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ABSTRACT

What does it mean to feel an emotion? The nature of emotional

experience has often been described in terms overall conscious experience, termed affect. However, even within affective research there are multiple contradicting theories about the nature and structure of affect. I propose that these contradictions are due to methodological issues

ABSTRACT

What does it mean to feel an emotion? The nature of emotional

experience has often been described in terms overall conscious experience, termed affect. However, even within affective research there are multiple contradicting theories about the nature and structure of affect. I propose that these contradictions are due to methodological issues in the empirical research examining these underlying dimensions. Furthermore, I propose that subjective emotional experience should be examined separately from overall affect. The current study attempts to address past methodological issues by focusing solely on emotional experiences, developing a comprehensive list of emotion items, and including a broad range of emotional experiences. In Study 1, participants were asked to recall an emotional experience and then report their experience of 76 different emotions during that experience. A factor analysis of the emotion ratings revealed a 5-factor categorical structure with categories of Joy, Anger, Sadness, Fear, and Shame/Jealousy. In Study 2, the 76 emotion words from Study 1 were compared in a semantic space derived from a large collection of text samples in an attempt to compare to the results of Study 1. A semantic space derived from a broad range of texts would reflect relationships of emotional concepts. Study 2 revealed a 1-factor structure, drastically different from the structure in Study 1. The implications from Study 2, however, are limited because of the limited range of literature that was used to create the semantic space in which the words were compared. Overall, the results from these studies suggest that subjective emotional experience should be treated as categorical.
ContributorsOsborne, Elizabeth (Author) / Shiota, Michelle N. (Thesis advisor) / Glenberg, Arthur (Committee member) / Neuberg, Steven (Committee member) / Becker, David V. (Committee member) / Arizona State University (Publisher)
Created2014
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Description
Cyber threats are growing in number and sophistication making it important to continually study and improve all dimensions of cyber defense. Human teamwork in cyber defense analysis has been overlooked even though it has been identified as an important predictor of cyber defense performance. Also, to detect advanced forms of

Cyber threats are growing in number and sophistication making it important to continually study and improve all dimensions of cyber defense. Human teamwork in cyber defense analysis has been overlooked even though it has been identified as an important predictor of cyber defense performance. Also, to detect advanced forms of threats effective information sharing and collaboration between the cyber defense analysts becomes imperative. Therefore, through this dissertation work, I took a cognitive engineering approach to investigate and improve cyber defense teamwork. The approach involved investigating a plausible team-level bias called the information pooling bias in cyber defense analyst teams conducting the detection task that is part of forensics analysis through human-in-the-loop experimentation. The approach also involved developing agent-based models based on the experimental results to explore the cognitive underpinnings of this bias in human analysts. A prototype collaborative visualization tool was developed by considering the plausible cognitive limitations contributing to the bias to investigate whether a cognitive engineering-driven visualization tool can help mitigate the bias in comparison to off-the-shelf tools. It was found that participant teams conducting the collaborative detection tasks as part of forensics analysis, experience the information pooling bias affecting their performance. Results indicate that cognitive friendly visualizations can help mitigate the effect of this bias in cyber defense analysts. Agent-based modeling produced insights on internal cognitive processes that might be contributing to this bias which could be leveraged in building future visualizations. This work has multiple implications including the development of new knowledge about the science of cyber defense teamwork, a demonstration of the advantage of developing tools using a cognitive engineering approach, a demonstration of the advantage of using a hybrid cognitive engineering methodology to study teams in general and finally, a demonstration of the effect of effective teamwork on cyber defense performance.
ContributorsRajivan, Prashanth (Author) / Cooke, Nancy J. (Thesis advisor) / Ahn, Gail-Joon (Committee member) / Janssen, Marcus (Committee member) / Arizona State University (Publisher)
Created2014
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Civilian and military use of remotely piloted aircraft (RPA) has significantly increased in recent years. Specifically, the United States Air Force (USAF) has an insatiable demand for RPA operations, that are responsible for fulfilling critical demands in every theater 24 hours a day, 365 days a year (United States Air

Civilian and military use of remotely piloted aircraft (RPA) has significantly increased in recent years. Specifically, the United States Air Force (USAF) has an insatiable demand for RPA operations, that are responsible for fulfilling critical demands in every theater 24 hours a day, 365 days a year (United States Air Force, 2015). Around the clock operations have led to a manning shortage of RPA pilots in the USAF. The USAF MQ-9 “Reaper” Weapons School trains tactical experts and leaders of Airmen skilled in the art of integrated battle-space dominance (United States Air Force, 2015). Weapons Officers for the MQ-9 platform are also critically under-manned, with only 17% of allocated slots filled (B. Callahan, personal communication, January 28, 2016). Furthermore, the leading cause of training attrition has been attributed to lack of critical thinking and problem solving skills (B. Callahan, personal communication, January 28, 2016); skills not directly screened for prior to entering the RPA pilot career field. The proposed study seeks to discover patterns of student behaviors in the brief and debrief process in Weapons School, with the goal of identifying the competencies that distinguish the top students in Weapons School.
ContributorsDriggs, Jade B (Author) / Cooke, Nancy J. (Thesis advisor) / Niemczyk, Mary (Committee member) / Roscoe, Rod (Committee member) / Arizona State University (Publisher)
Created2017
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In this study, the oppositional processes theory was proposed to suggest that reliance on semantic and episodic memory systems hinder originality during idea generation for divergent thinking tasks that are generally used to assess creative potential. In order to investigate the proposed oppositional processes theory, three experiments that manipulated the

