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- All Subjects: psychology
- Status: Published
Self-congruity, Preference, and Pathfinder: An Examination of News Media Outlet Knowledge Structures
during critical events. Driver distraction is a key factor that prevents drivers from reacting
adequately, and thus there is need for an alert to help drivers regain situational awareness
and be able to act quickly and successfully should a critical event arise. This study
examines two aspects of alerts that could help facilitate driver takeover: mode (auditory
and tactile) and direction (towards and away). Auditory alerts appear to be somewhat
more effective than tactile alerts, though both modes produce significantly faster reaction
times than no alert. Alerts moving towards the driver also appear to be more effective
than alerts moving away from the driver. Future research should examine how
multimodal alerts differ from single mode, and see if higher fidelity alerts influence
takeover times.
haptic information in many virtual-reality, augmented-reality, or teleoperation systems.
Three studies were conducted to examine the spatial and temporal characteristic of
multisensory integration. Participants interacted with virtual springs using both visual and
haptic senses, and their perception of stiffness and ability to differentiate stiffness were
measured. The results revealed that a constant visual delay increased the perceived stiffness,
while a variable visual delay made participants depend more on the haptic sensations in
stiffness perception. We also found that participants judged stiffness stiffer when they
interact with virtual springs at faster speeds, and interaction speed was positively correlated
with stiffness overestimation. In addition, it has been found that participants could learn an
association between visual and haptic inputs despite the fact that they were spatially
separated, resulting in the improvement of typing performance. These results show the
limitations of Maximum-Likelihood Estimation model, suggesting that a Bayesian
inference model should be used.
This study investigates the effects of familiarity and the size of a novel object on perception of depth. Familiar size is a visual depth cue that provides information about the distance of an object. This project explores if the familiar size illusion is a result of an automatic perceptual process or an intellectual thought process. This data was collected in two phases, a familiarization phase and a testing phase. The experimental participants were familiarized for 30 seconds with a novel object, while the control group was not shown any objects prior to presentation of test objects. The novel test stimuli were constructed in 5 sizes and participants in the familiar group were familiarized with the medium size object. Participants were then asked to indicate the perceived distance of different sized objects by moving a rod with a pointer at the end to match the distance. The smaller comparison objects subtended visual angles that participants had not previously experienced, while larger comparison objects produced a larger visual angle than the participants had seen during the familiarization phase. The testing phase was identical for both familiar and unfamiliar control groups. Apparent distance was influenced by the size of the objects. Larger objects were judged to be closer than the smaller objects. Participants not familiarized showed smaller effects of stimulus size than the familiarized group. The effect of familiarity was not significant for the smaller stimuli but was very significant for the larger stimuli. The results were not consistent with the cognitive theory which argues that familiar size is a result of a conscious thought process. These outcomes are predicted under the model of familiar size being an automatic perceptual process.