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- Creators: Barrett, The Honors College
Description
Academia is not what it used to be. In today’s fast-paced world, requirements
are constantly changing, and adapting to these changes in an academic curriculum
can be challenging. Given a specific aspect of a domain, there can be various levels of
proficiency that can be achieved by the students. Considering the wide array of needs,
diverse groups need customized course curriculum. The need for having an archetype
to design a course focusing on the outcomes paved the way for Outcome-based
Education (OBE). OBE focuses on the outcomes as opposed to the traditional way of
following a process [23]. According to D. Clark, the major reason for the creation of
Bloom’s taxonomy was not only to stimulate and inspire a higher quality of thinking
in academia – incorporating not just the basic fact-learning and application, but also
to evaluate and analyze on the facts and its applications [7]. Instructional Module
Development System (IMODS) is the culmination of both these models – Bloom’s
Taxonomy and OBE. It is an open-source web-based software that has been
developed on the principles of OBE and Bloom’s Taxonomy. It guides an instructor,
step-by-step, through an outcomes-based process as they define the learning
objectives, the content to be covered and develop an instruction and assessment plan.
The tool also provides the user with a repository of techniques based on the choices
made by them regarding the level of learning while defining the objectives. This helps
in maintaining alignment among all the components of the course design. The tool
also generates documentation to support the course design and provide feedback
when the course is lacking in certain aspects.
It is not just enough to come up with a model that theoretically facilitates
effective result-oriented course design. There should be facts, experiments and proof
that any model succeeds in achieving what it aims to achieve. And thus, there are two
research objectives of this thesis: (i) design a feature for course design feedback and
evaluate its effectiveness; (ii) evaluate the usefulness of a tool like IMODS on various
aspects – (a) the effectiveness of the tool in educating instructors on OBE; (b) the
effectiveness of the tool in providing appropriate and efficient pedagogy and
assessment techniques; (c) the effectiveness of the tool in building the learning
objectives; (d) effectiveness of the tool in document generation; (e) Usability of the
tool; (f) the effectiveness of OBE on course design and expected student outcomes.
The thesis presents a detailed algorithm for course design feedback, its pseudocode, a
description and proof of the correctness of the feature, methods used for evaluation
of the tool, experiments for evaluation and analysis of the obtained results.
are constantly changing, and adapting to these changes in an academic curriculum
can be challenging. Given a specific aspect of a domain, there can be various levels of
proficiency that can be achieved by the students. Considering the wide array of needs,
diverse groups need customized course curriculum. The need for having an archetype
to design a course focusing on the outcomes paved the way for Outcome-based
Education (OBE). OBE focuses on the outcomes as opposed to the traditional way of
following a process [23]. According to D. Clark, the major reason for the creation of
Bloom’s taxonomy was not only to stimulate and inspire a higher quality of thinking
in academia – incorporating not just the basic fact-learning and application, but also
to evaluate and analyze on the facts and its applications [7]. Instructional Module
Development System (IMODS) is the culmination of both these models – Bloom’s
Taxonomy and OBE. It is an open-source web-based software that has been
developed on the principles of OBE and Bloom’s Taxonomy. It guides an instructor,
step-by-step, through an outcomes-based process as they define the learning
objectives, the content to be covered and develop an instruction and assessment plan.
The tool also provides the user with a repository of techniques based on the choices
made by them regarding the level of learning while defining the objectives. This helps
in maintaining alignment among all the components of the course design. The tool
also generates documentation to support the course design and provide feedback
when the course is lacking in certain aspects.
It is not just enough to come up with a model that theoretically facilitates
effective result-oriented course design. There should be facts, experiments and proof
that any model succeeds in achieving what it aims to achieve. And thus, there are two
research objectives of this thesis: (i) design a feature for course design feedback and
evaluate its effectiveness; (ii) evaluate the usefulness of a tool like IMODS on various
aspects – (a) the effectiveness of the tool in educating instructors on OBE; (b) the
effectiveness of the tool in providing appropriate and efficient pedagogy and
assessment techniques; (c) the effectiveness of the tool in building the learning
objectives; (d) effectiveness of the tool in document generation; (e) Usability of the
tool; (f) the effectiveness of OBE on course design and expected student outcomes.
The thesis presents a detailed algorithm for course design feedback, its pseudocode, a
description and proof of the correctness of the feature, methods used for evaluation
of the tool, experiments for evaluation and analysis of the obtained results.
