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- All Subjects: Immigration
When examining the average college campus, it becomes obvious that students feel rushed from one place to another as they try to participate in class, clubs, and extracurricular activities. One way that students can feel more comfortable and relaxed around campus is to introduce the aspect of gaming. Studies show that “Moderate videogame play has been found to contribute to emotional stability” (Jones, 2014). This demonstrates that the stress of college can be mitigated by introducing the ability to interact with video games. This same concept has been applied in the workplace, where studies have shown that “Gaming principles such as challenges, competition, rewards and personalization keep employees engaged and learning” (Clark, 2020). This means that if we manage to gamify the college experience, students will be more engaged which will increase and stabilize the retention rate of colleges which utilize this type of experience. Gaming allows students to connect with their peers in a casual environment while also allowing them to find resources around campus and find new places to eat and relax. We plan to gamify the college experience by introducing augmented reality in the form of an app. Augmented reality is “. . . a technology that combines virtual information with the real world” (Chen, 2019). College students will be able to utilize the resources and amenities available to them on campus while completing quests that help them within the application. This demonstrates the ability for video games to engage students using artificial tasks but real actions and experiences which help them feel more connected to campus. Our Founders Lab team has developed and tested an AR application that can be used to connect students with their campus and the resources available to them.
Through research, interviews, and analysis, our paper provides the local community with a resource that offers a comprehensive collection of insight into the Mirabella at ASU Life Plan Community and the projected impact it will have on the City of Tempe and Arizona State University.
Through research, interviews, and analysis, our paper provides the local community with a resource that offers a comprehensive collection of insight into the Mirabella at ASU Life Plan Community and the projected impact it will have on the City of Tempe and Arizona State University.
A successful asylum case is extremely rare in the United States legal system, particularly for Black migrants entering from Haiti who are subject to multiple layers of racism throughout each step of the process. Recent policies, such as Title 42 and Migrant Protection Protocols (MPP), have further restricted migrants from initiating this process by blocking their entry and expediting their removals. Title 42, a public health code issued to mitigate the spread of COVID-19, has accelerated the deportation of Haitian migrants, while MPP has forced many migrants to stay in Mexico during their asylum proceedings. Both of these policies have had a punitive effect on migrants attempting to enter the country through “legal manners,” yet they are ineffective ways of stopping migration. Instead, migrants are now crossing through a weaponized southern border due to Border Patrol’s strategy of Prevention through Deterrence. Though there is extensive research on the racism that non-Black migrants face when interacting with enforcement agencies in the Borderlands, there is no research centering the experiences of Black migrants. In this paper, I argue that in spite of this dangerous route, migrants find ways to survive through community-based strategies, including transnational networks. Additionally, I examine local efforts in Mexicali, B.C. to provide support to migrants. This case-study is critical for the understanding of the borderlands as it highlights the detrimental consequences of colonial occupation, racism, and late-stage capitalism. Key words: Black migration, immigration, border enforcement, asylum process