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Sustainable Materials Management and Circular Economy are both frameworks for considering the way we interact with the world's resources. Different organizations and institutions across the world have adopted one philosophy or the other. To some, there seems to be little overlap of the two, and to others, they are perceived

Sustainable Materials Management and Circular Economy are both frameworks for considering the way we interact with the world's resources. Different organizations and institutions across the world have adopted one philosophy or the other. To some, there seems to be little overlap of the two, and to others, they are perceived as being interchangeable. This paper evaluates Sustainable Materials Management (SMM) and Circular Economy (CE) individually and in comparison to see how truly different these frameworks are from one another. This comparison is then extended into a theoretical walk-through of an SMM treatment of concrete pavement in contrast with a CE treatment. With concrete being a ubiquitous in the world's buildings and roads, as well as being a major constituent of Construction & Demolition waste generated, its analysis is applicable to a significant portion of the world's material flow. The ultimate test of differentiation between SMM and CE would ask: 1) If SMM principles guided action, would the outcomes be aligned with or at odds with CE principles? and conversely 2) If CE principles guided action, would the outcomes be aligned with or at odds with SMM principles? Using concrete pavement as an example, this paper seeks to determine whether or not Sustainable Materials Management and Circular Economy are simply different roads leading to the same destination.
ContributorsAbdul-Quadir, Anisa (Author) / Kelman, Candice (Thesis director) / Buch, Rajesh (Committee member) / Barrett, The Honors College (Contributor)
Created2017-05
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Description
Over the past decades, rare earth elements (REE) have become a crucial backbone to the functioning of modern technology infrastructure, particularly due to their inclusion within NdFeB magnets which power technologies such as hard disk drives and wind turbines. However, mining and extraction of REEs pose significant environmental and human

Over the past decades, rare earth elements (REE) have become a crucial backbone to the functioning of modern technology infrastructure, particularly due to their inclusion within NdFeB magnets which power technologies such as hard disk drives and wind turbines. However, mining and extraction of REEs pose significant environmental and human health risks, thus signaling a need for more sustainable methods of sourcing. This research aims to compare the impact and effectiveness of three recycling processes for decommissioned NdFeB magnets sourced from end-of-life wind turbines, as well as consider strategies for developing these processes on an industrial scale. A material flow analysis (MFA) has been conducted to determine comparable input and output factors for two types of laboratory-scale recycling methods, molten salt electrolysis and hydrometallurgy, and one industrial-scale method, magnet-to-magnet. Following this, an impact analysis of potential industrial level magnet recycling operations for molten salt electrolysis and hydrometallurgy was conducted. The results show that molten salt electrolysis had the highest levels of impact for global warming, ozone depletion, and energy usage of the three methods when scaled on an industrial level. Hydrometallurgy had relatively low energy usage and emissions impacts but required large amounts of water and produced high levels of wastewater. The magnet-to-magnet process showed promising impact results in comparison with the alternate two methods, but further development needs to be done to circumvent the continued use of virgin REE in the final production steps for novel magnets. Overall, it is recommended that locations of recycling operations should be pursued for each process relative to energy and water usage needs, as well as transportation distance from wind farms.
ContributorsSavel, Cassandra Deanne (Author) / Agusdinata, Datu Buyung (Thesis director) / Iloeje, Nwike (Committee member) / School of Sustainability (Contributor) / Barrett, The Honors College (Contributor)
Created2020-12
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Description
The consumption of food, energy, and water (FEW) resources in U.S. households is very carbon-intensive. However, these negative climate change impacts are often invisible due to insufficient awareness and knowledge. Serious games (SGs) can potentially address this issue through an experiential and rigorous approach to simulate household actions and impacts

The consumption of food, energy, and water (FEW) resources in U.S. households is very carbon-intensive. However, these negative climate change impacts are often invisible due to insufficient awareness and knowledge. Serious games (SGs) can potentially address this issue through an experiential and rigorous approach to simulate household actions and impacts in a playful but realistic setting. This dissertation focuses on: (a) the design and testing of an SG called HomeRUN (Role-play for Understanding Nexus); (b) the effectiveness of gameplay in advancing player knowledge about the upfront costs, financial returns, and greenhouse gas (GHG) emissions of various household decisions; and (c) the effectiveness of intervention messages in increasing FEW conservation to reduce household GHG emissions. The results of gameplay sessions played by 150 university students show that HomeRUN is fun to play, creates a flow experience, and results in experiential learning. The majority of players agreed that the game experience will continue over time to influence their future consumption behaviors to conserve FEW resources. Female players tended to gain more knowledge about financial aspects of interventions, whereas male players were more likely to increase their understandings of GHG emissions and resource consumption after playing HomeRUN. Social comparison intervention messages about energy and food consumption led to the highest reductions in household carbon emissions. The messages associated with each FEW resource tended to be most likely to lead to FEW conservation actions with the game that most closely corresponded to the particular FEW resource addressed in the message. This dissertation advances understandings about the design and use of SGs to foster learning and promote sustainable household FEW consumption.
ContributorsHanif, Muhammad Adnan (Author) / Agusdinata, Datu Buyung (Thesis advisor) / Halvorsen, Kathleen (Committee member) / Janssen, Marco (Committee member) / Arizona State University (Publisher)
Created2021