different types of courtyard within the Arizona State University. One courtyard space has more elements and attributes of biophilic design and the other has less. In addition, this paper will provide guidelines for designing courtyards that would improve student’s satisfaction with education. The Methodology used is survey handouts to students after the researcher selects the two types of courtyards by observation. The participant in this study are randomly picked young adult college students (n=60). The results indicate a positive effect of biophilic design on student’s satisfaction with education in courtyards. Furthermore, guidelines for designing courtyards based on biophilic design elements and attributes are suggested.
ContributorsNaseef, Rawan Ahmed (Author) / Brunner, Lori (Thesis advisor) / Brooks, Kenneth (Committee member) / Bochart, Sonja (Committee member) / Arizona State University (Publisher)
Created2019
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Description
Employee wellbeing is a top concern for many organizations as its been linked to job performance and organizational commitment (Colquit, LePine, & Wesson, 2019). Research suggests that overall wellbeing is important to employees as well. Organizations are significantly investing into upgrading workplace environments, and there is a need for a

Employee wellbeing is a top concern for many organizations as its been linked to job performance and organizational commitment (Colquit, LePine, & Wesson, 2019). Research suggests that overall wellbeing is important to employees as well. Organizations are significantly investing into upgrading workplace environments, and there is a need for a clear understanding of how those improvements truly impact employee wellbeing. Current workplace research reveals that the open-office floorplan accounts for more than 70% of office layouts in the United States and is most commonly used for the benefits of collaboration and efficiency (Gallup, 2017). However, the open office layout ranks poorly in current employee wellbeing studies with a number of office environment stressors such as noise, distractions, and privacy concerns noted to impact employee wellbeing (C. Bodin-Danielsson, 2016; Haynes, Suckley, & Nunnington, 2017). The knowledge work performed in office environments require high amounts of cognitive tasks and when combined with filtering distractions in the workplace it can increase strains caused by common office stressors, thereby impacting employee wellbeing (Bridger & Brasher, 2011). This study will examine common stressors from the open office environment and compare employee’s perceptions of their work environment before and after renovations, as well as observations and behavioral mapping that record how the built environment influences the behaviors of the occupants. This research seeks to understand how wellbeing in the open office is affected by its different physical environmental settings, and how this environment influences employee’s behaviors. The end research goal is to see if there is a significant correlation of physical work environment and workplace behaviors that are common in the open office to help understand how the designed interior workplace impacts the wellbeing of its users.
ContributorsFrederick, Laura (Author) / Zingoni Phielipp, Milagros (Thesis advisor) / Brunner, Lori (Thesis advisor) / Trinh, Mai (Committee member) / Pijem, Maria (Committee member) / Arizona State University (Publisher)
Created2020
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Description
Worldwide there are over 50 million people suffering from epilepsy, eighty percent (80%) of whom live in low to middle income countries. Of that eighty percent (80%) of people suffering from this disease, seventy-five percent (75%) do not receive treatment. The current design and treatment methods of epilepsy have many

Worldwide there are over 50 million people suffering from epilepsy, eighty percent (80%) of whom live in low to middle income countries. Of that eighty percent (80%) of people suffering from this disease, seventy-five percent (75%) do not receive treatment. The current design and treatment methods of epilepsy have many limitations in these specific countries. These limitations include: lack of education about the disease leading to stigmas surrounding it, inability to afford treatment options, and the absence of healthcare practitioners who specialize in the treatment of neurological illnesses. Additionally, the healthcare system worldwide is a large contributor to climate change calling for a need to implement sustainable practices in both the treatment of patients and creation of healthcare centers. This thesis has been developed in order to theorize the design of a clinic that can be beneficial to epileptics in developing countries and to the environment. Through the methodology of case studies and research on existing strategies implemented in specific hospitals, we were able to focus on three main aspects that should be taken into consideration for an epilepsy clinic: the ambient environment, sustainability, and target demographic - developing countries. The idea ambient environment, it was found, plays a large role in the healing process through reduction of stress on patients. From there the most important features specific to epilepsy were able to be considered and synthesized for the best possible theoretical design of a clinic focused on the treatment and diagnosis of epilepsy in a developing country.
ContributorsPenrose, Nicole Ellen Youzhi (Co-author) / Gonzalez, Bianca (Co-author) / Vallerand, Olivier (Thesis director) / Brunner, Lori (Committee member) / School of Human Evolution & Social Change (Contributor) / School of Life Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2019-05