Matching Items (30)
Filtering by

Clear all filters

165606-Thumbnail Image.png
Description
The Founders Lab is a team-focused, exploratory Barrett Thesis project that allows students the opportunity to discover and utilize their “inner entrepreneur”. This project empowers teams of students to come up with a business idea; create a strategic business model; conduct research on a target market; generate a brand style,

The Founders Lab is a team-focused, exploratory Barrett Thesis project that allows students the opportunity to discover and utilize their “inner entrepreneur”. This project empowers teams of students to come up with a business idea; create a strategic business model; conduct research on a target market; generate a brand style, logo, and other marketing-related materials; meet with business professionals as a way to receive feedback; and finalize a business plan with tangible deliverables. This project in particular focuses on the creation of an app that allows users to connect with others in competitive esports tournaments and participate in tutoring sessions for financial incentives. Throughout our experience participating in the Founders Lab, we were able to construct this business pitch entitled, Eventcity.
ContributorsWandzilak, Olivia (Author) / Tefft, Austin (Co-author) / Smith, Garrison (Co-author) / Byrne, Jared (Thesis director) / Pierce, John (Committee member) / Balven, Rachel (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Department of Marketing (Contributor)
Created2022-05
165947-Thumbnail Image.png
Description

Party on Wall Street is a web-based video game developed by Maroon and Gold Game Studios. As an educational entrepreneurship video game, Party on Wall Street provides a refreshing and exciting new experience for the tycoons in society who want a little more of that entrepreneurial lifestyle. With proper research

Party on Wall Street is a web-based video game developed by Maroon and Gold Game Studios. As an educational entrepreneurship video game, Party on Wall Street provides a refreshing and exciting new experience for the tycoons in society who want a little more of that entrepreneurial lifestyle. With proper research on customer demographics, Maroon and Gold Game Studio’s brand identity consists of a modern game with multiple use cases. With strong partnerships with multiple creatives and built from scratch game development, Party on Wall Street implements a fun, high intensity business competitive environment for players and students to engage in. This thesis consists of building an interactive experience through the use of AirConsole, a third party platform that hosts the game and allows players to join it by connecting to the same website on their mobile device. The primary user has access to hosting a game which can be casted to a larger screen, typically a television. When hosting a game, a room code is generated which can be typed in on the mobile device to connect to the game. When all players have joined the game, the host can initiate it. Players go through 6 rounds of pitch style investing presentations and have the opportunity to invest in other products with the ultimate goal of earning the most money. In the end, the game was successfully implemented, extensively user tested, and is under review by the AirConsole game team. Over the last year, the team successfully brought an idea through the entire product development process, learned to build a game in Unity, made practice of extensible testing and validation methods, and leveraged customer research and feedback to design a game that is ultimately both enjoyable and educational.

ContributorsKhan, Shaheer (Author) / Wood, Collin (Co-author) / Waters, Eric (Co-author) / Byrne, Jared (Thesis director) / Pierce, John (Committee member) / Balven, Rachel (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor)
Created2022-05
DescriptionBusiness Plan and Purchase Agreement for a private swim lesson business, FH Kids Academy.
Created2023-12
DescriptionWe founded a small business that sold customizable labels for drink bottles to sell to ASU students and Tempe community members. Our report speaks to the processes and evaluation of our business venture.
ContributorsMcCarthy, Micaela (Author) / Voightmann, Connor (Co-author) / Hufnagel, Parker (Co-author) / Byrne, Jared (Thesis director) / Lee, Peggy (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor) / Department of Finance (Contributor) / Department of Supply Chain Management (Contributor)
Created2024-05
Description
Make & Save Cups is a business concept designed to provide reusable cups to coffee shop visitors with incentives of inexpensive pricing, customization, and sustainability efforts. In our current market, Starbucks and other beverage retailers offer discounts or rewards on purchases if you use reusable cups. However, the cups sold