In this study, the oppositional processes theory was proposed to suggest that reliance on semantic and episodic memory systems hinder originality during idea generation for divergent thinking tasks that are generally used to assess creative potential. In order to investigate the proposed oppositional processes theory, three experiments that manipulated the memory accessibility in participants during the alternative uses tasks were conducted. Experiment 1 directly instructed participants to either generate usages based on memory or not from memory; Experiment 2 provided participants with object cues that were either very common or very rare in daily life (i.e., bottle vs. canteen); Experiment 3 replicated the same manipulation from Experiment 2 with much longer generation time (10 minutes in Experiment 2 vs. 30 minutes in Experiment 3). The oppositional processes theory predicted that participants who had less access to direct and unaltered usages (i.e., told to not use memory, were given rare cues, or were outputting items later in the generation period) during the task would be more creative. Results generally supported the predictions in Experiments 1 and 2 where participants from conditions which limited their access to memory generated more novel usages that were considered more creative by independent coders. Such effects were less prominent in Experiment 3 with extended generation time but the trends remained the same.
ContributorsXu, Dongchen (Author) / Brewer, Gene (Thesis advisor) / Glenberg, Arthur (Committee member) / Homa, Donald (Committee member) / Goldinger, Stephen (Committee member) / Arizona State University (Publisher)
Created2017
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This increasing role of highly automated and intelligent systems as team members has started a paradigm shift from human-human teaming to Human-Autonomy Teaming (HAT). However, moving from human-human teaming to HAT is challenging. Teamwork requires skills that are often missing in robots and synthetic agents. It is possible that

This increasing role of highly automated and intelligent systems as team members has started a paradigm shift from human-human teaming to Human-Autonomy Teaming (HAT). However, moving from human-human teaming to HAT is challenging. Teamwork requires skills that are often missing in robots and synthetic agents. It is possible that adding a synthetic agent as a team member may lead teams to demonstrate different coordination patterns resulting in differences in team cognition and ultimately team effectiveness. The theory of Interactive Team Cognition (ITC) emphasizes the importance of team interaction behaviors over the collection of individual knowledge. In this dissertation, Nonlinear Dynamical Methods (NDMs) were applied to capture characteristics of overall team coordination and communication behaviors. The findings supported the hypothesis that coordination stability is related to team performance in a nonlinear manner with optimal performance associated with moderate stability coupled with flexibility. Thus, we need to build mechanisms in HATs to demonstrate moderately stable and flexible coordination behavior to achieve team-level goals under routine and novel task conditions.
ContributorsDemir, Mustafa, Ph.D (Author) / Cooke, Nancy J. (Thesis advisor) / Bekki, Jennifer (Committee member) / Amazeen, Polemnia G (Committee member) / Gray, Robert (Committee member) / Arizona State University (Publisher)
Created2017
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Description
We experience spatial separation and temporal asynchrony between visual and

haptic information in many virtual-reality, augmented-reality, or teleoperation systems.

Three studies were conducted to examine the spatial and temporal characteristic of

multisensory integration. Participants interacted with virtual springs using both visual and

haptic senses, and their perception of stiffness and ability to differentiate stiffness

We experience spatial separation and temporal asynchrony between visual and

haptic information in many virtual-reality, augmented-reality, or teleoperation systems.

Three studies were conducted to examine the spatial and temporal characteristic of

multisensory integration. Participants interacted with virtual springs using both visual and

haptic senses, and their perception of stiffness and ability to differentiate stiffness were

measured. The results revealed that a constant visual delay increased the perceived stiffness,

while a variable visual delay made participants depend more on the haptic sensations in

stiffness perception. We also found that participants judged stiffness stiffer when they

interact with virtual springs at faster speeds, and interaction speed was positively correlated

with stiffness overestimation. In addition, it has been found that participants could learn an

association between visual and haptic inputs despite the fact that they were spatially

separated, resulting in the improvement of typing performance. These results show the

limitations of Maximum-Likelihood Estimation model, suggesting that a Bayesian

inference model should be used.
ContributorsSim, Sung Hun (Author) / Wu, Bing (Thesis advisor) / Cooke, Nancy J. (Committee member) / Gray, Robert (Committee member) / Branaghan, Russell (Committee member) / Arizona State University (Publisher)
Created2017
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The American Heart Association (AHA) estimates that there are approximately 200,000 in-hospital cardiac arrests (IHCA) annually with low rates of survival to discharge at about 22%. Training programs for cardiac arrest teams, also termed code teams, have been recommended by the Institute of Medicine (IOM) and in the AHA's consensus