ContributorsRaj, Vaishnavi (Author) / Bansal, Srividya (Thesis advisor) / Bansal, Ajay (Committee member) / Mehlhase, Alexandra (Committee member) / Arizona State University (Publisher)
Created2018
Description
There is a serious need for early childhood intervention practices for children who are living at or below the poverty line. Since 1965 Head Start has provided a federally funded, free preschool program for children in this population. The City of Phoenix Head Start program consists of nine delegate agencies, seven of which reside in school districts. These agencies are currently not conducting local longitudinal evaluations of their preschool graduates. The purpose of this study was to recommend initial steps the City of Phoenix grantee and the delegate agencies can take to begin a longitudinal evaluation process of their Head Start programs. Seven City of Phoenix Head Start agency directors were interviewed. These interviews provided information about the attitudes of the directors when considering longitudinal evaluations and how Head Start already evaluates their programs through internal assessments. The researcher also took notes on the Third Grade Follow-Up to the Head Start Executive Summary in order to make recommendations to the City of Phoenix Head Start programs about the best practices for longitudinal student evaluations.
ContributorsArmfield, Jessica Ann (Author) / Duggan, Mary Anne (Thesis director) / Dumka, Larry (Committee member) / Barrett, The Honors College (Contributor) / T. Denny Sanford School of Social and Family Dynamics (Contributor) / School of International Letters and Cultures (Contributor)
Created2014-05
Description
The purpose of this study was to provide a foundation for a plan for evaluations of the impact of the Learning Center on elementary school children with respect to academic achievement and school-related behaviors. Exploratory pre- and posttest data were collected and analyzed and recommendations were provided for a broader evaluation plan to be used in the future. The experience from the exploratory evaluation, limitations and the recommendations in this study can be used by Chicanos Por La Causa to strengthen the Learning Center and thereby optimize the benefit to the children served within the San Marina residential community.
ContributorsLodhi, Osman Sultan (Author) / Roosa, Mark (Thesis director) / Dumka, Larry (Committee member) / Perez, Norma (Committee member) / Barrett, The Honors College (Contributor) / Department of Chemistry and Biochemistry (Contributor) / Department of Psychology (Contributor)
Created2014-05
Description
Smartphones have become increasingly common over the past few years, and mobile games continue to be the most common type of application (Apple, Inc., 2013). For many people, the social aspect of gaming is very important, and thus most mobile games include support for playing with multiple players. However, there is a lack of common knowledge about which implementation of this functionality is most favorable from a development standpoint. In this study, we evaluate three different types of multiplayer gameplay (pass-and-play, Bluetooth, and GameCenter) via development cost and user interviews. We find that pass-and-play, the most easily-implemented mode, is not favored by players due to its inconvenience. We also find that GameCenter is not as well favored as expected due to latency of GameCenter's servers, and that Bluetooth multiplayer is the most well favored for social play due to its similarity to real-life play. Despite there being a large overhead in developing and testing Bluetooth and GameCenter multiplayer due to Apple's development process, this is irrelevant since professional developers must enroll in this process anyway. Therefore, the most effective multiplayer mode to develop is mostly determined by whether Internet play is desirable: Bluetooth if not, GameCenter if so. Future studies involving more complete development work and more types of multiplayer modes could yield more promising results.
ContributorsBradley, Michael Robert (Author) / Collofello, James (Thesis director) / Wilkerson, Kelly (Committee member) / Barrett, The Honors College (Contributor) / School of Mathematical and Statistical Sciences (Contributor) / Computer Science and Engineering Program (Contributor)
Created2013-12
Description
The purpose of this thesis is to evaluate a tool used for assessing games for design features that teach players a basic understanding of systems. In order to prepare for my evaluation of both the games and the rubric, I researched multiple articles about the effectiveness of games in teaching, the concepts of systems thinking, and the importance of systems thinking. I evaluated five different games, following the rubric for whether the five games met the specific criteria laid out in each section and suggested improvements for how the games can meet any criteria that they fell short in. I then evaluated the rubric itself for ease of use, clarity, and effectiveness and suggested improvements on how to make the tool more clear and understandable. I conclude that the tool is indeed useful and does achieve its purpose of helping game designers and developers understand the criteria needed to teach a basic understanding of systems, but the rubric could be improved in order to make it more useable.
ContributorsMorrow, Rachel Elizabeth Kaye (Author) / Hayes, Elisabeth (Thesis director) / Gee, James (Committee member) / Siyahhan, Sinem (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor) / School of International Letters and Cultures (Contributor)
Created2013-12
DescriptionPresents a television script adaptation of Jane Austen's Persuasion, as well as a study of adaptive theory and processes and analysis of three adaptations of Jane Austen's Pride and Prejudice.