Make & Save Cups is a business concept designed to provide reusable cups to coffee shop visitors with incentives of inexpensive pricing, customization, and sustainability efforts. In our current market, Starbucks and other beverage retailers offer discounts or rewards on purchases if you use reusable cups. However, the cups sold in these cafes are often overpriced, and the selection of different designs is limited. Through community outreach and user surveys, we were able to find out in greater detail why people have hesitations using reusable cups. Our most significant discovery was that people either don't have enough reusable cups or don't like cleaning their reusable cups because they are hard to clean. With these problems in mind, Make & Save Cups was developed to provide our customers with cheaper cups that are still of quality so that they can have more than enough reusable cups for whenever they need them. Our cups are easy to clean and dishwasher safe, allowing customers to wash cups in large batches easily. Another aspect of our business model is that Make & Save Cups will enable customers to design their own reusable cups at a significantly more affordable price point. We sold these cups outside our campus near established, busy cafes with a reusable cup incentive. We have a variety of art supplies, including stickers, paint markers, and more, which are completely included in the price of the cup. Make & Save Cups saves students money while saving the planet and gives them a unique and memorable experience that could potentially incentivize more widespread use of reusable cups. This semester, we accomplished our goals set last semester of fully launching our product, conducting more focus groups to gain data and feedback on our product experience, and keeping our focus on increasing the number of people who use reusable cups.
ContributorsHollander, Liam (Author) / Seidenwurm, Owen (Co-author) / Bryne, Jared (Thesis director) / Lee, Peggy (Committee member) / Barrett, The Honors College (Contributor) / Department of Supply Chain Management (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
Make & Save Cups is a business concept designed to provide reusable cups to coffee shop visitors with incentives of inexpensive pricing, customization, and sustainability efforts. In our current market, Starbucks and other beverage retailers offer discounts or rewards on purchases if you use reusable cups. However, the cups sold

Make & Save Cups is a business concept designed to provide reusable cups to coffee shop visitors with incentives of inexpensive pricing, customization, and sustainability efforts. In our current market, Starbucks and other beverage retailers offer discounts or rewards on purchases if you use reusable cups. However, the cups sold in these cafes are often overpriced, and the selection of different designs is limited. Through community outreach and user surveys, we were able to find out in greater detail why people have hesitations using reusable cups. Our most significant discovery was that people either don't have enough reusable cups or don't like cleaning their reusable cups because they are hard to clean. With these problems in mind, Make & Save Cups was developed to provide our customers with cheaper cups that are still of quality so that they can have more than enough reusable cups for whenever they need them. Our cups are easy to clean and dishwasher safe, allowing customers to wash cups in large batches easily. Another aspect of our business model is that Make & Save Cups will enable customers to design their own reusable cups at a significantly more affordable price point. We sold these cups outside our campus near established, busy cafes with a reusable cup incentive. We have a variety of art supplies, including stickers, paint markers, and more, which are completely included in the price of the cup. Make & Save Cups saves students money while saving the planet and gives them a unique and memorable experience that could potentially incentivize more widespread use of reusable cups. This semester, we accomplished our goals set last semester of fully launching our product, conducting more focus groups to gain data and feedback on our product experience, and keeping our focus on increasing the number of people who use reusable cups.
ContributorsSeidenwurm, Owen (Author) / Hollander, Liam (Co-author) / Byrne, Jared (Thesis director) / Lee, Peggy (Committee member) / Barrett, The Honors College (Contributor) / Department of Supply Chain Management (Contributor) / Department of Information Systems (Contributor)
Created2024-05
DescriptionOur project was to sell Arizona-themed t-shirts created based upon ASU students' feedback, to ASU students, faculty, and staff. It mimicked what it is like to start a scaled business and how we can learn to navigate the challenges of starting a business from scratch.
ContributorsMenen, Yeshemibet (Author) / Jenkins, Johnny (Co-author) / Peralta, Javier (Co-author) / Byrne, Jared (Thesis director) / Lee, Peggy (Committee member) / Barrett, The Honors College (Contributor) / Department of Supply Chain Management (Contributor) / Department of Information Systems (Contributor) / School of Social Transformation (Contributor)
Created2024-05
Description
Socks + Boxers began as a simple idea on a trip through Victoria's Secret as a solution to the lack of choice in quality and affordable undergarments for men. Currently, there is no central hub for men's socks and underwear. Customers shopping for men's undergarments have few choices currently: purchase