The American Heart Association (AHA) estimates that there are approximately 200,000 in-hospital cardiac arrests (IHCA) annually with low rates of survival to discharge at about 22%. Training programs for cardiac arrest teams, also termed code teams, have been recommended by the Institute of Medicine (IOM) and in the AHA's consensus statement to help improve these dismal survival rates. Historically, training programs in the medical field are procedural in nature and done at the individual level, despite the fact that healthcare providers frequently work in teams. The rigidity of procedural training can cause habituation and lead to poor team performance if the situation does not match the original training circumstances. Despite the need for team training, factors such as logistics, time, personnel coordination, and financial constraints often hinder resuscitation team training. This research was a three-step process of: 1) development of a metric specific for the evaluation of code team performance, 2) development of a communication model that targeted communication and leadership during a code blue resuscitation, and 3) training and evaluation of the code team leader using the communication model. This research forms a basis to accomplish a broad vision of improving outcomes of IHCA events by applying conceptual and methodological strategies learned from collaborative and inter-disciplinary science of teams.
ContributorsHinski, Sandra T. (Author) / Cooke, Nancy J. (Thesis advisor) / Roscoe, Rod (Committee member) / Bekki, Jennifer (Committee member) / Arizona State University (Publisher)
Created2017
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The study at hand investigated the effects of guidance and type of occlusion on the prediction of shot direction during a soccer penalty kick. Seventy participants took an online survey where they had to guess the direction of a penalty kick from the perspective of a goalkeeper. Half the participants

The study at hand investigated the effects of guidance and type of occlusion on the prediction of shot direction during a soccer penalty kick. Seventy participants took an online survey where they had to guess the direction of a penalty kick from the perspective of a goalkeeper. Half the participants were placed in a group where they had access to tips on what to look for, while the other group had no tips provided. Participants were shown videos in which the penalty shooter had their upper body covered or their lower body covered. Participants had 30 seconds to decide what side the ball was going to, right or left. Results showed that there is no significant between the two groups in terms of judgment accuracy. The group that received no guidance and had the kicker's lower body covered was the group with the highest average score, 50.44%. The findings may help future studies that focus on what material is taught to goalkeepers in a classroom setting and the role of occlusion during free kicks outside the 18-yard box.
ContributorsCervantes, Ian (Author) / Gray, Robert (Thesis advisor) / Cooke, Nancy J. (Committee member) / Branaghan, Russell (Committee member) / Arizona State University (Publisher)
Created2019
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With the growth of autonomous vehicles’ prevalence, it is important to understand the relationship between autonomous vehicles and the other drivers around them. More specifically, how does one’s knowledge about autonomous vehicles (AV) affect positive and negative affect towards driving in their presence? Furthermore, how does trust of autonomous vehicles

With the growth of autonomous vehicles’ prevalence, it is important to understand the relationship between autonomous vehicles and the other drivers around them. More specifically, how does one’s knowledge about autonomous vehicles (AV) affect positive and negative affect towards driving in their presence? Furthermore, how does trust of autonomous vehicles correlate with those emotions? These questions were addressed by conducting a survey to measure participant’s positive affect, negative affect, and trust when driving in the presence of autonomous vehicles. Participants’ were issued a pretest measuring existing knowledge of autonomous vehicles, followed by measures of affect and trust. After completing this pre-test portion of the study, participants were given information about how autonomous vehicles work, and were then presented with a posttest identical to the pretest. The educational intervention had no effect on positive or negative affect, though there was a positive relationship between positive affect and trust and a negative relationship between negative affect and trust. These findings will be used to inform future research endeavors researching trust and autonomous vehicles using a test bed developed at Arizona State University. This test bed allows for researchers to examine the behavior of multiple participants at the same time and include autonomous vehicles in studies.
ContributorsMartin, Sterling (Author) / Cooke, Nancy J. (Thesis advisor) / Chiou, Erin (Committee member) / Gray, Robert (Committee member) / Arizona State University (Publisher)
Created2019
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The choices of an operator under heavy cognitive load are potentially critical to overall safety and performance. Such conditions are common when technological failures arise, and the operator is forced into multi-task situations. Task switching choice was examined in an effort to both validate previous work concerning a model of

The choices of an operator under heavy cognitive load are potentially critical to overall safety and performance. Such conditions are common when technological failures arise, and the operator is forced into multi-task situations. Task switching choice was examined in an effort to both validate previous work concerning a model of task overload management and address unresolved matters related to visual sampling. Using the Multi-Attribute Task Battery and eye tracking, the experiment studied any influence of task priority and difficulty. Continuous visual attention measurements captured attentional switches that do not manifest into behaviors but may provide insight into task switching choice. Difficulty was found to have an influence on task switching behavior; however, priority was not. Instead, priority may affect time spent on a task rather than strictly choice. Eye measures revealed some moderate connections between time spent dwelling on a task and subjective interest. The implication of this, as well as eye tracking used to validate a model of task overload management as a whole, is discussed.
ContributorsZabala, Garrett (Author) / Gutzwiller, Robert S (Thesis advisor) / Cooke, Nancy J. (Committee member) / Gray, Rob (Committee member) / Arizona State University (Publisher)
Created2020