ContributorsLeone, Mary Katherine (Author) / Mann, Annika (Thesis director) / Luna, Ilana (Committee member) / Barrett, The Honors College (Contributor) / School of Humanities, Arts, and Cultural Studies (Contributor)
Created2014-05
Description
As the frequency of US-based disasters increases, so does the need for effective governmental contingency planning and improvement. The current, external evaluation method presents several opportunities for improvement, including cost, efficacy of results, and turnaround time for results. Utilizing a tabletop exercise as it's model, this study designed a self-evaluation tool to test if the data provided by such a tool is similar to the data provided by an external evaluator. After testing it in a government-sanctioned tabletop exercise, the tool showed its ability to be utilized in an exercise and evaluate the participants, based off their perceived success in the exercise. The results of the study indicate a strong, positive correlation between the results of the participant and evaluator populations surveyed as well as statistical equality between the two groups.
ContributorsEisen, Bryan Matthew (Author) / Hristovski, Kiril (Thesis director) / Ulrich, Jon (Committee member) / Gibbons, Sheri (Committee member) / Environmental and Resource Management (Contributor, Contributor) / Barrett, The Honors College (Contributor)
Created2017-05
Description
STEM has increasingly become a buzz word in the world of education. According to Briener, et. al. (2012), the most common perspective of STEM education is teaching the integrated disciplines of science, technology, engineering, and mathematics as "one cohesive entity" instead of as separate subjects (p. 5). Prioritizing a STEM focus is a tactic many schools are beginning to adapt and one the United States government is financially backing, contributing significantly to the popularity of the movement (Briener, et.al., 2012). Across the nation, schools are making strides towards incorporating more STEM activities, and many school districts are designating entire schools as STEM schools. These STEM schools distinguish themselves with consistent commitment and attention to aspects of the STEM fields within instruction, including research opportunities for students, 21st Century skills, and a variety of learning environments. Bridges Elementary is one such identified STEM school that exemplifies these criteria, amongst others, setting a precedent for STEM schools to come.
ContributorsFefolt, Molly Lynn (Author) / Walters, Molina (Thesis director) / Oliver, Jill (Committee member) / Division of Teacher Preparation (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description
This is an evaluation of the Sandra Day O'Connor College of Law learning environment project which involved 120 participants (32 faculty and 88 students). In 2016, the Sandra Day O'Connor College of Law moved their main building to the newly built Beus Center for Law and Society building at the downtown Phoenix campus in order to bring the law students and faculty closer to the legal community that is present in downtown Phoenix. Prior to this move surveys regarding the Tempe campus were administered to the law students and faculty along with classroom observations and focus groups in order to conduct an evaluation of the environment. This evaluation examines the following six areas about the Tempe campus: the physical classroom environment; the instructional strategies used by instructors in the classroom; technology utilized in the classroom; frequency of technical difficulties by the instructor; and interactions between faculty, students, and the legal community. This evaluation only analyzed the quantitative data that was provided from the survey questions and not the qualitative data from classroom observations and focus groups. Within this evaluation is an explanation of the project that was conducted in part with the Sandra Day O'Connor College of Law and an overview of the participants involved in this evaluation. Additionally, this report will describe the methodology that was used to conduct the evaluation. Lastly, this evaluation includes the findings based off of the survey given to the evaluation participants and the recommendation for the new Beus Center for Law and Society based on the findings of the evaluation.
ContributorsLippincott, Megan Marie (Author) / Barnard, Wendy (Thesis director) / O'Donnell, Megan (Committee member) / Department of Information Systems (Contributor) / Department of Marketing (Contributor) / Barrett, The Honors College (Contributor)
Created2016-12
Description
We, in the Ages Lying: An Exploration of Monstrosity in "Beauty and the Beast" examines the tropes and themes of traditional and non-traditional "Beauty and the Beast" adaptations with a focus on the question of what is and is not monstrous. This thesis contains an in-progress essay with detailed outline. The focus of the project was one's own adaptation of the tale, "We, in the Ages Lying", which takes place in tribal Botswana, following the maturation of main character, Ntwadumela, and the interactions with the beast, the "phiritoo".
ContributorsBrigham, Dominique Claire (Author) / Cook, Paul (Thesis director) / Ellis, Lawrence (Committee member) / Humphrey, Ted (Committee member) / Barrett, The Honors College (Contributor) / Department of English (Contributor)
Created2013-05