Socks + Boxers began as a simple idea on a trip through Victoria's Secret as a solution to the lack of choice in quality and affordable undergarments for men. Currently, there is no central hub for men's socks and underwear. Customers shopping for men's undergarments have few choices currently: purchase an inexpensive, average quality, predetermined pack of Hanes, Fruit of the Loom, or other common undergarment brand from a store like Walmart or Target; shop for individual pieces of expensive designer underwear at a high-end department store such as Nordstrom; or, finally, purchase slightly above average quality, but fairly expensive, brand name undergarments at physical stores such as American Eagle, Urban Outfitters, or Abercrombie & Fitch, or online stores such as MeUndies. Socks + Boxers seeks to combine the accessibility and reliability of common undergarment brands, the quality and luxury-feel of high-end undergarments, and the concept of choice provided by stores that sell men's undergarment lines into a single business. We also plan to tap into the booming subscription services industry and create a way for customers to easily update and replenish their undergarment wardrobe on a regular basis with exactly what they want. In order to start out on the right foot and begin developing this business plan from the ground up, we began researching and developing a Business Model Canvas, a tool that breaks out necessary pieces of a successful business plan into easy to understand blocks. We took a critical look at the problem at hand, its potential solutions, the value the solutions provide, how we plan to start, grow, and nourish our customer base, and much more. The different pieces of this business model puzzle all come together in the following pages.
ContributorsBernat, Johnathon (Co-author) / Braaten, Joshua (Co-author) / Kashiwagi, Dean (Thesis director) / Kashiwagi, Jacob (Committee member) / Department of Finance (Contributor) / Department of Information Systems (Contributor) / School of Accountancy (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
Description

Business Design is a thesis project where students can work in groups and consult for various projects. I had the opportunity to work on three major projects for my thesis involving a small entrepreneur looking for a go-to market plan for her board game, an app developer looking for a

Business Design is a thesis project where students can work in groups and consult for various projects. I had the opportunity to work on three major projects for my thesis involving a small entrepreneur looking for a go-to market plan for her board game, an app developer looking for a better way to connect to their target audience, as well as create my own digital product and consulting services that helped founder's lab groups build their online presence through e-commerce. All these projects allowed me to hone my critical thinking skills by working my way through real-life problems that don't have direct answers. I was also able to take away some valuable lessons in leadership and working in a team of very capable students.

ContributorsShosten, Madison (Author) / Akhter, Aliza (Co-author) / Bautista, Hariette (Co-author) / Chou, Chuhhsuan (Co-author) / Guan, Jessica (Co-author) / Flores, Lea (Co-author) / Kim, Min (Co-author) / Qin, Annie (Co-author) / Byrne, Jared (Thesis director) / Lee, Christopher (Committee member) / Barrett, The Honors College (Contributor) / Department of Information Systems (Contributor)
Created2024-05
Description
Braille Retail is a student-led effort to promote awareness and inclusivity for visually impaired and blind individuals through legible braille designs on fabric. Our mission is to bring awareness to the visually impaired and blind community and increase braille literacy. We plan to reach our mission by placing legible braille

Braille Retail is a student-led effort to promote awareness and inclusivity for visually impaired and blind individuals through legible braille designs on fabric. Our mission is to bring awareness to the visually impaired and blind community and increase braille literacy. We plan to reach our mission by placing legible braille and its translation on our sweatshirts. Furthermore, we want to support the visually impaired and blind community by donating 5% of our profits to local blind charities.
ContributorsShereck, Kennedy (Author) / Pearson, Morgan (Co-author) / O'Shea, Hannah (Co-author) / Soto, Tatum (Co-author) / Byrne, Jared (Thesis director) / Giles, Bret (Committee member) / Thomasson, Anna (Committee member) / Barrett, The Honors College (Contributor) / Department of Marketing (Contributor) / Department of Information Systems (Contributor)
Created2024-05